• 제목/요약/키워드: Virtual Reality Simulator

검색결과 218건 처리시간 0.026초

PC 기반 가상현실 선박조종 시뮬레이터 (PC Based Virtual Reality Ship Handling Simulator)

  • 이규동;임정빈;정중식;박성현;김창경;심영호;최기영
    • 해양환경안전학회:학술대회논문집
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    • 해양환경안전학회 2003년도 추계학술발표회
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    • pp.53-57
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    • 2003
  • 이 연구의 최종 목적은 PC를 이용하여 저가이면서 작동이 용이한 가상현실기반 선박조종 시뮬레이터를 개발하는데 있다. 이 논문에서는 가상 항해공간에 구축한 3차원 선박 객체를 선박조종계수로 제어하는 절차와 방법을 기술했다. 가상 항해세계 창출, 선박조종의 수학적 배경, 시스템 구성 둥에 대해서도 검토하였다.

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대형 복합건물을 대상으로 하는 소방관 팀 훈련용 시뮬레이터 개발 (A Team-based Firefighter Training Simulator for Complex Buildings)

  • 이재경;차무현;최병일;김태성
    • 한국CDE학회논문집
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    • 제16권5호
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    • pp.370-379
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    • 2011
  • The increasing complexity of complex buildings, such as high-rise buildings and underground subway stations, presents new challenges to firefighters. In a fire in complex buildings, the importance of the collaboration between firefighters is clear. The increased demand on firefighter training for such environment is now evident. Due to cost, time, and safety issues, it is impossible to experience a real fire in such environments for training. In addition, the use of real fire for training does not enable repeatable training and the evaluation of the training is difficult. We developed a team-based firefighter training simulator for complex buildings using the virtual reality technology. It provides the training and evaluation of firefighting and mission-based team training. To model real fire phenomena in virtual space, a numerical analysis method based on fire dynamics is used. To achieve an immersive virtual environment, an augmented reality technique for the compensation of real world image and a haptic technique for heat experience are adopted. The developed training simulator can help the firefighter to respond to large and complex firefighting scenarios, while maintaining the safety of the trainees.

대형 기계 설비의 사고 대응을 위한 훈련 시뮬레이터 프레임워크 (Framework of a Training Simulator for the Accident Response of Large-scale Facilities)

  • 차무현;허영철;문두환
    • 한국CDE학회논문집
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    • 제19권4호
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    • pp.423-433
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    • 2014
  • For the proper decision making and responsibility enhancement for an unexpected accident in large-scale facilities, it is important to train operators or first responders to minimize potential human errors and consequences resulted from them. Simulation technologies, including human-computer interaction and virtual reality, enables personnel to participate in simulated hazardous situations with a safe, interactive, repetitive way to perform these training activities. For the development of accident response training simulator, it is necessary to define components comprising the simulator and to integrate them for the given training purpose. In this paper, we analyze requirements of the training simulator, derive key components, and design the training simulator. Based on the design, we developed a prototype training simulator and verified the simulator through experiments.

가상현실 선박 시뮬레이터의 배경 구현 (Implementation of Background Scene in the Virtual Reality Ship Simulator)

  • 임정빈
    • 해양환경안전학회지
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    • 제6권1호
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    • pp.11-22
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    • 2000
  • The paper describes creation methods of background scenes to implement realistic virtual environments in the VRSS (Virtual Reality Ship Simulator). VRSS is next-generation system constructed with virtual tools in a virtual space. Thus, it could have many benefits compared to conventional ship simulators composed with heavy bridge mock-up system and wide visual presentations. In this work, we developed effective 3D object modeling techniques, and constructed virtual harbor scene by using 3D-Webmaster authoring tool. The virtual harbor was built with object-oriented 3D objects modeled to interact with user's action. With the immersion-type VR system, we created virtual harbor environments in a virtual space, and discussed on the naturalness of the scene with test results of SDMPA (Semantic Differential Method for Psychophysical Assessment) by 10 subjects. As the results of subject assessment, all of the participants could felt natural-like harbor. Therefore, we found that the proposed creation methods and procedures of background scene are enabling to fit to the full mission VRSS construction.

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가상현실을 이용한 차세대 선박 시뮬레이터의 시스템 설계 (Design of Next-Generation Ship Simulator System Using Virtual Reality)

  • 임정빈;박계각
    • 해양환경안전학회지
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    • 제6권1호
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    • pp.1-9
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    • 2000
  • The paper describes system design of next-generation Ship Simulator using Virtual Reality (VRSS), well known as human-computer interaction. VRSS system is required to have special condition that comprises multiple user participants such as captain, officer, pilot, and quartermaster. To cope with that condition, core technologies were explored and proposed multi-networking system with broker server. The evaluation of the proposed system was done with PC-based immersion-type VR device, constituted with HMD (Head Mounted Display), Head Tracking Sensor, Puck, Headphone, and Microphone. Using the VR device, assessment test was carried out in a virtual bridge with 3D objects, which are created by VRML (Virtual Reality Model Language) program. As results of tests, it is shown that the cybernetic 3D objects were act as if real things in a real ship's bridge. Therefore, interesting interaction with participants can be obtained in the system, Thus, we found that the proposed system architecture can be applicable to VRSS system construction.

