• Title/Summary/Keyword: Visual Fatigue

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Effects of Therapeutic Exercise on Fatigue and Anxiety of Cachexia Patients(Case Report) (악액질(cachexia) 환자에게 적용한 운동치료가 피로와 불안에 미치는 영향(단일사례 보고))

  • An, Hyunkyu;Yoon, Junggyu
    • Journal of The Korean Society of Integrative Medicine
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    • v.6 no.4
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    • pp.111-125
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    • 2018
  • Purpose : Cachexia, is a complex metabolic syndrome associated with underlying illness and characterized by loss of muscle with or without loss of fat mass. Patients with cachxia shows various symptoms including fatigue, anxiety, pain, sleep disorders, and poor appetite. Medications therapy, dietary and exercise therapy, and emotional support are recommended to treat patients with cachexia. However, evidence-based research verifying the role of exercise therapy in patients with cachexia is limited. The purpose of this study was to investigate the effects of therapeutic exercise on fatigue and anxiety in patients with cachexia. Methods : Case report. A 29-year-old woman was diagnosed with cachexia. Following 2 weeks of inpatient and 4 weeks of out-patient treatment. we assessed her weight, as well as pain, fatigue, and anxiety level. As an the patient exercised for an hour 5 times a week for 2 weeks,-and during the outpatient visit, she exercised for an hour twice a week for 4 weeks. Her weight was measured using a weighting scale. Pain was assessed using the visual analog scale, and fatigue and anxiety levels were assessed using questionnaires. Results : Following 6 weeks of treatment, exercise therapy a positively affected the patient's weight, as well as pain, fatigue, and anxiety levels. We observed a weight gain of 4.5 kg, pain reduction of 5.1 points. Fatigue reduction of 43 points, anxiety reduction of total 41 points. Conclusion : Exercise therapy positively affects weight, as well as pain, fatigue, and anxiety levels in patients with cachexia. However, generalization of this observation is inappropriate based on this single case study.

Effects of Perceiving Natural Environments on Psychological Health in Interior Space (실내공간에서 자연요소의 지각이 심리적 건강에 미치는 영향)

  • 김남길
    • Korean Institute of Interior Design Journal
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    • no.27
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    • pp.57-63
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    • 2001
  • It is believed that visual exposure to nature in the interior environment can make human healthier. But little about the effect of visual environment on human health is known. This article employs some existing evidences that perceptual experience of natural elements in the interior environment could reduce mental fatigue. The results of this article are shown as follows: First, the perception of natural elements is a physiological activity in terms of psychological health. Secondly, the visual stimulation of nature provoking proper arouse helps psychological balance. The aim of this article is to provoke further thinking and research on this possibility that visual exposure to nature may make people healthier.

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Comparison between the Effect of Intermittent and Continuous Visual Feedback in Sway Balance Training with Normal Subjects (정상인에서 흔들림 균형 훈련시 간헐적인 방법과 지속적 방법에 의한 시각적 되먹임의 효과 비교)

  • Park, Joon-Young;Oh, Shin-Young;Jang, Jin-Ho
    • Physical Therapy Korea
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    • v.4 no.2
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    • pp.59-65
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    • 1997
  • To improve the effect of balance training, visual feedback is usually used. During the training process there are some factors which decrease the effect. Neurophysiologically, the main negative factor is thought to be synaptic fatigue which decreases the sensitivity of synapses. The purpose of this study was to find a more effective balance training method. In this study, a total of 60 normal subjects-19~30 years old young males and females(M=30, F=30)-participated, and they were randomized as A, B, and C group, each group containing 20 subjects. First, all groups had a pre-test of sway balance. One minute later, A group was trained in sway balance by continuous visual feedback for 2 minutes, B group by intermittent visual feedback which had 4 sessions of 30 seconds each and a one minute rest break. C group was not trained at all. All groups had a post-test. Only B group had improved balance compared with C group by ANOVA. On the other hand, intermittent visual feedback was more effective than continuous visual feedback in sway balance training with normal subjects.

