• Title/Summary/Keyword: Virtual Validation

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On the Linkage of Object Properties for the Implementation of Virtual Validation of Railway Vehicle from Life Cycle Perspective (생명주기 관점에서 철도차량 가상확인 구현을 위한 개체 속성 연계에 관한 연구)

  • Min Joong Kim;Joo Uk Kim;U Ri Chae;Young Min Kim
    • Journal of the Korean Society of Systems Engineering
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    • v.20 no.1
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    • pp.85-94
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    • 2024
  • As systems become more complex today, verifying the safety of complex systems is becoming increasingly important. However, validation activities using actual systems face limitations in terms of time and cost. To overcome these limitations, the functions, characteristics, and operations of physical assets can be implemented in a virtual environment similar to the real world, allowing for validation through simulations under various scenarios. By performing validation in a virtual environment, iterative tests can be conducted through simulations in a realistic virtual environment without physical models during the conceptual design phase. Tests can also be performed under malfunction conditions or extreme conditions. In this study, we introduce a verification method for railway vehicles in a virtual environment and propose a method of applying virtual verification from a life cycle perspective.

Development of Advanced FMTC Virtual Driving Environment for Autonomous Driving System Development (자율주행시스템 개발을 위한 FMTC 가상주행환경 고도화 개발)

  • Beenhui, Lee;Kwanhoe, Huh;Hyojin, Lee;Jangu, Lee;Jongmin, Yoon;Seongwoo, Cho
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.4
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    • pp.60-69
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    • 2022
  • Recently, the importance of simulation validation in a virtual environment for autonomous driving system validation is increasing. At the same time, interest in the advancement of the virtual driving environment is also increasing. To develop autonomous driving technology, a simulation environment similar to the real-world environment is needed. For this reason, not only the road model is configured in the virtual driving environment, but also the driving environment configuration that includes the surrounding environments -traffic, object, etc- is necessary. In this article, FMTC, which is a test bed for autonomous vehicles, is implemented in a virtual environment and advanced to form a virtual driving environment similar to that of real FMTC. In addition, the similarity of the virtual driving environment is verified through comparative analysis with the real FMTC.

Virtual Community Recommendation Model using Technology Acceptance Model and User's Needs Type (기술수용모형과 사용자의 욕구유형을 활용한 가상 커뮤니티 추천 모형)

  • Lee, Hyoung-Yong;Han, In-Goo;Ahn, Hyun-Chul
    • Asia pacific journal of information systems
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    • v.16 no.4
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    • pp.217-238
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    • 2006
  • In this study, we propose a virtual community recommendation model based on user behavioral models. It is designed to recommend optimal virtual communities for an active user by applying case-based reasoning (CBR) using behavioral factors suggested in the technology acceptance model (TAM) and its extensions. Also, it is designed to filter its case-base by considering the user's needs type before applying CBR. To test the usefulness of our model, we conduct two-step validation - experimental validation for the collected data, and survey validation for investigating the actual satisfaction level. Experimental results show that our model presents effective recommendation results in an efficient way. In addition, they also show that the information on the user's needs type may generate opportunities for cross-selling other commercial items.

A Case Study of Virtual PLC Validation System’s Implementation : In Case of An Automobile Trim Line (가상 PLC 검증 시스템의 구현 사례 : 자동차 의장 라인의 예)

  • Bae, Seong-Hun;Kim, Yearn-Min
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.9-16
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    • 2010
  • This study presents a system for validating the PLC code in the virtual environments of automobile trim line. There have been considerable efforts to develop standard PLC editors for saving human power and PLC test time. However, it was difficult to apply the PLC editor on a real shop floor environment. A virtual equipment was developed to communicate with the PLC module of a shop floor and to make up the connectivity environment by a special protocol. We can validate the code without launching real equipments because the PLC module and the virtual equipment is able to be controlled in real time by the OPC protocol. An experimental model is applied to the final assembly line of an automotive industry and validated by using DELMIA Automation. In conclusion, the system is valuable in the process of PLC codes validation and virtual equipments operation. This system would reduce the development time of the PLC codes and improve the productivity and the integrity of the PLC codes.

