• Title/Summary/Keyword: Visual Components

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A Buffer Management Strategy for Spatial Data in Mapbase Components (Mapbase 컴포넌트에서 공간 데이터를 위한 버퍼 관리 전략)

  • Choo, Dae-Soo;Kim, Kwang-Soo;Lee, Jong-Hun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.65-68
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    • 2001
  • 서로 다른 GIS 서버의 공간 데이터를 동일한 방법으로 접근하기 위한 개방형 GIS 에 관심이 커지고 있다. 서로 다른 서버간의 상호 운용성을 효과적으로 지원하기 위해서는 데이터제공자를 통한 공간 데이터 모델의 변환이 필수적이므로, 방대한 공간 데이터의 변환과 전송으로 인한 사용자 응답 시간의 지연 문제가 우선 해결되어야 한다. 이 논문에서는 OGIS 데이터소비자에서 효과적인 버퍼 관리를 통해 사용자 응답 시간의 지연 문제를 해결한다. 이 논문에서 제시하는 버퍼 관리 전략은 전체 레이어에 대해서 통합적으로 메모리를 관리하고 각 레이어별로 공간 인덱스를 생성 관리함으로써 데이터 접근 속도를 개선하였다. 제안한 버퍼 관리 전략은 OGIS 데이터소비자인 Mapbase 컴포넌트를 통해 구현함으로써, 데이터 접근 속도의 개선을 입증하였다.

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The Design of 3D Web Map Service Components (3차원 웹 맵 서비스 컴포넌트의 설계)

  • Choo, Dae-Soo;Choi, Hae-Ock;Lee, Jong-Hun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.7-10
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    • 2001
  • 웹의 특징인 조작의 간편함, 뛰어난 접근성 등으로 인해 웹을 통한 지리정보의 검색, 접근을 위한 웹 맵 서비스의 요구가 증대되고 있다. 지리정보 분야의 대표적인 컨소시움인 OGC 를 통해서 웹 맵 서비스를 위한 표준 인터페이스가 정의됨에 따라 향후 웹을 통한 지리정보의 공유가 활발히 진행될 것으로 예상된다. 그런데, 현재 정의된 웹 맵 서비스에는 3 차원 맵 서비스를 고려하고 있지 않다. 왜냐하면, 3 차원 데이터 모델에 따라 구축된 공간 데이터가 거의 없으며, 맵 출력을 위한 출력 요소 정의 언어인 SVG 또는 WebCGM 등이 3 차원 기하를 표현할 수 없기 때문이다. 이 논문에서는 OCG 의 웹 맵 서비스를 위한 표준 인터페이스를 준수하면서, 최소한의 확장을 통해 3 차원 맵 서비스를 지원하기 위한 웹 맵 서비스 컴포넌트를 제안한다. 3 차원 맵은 2 차원 공간 데이터와 속성 정보를 이용하여 생성하므로, 3 차원 공간 데이터베이스 구축을 위한 추가의 비용이 발생하지 않는다.

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The Impact of Audiovisual Elements on Learning Outcomes - Focusing on MOOC -

  • Li Meng;Hong, Chang-kee
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.98-112
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    • 2024
  • As digital education progresses, MOOC (Massive Open Online Courses) are increasingly utilized by learners, making research on MOOC learning outcomes a necessary endeavor. In this study, we systematically investigated the impact of audiovisual elements on learning outcomes in MOOC, highlighting the nuanced role these components play in enhancing educational effectiveness. Through a comprehensive survey and rigorous analysis involving descriptive statistics, reliability metrics, and regression techniques, we quantified the influence of text, graphics, color, teacher images, sound effects, background music, and teacher's voice on learner attention, cognitive load, and satisfaction. We discovered that background music and text layout significantly improve engagement and reduce cognitive burden, underscoring their pivotal role in the instructional design of MOOC. We findings contribute new insights to the field of digital education, emphasizing the critical importance of integrating audiovisual elements thoughtfully to foster better learning environments and outcomes. Not only advances academic understanding of multimedia learning impacts but also offers practical guidance for educators and course designers seeking to enhance the efficacy of MOOC.