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A Study on the Effects of PMV Thermal Environment and Illumination on Visual Performance (PMV 온열 환경과 조도가 시작업 성능에 미치는 영향에 대한 연구)

  • Kim, Hyung-Sun;Kim, Hyoung-Tae;Kim, Hyoung-Sik;Kuwak, Won-Tack;Kim, Jin Ho
    • Science of Emotion and Sensibility
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    • v.17 no.2
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    • pp.55-62
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    • 2014
  • In this study, a questionnaire was developed to assess error search and correction tasks, and an analysis was performed on the accuracy of the tasks and the time required for their completion in order to identify the effects of LED light source illumination on visual performance according to changes in a predicted mean vote(PMV) thermal environment. In addition, a subjective evaluation was performed by conducting a survey on the level of visual fatigue experienced during the tasks. In the experiment, four types of PMV thermal environments were established according to PMV values in the temperature range of $(17{\pm}1-29{\pm}1)^{\circ}C$ and the humidity range of $(50{\pm}5-60{\pm}5)%$, and the LED light source illumination was divided into three types: 400lx, 700lx, and 1000lx. The experimental results confirmed that the accuracy of the error search(LED p value=0.058, PMV*LED p value=0.083) and correction tasks and the time required(LED p value=0.004, PMV p value=0.000) for their completion were affected by changes in both the PMV thermal environment and the LED light source illumination, whereas a significant difference in visual fatigue was observed only in the PMV thermal environment(p value=0.003).

An Experimental Study of Stereoscopic Image and Fatigue Effect for 3D Video Game: Linking Cerebral Physiologic Measure (3D게임의 입체영상효과와 피로도에 대한 실험연구: 뇌생리학 측정의 결합)

  • Jang, Han Jin;Noh, Ghee Young
    • Journal of Korea Game Society
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    • v.13 no.3
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    • pp.5-18
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    • 2013
  • This study analyzed the effect by comparing it with 2D game using playtest experimental treatment methodology to verify the video effect, materiality and fatigue effect of 3D video game. First, for the hypothesis to verify the difference of video experience of users for 3D and 2D games, visual clarity was rejected, but materiality, tangibility and presence hypotheses were all accepted. Second, it was shown that there was no difference in eye fatigue and physical fatigue in 3D and 2D games. It was different from results of existing research which claimed that fatigue occurred due to video distortion occurring in 3D video and fatigue inducing factors. Third, the results of measurement of changes in brain wave occurring in the course of playing 3D and 2D games showed that there was no difference in average amplitude of EEG alpha wave, but EEG beta wave occurred in higher amplitude. This study proved the cerebral physiological change and difference in the process of experience to use 3D video game by complementing the methodology in measurement in EEG brain wave in the traditional experimental method.

The Clinical Study of 3 Menopausal Disorder Patients with Hot Flush and Depression Treated by Daeyeongjeongami-bang (대영전가미방(大營煎加味方)으로 호전된 상열감(上熱感)과 우울(憂鬱)을 동반한 갱년기 장애 치험 3례)

  • Baek, Dong-Gi
    • Journal of Oriental Neuropsychiatry
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    • v.23 no.4
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    • pp.199-214
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    • 2012
  • Objectives : The purpose of this study is to evaluate the effects of Daeyeongjeongami-bang on menopausal disorder patients. Methods : We recruited 3 menopausal disorder patients who have been suffering from hot flush, fatigue and depression. In addition, the patients had been administrated Daeyeongjeongami-bang. The patients of menopausal disorder had been estimated with Kupperman's index, Menopause rating scale, Beck's depression Inventory, Self rating depression scale, Visual analogue scale and Heart rate variability. We measured Kupperman's index, Menopause rating scale, Beck's depression inventory and Self rating depression scale for every seven days. Heart rate variability was estimated twice, before and after the treatment. Results : After the treatments, symptoms of menopausal disorder were decreased. Conclusions : This study suggests that Daeyeongjeongami-bang is significantly effective on menopausal disorder patients with hot flush, fatigue and depression.

