• Title/Summary/Keyword: Virtual model

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Virtual Navigation of Blood Vessels using 3D Curve-Skeletons (3차원 골격곡선을 이용한 가상혈관 탐색 방안)

  • Park, Sang-Jin;Park, Hyungjun
    • Korean Journal of Computational Design and Engineering
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    • v.22 no.1
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    • pp.89-99
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    • 2017
  • In order to make a virtual endoscopy system effective for exploring the interior of the 3D model of a human organ, it is necessary to generate an accurate navigation path located inside the 3D model and to obtain consistent camera position and pose estimation along the path. In this paper, we propose an approach to virtual navigation of blood vessels, which makes proper use of orthogonal contours and skeleton curves. The approach generates the orthogonal contours and the skeleton curves from the 3D mesh model and its voxel model, all of which represent the blood vessels. For a navigation zone specified by two nodes on the skeleton curves, it computes the shortest path between the two nodes, estimates the positions and poses of a virtual camera at the nodes in the navigation zone, and interpolates the positions and poses to make the camera move smoothly along the path. In addition to keyboard and mouse input, intuitive hand gestures determined by the Leap Motion SDK are used as user interface for virtual navigation of the blood vessels. The proposed approach provides easy and accurate means for the user to examine the interior of 3D blood vessels without any collisions between the camera and their surface. With a simple user study, we present illustrative examples of applying the approach to 3D mesh models of various blood vessels in order to show its quality and usefulness.

Development of an Evaluation Tool Model for Cybersickness Measurement of Immersive Virtual Reality (몰입형 가상현실 사이버 멀미 측정을 위한 평가 도구 모델 개발)

  • Choi, Chang-Min;Jung, Hyeon-Won
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.5
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    • pp.59-65
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    • 2019
  • The decline of cybersickness, an important task that must be addressed in terms of growth of the virtual reality content industry, is a subject of much attention not only in the industrial sector but also in academia. However, despite the long-standing interest in and research on cybersickness, the solution is insufficient. In this paper, the purpose of this paper is to develop a tool to effectively measure cybersickness when users experience immersive virtual reality, and come up with measures to reduce cybersickness. First, the common factors related to cybersickness were analyzed in the method used in the preceding study, and each was derived as a subcomponent. Based on this, we are going to present an effective cybersickness measurement assessment tool model in immersive virtual reality. We would like to refer the assessment tool model to the study as well as to the reduction of cybersickness.

A Comparison of Fit and Appearance between Real Pants with 3D Virtual Pants (실제착의와 3D 가상착의의 외관 유사도 평가에 관한 연구 - 여성복 바지원형을 중심으로 -)

  • Kim, Youngsook;Yin, Siya;Song, Hwa Kyung
    • Fashion & Textile Research Journal
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    • v.16 no.6
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    • pp.961-970
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    • 2014
  • Several retailers such as Target and Kohle's and their vendors have piloting the 3D clothing simulation programs to produce garment samples. However, few studies have verified the virtual fit information and 3d visualization process for pants, and no study compared the commercial 3D virtual programs. This study is designed to analyze similarity of fit and appearance between real pants with 3D virtual pants based on three 3D virtual programs (Optitex, CLO 3D, and i-Designer), three lower body types (slim, normal, and thick waist type), and fit status. We selected a representative model for each lower body type, produced their custom pants according to Lee and Nam's method(2007), and took photos of front, side and back view for visual analysis. Then, we virtually tried each model's custom pants on her parametric avatar developed by manually inputting their body measurements using the three 3D virtual program. Thirty fit experts compared the real fit to virtual fit. This study found that 'Optitex' and 'i-Designer' can visualize more effectively than 'CLO 3D' in many fit locations. Regarding the body types, 3D virtual program can visualize pants fit for 'thick waist body type' more preciously than the other body types. With respect to fit status, it does not affect much on the similarity overall.

A Proposition of Incorporating Time and Space in a Virtual World (다차원 가상세계 모델 개발을 위한 연구 -시간축이 부여된 가상세계 모델을 중심으로-)

  • Kihl, Tae-Suk;Chang, Ju-No;Baek, Hyoung-Mok;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.21-32
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    • 2009
  • In this paper, we present a model of a virtual world that incorporates different time periods, in contrast to current popular virtual worlds like Second Life, to utilize the digital space fully. The construction of a virtual world in which we include historical information in the virtual life simulation utilizing the world map and current space information is proposed. The reason for incorporating time is that the virtual world varies according to the politics, economics, society, and culture of a particular time period, so users are able to play in a distinct virtual world as a resident and make their communities of their own free will. Like the online encyclopedia Wikipedia, the model proposed in this paper is a project designed to be maintained by and expanded through the interactivity of users, but unlike Wikipedia, users of this virtual world will be able to live and interact in a world of their own creation in addition to contributing real information.

