• 제목/요약/키워드: Visual effects

검색결과 2,709건 처리시간 0.034초

Nefazodons투여 후 지각이상을 보인 환자 4례 (Nefazodone and Associated Perceptual Disturbance : A Report of Four Cases)

  • 김지연;송형석;조방현;김용구
    • 생물정신의학
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    • 제6권2호
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    • pp.259-263
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    • 1999
  • Nefazodone, a newer antidepressant is a phenylpiperazine derivative that inhibits the reuptake of both norepinephrine and serotonin, and antagonizes $5-HT_{2A}$ and ${\alpha}_1$ adrenergic receptors. Compared with SSRIs, nefazodone caused the fewer activating symptoms, adverse gastrointestinal effects(nausea, diarrhea, anorexia) and adverse effects of sexual function, but is associated with the more dizziness, dry mouth, constipation, visual disturbances and confusion. We report on 4 cases of visual disturbances and hallucinations in patients taking nefazodone. It is not certain what mechanisms mediated these side effects, but three mechanisms are possible. 1) Nefazodone, as a 5-HT2 antagonist, might induce visual disturbances. 2) mCPP, metabolite of nefazodone might contribute to the hallucination through action on 5-HT receptor. 3) Dopaminergic enhancing activity of nefazodone might cause hallucination. These case report raises the possibility that dose-related perceptual disturbances may exist with nefazodone. The fact emphasizes the need to pay close attention to all possible drug interactions, particularly in patients treated with multiple psychoactive agents, older patients, and patients with decreased hepatic function.

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Effects of virtual reality cognitive rehabilitation program on cognitive function, physical function and depression in the elders with dementia

  • Moon, Hyun Ju;Choi, Yoo Rim;Lee, Sung Kook
    • 국제물리치료학회지
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    • 제5권2호
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    • pp.730-737
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    • 2014
  • The aim of this study is to examine the effects of virtual reality cognitive rehabilitation program on cognitive function, physical function and depression of long-term care insurance nongrading elderly dementia using Daytime protection service. For achieve this purpose, 30 dementia elderly were randomly assigned in to the experimental group(n=15)and control group(n=15). All subjects performed a general therapeutic exercise and 20- 30minutes takes virtual reality cognitive rehabilitation program were conducted with experimental group 2 times a week for 8 weeks. The intervention effects were measured by using cognitive function is mini-mental states examination-Korean version(MMSE-K), visual perception is MVPT(Motor-Free Visual Perception Test), Berg's balance scales(BBS), depression test GDS-K and lower limb strength. The results of study represented that the training group showed significant improvement in MMSEK( p<.05), visual perception(p<.05), balance(p<.05), lower limb strength(p<.05) and depression (p<.05). In conclusion, the virtual reality cognitive rehabilitation training using improves visual perception included cognitive function, physical function included balance, and lower limb strength and depression. These results suggest that virtual reality training using virtual reality cognitive rehabilitation program is feasible and suitable for mild dementia.

암순응 환경에서 조도수준과 표적크기가 탐지시간에 미치는 영향 (Effects of Illumination and Target Size on Time-To-Detect while Recovering Dark Adaptation)

  • 박재규;박성하;오현승
    • 대한인간공학회지
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    • 제28권4호
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    • pp.71-76
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    • 2009
  • Effects of dark adaptation have large safety implications. This study was aimed to investigate the effects of varying illuminance and the size of critical detail on visual performance (i.e., time-to-detect) in a dark room environment. While adapting to the dark environment, ten subjects were asked to detect and answer simple numerical expressions under 9 experimental conditions (3 illuminance level $\times$ 3 target size). The ANOVA results revealed that the time-to-detect was significantly affected by both of the illumination level and the size of critical detail. As illumination increased from 10 lux to 20 lux, the time-to-detect was significantly declined. For the size of critical detail, 0.5/min size (i.e., equal to 2 minutes of visual angle) resulted in a shorter time-to-detect, as compared to 0.7/min size (i.e., equal to 1.6 minutes of visual angle). Potential applications of this research include the development of design guidelines for illumination and warning signs in poorly illuminated viewing environments.

정상인의 후방 보행 시 시각 자극이 보행 변수에 미치는 영향 (The Effect of Visual Stimulation on Gait Parameters During Backward Walking in Healthy Individuals)

  • 성한별;서지원;조정현;우영근
    • PNF and Movement
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    • 제22권1호
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    • pp.91-99
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    • 2024
  • Purpose: Backward walking has shown positive effects on gait recovery in rehabilitation patients. It is increasingly used as an aerobic training method in rehabilitation populations, inducing more sensory and motor stimulation than forward walking. Therefore, the purpose of this study is to investigate the effects of visual stimulation during backward walking. Methods: Twenty-seven healthy adults with a visual acuity of 0.8 or higher participated in the study. To compare the effects of visual stimulation during various walking conditions among healthy individuals, the participants randomly selected cards numbered one to six and walked a distance of 10 meters. Walking ability was measured using Optogait. Results: Statistically significant differences were observed in speed, stride, and percentages of single support and contact phase during backward walking. Within eyes-closed conditions during backward walking, significant differences were found in percentages of single support, terminal stance, and contact phase. Moreover, the percentage of terminal swing significantly differed during backward walking with head turn conditions. Conclusion: Gait parameters such as speed, stride, and percentages of single support and contact phase were higher during backward walking than forward walking. These results indicate that backward walking involves multiple sensory systems and varying conditions.

