• Title/Summary/Keyword: VoD(Video On Demand)

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Request Deduplication Scheme in Cache-Enabled 5G Network Using PON

  • Jung, Bokrae
    • Journal of information and communication convergence engineering
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    • v.18 no.2
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    • pp.100-105
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    • 2020
  • With the advent of the 5G era, the rapid growth in demand for mobile content services has increased the need for additional backhaul investment. To meet this demand, employing a content delivery network (CDN) and optical access solution near the last mile has become essential for the configuration of 5G networks. In this paper, a cache-enabled architecture using the passive optical network (PON) is presented to serve video on demand (VoD) for users. For efficient use of mobile backhaul, I propose a request deduplication scheme (RDS) that can provide all the requested services missed in cache with minimum bandwidth by eliminating duplicate requests for movies within tolerable range of the quality of service (QoS). The performance of the proposed architecture is compared with and without RDS in terms of the number of requests arriving at the origin server (OS), hit ratio, and improvement ratio according to user requests and cache sizes.

Resource Allocation Based on the Type of Handovers in Overlaid Macro-Femto Networks

  • Lee, Jong-Chan;Lee, Moon-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.1
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    • pp.49-57
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    • 2016
  • In this paper we propose the resource allocation scheme for the overlaid macro-femtocell networks, which considers the type of handovers such as the inter-macrocell, macrocell-to-femtocell, femtocell-to-macrocell, or inter-femtocell in order to guarantee Quality of Service (QoS) and expand the accommodation capacity. Our proposed scheme takes into account the movement of mobile terminals, the QoS degradation, or the load control which trigger handovers in the overlaid networks, before it allocates resources dynamically. Moreover it considers QoS requirements of realtime or non-realtime mobile multimedia services such as video communication, Video on Demand (VoD) and dataa services. Simulation results show that our scheme provides better performances than the conventional one with respect to the outage probability, data transmission throughput and handover failure rate.

Cache Optimization on Hot-Point Proxy Caching Using Weighted-Rank Cache Replacement Policy

  • Ponnusamy, S.P.;Karthikeyan, E.
    • ETRI Journal
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    • v.35 no.4
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    • pp.687-696
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    • 2013
  • The development of proxy caching is essential in the area of video-on-demand (VoD) to meet users' expectations. VoD requires high bandwidth and creates high traffic due to the nature of media. Many researchers have developed proxy caching models to reduce bandwidth consumption and traffic. Proxy caching keeps part of a media object to meet the viewing expectations of users without delay and provides interactive playback. If the caching is done continuously, the entire cache space will be exhausted at one stage. Hence, the proxy server must apply cache replacement policies to replace existing objects and allocate the cache space for the incoming objects. Researchers have developed many cache replacement policies by considering several parameters, such as recency, access frequency, cost of retrieval, and size of the object. In this paper, the Weighted-Rank Cache replacement Policy (WRCP) is proposed. This policy uses such parameters as access frequency, aging, and mean access gap ratio and such functions as size and cost of retrieval. The WRCP applies our previously developed proxy caching model, Hot-Point Proxy, at four levels of replacement, depending on the cache requirement. Simulation results show that the WRCP outperforms our earlier model, the Dual Cache Replacement Policy.

Proposed Assessment for Quality of Experience of Live IPTV in Home Environments

  • Jeong, Jongpil;Choi, Jae-Young
    • International journal of advanced smart convergence
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    • v.4 no.1
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    • pp.18-30
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    • 2015
  • As the speed of networks that subscribers can use has greatly increased, demand for high-quality broadcast content, such as from Internet Protocol Television (IPTV) and Video on Demand (VoD), is likewise increasing. Therefore, while broadcasters are increasing content and channels, they are striving to improve consumer quality of experience (QoE) to differentiate themselves from competitors, including by producing higher physical-quality content. Recently, subjective measurement methods have been internationally standardized as the most reliable approach for measuring and evaluating IPTV QoE. However, a majority of these methods are performed in experimental environments and are based on the extremely brief viewing period of approximately ten seconds using original reference videos. It is actually difficult to apply standard evaluation methods based on a ten-second viewing interval to assess real broadcast watching of IPTV or other services that involve a longer time (i.e., more than thirty minutes). In this paper, we therefore propose a method that accommodates actual viewing environments. Using the mean opinion score, we experimentally analyze the effects of evaluation interval changes under actual conditions in which IPTV service is provided. In addition, we propose improvements by applying the results into actual live broadcast IPTV service and by analyzing consumer service QoE.

