• Title/Summary/Keyword: Virtual System

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A Study on the Development and Application of 3Dimensional Spatial Information of Virtual City Using Digital Photogrammetry (수치사진측량 기술을 이용한 3차원 가상도시공간정보 구축 밑 활용에 관한 연구)

  • Kim, Sang-Bong;Cho, Woo-Jin
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.421-425
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    • 2007
  • The application of 3 dimensional virtual reality continuously pursues 3 dimensional system implementation in geographical information system, and is applied and studied in various fields like visualization, simulation, and 3 dimensional analysis. Orthoimage produced to construct basic data of virtual city is evaluated in accuracy, to fall in allowable error of the specification of image map generation. In this paper, 3 dimensional virtual city is constructed and evaluated around Bucheon University using 3 dimensional virtual reality technique and digital photogrammetry. Consequently, the constructed 3 dimensional virtual city around Bucheon University can visualize 3 dimensional reality, to help making decision. It can be substituted for existed 2 dimensional GIS in public and private sectors, and be helpful to decision makers.

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Study on a Connector between Virtual World and Real World (가상세계와 현실세계 사이의 정보전달자에 관한 연구)

  • Hyungjun Seo;Park, Jae-Hee;Heedong Ko
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2003.05a
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    • pp.65-69
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    • 2003
  • The concept of connector is introduced as mediator between virtual environment and real environment. A connector has interest on usefulness in real world while previous interfaces of virtual reality system have focus on virtual world. A functional connector among connectors gives solution if disorientation problem in virtual environment and helps user to take out the knowledge experienced through virtual reality system in real environment. An example of a functional connector is designed and developed. Evaluation of designed and developed. Evaluation of connector will be executed later.

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Development of a CAVE type Virtual Reality System for 3-D Spatial Data Visualization (3차원 공간 자료 시각화를 위한 CAVE 형 가상현실 시스템 구축)

  • Lee, Kwan-Woo;Lee, Doo-Sung
    • Geophysics and Geophysical Exploration
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    • v.7 no.2
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    • pp.117-120
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    • 2004
  • Immersive virtual reality provides an effective way of visualizing and analyzing various spatial data, such as wireline logs, three-dimensional seismic, and interpreted geologic boundaries, and etc. Although it is a valuable tool for oil and gas exploration, its usage has been limited to a specific area because of its high development costs. This paper describes the development of an immersive virtual reality system, known as CAVE (Cave Automatic Virtual Environment) that maximizes immersiveness with reasonable prices by using general purpose PC and projectors.

Mini-Teleoperation system with a Force-Feedback Haptic Interface within a Virtual Environment (가상환경에서 힘 반영 촉각장치를 이용한 소형 원격조정 시스템)

  • 김대현;김영동;이현의
    • Proceedings of the KIPE Conference
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    • 1998.07a
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    • pp.116-122
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    • 1998
  • This Paper presents some of challenges of creating feedback force, through manipulation of master manipulator, allowing the user to feel objects within a virtual environment. A sense of touch for the virtual environment. A sense of touch for the virtual environments was generated by a virtual compliance control method. In theis system data communication between the master and slave, we used TCP protocol. In the experiments. A position error between the master and slave arm was about $13.56^{\circ}$ in case that the master and slave arm had not compliance properties of the virtual object, while they have the its properties the position error reduced by $2.43^{\circ}$.

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Virtual Platform based on OpenRISC (OpenRISC 기반의 버츄얼 플랫폼)

  • Jang, HyeongUk;Lee, Jae-Jin;Byun, Kyungjun;Eum, Nakwoong;Jeong, Sangbae
    • Smart Media Journal
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    • v.3 no.4
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    • pp.9-15
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    • 2014
  • A virtual platform models a processor core and the peripheral devices constituting the SoC in software. Major companies utilize a variety of platforms for product development with optimal SW+SoC integrated system architecture design and IP reuse based Top-Down design flow using a virtual platform. In this paper, we propose a virtual platform based on OpenRISC, an open source RISC based core. The proposed virtual platform supports high speed emulation of approximately 20 MIPS using DBT (Dynamic Binary Translation).

