• Title/Summary/Keyword: Visual block

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A study on motion prediction and subband coding of moving pictuers using GRNN (GRNN을 이용한 동영상 움직임 예측 및 대역분할 부호화에 관한 연구)

  • Han, Young-Oh
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.3
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    • pp.256-261
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    • 2010
  • In this paper, a new nonlinear predictor using general regression neural network(GRNN) is proposed for the subband coding of moving pictures. The performance of a proposed nonlinear predictor is compared with BMA(Block Match Algorithm), the most conventional motion estimation technique. As a result, the nonlinear predictor using GRNN can predict well more 2-3dB than BMA. Specially, because of having a clustering process and smoothing noise signals, this predictor well preserves edges in frames after predicting the subband signal. This result is important with respect of human visual system and is excellent performance for the subband coding of moving pictures.

Image Segmentation Algorithm for Fish Object Extraction (어류객체 추출을 위한 영상분할 알고리즘)

  • Ahn, Soo-Hong;Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1819-1826
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    • 2010
  • This paper proposes the image segmentation algorithm to extracts a fish object from a fish image for fish image retrieval. The conventional algorithm using gray level similarity causes wrong image segmentation result in the boundary area of the object and the background with similar gray level. The proposed algorithm uses the reinforced edge and the adaptive block-based threshold for the boundary area with weak contrast and the virtual object to improve the eroded or disconnected object in the boundary area without contrast. The simulation results show that the percentage of extracting the visual-fine object from the test images is under 90% in the conventional algorithm while it is 97.7% in the proposed algorithms.

LBP and DWT Based Fragile Watermarking for Image Authentication

  • Wang, Chengyou;Zhang, Heng;Zhou, Xiao
    • Journal of Information Processing Systems
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    • v.14 no.3
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    • pp.666-679
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    • 2018
  • The discrete wavelet transform (DWT) has good multi-resolution decomposition characteristic and its low frequency component contains the basic information of an image. Based on this, a fragile watermarking using the local binary pattern (LBP) and DWT is proposed for image authentication. In this method, the LBP pattern of low frequency wavelet coefficients is adopted as a feature watermark, and it is inserted into the least significant bit (LSB) of the maximum pixel value in each block of host image. To guarantee the safety of the proposed algorithm, the logistic map is applied to encrypt the watermark. In addition, the locations of the maximum pixel values are stored in advance, which will be used to extract watermark on the receiving side. Due to the use of DWT, the watermarked image generated by the proposed scheme has high visual quality. Compared with other state-of-the-art watermarking methods, experimental results manifest that the proposed algorithm not only has lower watermark payloads, but also achieves good performance in tamper identification and localization for various attacks.

SoC Implementation of Deblocking Filter for Block-based Compressed Images and Videos (블록 기반 압축 이미지 및 비디오를 위한 디블로킹 필터의 SoC 구현)

  • Seo, Gwang-Seok;Lee, Joo-Heung
    • Journal of IKEEE
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    • v.23 no.3
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    • pp.925-933
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    • 2019
  • In this paper, we implement ZYNQ SoC-based post-processing system that utilizes partial reconfiguration to remove blocking artifacts generated by compression algorithm. Hardware implementation of the deblocking filter in a Field Programmable Gate Array (FPGA) provides high computational capability and can be partially reconfigured to process 1080p images in real time. Partially reconfigurable areas in FPGA can be utilized to use hardware more efficiently in highly resource-constrained embedded systems. Experimental results of the proposed system show improvement of visual quality both objectively and subjectively with 0.6dB higher PSNR after deblocking filtering process. The measured power consumption of the deblocking filter during run-time is 68.33mW.

