• Title/Summary/Keyword: Virtual design model

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A Study on Cyber house Model for creating Virtual Community (가상공동사회구현을 위한 사이버주거모델에 관한 연구)

  • 송정화;최용의;김은영;정나리;이현수
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2000.11b
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    • pp.189-195
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    • 2000
  • The purpose of this study is to provide a basis for creating virtual community based on Cyber house. Cyber house is a digital architecture which enables multifarious lives based on the self, neighbor, new information. This study presents a process of Cyber house model and suggests scenarios of Cyber house application. Cyber house model has been developed by using SCOL but there were a few problems to design Cyber house. Since Java3D has flexibility to create Cyber house without limitation, even though it is very difficult to develope, it may well suited to make Cyber house. .Therefore Cyber house has to be developed as an instrument which provides various function rather than simple 3 dimensional digital house. Cyber house has a lot of potential and contribute to the Quality of lives.

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The Effect of Film as the Virtual Context on Logical Thinking of Engineering Students (영화 활용 수업이 공과대학 학생의 논리적 사고력에 미치는 영향)

  • Lee, Hyunjeong
    • Journal of Engineering Education Research
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    • v.16 no.6
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    • pp.3-10
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    • 2013
  • The purpose of this study is to design the instructional model to develop logical thinking competency of engineering students and to investigate the effect of the model. The instructional model is composed of the virtual context (films were provided), problem solving, feedback, another problem solving with different perspectives, feedback. The process is looped. The results showed statistically significant improvements between pre- and post-test. The first standardized test of critical thinking showed the improvement from pre-test to post-test (d=0.646). The second test of logical thinking showed the improvement from pre-test to mid-term test (d=0.753) and improvement from mid-term to post-test (d=1.529).

Virtual simulation of maneuvering captive tests for a surface vessel

  • Hajivand, Ahmad;Mousavizadegan, S. Hossein
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.7 no.5
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    • pp.848-872
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    • 2015
  • Hydrodynamic derivatives or coefficients are required to predict the maneuvering characteristics of a marine vehicle. These derivatives are obtained numerically for a DTMB 5512 model ship by virtual simulating of captive model tests in a CFD environment. The computed coefficients are applied to predict the turning circle and zig-zag maneuvers of the model ship. The comparison of the simulated results with the available experimental data shows a very good agreement among them. The simulations show that the CFD is precise and affordable tool at the preliminary design stage to obtain maneuverability performance of a marine vehicles.

Novel Model Following Sliding Mode Controller with Virtual State (새로운 모델 추종 슬라이딩 모드 제어기)

  • Park, Seung-Kyu;Ok, In-Jo;Ahn, Ho-Kyun
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2669-2671
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    • 2000
  • In this paper, a new model error following sliding mode control is considered with a novel sliding surface for the error. This novel sliding surface has nominal dynamics of an original state of the error system and makes it possible that the Sliding Mode Control(SMC) technique for the error of the model following is used with the various types of controllers. Its design is based on the augmented system whose dynamics have a higher order than that of the original error system. The reaching phase is removed by using an initial virtual state which makes the initial error state sliding function equal to zero.

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A Performance Analysis of the Virtual CellSystem for Mobile Hosts (이동 호스트를 위한 가상 셀 시스템의 성능 분석)

  • Lim, Kyung-Shik
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.10
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    • pp.2627-2640
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    • 1998
  • In this paper, we analyze the performance of the virtual cell system[1] for the transmission of IP datagrams in mobile computer communications. A virtual cell consistsof a group of physical cells shose base stationsl are implemented b recote bridges and interconnected via high speed datagram packet switched networks. Host mobility is supported at the data link layer using the distributed hierachical location information of mobile hosts. Given mobility and communication ptems among physical cells, the problem of deploying virtual cells is equivalent to the optimization cost for the entire system where interclster communication is more expesive than intracluster communication[2]. Once an iptimal partitionof disjoint clusters is obtained, we deploy the virtual cell system according to the topology of the optimal partition such that each virtual cell correspods to a cluser. To analyze the performance of the virtual cell system, we adopt a BCMP open multipel class queueing network model. In addition to mobility and communication patterns, among physical cells, the topology of the virtual cell system is used to determine service transition probabilities of the queueing network model. With various system parameters, we conduct interesting sensitivity analyses to determine network design tradeoffs. The first application of the proposed model is to determine an adequate network bandwidth for base station networking such that the networks would not become an bottleneck. We also evaluate the network vlilization and system response time due to various types of messages. For instance, when the mobile hosts begin moving fast, the migration rate will be increased. This results of the performance analysis provide a good evidence in demonsratc the sysem effciency under different assumptions of mobility and communication patterns.

