• Title/Summary/Keyword: Virtual Power Plant

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Telerobot control based on 3-D graphics (3차원 그래픽을 이용한 원격로보트 제어)

  • 김창회;황석용;김승호
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1527-1530
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    • 1996
  • Telerobot system is being developed for the application to nuclear power plants by Korea Atomic Energy Research Institute. Human-machine interaction and interface are very important elements of telerobotic systems. The main purpose of this study is developing a control system based on 3-D graphic techniques for the easy user interface and realistic visual I information supply. This system possesses the abilities for (1) virtual work, environment modelling and simulation, (2) kinematic animation include redundant behavior (3) interfacing with a real robot system, (4) transformation between real and virtual mode within the same graphics system. This system is especially focused on enhancing the overall efficiency and reliably of nozzle dam installation task inside water chamber of steam generator in nuclear power plant.

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Force Synchronizing Control for AC Servomotor-Ball Screw Driven Injection Unit (AC서보모터-볼스크루 구동 사출장치의 힘 동기제어)

  • Cho, S.H.
    • Journal of Drive and Control
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    • v.12 no.2
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    • pp.14-20
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    • 2015
  • This paper focuses on the issue of force synchronizing control for the injection servomechanism of injection molding machines. Prior to the controller design, a virtual design model was developed for the injection mechanism with an AC servomotor-ball screw. A synchronizing controller is designed and combined with the PID control to accommodate the mismatches between the real plant and the linear model plant used. Due to the plant uncertainty, the stiffness and the damping of the mechanism were considered. From the tracking control simulations based on the virtual design model, it is shown that a significant reduction in force synchronizing error is achieved through the use of a proposed control scheme.

Development of a web-based Virtual Reality Model on Major Components of Nuclear Power Plant using XVL (XVL 을 활용한 원전 주요기기의 웹기반 가상현실 모델 구현)

  • Seo, Jung-Ro;Go, Han-Ok;Chang, Yoon-Suk;Choi, Jae-Boong;Kim, Young-Jin;Kim, Hong-Ki;Choi, Young-Hwan
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.181-185
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    • 2008
  • Recently, the Virtual Reality(VR) became one of the most powerful tools in making media files. In the field of engineering, while it is increasing to use 3D CAD model in the process of design to manufacturing, the VR is not popular in comparison with media business. XVL(eXtensible Virtual Reality Markup Language) is one of XML(eXtensible Markup Language) which is a standard web media language. XVL provides the connection between 3D CAD data and virtual reality, and it can be easily published through internet for the engineering purpose. In this study, a web based VR model for major components in a nuclear power plant has been developed by using XVL and corresponding 3D CAD data. The proposed model is expected to be used in the engineering field to cooperate among experts, and also, it will provide more plausible explanation to ordinary people.

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PWSCC and System Engineering Development of Internal Inspection and Maintenance Methodology for RCS

  • Abdallah, Khaled Atya Ahmed;Mesquita, Patricia Alves Franca de;Yusoff, Norashila;Nam, GungIhn;Jung, JaeCheon;Lee, YoungKwan
    • Journal of the Korean Society of Systems Engineering
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    • v.12 no.1
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    • pp.89-103
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    • 2016
  • Due to safety of the plant, it became very clear the importance of study occurrence reactor coolant system (RCS) issues specially the primary water stress corrosion cracking (PWSCC). The Systems Engineering (SE) approach is characterized by the application of a structured engineering methodology for the design of a complex system or component. Robotic devices have been used for internal inspection, maintenance and performing remote welding and inspection in high-radiation areas. In this paper, PWSCC overview and inlay and over lay welding methodology introduced, concept of robotic device that can be inserted into the piping via Steam Generator (SG) main way to access to primary piping of pressurized water reactor (PWR) is developed based on SE methodology. A 3D model of the inspection system was developed along with the APR1400 (Advanced Power Reactor)reactor coolant systems (RCS) and internals with virtual 3D simulation of the operation for visualization to prove the validity of the concept.

Rotor Speed-based Droop of a Wind Generator in a Wind Power Plant for the Virtual Inertial Control

  • Lee, Jinsik;Kim, Jinho;Kim, Yeon-Hee;Chun, Yeong-Han;Lee, Sang Ho;Seok, Jul-Ki;Kang, Yong Cheol
    • Journal of Electrical Engineering and Technology
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    • v.8 no.5
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    • pp.1021-1028
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    • 2013
  • The frequency of a power system should be kept within limits to produce high-quality electricity. For a power system with a high penetration of wind generators (WGs), difficulties might arise in maintaining the frequency, because modern variable speed WGs operate based on the maximum power point tracking control scheme. On the other hand, the wind speed that arrives at a downstream WG is decreased after having passed one WG due to the wake effect. The rotor speed of each WG may be different from others. This paper proposes an algorithm for assigning the droop of each WG in a wind power plant (WPP) based on the rotor speed for the virtual inertial control considering the wake effect. It assumes that each WG in the WPP has two auxiliary loops for the virtual inertial control, i.e. the frequency deviation loop and the rate of change of frequency (ROCOF) loop. To release more kinetic energy, the proposed algorithm assigns the droop of each WG, which is the gain of the frequency deviation loop, depending on the rotor speed of each WG, while the gains for the ROCOF loop of all WGs are set to be equal. The performance of the algorithm is investigated for a model system with five synchronous generators and a WPP, which consists of 15 doubly-fed induction generators, by varying the wind direction as well as the wind speed. The results clearly indicate that the algorithm successfully reduces the frequency nadir as a WG with high wind speed releases more kinetic energy for the virtual inertial control. The algorithm might help maximize the contribution of the WPP to the frequency support.

The Application of Boiler Digital Control System 3D MMI Using Virtual Real (보일러 분산제어 시스템 3차원 MMI 구현)

  • Oh, Young-Il;Kim, Eung-Seok
    • Proceedings of the KIEE Conference
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    • 1999.07b
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    • pp.880-882
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    • 1999
  • Virtual Reality is a set of computer technologies which, when combined, provide an interface to a computer-generated world, and in particular, provide such a convincing interface that the user believes he is actually in a three dimensional computer-generated world. This computer generated world may be a model of a real-world object, such as a house; it might be an world that does not exist in a real sense but is understood by humans, such as a chemical molecule or a representation of a set of data; or it might be in a completely imaginary science fiction world. this paper describes the application of boiler digital control system MMI for power plant using virtual reality

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Web-based learning environment for Examiner in Korea Nuclear Power Plant (원자력발전소 용접부 검사자를 위한 웹 베이스 교육환경 시스템 개발)

  • 유현주;최성남
    • Proceedings of the KWS Conference
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    • 2004.05a
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    • pp.296-298
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    • 2004
  • Recently, various fields are building developed and applied system environment using the technology of the web-based virtual reality. This paper describes about the building of Web-based learning environment that supports efficient educational effectiveness throughout the effective 2-D and 3-D visual interface and the operation of main facilities and the navigation of it. The objective of this environmental building is to provide proper knowledge and technology of a nuclear power plant to those students (examine. and trainee), and help them gain effective experiences throughout such activities.

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