DentalVibe reduces pain during the administration of local anesthetic injection in comparison to 2% lignocaine gel: results from a clinical study

  • Joshi, Sagar;Bhate, Kalyani;Kshirsagar, Kapil;Pawar, Vivek;Kakodkar, Pradnya
    • Journal of Dental Anesthesia and Pain Medicine
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    • v.21 no.1
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    • pp.41-47
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    • 2021
  • Background: This study was designed to compare the efficacy of DentalVibe against 2% lidocaine gel in reducing pain during the administration of local anesthetic injection in the adult population. Methods: This was a split-mouth open-label, randomized, controlled clinical study conducted in the Department of Oral and Maxillofacial Surgery of a dental institute. Fifty patients who were scheduled for bilateral dental extractions requiring an inferior alveolar nerve block were enrolled in the study. Site A (n = 50) was coated with 2% lidocaine gel followed by a local anesthetic injection, and DentalVibe with local anesthetic injection was used for Site B (n = 50). The primary outcome was pain, which was recorded immediately after the administration of anesthetic injection using the Visual Analogue Scale [VAS 0 - 10]. Results: The VAS pain scores ranged from 4 to 10 for site A and 0 to 6 for site B. Comparison between the two sites showed a statistically significant difference [Mann-Whitney U test value = 51.50, P < 0.001] favoring site B. Conclusion: This study showed that DentalVibe reduces pain during injection of local anesthesia compared to topical anesthetic gel.

The Hardware Design of Real-time Image Processing System-on-chip for Visual Auxiliary Equipment (시각보조기기를 위한 실시간 영상처리 SoC 하드웨어 설계)

  • Jo, Heungsun;Kim, Jiho;Shin, Hyuntaek;Im, Junseong;Ryoo, Kwangki
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1525-1527
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    • 2013
  • 본 논문에서는 저시력자의 개선된 독서 환경을 제공하는 시각보조기기를 위한 실시간 영상처리 SoC(System on Chip) 하드웨어 구조 설계에 대해서 기술한다. 기존의 시각보조기기는 화면 영상이 실제 움직임보다 늦게 출력되는 잔상 현상이 발생하며, 색 변환 기능도 제한적이다. 따라서 본 논문에서 제안하는 실시간 영상처리 SoC 하드웨어 구조는 데이터 연산을 최소화함으로써 잔상 현상이 감소되며, 저시력자를 위한 다양한 색상 모드를 지원한다. 제안하는 영상처리 SoC 하드웨어 구조는 Core-A 모듈, Memory Controller 모듈, AMBA AHB bus 모듈, ISP(Image Signal Processing) 모듈, TFT-LCD Controller 모듈, VGA Controller 모듈, CIS Controller 모듈, UART 모듈, Block Memory 모듈로 구성된다. 시각보조기기를 위한 실시간 영상처리 SoC 하드웨어 구조는 Virtex4 XC4VLX80 FPGA 디바이스를 이용하여 검증하였으며, TSMC 180nm 셀 라이브러리로 합성한 결과 동작주파수는 54MHz, 게이트 수 197k이다.

Acupuncture for Facet Joint Syndrome: A Review of Clinical Study (후관절 증후군의 침 치료에 대한 문헌 연구 보고)

  • Ji-Hyang Gu
    • Journal of Korean Medicine Rehabilitation
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    • v.33 no.1
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    • pp.13-29
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    • 2023
  • Objectives To evaluate the evidence supporting the effectiveness of acupuncture for facet joint syndrome. Methods We conducted search across 9 electronic databases (PubMed, EMBASE, Cochrane CENTRAL (CENTRAL), KoreaMed, Kmbase, Koreanstudies Information Service System (KISS), ScienceOn, China National Knowledge Infrastructure (CNKI), and Wanfang) to find clinical trials that used acupuncture as treatment for facet joint syndrome. The methodological quality of randomized controlled clinical trials (RCTs) were assessed using the Cochrane Risk of Bias (RoB) tool, while non-randomized controlled clinical trials (nRCTs) were assessed using the Cochrane Risk of Bias Assessment tool for Non-randomized Study (RoBANS) tool. Results Nine RCTs and one nRCT met our inclusion criteria. Fire needle was more effective than medial branch block in terms of visual analogue scale (VAS) after 1 month (p=0.02). Also, Fire needle was more effective than Ibuprofen in terms of VAS and oswestry disability index (ODI) (p<0.05). However, in the rest of the study results, the intervention group did not show a statistically significant difference than the control group. Conclusions Although our review found encouraging but limited evidence of acupuncture for facet joint syndrome, most of the studies included in the analysis were evaluated as methodologically high risk of bias. From now on further well-designed RCTs should be encouraged.