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Generation and Transmission of Progressive Solid Models U sing Cellular Topology (셀룰러 토폴로지를 이용한 프로그레시브 솔리드 모델 생성 및 전송)

  • Lee, J.Y.;Lee, J.H.;Kim, H.;Kim, H.S.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.122-132
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    • 2004
  • Progressive mesh representation and generation have become one of the most important issues in network-based computer graphics. However, current researches are mostly focused on triangular mesh models. On the other hand, solid models are widely used in industry and are applied to advanced applications such as product design and virtual assembly. Moreover, as the demand to share and transmit these solid models over the network is emerging, the generation and the transmission of progressive solid models depending on specific engineering needs and purpose are essential. In this paper, we present a Cellular Topology-based approach to generating and transmitting progressive solid models from a feature-based solid model for internet-based design and collaboration. The proposed approach introduces a new scheme for storing and transmitting solid models over the network. The Cellular Topology (CT) approach makes it possible to effectively generate progressive solid models and to efficiently transmit the models over the network with compact model size. Thus, an arbitrary solid model SM designed by a set of design features is stored as a much coarser solid model SM/sup 0/ together with a sequence of n detail records that indicate how to incrementally refine SM/sup 0/ exactly back into the original solid model SM = SM/sup 0/.

The Design of Digital Human Content Creation System (디지털 휴먼 컨텐츠 생성 시스템의 설계)

  • Lee, Sang-Yoon;Lee, Dae-Sik;You, Young-Mo;Lee, Kye-Hun;You, Hyeon-Soo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.15 no.4
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    • pp.271-282
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    • 2022
  • In this paper, we propose a digital human content creation system. The digital human content creation system works with 3D AI modeling through whole-body scanning, and is produced with 3D modeling post-processing, texturing, rigging. By combining this with virtual reality(VR) content information, natural motion of the virtual model can be achieved in virtual reality, and digital human content can be efficiently created in one system. Therefore, there is an effect of enabling the creation of virtual reality-based digital human content that minimizes resources. In addition, it is intended to provide an automated pre-processing process that does not require a pre-processing process for 3D modeling and texturing by humans, and to provide a technology for efficiently managing various digital human contents. In particular, since the pre-processing process such as 3D modeling and texturing to construct a virtual model are automatically performed by artificial intelligence, so it has the advantage that rapid and efficient virtual model configuration can be achieved. In addition, it has the advantage of being able to easily organize and manage digital human contents through signature motion.

Basic study on development of drinking water treatment process simulators (정수처리공정 시뮬레이터 개발 기초연구)

  • Byun, Yong-Hoon;Shin, Hwi-Su;Kim, Ho-Yong;Jung, Nahm-Chung
    • Journal of Korean Society of Water and Wastewater
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    • v.35 no.5
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    • pp.351-365
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    • 2021
  • Water treatment process simulator is the tool for predicting sequential changes of water quality in a train of unit processes. This predicts the changes through governing equations that represent physicochemical performance of each unit processes with an initial and boundary conditions. Since there is no operational data for the design of a water treatment facility, there is no choice but to predict the performance of the facility by assuming initial and boundary conditions in virtual reality. Therefore, a simulator that can be applied in the design stage of a water treatment facility has no choice but to be built as a numerical analysis model of a deductive technique. In this study, we had conducted basic research on governing equations, inter-process data-flow, and simulator algorithms for the development of simulators. Lastly, this study will contribute to design engineering tool development research in the future by establishing the water treatment theory so that it can be programmed in a virtual world and suggesting a method for digital transformation of the water treatment process.

Study on the Improvement of Response Spectrum Analysis of Pile-supported Wharf with Virtual Fixed Point (가상고정점기법이 적용된 잔교식 구조물의 응답스펙트 럼해석법 개선사항 도출 연구)

  • Yun, Jung Won;Han, Jin Tae
    • Journal of the Earthquake Engineering Society of Korea
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    • v.22 no.6
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    • pp.311-322
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    • 2018
  • As a method of seismic-design for pile-supported wharves, equivalent static analysis, response spectrum analysis, and time history analysis method are applied. Among them, the response spectrum analysis is widely used to obtain the maximum response of a structure. Because the ground is not modeled in the response spectrum analysis of pile-supported wharves, the amplified input ground acceleration should be calculated by ground classification or seismic response analysis. However, it is difficult to calculate the input ground acceleration through ground classification because the pile-supported wharf is build on inclined ground, the methods to calculate the input ground acceleration proposed in the standards are different. Therefore, in this study, the dynamic centrifuge model tests and the response spectrum analysis were carried out to calculate the appropriate input ground acceleration. The pile moment in response spectrum analysis and the dynamic centrifuge model tests were compared. As a result of comparison, it was shown that the response spectrum analysis results using the amplified acceleration in the ground surface were appropriate.

Energy Flow Analysis of Working and Driving System of a Wheel Loader (휠로더 주행 및 작업시스템의 동력흐름 분석)

  • Oh, K.S.;Kim, H.K.;Yi, K.S.;Ko, K.E.;Kim, P.Y.;Seo, J.H.
    • Journal of Drive and Control
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    • v.11 no.2
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    • pp.22-29
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    • 2014
  • This paper presents simulation-based analysis of energy flow of a wheel loader. The objective of this study is to analyze the energy flow of a wheel loader during driving and working. Because the wheel loader powertrain consists of a mechanical and hydraulic powertrain, the generated power from the engine is divided into 2 powertrains. Further, a virtual prediction of energy flow in the powertrains is a key factor in terms of optimal design. Accordingly, the simulation model that is able to predict the virtual energy flow is developed and analyzed in this study. The proposed wheel loader simulation model has been constructed in the Matlab/Simulink environment. It is expected that the developed simulation model will analyze the energy flow and efficiency in the design stage.