A Clinical Study on Case 4, Hospitalized after Total Hysterectomy (자궁적출술 후 입원 관리를 한 환자 치험 4례)

  • Kim, Mi-Rim;Lim, Eun-Mee
    • The Journal of Korean Obstetrics and Gynecology
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    • v.27 no.4
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    • pp.109-120
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    • 2014
  • Objectives: The purpose of this study is to report the effect of Korean medicine treatments on Postoperative symptoms. Methods: The patient was treated with herbal medicine, acupuncture and electronic moxibustion. The efficacy of treatment was evaluated with visual analogue scale (VAS), the degree of symptom relief and presence or absence of symptoms. Results: After hospital care with korean medicine treatments, symptoms such as fatigue, lower abdominal pain, thirst, hot flush, cold hypersensitivity of hands and feet and tinnitus were disappeared. Conclusions: To promote physical strength and reduction of fatigue, intensive hospital care with korean medicine treatment seems to be effective. After discharge, continued outpatient treatment for complications of surgery and menopausal disorder seems to contribute to quality of life and satisfaction for patient who undergoing hysterectomy.

The Effects of Aromatherapy on Sleep Disorders, Satisfaction of Sleep and Fatigue in Hemodialysis Patients (향기요법이 혈액투석 환자의 수면장애, 수면 만족도, 피로에 미치는 효과)

  • Lee, Eun-Ja;Kim, Bok-Soon;Sa, In-Hae;Moon, Kyung-Eun;Kim, Jeong-Hwa
    • Korean Journal of Adult Nursing
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    • v.23 no.6
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    • pp.615-623
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    • 2011
  • Purpose: The purpose of this study was to identify the effects of aromatherapy on sleep disorders, satisfaction of sleep and fatigue in hemodialysis patients. Methods: The study design was a quasi-experimental study with nonequivalent control group pretest-posttest design. The subjects were assigned an experimental group (N=17) and a control group (N=17). The experimental group had inhaled lavender and sweet orange for 2 minutes three times a day for 7 days. Sleep disorders were measured using Sleep Measuring Instrument and satisfaction of sleep was gauged using Visual Analogue Scale. Fatigue was checked using Fatigue Measuring instrument. Collected data were analyzed by ${\chi}^2$-test, t-test, Fisher's exact test, and paired t-test using SPSS/WIN 17.0 program. Results: There are significant differences in the sleep disorders, satisfactions of sleep and fatigue between experimental group and control group. Conclusion: Aromatherapy reduced the sleep disorders and the fatigue and increased satisfactions of sleep in hemodialysis patients. Based on the results of this study, aromatherapy can be used at the any setting as a safe and effective independent nursing intervention to sleep disorders and fatigue in hemodialysis patients.

The Effects of Visual and Tactile Feedback on Quadriceps Isometric Exercise (시·촉각 되먹임이 넙다리네갈래근 등척성 운동에 미치는 영향)

  • Lee, Su-Young;Jung, Young-Jong
    • Physical Therapy Korea
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    • v.8 no.3
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    • pp.27-34
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    • 2001
  • Physical therapists have been using biofeedback training to induce improvements in various circumstances. The purpose of this study was to compare the effects of visual and tactile feedback using electrical stimulation on quadriceps strength. Nineteen women without known impairment of the neuromusculoskeletal system volunteered for this study. Subjects were randomly allocated into three groups: visual feedback, tactile feedback, and control group. The torque of isometric knee extension force was measured. Subjects were asked to exert the maximal isometric contraction force of quadriceps over a 30 second period. The resting period of 10 minutes was given after the maximal isometric contraction to avoid the muscle fatigue. In between groups comparison, significant differences of the peak torque and the torque area were found on the performance of the maximal isometric contraction of quadriceps (p<.05). The values peak of torque and torque area were significantly higher during visual feedback than tactile feedback. The results of this study suggest that visual feedback is more powerful than tactile feedback (p<.01).

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