Visual Evaluation according to Changes in Length of Pants and Width of Hem Line of Wide Pants (와이드팬츠의 바지 길이와 바지 부리 폭 변화에 따른 시각적 평가)

  • Lee, Jung-Jin
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.3
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    • pp.159-168
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    • 2015
  • In this study, visual evaluation was wide pants with changes in length of pants and width of hem line of wide pants design to provide data which can enhance wearing image effects at the production of wide pants. According to the length of pants and width of hem line of wide pants, a total of 9 stimulants were chosen. Then, they were evaluated using a seven-point rating scale against 40 fashion students. The data has been analyzed by Factor Analysis, ANOVA, $Scheff{\acute{e}}$'s Test and the MCA method. The results of the study are as follows : 1. According to factor analysis, the components of visual evaluation depending on the length of pants and width of hem line of wide pants were divided into five factors: individuality, body correction, modesty, body length and cute. 2. According to visual evaluation depending on changes in the length of pants, no significant difference was found in all five positions. 3. According to visual evaluation depending on changes in the length of pants and width of hem line of wide pants, 'width of hem line 60, 100' revealed a significant difference in body correction. 'width of hem line 80' revealed a significant difference in body correction and body length. 4. In terms of interactions over changes in the length of pants and width of hem line of wide pants, no interaction effects were found in all five factors. According to multiple classification analysis(MCA) on the factors without interaction effects, length of pants had more effect on visual image in body correction, body length and cute. In other factors, more influence was observed depending on the width of hem line.

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Visual Hyper-vigilance But Insufficient Mental Representation in Children with Overweight/Obesity: Event-related Potential Study with Visual Go/NoGo Test

  • Gill, Inkyu;Moon, Jin-Hwa;Kim, Yong Joo;Kim, Ja Hye;Ahn, Dong Hyun;Koh, Min Sook
    • Pediatric Gastroenterology, Hepatology & Nutrition
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    • v.22 no.3
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    • pp.249-261
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    • 2019
  • Purpose: The neural processing of children with overweight/obesity (CWO), may affect their eating behavior. We investigated the visual information processing of CWO under response control condition, by event-related potential (ERP) study, an electrophysiologic study for cognitive mechanism. Methods: Seventeen CWO (mean age: $10.6{\pm}1.9$), and 17 age-matched non-obese children (NOC), participated in the study. Neurocognitive function tests and visual ERP under Go/NoGo conditions, were implemented. Area amplitudes of major ERP components (P1, N1, P2, N2, and P3) from four scalp locations (frontal, central, parietal, and occipital), were analyzed. Results: For Go and NoGo conditions, CWO had significantly greater occipital P1, frontocentral N1, and P2 amplitudes compared with NOC. P2 amplitude was significantly greater in CWO, than in NOC, at the frontal location. N2 amplitude was not significantly different, between CWO and NOC. For CWO and NOC, Go P3 amplitude was highest at the parietal location, and NoGo P3 amplitude was highest at the frontal location. In Go and NoGo conditions, P3 amplitude of CWO was significantly less than in NOC. Conclusion: The greater P1, N1, and P2 suggested hyper-vigilance to visual stimuli of CWO, but the smaller P3 suggested insufficient mental representation of them. Such altered visual processing, may affect the eating behavior of CWO.

A Study on the Effect of Pre-cue in Simple Reactions on Control-on-Display Interfaces

  • Lim, Ji-Hyoun;Choi, Jun-Young;Kim, Young-Su
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.4
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    • pp.563-569
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    • 2011
  • Objective: This study focuses on the effects of pre-cues informing the location of upcoming visual stimulus on finger movement response in the context of control-on-display interfaces. Background: Previous research on pre-cues focus on attention allocation and motion studies were limited to indirect control conditions. The design of this study aimed to collect data on the exact landing point for finger-tap responses to a given visual stimulus. Method: Controlled visual stimuli and tasks were presented on a UI evaluation system built using mobile web standards; response accuracy and response time were measured and collected as appropriate. Among the 16 recruited participants, 11 completed the experiment. Results: Providing pre-cue on the location of stimulus affected response time and response accuracy. The response bias, which is a distance from the center of stimulus to the finger-tap location, was larger when the pre-cue was given during a one-handed operation. Conclusion: Given a pre-cue, response time decreases, but with accuracy penalized. Application: In designing touch-screen UI's - more strictly, visual components also acting as controllers - designers would do well to balance human perceptual and cognitive characteristics strategically.