Revisiting Deep Learning Model for Image Quality Assessment: Is Strided Convolution Better than Pooling? (영상 화질 평가 딥러닝 모델 재검토: 스트라이드 컨볼루션이 풀링보다 좋은가?)

  • Uddin, AFM Shahab;Chung, TaeChoong;Bae, Sung-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.29-32
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    • 2020
  • Due to the lack of improper image acquisition process, noise induction is an inevitable step. As a result, objective image quality assessment (IQA) plays an important role in estimating the visual quality of noisy image. Plenty of IQA methods have been proposed including traditional signal processing based methods as well as current deep learning based methods where the later one shows promising performance due to their complex representation ability. The deep learning based methods consists of several convolution layers and down sampling layers for feature extraction and fully connected layers for regression. Usually, the down sampling is performed by using max-pooling layer after each convolutional block. We reveal that this max-pooling causes information loss despite of knowing their importance. Consequently, we propose a better IQA method that replaces the max-pooling layers with strided convolutions to down sample the feature space and since the strided convolution layers have learnable parameters, they preserve optimal features and discard redundant information, thereby improve the prediction accuracy. The experimental results verify the effectiveness of the proposed method.

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TPS Analysis, Performance Indicator of Public Blockchain Scalability

  • Hyug-Jun Ko;Seong-Soo Han
    • Journal of Information Processing Systems
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    • v.20 no.1
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    • pp.85-92
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    • 2024
  • In recent years, Bitcoin and Ethereum have witnessed a surge in trading activity, driven by venture capital investment and funding through initial coin offerings (ICOs) and initial exchange offerings (IEOs). This heightened interest has led to kickstarting a vibrant ecosystem for blockchain development. The total number of cryptocurrencies listed on CoinMarketCap.com has reached 2,274 highlights how dynamic and wide blockchain development landscape has grown. In blockchain development, new blockchain projects are being created by forking blockchains inspired by major cryptocurrencies such as Bitcoin and Ethereum. These projects aim to address the perceived shortcomings and improve existing technologies. Altcoins, representing these alternative cryptocurrencies, are an ongoing industry effort to improve performance and security with enhancement proposals such as Bitcoin Improvement Proposals (BIP), Ethereum Improvement Proposals (EIP), and EOSIO Enhancement Proposals (EEP). With competitive attempts to improve blockchain performance and security, an ongoing performance race between various blockchains has taken shape, each claiming its own performance advantages. In this paper, we describe the transactions contained in the blocks of each representative blockchain, and find the factors that affect the transactions per second (TPS) through transaction processing and block generation processes, and suggest their relationship with scalability.

2D-to-3D Stereoscopic conversion: Depth estimation in monoscopic soccer videos (단일 시점 축구 비디오의 3차원 영상 변환을 위한 깊이지도 생성 방법)

  • Ko, Jae-Seung;Kim, Young-Woo;Jung, Young-Ju;Kim, Chang-Ick
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.427-439
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    • 2008
  • This paper proposes a novel method to convert monoscopic soccer videos to stereoscopic videos. Through the soccer video analysis process, we detect shot boundaries and classify soccer frames into long shot or non-long shot. In the long shot case, the depth mapis generated relying on the size of the extracted ground region. For the non-long shot case, the shot is further partitioned into three types by considering the number of ground blocks and skin blocks which is obtained by a simple skin-color detection method. Then three different depth assignment methods are applied to each non-long shot types: 1) Depth estimation by object region extraction, 2) Foreground estimation by using the skin block and depth value computation by Gaussian function, and 3)the depth map generation for shots not containing the skin blocks. This depth assignment is followed by stereoscopic image generation. Subjective evaluation comparing generated depth maps and corresponding stereoscopic images indicate that the proposed algorithm can yield the sense of depth from a single view images.