• Title/Summary/Keyword: Visual Selection

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Effect of Eating-Out Consumption Propensity on Selection Attributes for Dessert Cafe (외식소비성향이 디저트 카페 선택속성에 미치는 영향)

  • Yoon, Jung-Suk
    • Culinary science and hospitality research
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    • v.23 no.7
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    • pp.31-41
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    • 2017
  • The purpose of this study was to verify the relationship of eating-out consumption propensity and selection attributes by consumers have been used dessert cafe and to provide the useful data for efficient establishing marketing strategies to dessert cafe managers. This survey was conducted from 7th to 22th on April, 2017 and a total of 250 responses were distributed, of which 232 were used for analysis, after excluding responses containing missing data. The results from this study are as follows. First, it was found that eating out enjoyment pursuit type and health pursuit type had significant effects on menu and service factor of selection attributes for dessert cafe. Second, only eating out enjoyment pursuit type had significant effects on visual factor of selection attributes for dessert cafe. Third, only health pursuit type had significant effects on health menu factor of selection attributes for dessert cafe. Fourth, economic value pursuit type and atmosphere pursuit type had significant effects on price factor of selection attributes for dessert cafe. This study contributes to useful results for establishing efficient marketing strategies to dessert cafe marketers by examining selection attribution of dessert cafe as recognizing eating-out consumption propensity.

A 3D Audio-Visual Animated Agent for Expressive Conversational Question Answering

  • Martin, J.C.;Jacquemin, C.;Pointal, L.;Katz, B.
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.53-56
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    • 2008
  • This paper reports on the ACQA(Animated agent for Conversational Question Answering) project conducted at LIMSI. The aim is to design an expressive animated conversational agent(ACA) for conducting research along two main lines: 1/ perceptual experiments(eg perception of expressivity and 3D movements in both audio and visual channels): 2/ design of human-computer interfaces requiring head models at different resolutions and the integration of the talking head in virtual scenes. The target application of this expressive ACA is a real-time question and answer speech based system developed at LIMSI(RITEL). The architecture of the system is based on distributed modules exchanging messages through a network protocol. The main components of the system are: RITEL a question and answer system searching raw text, which is able to produce a text(the answer) and attitudinal information; this attitudinal information is then processed for delivering expressive tags; the text is converted into phoneme, viseme, and prosodic descriptions. Audio speech is generated by the LIMSI selection-concatenation text-to-speech engine. Visual speech is using MPEG4 keypoint-based animation, and is rendered in real-time by Virtual Choreographer (VirChor), a GPU-based 3D engine. Finally, visual and audio speech is played in a 3D audio and visual scene. The project also puts a lot of effort for realistic visual and audio 3D rendering. A new model of phoneme-dependant human radiation patterns is included in the speech synthesis system, so that the ACA can move in the virtual scene with realistic 3D visual and audio rendering.

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A study on the Visual Effects Based on Women Jacket Silhouettes (여성복 상의(Jacket)의 실루엣에 관한 감성공학적 접근)

  • 양지은;이연순
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1998.11a
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    • pp.235-249
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    • 1998
  • The purpose of this study is to provide an understanding of the designs that aid in the production or selection of clothing that generally corresponds with the contours of the human body. The study looks at effective and attractive clothing design used in various situations with the goal of gaining understanding of the nuances of women's jackets. To achieve the goals of this jacket study, a sensuous test was employed and several horizontal sections, based on silhouette appearance, were compared and then analysed. The sensuous test was aimed at understanding the visual effects of the silhouette of the jacket.

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Fuzzy Neural Network-based Visual Servoing : part I (퍼지 신경망을 이용한 시각구동(I))

  • 김태원;서일홍
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.43 no.6
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    • pp.1010-1019
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    • 1994
  • It is shown that there exists a nonlinear mapping which transforms image features and their changes to the desired camera motion without measuring of the relative distance between the camera and the object. This nonlinear mapping can eliminate several difficulties occurring in computing the inverse of the feature Jacobian as in the usual feature-based visual feedback control methods. Instead of analytically deriving the closed form of this mapping, a Fuzzy Membership Function-based Neural Network (FMFNN) incorporating a Fuzzy-Neural Interpolating Network is used to approximate the nonlinear mapping. Several FMFNN's are trained to be capable of tracking a moving object in the whole workspace along the line of sight. For an effective implementation of the proposed FMF network, an image feature selection process is investigated. Finally, several numerical examples are presented to show the validity of the proposed visual servoing method.

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A Novel Visual Servoing Method involving Disturbance Observer (외란관측기를 이용한 새로운 시각구동방법)

  • Lee, Joon-Soo;Suh, Il-Hong;You, Bum-Jae
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2312-2314
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    • 1998
  • To improve the visual servoing performance, several strategies were proposed in the past such as redundant feature points, using a point with different height and weighted selection of image features. The performance of these visual servoing methods depends on the configuration between the camera and object. And redundant feature points require much computation efforts. This paper proposes the visual servoing m based on the disturbance observer, which compe the upper off-diagonal component of image fe Jacobian to be null. The performance indices su sensitivity for a measure of richness, sensitiv the control to noise, and controllability are sho improved when the image feature Jacobian is giv a block diagonal matrix. Computer simulation carried out for a PUMA560 robot and show results to verify the effectiveness of the pro method.