A Study on Rapid Prototyping using VRML Model (VRML 모델을 이용한 쾌속조형에 관한 연구)

  • 김호찬;이주호;반갑수;최홍태;이석희
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.63-73
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    • 2000
  • Internet becomes very common tool for communication and data sharing. Virtual reality(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering folds. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL format can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a more realistic observation of an object fur an RP system from a long remote sites in a more systematic way.

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Development of a Virtual Cyber-Tour System in the Virtual Reality Environment

  • Jongchel Yoo;Yongbem Kim;MyongKyu Park
    • Proceedings of the Safety Management and Science Conference
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    • 2000.11a
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    • pp.177-180
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    • 2000
  • This study is to explain the importance and the necessity of virtual cyber-tour in a virtual reality environment, and to present a way of its realization as a mean to surmount the fundamental constraints in current tourism, arising mainly from the individual health, cost, leisure time, and the low perception on tourism culture. This virtual cyber-tour using virtual reality technology will not only provide various indirect tour experiences to the existing tour resources, but also develop a new type of tour system, leading to new worlds which have not been accessible to the Public because of various restrictions coming from the current technology, transportation means, and physical limit's of human body.

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The Development of Virtual Reality Therapy(VRT) System for the Treatment of Acrophobia (고소공포증의 치료를 위한 가상 현실 시뮬레이터의 제작)

  • Paek, Seung-Eun;Ryu, Jong-Hyun;Beack, Seung-Hwa
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.10
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    • pp.486-493
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    • 2001
  • Acrophobia is an abnormal fear of heights. Medications or cognitive-behavior methods have been mainly used as a treatment. Lately the virtual reality technology has been applied to that kind of anxiety disorders. A virtual environment provides patient with stimuli which arouses phobia, and exposing to that environment makes him having ability to over come the fear. In this study, the elevator stimulator that composed with a position sensor, head mount display, and audio system, is suggested. To illustrate the physiological difference between a person who has a feel of phobia and without phobia, heart rate was measured during experiment. And also measured a person's HR after the virtual reality training and in a real building elevator. In this study, we demonstrated the subjective effectiveness of virtual reality psychotherapy through the clinical experiment.

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Proposal of Collaborative Application Prototype based on Mobile Virtual Viewer System (모바일 가상 뷰어 시스템 기반의 협업 어플리케이션 프로토타입 제안)

  • Park, Jae Hyun;Park, Min Hee
    • Journal of Korea Multimedia Society
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    • v.22 no.8
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    • pp.897-912
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    • 2019
  • The growth of domestic fashion industry market went sluggish affected by long-term slow growth and shrinking consumer sentiment since 2012, and the entire market has shown a slight growth since 2017. Yet only some conglomerates or global businesses experience this growth. Small and medium-sized fashion companies or rising fashion designers in South Korea, face real limitations and problems poor capital, lack of professional workforce, experience, information and educational opportunity as well as difficulty of acquiring distribution network, which lead to further polarization between conglomerates and small businesses. Thus, this study proposed mobile virtual viewer system-based collaborative application prototype capable of overcoming limitations and problems drawn by analyzing business environment of domestic brands launched by rising fashion designers. Especially, through applied template-based 3D virtual fashion design technology and performing the entire process in the virtual reality beyond spatial and temporal restraints, it is assumed that more effective and efficient outcomes can be obtained compared to the previous method.

Virtual information desk using VRML and internet (VRML과 인터넷을 이용한 안내시스템 구축에 관한 기초연구)

  • 이신걸;최보성;전희성
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.309-312
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    • 1998
  • In this paper, we psropose a virtual information desk using VRML and internet. We review about VRML which can construct a virtual world on the internet. Next, we explain a basic concept of a web-based virtual information desk using VRML and javascript. Implementation details and advantages of the developed system are described also.

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