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Automatic Virtual Platform Generation for Fast SoC Verification (고속 SoC 검증을 위한 자동 가상 플랫폼 생성)

  • Jung, Jun-Mo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.5
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    • pp.1139-1144
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    • 2008
  • In this paper, we propose an automatic generation method of transaction level(TL) model from algorithmic model to verify system specification fast and effectively using virtual platform. The TL virtual platform including structural properties such as timing, synchronization and real-time is one of the effective verification frameworks. However, whenever change system specification or HW/SW mapping, we must rebuild virtual platform and additional design/verification time is required. And the manual description is very time-consuming and error-prone process. To solve these problems, we build TL library which consists of basic components of virtual platform such as CPU, memory, timer. We developed a set of design/verification tools in order to generate a virtual platform automatically. Our tools generate a virtual platform which consists of embedded real-time operating system (RTOS) and hardware components from an algorithmic modeling. And for communication between HW and SW, memory map and device drivers are generated. The effectiveness of our proposed framework has been successfully verified with a Joint Photographic Expert Group (JPEG) and H.264 algorithm. We claim that our approach enables us to generate an application specific virtual platform $100x{\tims}1000x$ faster than manual designs. Also, we can refine an initial platform incrementally to find a better HW/SW mapping. Furthermore, application software can be concurrently designed and optimized as well as RTOS by the generated virtual platform

Micro-scale dependent static stress and strain analyses of thickness-stretching micro plate in sport application

  • Mingjun Xia
    • Advances in concrete construction
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    • v.15 no.5
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    • pp.349-358
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    • 2023
  • Aim of this work is investigating effect of thickness-stretching formulation on the quasi three-dimensional analysis of micro plate based on a thickness-stretched and shear deformable model through principle of virtual work and micro-scale dependent constitutive relations. Governing differential equations are derived in terms of five unknown functions and the analytical solution is derived using Navier's technique. To explore effect of thickness stretching model on the static results, a comparison between the results with and without thickness stretching effect is presented.

High-Speed Penetration Detection and Correction of the 3-Dimensional(3D) Cloth Models Using a Virtual Cylinder in Geometrical Cloth Simulation (기하학적인 의복시뮬레이션에서 가상원통을 이용한 의복 3차원모델의 고속 관통검사와 수정)

  • Choi, Chang-Seok
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.10
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    • pp.521-528
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    • 2007
  • This paper proposes a new method for the high- speed penetration detection between the 3D human body model and the 3D cloth model using a virtual cylinder, and for the correction of the 3D cloth model. Penetration sometimes occurs locally, when the cloth model is adopted geometrically to the body. This method establishes the virtual cylinder surrounding the body model and the cloth model, and selects at a time the candidates of the penetrated points using the virtual cylinder. Finally, the penetrated points are detected among the candidates. Shift of the vertices or division of the edges in the penetrated points can correct the cloth model geometrically. This method works faster than the physical-based method. The latter requires the repeated detection of the penetrated points using bounding volume and the repeated corrections of the cloth model using dynamics.

Development of a nonlinear biomechanical soft tissue model for a virtual surgery trainer (가상수술기를 위한 비선형 생체 모델의 개발)

  • Kim J.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.911-914
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    • 2005
  • Soft tissue characterization and modeling based on living tissues has been investigated in order to provide a more realistic behavior in a virtual reality based surgical simulation. In this paper, we characterize the nonlinear viscoelastic properties of intra-abdominal organs using the data from in vivo animal experiments and inverse FE parameter estimation algorithm. In the assumptions of quasi-linear-viscoelastic theory, we estimated the nonlinear material parameters to provide a physically based simulation of tissue deformations. To calibrate the parameters to the experimental results, we developed a three dimensional FE model to simulate the forces at the indenter and an optimization program that updates new parameters and runs the simulation iteratively. The comparison between simulation and experimental behavior of pig intra abdominal soft tissue are presented to provide a validness of the tissue model using our approach.

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Development of Virtual Metrology Models in Semiconductor Manufacturing Using Genetic Algorithm and Kernel Partial Least Squares Regression (유전알고리즘과 커널 부분최소제곱회귀를 이용한 반도체 공정의 가상계측 모델 개발)

  • Kim, Bo-Keon;Yum, Bong-Jin
    • IE interfaces
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    • v.23 no.3
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    • pp.229-238
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    • 2010
  • Virtual metrology (VM), a critical component of semiconductor manufacturing, is an efficient way of assessing the quality of wafers not actually measured. This is done based on a model between equipment sensor data (obtained for all wafers) and the quality characteristics of wafers actually measured. This paper considers principal component regression (PCR), partial least squares regression (PLSR), kernel PCR (KPCR), and kernel PLSR (KPLSR) as VM models. For each regression model, two cases are considered. One utilizes all explanatory variables in developing a model, and the other selects significant variables using the genetic algorithm (GA). The prediction performances of 8 regression models are compared for the short- and long-term etch process data. It is found among others that the GA-KPLSR model performs best for both types of data. Especially, its prediction ability is within the requirement for the short-term data implying that it can be used to implement VM for real etch processes.