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A Novel Visual Servoing Method involving Disturbance Observer (외란 관측기를 이용한 새로운 시각구동 방법)

  • Lee, Joon-Soo;Suh, Il-Hong
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.3
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    • pp.294-303
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    • 1999
  • To improve the visual servoing performance, several strategies were proposed in the past such as redundant feature points, using a point with different height and weighted selection of image features. The performance of these visual servoing methods depends on the configuration between the camera and object. And redundant feature points require much computation efforts. This paper proposes the visual servoing method based on the disturbance obsever, which compensates the upper off-diagonal component of image feature jacobian to be the null. The performance indices such as sensitivity for a measure of richness, sensitivity of the control to noise, and comtrollability are shown to be improved when the image feature Jacobian is given as a block diagonal matrix. Computer simulations are carried out for a UUMA560 robot and show some results to verify the effectiveness of the proposed method.

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Visual-Attention Using Corner Feature Based SLAM in Indoor Environment (실내 환경에서 모서리 특징을 이용한 시각 집중 기반의 SLAM)

  • Shin, Yong-Min;Yi, Chu-Ho;Suh, Il-Hong;Choi, Byung-Uk
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.4
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    • pp.90-101
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    • 2012
  • The landmark selection is crucial to successful perform in SLAM(Simultaneous Localization and Mapping) with a mono camera. Especially, in unknown environment, automatic landmark selection is needed since there is no advance information about landmark. In this paper, proposed visual attention system which modeled human's vision system will be used in order to select landmark automatically. The edge feature is one of the most important element for attention in previous visual attention system. However, when the edge feature is used in complicated indoor area, the response of complicated area disappears, and between flat surfaces are getting higher. Also, computation cost increases occurs due to the growth of the dimensionality since it uses the responses for 4 directions. This paper suggests to use a corner feature in order to solve or prevent the problems mentioned above. Using a corner feature can also increase the accuracy of data association by concentrating on area which is more complicated and informative in indoor environments. Finally, this paper will prove that visual attention system based on corner feature can be more effective in SLAM compared to previous method by experiment.

Development of Pump/Motor Selection Program for Optimized Pump Decision of the Regional Water Supply Facilities (광역상수도용 펌프의 최적결정을 위한 펌프/모터 선정 프로그램 개발)

  • Roh, Hyung-Woon;Kim, Jae-Soo;Park, Gil-Moon;Suh, Sang-Ho;Lee, Young-Ho
    • The KSFM Journal of Fluid Machinery
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    • v.4 no.4 s.13
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    • pp.22-27
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    • 2001
  • The pump/motor selection program for optimized selection of regional water supply facilities was developed based on a flowchart compiled from basic operational data, total head requirement, initial pump/motor specification selection etc. This program was developed in Visual Basic. The program accepts, as in the flowchart, operational requirements of pumps and other system requirements, and calculates specific speed based on flow rate, total head and rotational speed. Then the calculated specific speed is used to select pump types and speed prior to determining likelihood of cavitation occurring at the calculated NPSH. Power requirement is then calculated for safe operation of pump to assist final pump selection. Test results of the program match very closely to the design values of Paldang intake pump station(3rd stage) proving that the program can be used as an effective and practical aid for designing new regional water supply systems.

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Development of Pump/Motor Selection Program for Optimized Pump Decision of the Regional Water Supply Facilities (광역상수도용 펌프의 최적결정을 위한 펌프/모터 선정 프로그램 개발)

  • Roh, Hyung-Woon;Kim, Jae-Soo;Park, Gil-Moon;Suh, Sang-Ho;Lee, Young-Ho
    • 유체기계공업학회:학술대회논문집
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    • 2001.11a
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    • pp.171-176
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    • 2001
  • The Pump/Motor Selection Program for optimized selection of regional water supply facilities was developed based on a flowchart compiled from basic operational data, total head requirement, initial pump/motor specification selection etc.. This program was developed in Visual Basic. The program accepts, as in the flowchart, operational requirements of pumps and other system requirements and calculates specific speed based on flow rate, total head and na Then the calculated specific speed is used to select pump types and rpm Prior to determining likelihood of cavitation occurring at the calculated NPSH. Power requirement is then calculated for safe operation of pump to assist final pump selection. Test results of the program matches very closely to the design values of Paldang intake pump station(3rd stage) proving that the program can be used as an effective and practical aid for designing new regional water supply systems.

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A Study on Optimal Location Selection and Analytic Method of Landmark Element in terms of Visual Perception (시각적 측면에서 랜드마크 요소의 최적입지선정 분석방법에 관한 연구)

  • Kim, Suk-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.9
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    • pp.6360-6367
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    • 2015
  • The location selection of the element that should guarantee easy visual perception, like the landmark, is the a topic that appears much in the design process. Recently, a graph analysis technique using computers has been applied in order to evaluate the visibility of the visual element, but the analytic frame is flat and the setting of the visual pont and the matrix are fixed so there were great limitations in obtaining the results of the practical analysis. Thus, this study presented Nondirectional Multi-Dimensional Calculation (MDVC-N), an analytic methodology available for the analysis of the dynamic visual point in the 3D environment. It thus attempted to establish the analytic application using the 3D computer graphics technology and designed a script structure to set the visual point and the matrix. In addition to that, this study tried to verify the analytic methodology by applying the complex land as an example model, where buildings in various heights of terrains with a high-differences are located, verifying the same analytic methodology. It thus tried to identify the visual characteristics of each alternative location. The following results were gained from the study. 1) The visibility can be measured quantitatively trough the application of the 6-alternatives. 2) Using the 3dimensional graph, intuitive analysis was possible. 3) It attempted to improve the analytic applicability by calculating the results corrected as a variable behavior from the local integration variable of the space syntax.