도시가로경관요소가 시각적 선호에 미치는 복합적 영향에 관한 연구 (A Study on the Complex Effects of Streetscape Components on Visual Preference)

  • 변재상;정수정;임승빈
    • 한국조경학회지
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    • 제27권2호
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    • pp.9-18
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    • 1999
  • In this study the relative effects among trees, cars, wires and building facades on visual preference are measured with the photo-montage scenes, which were synthesized by computer graphic programs. In addition to these experiments, the interaction of each elements of streetscapes have been investigated. The results of this study can be summarized as follows ; (1) It was found that trees had a remarkable positive effect on preference for streetscapes, wires had a moderate negative effect, cars had a trivial effect and the effects of building facades were medium. (2) It was investigated that the building of residential type was most preferred among commercial, residential, and office building types. The next preferred building facade was the commercial type. (3) The interaction of each element of streetscapes also have effects on preference. Especially, it was found that the combined effects of building-wire and building-cars were more notable than other combined effects of two elements.

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THE CONTACT LENS RELATED CASE REPORTS IN PEDIATRIC POPULATION II

  • Chen, Ai-Hong;Kim, Douk-Hoon;Sung, A-Young
    • 한국안광학회지
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    • 제10권3호
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    • pp.237-240
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    • 2005
  • The cause of poor visual acuity was connected to the damage by the ocular trauma related. Especially the most cause of visual disorder was identified as irregular pupil by ocular damage. Therefore most patients stopped the wearing of the contact lens immediately by the visual decrease effects from irregular pupil disorder. But we had suggested that the contact lens wear was a very intensive visual therapy. We had identified the visual recover from several tests using the contact lens treatment.

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Visual Tactile Attributes in Online Product Presentations for Improving Purchase Intention

  • Suh, YouHyun;Kim, Songmi;Kim, Wonjoon
    • International Journal of Contents
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    • 제14권2호
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    • pp.7-15
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    • 2018
  • Online shopping is increasing worldwide. Providing customers actual feeling of the product is essential in online shopping. Various technological aids can be used to support visual feeling. When delivering visual tangibility, it is important to study which attributes are significant in product presentations that best portray the actual tactileness. In this perspective, we suggest 'visual tactility' (VT) as a parameter for delivering tangibility in visual presentation. By measuring visual tactility in different product types, latent factors of visual tactility were identified and their influence on purchase intention was determined in this study. We defined material properties of touch such as surface texture, hardness, temperature, and weight as Visual Tactility (VT), the influential factor of tactility. We investigated the influence of VT on product purchase intention and analyzed tactileness within four online product presentations: single static picture, multi static pictures, zoom, and video. Our purpose was to investigate underlying effects of visual tactile attributes on touch and determine their influences according to online product presentation formats. Our results showed that visual tactility positively affected purchase intention and that each attribute differed in importance according to product type. Moreover, this study revealed a strong relation between online product presentation and VT attributes. These results provide a guide when selecting which presentation is optimal for delivering a product's tactility in online shopping situation.

시각작업의 설계와 평가를 위한 표적의 크기, 색과 위치에 따른 시각영역 (Visual Fields Reflecting Effects of Target Size, Color and Meridian in Visual Tasks)

  • 기도형
    • 대한산업공학회지
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    • 제27권2호
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    • pp.190-196
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    • 2001
  • This study aims to develop three types of the visual fields: stationary field, eye field, and head field, which are classified depending upon the eye and head movements. A visual experiment taking target size, target color, and meridian into account was conducted, in which the L32 orthogonal array was employed. The results showed that target size and meridian were significant at ${\alpha}$=0.01 in all three visual fields. Contrary to expectation, target color was significant at ${\alpha}$=0.10 only in the head field. Furthermore, the differences in size of the head field depending upon four target colors were negligibly small. Three linear regression models were provided to generate visual fields which are appropriate for given visual task's characteristics. In addition, a simple method using adjusting factor was also proposed so that anyone without knowledge for human factors/ergonomics can easily generate and use them when designing or evaluating visual tasks. It is expected that the visual fields presented in this study can be easily used even by non-ergonomic experts in real situations due to their simplicity.

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욕창 분류체계교육프로그램이 병원간호사의 욕창 분류체계와 실금관련 피부염에 대한 지식과 시각적 감별 능력에 미치는 효과 (Effects of Pressure Ulcer Classification System Education Program on Knowledge and Visual Discrimination Ability of Pressure Ulcer Classification and Incontinence-Associated Dermatitis for Hospital Nurses)

  • 이윤진;박승미
    • Journal of Korean Biological Nursing Science
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    • 제16권4호
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    • pp.342-348
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    • 2014
  • Purpose: The purpose of this study was to examine the effects of pressure ulcer classification system education on hospital nurses' knowledge and visual discrimination ability of pressure ulcer classification system and incontinence-associated dermatitis. Methods: One group pre- and post-test was used. A convenience sample of 96 nurses participating in pressure ulcer classification system education, were enrolled in single institute. The education program was composed of a 50-minute lecture on pressure ulcer classification system and case-studies. The pressure ulcer classification system and incontinence-associated dermatitis knowledge test and visual discrimination tool, consisting of 21 photographs including clinical information were used. Paired t-test was performed using SPSS/WIN 18.0. Results: The overall mean difference of pressure ulcer classification system knowledge (t=4.67, p<.001) and visual discrimination ability (t=10.58, p<.001) were statistically and significantly increased after pressure ulcer classification system education. Conclusion: Overall understanding of pressure ulcer classification system and incontinence-associated dermatitis after pressure ulcer classification system education was increased, but tended to have lack of visual discrimination ability regarding stage III, suspected deep tissue injury. Differentiated continuing education based on clinical practice is needed to improve knowledge and visual discrimination ability for pressure ulcer classification system, and comparison experiment research is required to evaluate its effects.