• Title/Summary/Keyword: Virtual sensor

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A Study on Trainer and Cover Recognition Algorithm for Posture Recognition of Virtual Shooting Trainer (가상 사격 훈련자 자세인식을 위한 훈련자와 엄폐물 인식 알고리즘 연구)

  • Kim, Hyung-O;Hong, ChangHo;Cho, Sung Ho;Park, Youster
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.298-300
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    • 2021
  • The Ministry of National Defense decided to build a realistic combat simulation training system based on virtual reality and augmented reality in accordance with the expansion of the scientific training system of "Defense Reform 2.0". The realistic combat simulation training system should be able to maximize the tension and training effect as in actual combat through engagement between trainers. In addition, it should be possible to increase the effectiveness of survival training at the same time as shooting training similar to actual combat through cover training. Previous studies are suitable techniques to improve the shooting precision of the trainee, but it is difficult to practice bilateral engagement like in actual combat, and it is particularly insufficient for combat shooting training using cover. Therefore, in this paper, we propose a S/W algorithm for generating a virtual avatar by recognizing the shooting posture of the opponent on the screen of the virtual shooting trainer. This S/W algorithm can recognize the trainer and the cover based on the depth information acquired through the depth sensor and estimate the trainer's posture.

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Virtual Brake Pressure Sensor Using Vehicle Yaw Rate Feedback (차량 요레이트 피드백을 통한 가상 제동 압력 센서 개발)

  • You, Seung-Han
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.1
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    • pp.113-120
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    • 2016
  • This paper presents observer-based virtual sensors for YMC(Yaw Moment Control) systems by differential braking. A high-fidelity empirical model of the hydraulic unit in YMC system was developed for a model-based observer design. Optimal, adaptive, and robust observers were then developed and their estimation accuracy and robustness against model uncertainty were investigated via HILS tests. The HILS results indicate that the proposed disturbance attenuation approach indeed exhibits more satisfactory pressure estimation performance than the other approach with admissible degradation against the predefined model disturbance.

Investigating the Spatial Focusing Performance of Time Reversal Lamb Waves on a Plate through the Finite Element Method (유한요소법을 통한 판에서 시간반전 램파의 공간집속성능 규명)

  • Choi, Jeong-Hee;Lee, Hae-Sung;Park, Hyun-Woo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.21 no.12
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    • pp.1120-1131
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    • 2011
  • Researches using time reversal acoustics(TRA) for impact localization have been paid attention to recently. Dispersion characteristics of Lamb waves, which restrict the utility of classical nondestructive evaluation based on time-of-flight information, can be compensated through the application of TRA to Lamb waves on a plate. This study investigates the spatial focusing performance of time reversal Lamb waves on a plate using finite element analysis. In particular, the virtual sensor effect caused by multiple wave reflections at the boundaries of a plate is shown to enable the spatial focusing of Lamb waves though a very small number of surface-bonded piezoelectric(PZT) sensors are available. The time window size of forward response signals, are normalized with respect to the number of virtual active sensors. Then their effects on the spatial focusing performance of Lamb waves are investigated.

Input Device for Immersive Virtual Education (몰입형 가상교육을 위한 입력장치)

  • Jeong, GooCheol;Im, SungMin;Kim, Sang-Youn
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.5 no.1
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    • pp.34-39
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    • 2013
  • This paper suggests an input device that allows a user not only to naturally interact with education contents in virtual environment but also to sense haptic feedback according to his/her interaction. The proposed system measures a user's motion and then creates haptic feedback based on the measured position. To create haptic information in response to a user's interaction with educational contents in virtual environment, we develop a motion input device which consists of a motion controller, a haptic actuator, a wireless communication module, and a motion sensor. To measure a user's motion input, an accelerometer is used as the motion sensor. The experiment shows that the proposed system creates continuous haptic sensation without any jerky motion or vibration.

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A Study of Axial Eccentricity Strength of High Strength Concrete Thin Walls for Internet of Things (사물인터넷 구현을 위한 고강도 콘크리트 박막벽체의 극한 편심하중 강도에 관한 연구)

  • Oh, Soontaek;Lee, Dongjun;Kim, Yeonsik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.1
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    • pp.1-8
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    • 2015
  • Recently, a high strength concrete(HSC) in excess of 80 MPa is popular to use in the domestic construction field. But there is no design standard of high strength concrete. It is reason why a study about structural behaviors of thin walls is required. In this paper, the accurate Finite Element Method as a virtual test is suggested considering material properties, which are concrete and steel, and the experimental fractural model suggested by Kupfer. It is conducted the comparison evaluation of the ultimate failure loads, lateral-displacements and crack propagation patterns between the results of experimental approach, which were carried on Saheb's test for normal strength concrete and Lee's test for high strength concrete. Therefore it is suggested to use the accurate virtual simulation test method and Ubiquitous Sensor Network(USN) by Finite Element Method for Internet of Things(IoT).

