• Title/Summary/Keyword: Virtual welding

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OPTIMISATION OF MANUAL WELDS USING VIRTUAL AND AUGMENTED REALITY

  • Tschirner, Petra;Graser, Axel
    • Proceedings of the KWS Conference
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    • 2002.10a
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    • pp.289-294
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    • 2002
  • This paper presents first results of an interdisciplinary research project for the development of an "intelligent" welding helmet. Contrary to conventional welding helmets the system allows a detailed observation both of the welding process and the environment. By methods of virtual and augmented reality additional information can be supplied to the welder. The system can be used for welding preparation, welding process observation and quality assurance.

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Bead Visualization Using Spline Algorithm (스플라인 알고리즘을 이용한 비드 가시화)

  • Koo, Chang-Dae;Yang, Hyeong-Seok;Kim, Maeng-Nam
    • Journal of Welding and Joining
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    • v.34 no.1
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    • pp.54-58
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    • 2016
  • In this research paper, suggest method of generate same bead as an actual measurement data in virtual welding conditions, exploit morphology information of the bead that acquired through robot welding. It has many multiple risk factors to Beginners welding training, by we make possible to train welding in virtual reality, we can reduce welding training risk and welding material to exploit bead visualization algorithm that we suggest so it will be expected to achieve educational, environmental and economical effect. The proposed method is acquire data to each case performing robot welding by set the voltage, current, working angle, process angle, speed and arc length of welding condition value. As Welding condition value is most important thing in decide bead form, we would selected one of baseline each item and then acquired metal followed another factors change. Welding type is FCAW, SMAW and TIG. When welding trainee perform the training, it's difficult to save all of changed information into database likewise working angle, process angle, speed and arc length. So not saving data into database are applying the method to infer the form of bead using a neural network algorithm. The way of bead's visualization is applying the spline algorithm. To accurately represent Morphological information of the bead, requires much of morphological information, so it can occur problem to save into database that is why we using the spline algorithm. By applying the spline algorithm, it can make simplified data and generate accurate bead shape. Through the research paper, the shape of bead generated by the virtual reality was able to improve the accuracy when compared using the form of bead generated by the robot welding to using the morphological information of the bead generated through the robot welding. By express the accurate shape of bead and so can reduce the difference of the actual welding training and virtual welding, it was confirmed that it can be performed safety and high effective virtual welding education.

Using Neural Network Algorithm for Bead Visualization (뉴럴 네트워크 알고리즘을 이용한 비드 가시화)

  • Koo, Chang-Dae;Yang, Hyeong-Seok;Kim, Jung-Yeong;Shin, Sang-Ho
    • Journal of Welding and Joining
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    • v.31 no.5
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    • pp.35-40
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    • 2013
  • In this paper, we propose the Tangible Virtual Reality Representation Method to using haptic device and feature to morphology of created bead from Flux Cored Arc Welding. The virtual reality was started to rising for reduce to consumable materials and welding training risk. And, we will expected maximize virtual reality from virtual welding training. In this paper proposed method is get the database to changing the input factor such as work angle, travelling angle, speed, CTWD. And, it is visualization to bead from extract to optimal morphological feature information to using the Neural Network algorithm. The database was building without error to extract data from automatic robot welder. Also, the Neural Network algorithm was set a dataset of the highest accuracy from verification process in many times. The bead was created in virtual reality from extract to morphological feature information. We were implementation to final shape of bead and overlapped in process by time to using bead generation algorithm and calibration algorithm for generate to same bead shape to real database in process of generating bead. The best advantage of virtual welding training, it can be get the many data to training evaluation. In this paper, we were representation bead to similar shape from generated bead to Flux Cored Arc Welding. Therefore, we were reduce the gap to virtual welding training and real welding training. In addition, we were confirmed be able to maximize the performance of education from more effective evaluation system.

Implementation of Virtual Manufacturing Technology to Manual Spot Welding Process in Automotive Body Shop (자동차 차체공장의 매뉴얼 점용접 공정에 가상생산기술 적용)

  • Jung, Kwang-Jo;Lee, Kun-Sang;Park, Young-Jin
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.1166-1172
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    • 2003
  • The extremely strong competition among the world automobile industries has introduced the concept of PLM in the total production activities, one of whose major components is VM(Virtual Manufacturing). If the production lines are equipped with robots, the application of OLP in the virtual space is fully mature. However, in the point of the investment's and the maintenance's view, there are always some activities, which can not be automated: for example, typically the manual welding for prefixing in the automobile body shop and the material loading. Process planning for these activities, therefore, are decided mainly by experiences, which caused many repeated rework of the processes and the inconvenience of the workers, and resulted consequently in the reduction of the productivity and the safety of the workers. In this paper, the optimal dimension of the welding gun and its handle position and the optimal working path is simulated and decided by use of DELIMN/IGRIP and DELMIA/Ergo and the working area modelized in the virtual workcell of DELMIA.