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고소작업대 조종훈련용 시뮬레이터 (Aerial Working Platform Training Simulator)

  • 기재석
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2007년도 춘계학술대회
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    • pp.133-141
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    • 2007
  • Aerial working platform is recently used broadly in heavy industry and construction field and also the utilization of it is growing. However, the raise of critical incident caused by unskilled operator is increasing gradually. To reduce and prevent such incident, the training for operating is essential. It's not easy to cover the requirements for the training with real platform because of the high price of it, safety and weather condition. This paper proposes a simulator for the training based on virtual reality to give the training safely regardless to the weather condition and the simulator is deliverable in lower price than real one. The simulator proposed in this paper is available to be set according to the level of trainee managing the assessment level and be also applied for the design of general heavy equipment training simulator based.

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고소작업대 조종훈련용 시뮬레이터 (Aerial Working Platform Training Simulator)

  • 기재석
    • 대한안전경영과학회지
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    • 제9권4호
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    • pp.57-62
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    • 2007
  • Aerial working platform is recently used broadly in heavy industry and construction field and also the utilization of it is growing. However, the raise of critical incident caused by unskilled operator is increased gradually. To reduce and prevent such incident, the training for operating is essential. It's not easy to cover the requirements for the training with real platform because of the high price of it, safety and weather condition. This paper proposes a simulator for the training based on virtual reality to give the training safely regardless to the weather condition and the simulator is deliverable in lower price than real one. The simulator proposed in this paper is available to be set according to the level of trainee's skill managing and be also applied for the design of general heavy equipment training simulator.

차량시뮬레이터를 이용한 고속도로 복합선형구간에서의 운전자 감성평가 (Cognitive Evaluation of Geometrical Structure on Express Highway with Driving Simulator)

  • 이병주;박민수;이범수;남궁문
    • 대한교통학회지
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    • 제21권4호
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    • pp.91-101
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    • 2003
  • 본 연구에서는 현장실험 실시의 제약을 극복하기 위해 3차원 가상현실(Virtual Reality)로 4차로 고속도로를 모델링한 후, 피실험자가 차량시뮬레이터(Driving Simulator)에 탑승하고 주행하면서 혼합곡선부의 선형변화에 대한 동적인 반응 데이터를 획득함과 동시에 도로 기하구조 이미지 인지특성 데이터를 획득하였다. 특히, 본 실험에 적용된 차량시뮬레이터의 그래픽 모듈은 동역학 해석 모듈로 얻은 데이터에 기초하여 운동재현기와 가상환경의 일치감을 최대로 하여 피실험자로 하여금 Simulator Sickness를 최소화하도록 하였으며, 감성요인으로 사용된 어의는 국어사전 및 전문가의 견해를 바탕으로 추출된 7개 항목의 형용사를 바탕으로 감성평가를 실시하였다. 또한 감성적인 측면에서 도로 선형과 안전성에 대한 인과관계를 규명하기 위하여 LISREL(Linear Structural Relationships) 모형을 이용하여 정적인 도로 안전성 모형과 동적인 도로 안전성 모형을 구축하여 복합선형구간에서 도로 기하구조의 변화에 따른 운전자들의 안전성에 영향을 미치는 요인을 규명하였다. 그 결과, 도로 설계시 운전자의 감성적인 측면을 고려한 도로 설계가 필요하며 이는 안전한 도로를 건설하는데 있어 매우 중요한 요인이며 이를 통하여 도로 안전성 향상에 기여할 수 있다고 생각된다.

자동차 시뮬레이터의 운동감에 대한 감성평가 (Human Sensibility Ergonomic Evaluation of Sense of Motion Perceived in a Vehicle Simulator)

  • 오상민;손권;최경현;한상현
    • 한국자동차공학회논문집
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    • 제11권4호
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    • pp.180-188
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    • 2003
  • The vehicle simulator is a useful virtual reality system. The simulator enables engineers to effectively research and analyze various experiments. Therefore, the development of a specific vehicle simulator is required, and its performance must be verified. This paper verifies the performance of Pusan National University Vehicle Simulator. Human sensibility ergonomic tests of vehicle simulator were also executed. The sense of simulator motion was chosen as the standard of performance evaluation. The driver's senses were subdivided into senses of rectilinear and rotational velocities. This study extracted ergonomic sensibility words that can be used to evaluate the performance of the simulator As a practical application of simulator, the relation was studied between the sense of simulator motion and the characteristics of drivers, who are classified into their sexes and driving careers. A statistical method was applied to human sensibility ergonomic tests of vehicle simulator.

가상 현실 선박 조종 시뮬레이터 구현을 위한 3차원 음장생성(I) : 머리전달함수 모델링 (3-D Sound-Field Creation Implementing the Virtual Reality Ship Handling Simulator(I): HRTF Modeling)

  • 임정빈
    • 한국항해학회지
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    • 제22권3호
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    • pp.17-25
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    • 1998
  • This paper describes elemental technologies for the creation of three-dimensional(3-D) sound-field to implement the next-generation Ship Handling Simulator with human -computer interaction, known as Virtual Reality. In the virtual reality system, Head-Related Transfer Functions(HRTF's) are used to generate 3-D sound environmental context. Where, the HRTF's are impulse response characterizing the acoustical transformation in a space. This work is divided into two parts, the part Ⅰis mainly for the model constructions of the HRTF's, the part Ⅱis for the control of 3-D sound-field by using the HRTF's . In this paper, as first part, we search for the theory to formulate models of the HRTF's which reduce the dimensionalityof the formulation without loss of any directional information . Using model HRTF's we report results from psychophysical tests used to asses the validity of the proposed modleing method.

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