Investigating the Spatial Focusing Performance of Time Reversal Lamb waves for Impact Localization on a Plate (판의 충격위치 추정을 위한 시간반전 램파의 공간모임성능 규명)

  • Park, Hyun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.10a
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    • pp.418-429
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    • 2011
  • Researches using time reversal acoustics (TRA) for impact localization have been paid attention to recently. Dispersion characteristics of Lamb waves, which restrict the utility of classical nondestructive evaluation based on time-of-flight information, can be compensated through the application of TRA to Lamb waves on a plate. This study investigates the spatial focusing performance of time reversal Lamb waves on a plate using finite element analysis. In particular, the virtual sensor effect caused by multiple wave reflections at the boundaries of the plate is shown to enable the spatial focusing of Lamb waves though a very small number of surface-bonded piezoelectric (PZT) sensors are available. The time window size of forward response signals, are normalized with respect to the number of virtual active sensors. Then their effects on the spatial focusing performance of Lamb waves are investigated.

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Arduino Learning Content using Blender and Unity Engine (블렌더와 유니티 엔진을 이용한 아두이노 학습 콘텐츠 설계)

  • Lee, Min-Hye;Park, Hyuk-Gyu;Won, Dong-Hyun;Kang, Sun-kyung;Shin, Sung-yoon;Kang, Yun-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.386-388
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    • 2022
  • Recently, realistic contents using virtual reality and augmented reality are attracting attention as learning aids. 3D-based contents have the advantage of being able to observe and experience objects from various angles than 2D-based contents shown on a flat surface. In this paper, we propose a content design based on 3D model for Arduino learning in a virtual environment. The Arduino board and sensor were implemented using Blender, and a 3D-based simulator environment was constructed using the Unity engine. The proposed content uses the Arduino board and sensor implemented in 3D so that learners can easily experience the working principle of Arduino and the coding process.

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Calibration of 9 axis sensor data for high immersion feeling of VR user (VR 사용자의 높은 몰입감을 위한 9축센서 데이터의 보정)

  • Kim, Dong-min;Lim, Ji-yong;Oh, Am-suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.400-403
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    • 2018
  • The VR / AR market has grown significantly due to the development of Virtual Reality and Augmented Reality, the core technologies of the Fourth Industrial Revolution. According to a report released by the Korea Science and Engineering Corporation (KISTEP), the global VR / AR market will grow to $ 105 billion by 2022. An important key to the growth of the VR / AR market is user immersion. VR is dependent on technology of hardware such as display and sensor for biometric signal recognition. In order to improve user's immersion feeling, it is important to transmit sensor data to display device more accurately and quickly. In this paper, we consider various sensor hardware dependencies of VR, and compare various correction methods and filtering methods to lower the Motion to Photon (MTP) time that user movement is fully reflected on the display using sensor devices.

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A Study on EVBT Improvement Scheme for Energy Efficient Routing in Wireless Sensor Networks (센서 네트워크에서 에너지 효율적인 라우팅을 위한 EVBT 개선방안에 관한 연구)

  • Lee, Sang-Hyeok;Jeong, Je-Hui;Yun, Tae-Bok;Lee, Ji-Hyeong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.11a
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    • pp.249-252
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    • 2007
  • 센서 네트워크에서의 에너지 효율적인 통신을 위한 infrastructure를 제공하고자 가상 백본(Virtu Backbone) 개념이 등장했다. 최근에는 트리 구조를 이용하여 가장 백본을 구성한 EVBT (Energy-aware Virtual Backbone Tree)가 제안되었다. 본 논문에서는 EVBT의 문제점을 개선한 m-EVBT(modified-EVBT) 생성 알고리즘에 대해 다룬다. EVBT와 달리 m-EVBT 생성 알고리즘은 백본 트리에 속하지 않은 센서 노드들의 업스트림 링크의 선정에 물리적 거리가 아닌 에너지 소모량 청보를 이용한다. 이 정보는 백본 트리를 만들 때 이용되는 ECR(EVBT Construction Request) 패킷에 포함되어 전송된다. 시뮬레이션을 통해 m-EVBT는 EVBT에 비해 데이터 전송시 에너지를 절약하고, 백본 트리 구축에 드는 추가적인 비용도 작다는 것을 확인할 수 있었다.

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Virtual Visual Sensors and Their Application in Structural Health Monitoring (가상 시각 센서의 구조물 건전성 모니터링 응용)

  • Kim, Hee Seung;Choi, Kyoung Kyu;Kim, Tae Jin
    • Magazine of the Korea Institute for Structural Maintenance and Inspection
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    • v.18 no.4
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    • pp.83-88
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    • 2014
  • 구조물에 최적화된 센서 배열(Sensor Array)을 수행하는 것은 센서 네트워크 설계에서 중요한 요소이다. 그러나 센서의 설치와 관리는 구조물이 처해 있는 환경이나, 경제성 그리고 센서의 주파수대역의 제한과 같은 다양한 원인으로 인해 매우 어려울 수 있다. 이 논문에서는 일반적인 문제와 환경에서 현재 사용되고 있는 물리적 센서 대용으로 가상 시각 센서(VVS: Virtual Visual Sensor)를 제안하였다. 가상 시각 센서는 설치가 간편하고 경제적이며 관리가 편하다는 큰 장점을 가지고 있다. 이러한 가상 시각 센서의 기본적인 아이디어는 최첨단 컴퓨터 시각 알고리즘과 마커 추출 기법의 적용으로 이루어진다. 이 연구에서는 가상 시각 센서를 이용하여 모드 형태와 주파수를 추출하는데 용이하다는 점을 보여주며 이를 구조물 건전성 모니터링에 적용할 경우 효율적이라는 점을 입증하였다.

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