A Coordinated Heuristic Approach for Virtual Network Embedding in Cloud Infrastructure

  • Nia, Nahid Hamzehee;Adabi, Sepideh;Nategh, Majid Nikougoftar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.5
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    • pp.2346-2361
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    • 2017
  • A major challenge in cloud infrastructure is the efficient allocation of virtual network elements on top of substrate network elements. Path algebra is a mathematical framework which allows the validation and convergence analysis of the mono-constraint or multi-constraint routing problems independently of the network topology or size. The present study proposes a new heuristic approach based on mathematical framework "paths algebra" to map virtual nodes and links to substrate nodes and paths in cloud. In this approach, we define a measure criterion to rank the substrate nodes, and map the virtual nodes to substrate nodes according to their ranks by using a greedy algorithm. In addition, considering multi-constraint routing in virtual link mapping stage, the used paths algebra framework allows a more flexible and extendable embedding. Obtained results of simulations show appropriate improvement in acceptance ratio of virtual networks and cost incurred by the infrastructure networks.

A Study on Virtual Environment Platform for Autonomous Tower Crane (타워크레인 자율화를 위한 가상환경 플랫폼 개발에 관한 연구)

  • Kim, Myeongjun;Yoon, Inseok;Kim, Namkyoun;Park, Moonseo;Ahn, Changbum;Jung, Minhyuk
    • Korean Journal of Construction Engineering and Management
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    • v.23 no.4
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    • pp.3-14
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    • 2022
  • Autonomous equipment requires a large amount of data from various environments. However, it takes a lot of time and cost for an experiment in a real construction sites, which are difficulties in data collection and processing. Therefore, this study aims to develop a virtual environment for autonomous tower cranes technology development and validation. The authors defined automation functions and operation conditions of tower cranes with three performance criteria: operational design domain, object and event detection and response, and minimum functional conditions. Afterward, this study developed a virtual environment for learning and validation for autonomous functions such as recognition, decision making, and control using the Unity game engine. Validation was conducted by construction industry experts with a fidelity which is the representative matrix for virtual environment assessment. Through the virtual environment platform developed in this study, it will be possible to reduce the cost and time for data collection and technology development. Also, it is also expected to contribute to autonomous driving for not only tower cranes but also other construction equipment.

V&V of Integrated Interoperability System for LVC Simulation on Aircraft Weapon System (항공무기체계 LVC 시뮬레이션을 위한 통합연동시스템 V&V)

  • Oh, Jihyun;Jang, Young Chan;Kim, Cheon Young;Jee, Cheol Kyu;Hong, Young Seok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.3
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    • pp.326-334
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    • 2015
  • This paper describes the verification and the validation about the development of the integrated interoperability system for live, virtual, and constructive simulations on the aircraft weapon system. The proposed integrated interoperability system provides the framework and application softwares for implementing a synthetic environment emulating real-world environment among distributed simulation models, which are a mission model and an air combat model of a constructive level, an tactical simulator of a virtual level, and simulated ACMI of a live level. In this paper, we verify requested functions through an developmental test and evaluation, and validate operability and usability through conducing integrated LVC scenarios on the integrated interoperability system.

A Shipyard Simulation System using the Process-centric Simulation Modeling Methodology: Case Study of the Simulation Model for the Shipyard Master Plan Validation (공정 중심 시뮬레이션 모델링 방법론을 이용한 조선소 생산 시뮬레이션 시스템: 중일정계획 검증 시뮬레이션 모델 구축 사례를 중심으로)

  • Jeong, Yong-Kuk;Woo, Jong-Hun;Oh, Dae-Kyun;Shin, Jong-Gye
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.2
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    • pp.204-214
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    • 2016
  • Shipbuilding process takes a long time for producing final products, and needs many different resources. Because of these characteristics, it has been studied about shipyard simulation and virtual manufacturing that is able to implement the virtual manufacturing process. However, among the previous researches, it requires considerable time and effort to construct simulation model since the systematic methodology has not been used for simulation modeling. Also, reusability of constructed simulation model was low. Therefore, this research defines the method to construct shipyard simulation system using the process-centric simulation modeling methodology and shipyard simulation framework. This paper also validates the utility of this methodology through applying to construct simulation model for the shipyard master plan validation.

Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.