Developing an Adaptive Multimedia Synchronization Algorithm using Leel of Buffers and Load of Servers (버퍼 레벨과 서버부하를 이용한 적응형 멀티미디어 동기 알고리즘 개발)

  • Song, Joo-Han;Park, Jun-Yul;Koh, In-Seon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.6
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    • pp.53-67
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    • 2002
  • The multimedia synchronization is one of the key issues to be resolved in order to provide a good quality of multimedia related services, such as Video on Demands(VoD), Lecture on Demands(LoD), and tele-conferences. In this paper, we introduce an adaptive multimedia synchronization algorithm using the level of buffers and load of servers, which are modeled and analyzed by ExSpect, a Petri net based simulation tool. In the proposed algorithm, the audio and video buffers are divided to 5 different levels, and the pre-defined play-out speed controller tries to make the buffer level to be normal in different temporal relations between multimedia streams using buffer levels and server loads. Because each multimedia packet is played by the pre-defined play-out speed, the media data can be reproduced within the permissible limit of errors while preserving the level of buffers to be normal. The proposed algorithm is able to handle and support various communication restrictions between providers and users, and offers little jitter play-out to many users in networks with the limited transmission capability. The performance of the developed algorithm is analyzed in various network conditions using a Petri net simulation tool.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.879-884
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    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

One-way delay estimation based on RTP/RTCP for Streaming Service (스트리밍 서비스를 위한 RTP/RTCP 기반의 단방향 지연 측정)

  • Park Jin-Ho;Kim Hwa-Sung
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06d
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    • pp.229-231
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    • 2006
  • VoD(Video on Demand)나 IP 텔레폰, 화상채팅과 같은 멀티미디어 서비스는 일정한 대역폭의 자원을 요구하고 지터, 전송 지연에 매우 민감한 데이터이다. 멀티미디어 서비스의 QoS 보장과 TCP와 형평성을 위하여 TFRC, RAP, TLFC 와 같은 흐름제어 기법이 사용되고 있다. 하지만 흐름제어 기법에서 네트워크 판단을 위해서 사용하고 있는 RTT값은 서버와 클라이언트 사이의 왕복 전송 지연시간을 측정한 값으로써 클라이언트에서 서버로 전송되는 피드백 정보의 전송 지연시간에 따라서 오차가 발생한다. 본 논문에서는 서버에서 클라이언트로 단방향으로 데이터가 전송되는 특징을 가진 스트리밍 서비스를 위하여 RTP/RTCP를 이용한 단방향 전송 지연 측정을 제안한다.

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인터넷상의 주요 QoS 관리 기술 동향

  • 정태수;최태상;이유경
    • Information and Communications Magazine
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    • v.17 no.9
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    • pp.25-43
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    • 2000
  • 지난 몇 년간 인터넷망은 세계 도처를 연결하면서 인터넷 사용자의 수를 기하급수적으로 늘렸으며, 비디오 텔레컨퍼런스, Video-on-Demand(VoD), 가상현실 등과 같은 새로운 응용들 뿐 아니라 기존의 전화, 라디오 및 TV서비스까지 제공하면서 엄청난 트래픽 증가를 가져왔다. 이는 인터넷 망의 대역폭 확대를 요구하고 있으며, 단순한 대역폭의 증가만으로 이러한 엄청난 수요를 충족시킬 수 없다는 것이 대다수의 공통된 의견이다. 왜냐하면 인터넷 트래픽이 단순히 양적으로 증가할 뿐만 아니라 트래픽 특성상의 다양한 변화가 일어나고 있으며 mobile 환경을 수용해야되는 문제 등 다양한 새로운 요구에 부응하기 위한 변화가 동반되어야 한다. 본 고에서는 이러한 변화가 왜 일어나고 있으며 어떻게 대처해야 되는 가에 대한 기술적인 해답을 찾기 위해서 전 세계적으로 활발히 진행되고 있는 인터넷 QoS 관리 기술의 연구 및 표준화 동향에 대해 논하고자 한다.

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Network Adaptive Quality of Service Method in Client/Server-based Streaming Systems (클라이언트/서버 기반 스트리밍 시스템에서의 네트워크 적응형 QoS 기법)

  • Zhung, Yon-il;Lee, Jung-chan;Lee, Sung-young
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.691-700
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    • 2003
  • Due to the fast development of wire&wireless internet and computer hardware, more and more internet services are being developed, such as Internet broadcast, VoD (Video On Demand), etc. So QoS (Qualify of Service) is essentially needed to guarantee the quality of these services. Traditional Internet is Best-Effort service in which all packets are transported in FIFO (First In First Out) style. However, FIFO is not suitable to guarantee the quality of some services, so more research in QoS router and QoS protocol are needed. Researched QoS router and protocol are high cost and inefficient because the existing infra is not used. To solve this problem, a new QoS control method, named Network Adaptive QoS, is introduced and applied to client/server-based streaming systems. Based on network bandwidth monitoring mechanism, network adaptive QoS control method can be used in wire&wireless networks to support QoS in real-time streaming system. In order to reduce application cost, the existing streaming service is used in NAQoS. A new module is integrated into the existing server and client. So the router and network line are not changed. By simulation in heavy traffic network conditions, we proved that stream cannot be seamless without network adaptive QoS method.

A Design on Security Model of Domestic Internet-based Broadcasting Service (국내 인터넷기반 방송서비스의 보안 모델 설계)

  • Seo, Hee-Suk;Kim, Sung-Jun;Ahn, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.6
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    • pp.183-190
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    • 2012
  • Internet Protocol Television(IPTV) is the use of an IP broadband network to deliver television (cable TV type) services to the end user. Traditional telecommunications service providers as well as alternate service providers and Internet service providers can utilize their IP networks (and broadband consumer access) to deliver broadcast TV, Video on Demand (VOD) and other Internet services to the consumer. As digital technologies progress, illegal copy and redistribution of IPTV content become easier and simpler. Therefore it is required to protect IPTV content or service. In this paper, we analyze the security threats and requirements. We also discuss related issues and solutions for IPTV.