Changes in Balance Characteristics Affected by the Visual Information during Single Leg Stance (외발서기 시 시각정보 차단에 따른 인체 균형 특성 변화 분석)

  • Park, Jung-Hong;Kim, Gwang-Hoon;Youm, Chang-Hong;Son, Kwon
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.11
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    • pp.1323-1329
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    • 2011
  • The purpose of study was to analyze how the visual information affects balance control of individuals during single leg stance. A total of 27 young normal people (20 males and 7 females, age: $13.7{\pm}2.6$, height: $162.3{\pm}13.2$ cm, weight: $53.9{\pm}13.9$ kg) was voluntarily involved in the experiment. The subjects were requested to maintain balance for 20 seconds with eyes both open and closed on a force plate and then foot ground reaction data were collected for that duration. Results showed that mean velocity of COP in closed eyes condition was larger 1.84 times than that of the open-eyes condition and range of vertical angle was increased approximately one degree in the closed eyes condition. To accomplish a balance, the frequency power in mediolateral and anteroposterior components of the foot-ground reaction force was increased by 1.3~1.4 times. Consequently, visual absence during single leg stance can result in critical loss of balance and lead to instability of body control.

The Study on the Medical Image Compression using the Characteristics of Human Visual System (인간 시각 장치의 특성을 이용한 의학 영상 압축에 관한 연구)

  • Chee, Young-Joon;Park, Kwang-Seok
    • Proceedings of the KOSOMBE Conference
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    • v.1993 no.05
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    • pp.38-41
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    • 1993
  • For efficient transmission and storage of digital images, the requirements of image compression is incresing. Because the medical images contain diagnostic information small distortion has been more important factor than the low rate in such images. Generally the distortion in image is the difference of pixel values. However the image is percieved by human visual systems. So it is reasonable that human visual system characteristics be used as criteria of the image compression. In this paper, the Just Noticeable Difference curve is used as criteria of determining the homogeniety of a block and acceptibility of distortions. And Block Truncation Coding using spatial masking effect of eyes is adopted to code the blocks which contain line components. And small blocks which varies slowly can be approximated to polynomial functions successfully. We proposed the hybrid block coding scheme based on the block characteristics and human visual system characteristics. Simulation to several kinds of the medical images using this method showed that medical images can be compressed 5:1 - 10:1 without noticeable distortion.

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A study on the deconstruction shown in the 21st century fashion decentering phenomenon - Focused on visual beauty and wearable comfort of the clothing - (21세기 패션의 탈중심화 현상에 나타난 해체성에 관한 연구 - 의복의 외형미와 착용미를 중심으로 -)

  • Chung, Sehui;Kim, Yonson
    • The Research Journal of the Costume Culture
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    • v.23 no.1
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    • pp.145-160
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    • 2015
  • The purpose of this study is to review the concept and thinking structure of deconstruction theoretically and thereupon, analyze the visual beauty and wearable comfort of the clothing and further, discuss the aesthetic characteristics and values of the decentering phenomenon in the 21st century fashion. Deconstruction provides for an cognitive framework whereby we could comprehensively review the difficult-to-understand and imprudent creativity unravelling in the name of the post-modernism as well as the ambiguous visual beauty and wearable comfort of our contemporary fashion. In particular, deconstruction refuses such concepts involving the relationship between the conventional clothing and its components as order, symmetry, balance, harmony, perfection and simplicity and instead, attaches some sense of value to such relatively inferior concepts as disorder, asymmetry, unbalance, disharmony, imperfection and complexity, and thus, reflects them in the modes of aesthetic representations to create new aesthetics and expand the expressive potential.

Development of Simplified Building Energy Simulation Program for Building Energy Performance Analysis (건물에너지 성능 분석을 위한 간이 건물에너지 시뮬레이션 프로그램 개발에 관한 연구)

  • Park, Jong-Il;Kang, Yoon-Suk;Ihm, Pyeong-Chan
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.21 no.1
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    • pp.9-15
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    • 2009
  • There are various types of energy simulation tool to predict both thermal load and energy use. However, the problem about these software is that they have too much input variables and need expert with skills to run the simulation. Therefore, the purpose of this study is to develop the thermal analysis simulation program with input variables which eliminates coordinates of building components instead of using full coordinates by using DOE2. Since the simulation engine of the program is DOE2, the validity of S-DOE is performed by comparing peak heating and cooling load results with VisualDOE and annual energy use results with actual energy use of 1996. The results have shown that there are little difference between VisualDOE and S-DOE. Also it showed that there are little difference between actual energy use and S-DOE energy use results. S-DOE took less time to model a building than VisualDOE. These results reveals that the application of S-DOE have potentials in accurately predicting both energy load and energy use of the building and still have an advantage of taking less time to model a building.