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A study on the analysis effectiveness of the virtual welding simulator for welding manpower development (용접인력양성을 위한 가상용접훈련 시뮬레이터 효과성 분석)

  • Choi, Eugene;Kim, Jung-Yeong;Shin, Sang-Ho;Kim, Sang-Yeol
    • Journal of Welding and Joining
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    • v.33 no.3
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    • pp.40-46
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    • 2015
  • Welding is one of the most fundamental and necessary work in the industry that demand sophistication of skilled workers. This study is to introduce welding simulator as a training tool, to verify its effectiveness and to measure satisfaction of the trainees. A group of freshman students at a Korea Polytechnics College in their twenties with less experience of welding participated in the study. They were divided into two groups and took a traditional training course (comparison group) and a training course with welding simulator applied reality/haptic technology (experimental group) for same hours respectively. To evaluate training effect, a national certificate test and a survey based on Phillips' ROI (Return on Investment) methodology were conducted by the students and the college respectively. And satisfaction survey among the students based on Kirkpatrick's Four-Level Evaluation Model was also carried out. The results showed that all students in the experimental group passed the national certificate test and the ROI of the experimental group for five years were 110% higher than the comparison group. Furthermore, 25% more students in the experimental group replied "very satisfied" about the overall training course and 75% more students in the same group found that the simulation was very similar to the real welding.

Simulate Reality - Deliver Certainty Through the Virtual Weld

  • Bernhardt, Ralph;Schafstall, Hendrik;Hwang, Inhyuck
    • Journal of Welding and Joining
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    • v.34 no.5
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    • pp.41-46
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    • 2016
  • Welding is an absolutely essential component of industries such as the automotive industry, the construction industry and even the aviation industry. Although it is a widespread technology it is still characterized by lots of uncertainties. This still requires well experienced and highly skilled workforce to design and perform safe welding processes. The early knowledge of distortion and residual stresses is almost an issue which is influenced mainly by the welding parameters and the fixture design. But more and more engineers want to know as well final properties of the assembled components. With the beginning of the computer age in the 1970s and 1980s last century, the numerical prediction of manufacturing processes using FEM was gradually getting better and has established itself in the industry since the 1990s as a standard tool. Unlike in metal casting and forming industry, however, the everyday use of FEM- simulation tools for welding processes eked out a shadowy existence for a long time. This paper will give a short classification of welding simulation types and a structured overview on the technical questions. Selected case studies and the benefits achieved through simulations with the software Simufact welding are discussed. Finally an outlook on future developments will be given.

Visualization of Welded Connections based on Shader for Virtual Welding Training (가상현실 용접 훈련을 위한 쉐이더 기반 특수효과 표현)

  • Oh, Soobin;Jo, Dongsik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.479-481
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    • 2019
  • In recent years, training systems in various industrial fields have been made using virtual reality (VR) technology and widely used in education. Virtual reality based training system is safe, there is no waste of material, and there are many advantages to be able to practice anytime and anywhere. For example, virtual reality welding training simulation system is widely used for field worker because it can perform actual joining of steel plate in immersive environment. At this time, realistic representation of the steel plate joint is important to maximize the effectiveness of the training, but existing techniques have limited the natural expression of the effect. In this study, we propose a method of visualizing joint effect based on shader in order to construct welding training system. The results of this study can be applied to the welding training system to improve the weld training effect to provide the user with high-quality visualization.

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Modeling Techniques using Virtual Fixture for Analysing the Shrinkage of Axi-symmetric Welded Structures (가상 고정물을 이용한 축 대칭 용접물의 용접 변형 해석 모델링 기법)

  • Lee, Ho-Jin;Lee, Bong-Sang;Jung, In-Chul;Shim, Deog-Nam
    • Journal of Welding and Joining
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    • v.28 no.2
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    • pp.60-65
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    • 2010
  • Although two dimensional axi-symmetric modeling is useful for calculating the residual stresses of a cylindrical weldment such as a core barrel, this conventional axi-symmetric modeling can not express the behavior of shrinkage well in the locally heated weld zone. New technique of two dimensional axi-symmetric modeling using a virtual fixture is suggested to simulate the behavior of dimensional changes in the weld zone during the heating period of the welding. The virtual fixture in the model has a role to restrain the expansion of the high temperature heated region, which simulates equivalent intrinsic restraint effect of the weldment. In the restraint condition of the virtual fixture above the critical yield strength, the calculated shrinkages by using the suggested axi-symmetric model agreed well with those measured in a welded mock-up. The calculated residual stresses by using the suggested axi-symmetric model also agreed well with those calculated by using conventional axi-symmetric model which has beenused for calculating residual stresses in the weldment.

A Case Study of the Design of Robot Welding Station in an Excavator Factory Using 3D Simulation (굴삭기공장에서 로봇을 이용한 용접공정의 3D 시뮬레이션 사례 연구)

  • Moon, Dug-Hee;Cho, Hyun-Il;Baek, Seung-Geun
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.113-121
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    • 2005
  • Virtual Manufacturing is a powerful methodology for developing a new product, new equipment and new production system. It enables us to check the errors in design before production. This paper deals with a case study of virtual manufacturing in an excavator factory. Boom and rotating table of upper body are selected for application. 3D models of parts and fixtures are developed with CATIA and 3D simulation models are developed with IGRIP. These models are used for the design of fixture to verify the motion of the equipment. As a result, the manual welding systems are replaced by automatic systems and many design errors are corrected in the design phase, which enables us to reduce the developing cost and time.

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