• Title/Summary/Keyword: Virtual Laboratory

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Evaluation of the marginal and internal fit of a single crown fabricated based on a three-dimensional printed model

  • Jang, Yeon;Sim, Ji-Young;Park, Jong-Kyoung;Kim, Woong-Chul;Kim, Hae-Young;Kim, Ji-Hwan
    • The Journal of Advanced Prosthodontics
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    • v.10 no.5
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    • pp.367-373
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    • 2018
  • PURPOSE. To evaluate the fit of a crown produced based on a 3D printed model and to investigate its clinical applicability. MATERIALS AND METHODS. A master die was fabricated with epoxy. Stone dies were fabricated from conventional impressions (Conventional stone die group: CS, n=10). Digital virtual dies were fabricated by making digital impressions (Digital Virtual die group: VD, n=10). 3D data obtained from the digital impression was used to fabricate 3D printed models (DLP die group: DD, n=10, PolyJet die group: PD, n=10). A total of 40 crowns were fabricated with a milling machine, based on CS, VD, DD and PD. The inner surface of all crowns was superimposed with the master die files by the "Best-fit alignment" method using the analysis software. One-way and 2-way ANOVA were performed to identify significant differences among the groups and areas and their interactive effects (${\alpha}=.05$). Tukey's HSD was used for post-hoc analysis. RESULTS. One-way ANOVA results revealed a significantly higher RMS value in the 3D printed models (DD and PD) than in the CS and DV. The RMS values of PD were the largest among the four groups. Statistically significant differences among groups (P<.001) and between areas (P<.001) were further revealed by 2-way ANOVA. CONCLUSION. Although the fit of crowns fabricated based on the 3D printed models (DD and PD) was inferior to that of crowns prepared with CS and DV, the values of all four groups were within the clinically acceptable range (<$120{\mu}m$).

Design and Implementation of Web-based PLC Laboratory for Industrial Automation Training (산업 자동화 교육훈련을 위한 웹기반 PLC 실험실의 설계 및 구현)

  • Han, Earl;Park, Sung-Moo;Hong, Sang-Eun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.101-106
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    • 2010
  • Due to significant advances in Internet technology, there have been many e-learning courses offered by universities and academic institutes nowadays through the Internet. And these courses have benefited many students who might be constrained by distance and time. Nevertheless, most web-based courses are lecturing courses that cannot fulfill the needs for engineering technology education. In this paper, we propose the design and implementation of web-based programmable logic controller(PLC) laboratory to support learning and training for industrial automation. The proposed web-based PLC laboratory system consists of virtual labs and remote labs. This web-based PLC laboratory can be accessed by registered students to practice PLC experiments at their own home, enhancing the quality of education without much increasing in the overall cost. With the help of web cameras, the students can even have experience the live PLC experiments through the Internet.

S/W Based Frame-Level Synchronization for Irregular Screen Processing System

  • Shin, IlHong;Lee, Seonghee;Lee, Eunjun;Lee, Nam Kyung;Lee, Hyunwoo
    • ETRI Journal
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    • v.38 no.5
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    • pp.868-878
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    • 2016
  • A multi-screen environment provides a new opportunity for digital signage applications, where various irregularly shaped screens are employed as an effective means for advertisements and information. A formation method applicable to numerous irregularly shaped screens is proposed to provide a new perspective on digital signage applications. The crucial part of the proposed method comes from the geometric sensing of each screen and the formation of a virtual screen where geometrically aligned content extraction and encoding are employed for content transmission to each screen. In addition, a software-based synchronization method for the proposed system is proposed to address the frame-level synchronization between screens. The experimental results of the proposed method show an improved performance of the frame-level synchronization, where the inconsistency between frames is not identified.

The Use of Virtual Reality in Web-based Earth Science Education (웹기반 지구과학교육에서 가상현실 기술의 활용)

  • Kim, Hee-Soo
    • Journal of the Korean earth science society
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    • v.23 no.7
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    • pp.531-542
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    • 2002
  • The experimental side of earth science contains a lot of variables that cannot be controlled in the classroom or in the laboratory. Therefore, as one method to overcome these difficulties, a learning program using 3D Virtual Reality technique has been developed. The program was used with 701 middle school students. The result showed that the program had a very positive effect on inducing interest and motivation through a sense of immersion, and it also showed to be a big help in the improvement of space perception ability.

Diagnostic/prognostic health monitoring system and evaluation of a composite bridge

  • Mosallam, A.;Miraj, R.;Abdi, F.
    • Smart Structures and Systems
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    • v.5 no.4
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    • pp.397-413
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    • 2009
  • Composite bridges offer many advantages compared to current steel and aluminum bridges. This paper presents the results of a comprehensive on-going research program to develop innovative Diagnostic Prognostic System (DPS) and a structural evaluation of Composite Army Bridge (CAB) system. The DPS is founded on three technologies: optical fiber sensing, remote data transmission, and virtual testing. In developing this system, both laboratory and virtual test were used in different damage scenarios. Health monitoring with DPS entailed comparing live strain data to archived strained data in various bridge locations. For field repairs, a family of composite chords was subjected to simple ramp loads in search of ultimate strength. As such, composite bridge specimens showcased their strengths, heralded the viability of virtual testing, highlighted the efficacy of field repair, and confirmed the merits of health monitoring.

Haptics for Human-Machine Interaction at The Johns Hopkins University

  • Okamura, Allison M.;Chang, Sung-Ouk
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2676-2681
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    • 2003
  • The Haptic Exploration Laboratory at The Johns Hopkins University is currently exploring many problems related to haptics (force and tactile information) in human-machine systems. We divide our work into two main areas: virtual environments and robot-assisted manipulation systems. Our interest in virtual environments focuses on reality-based modeling, in which measurements of the static and dynamic properties of actual objects are taken in order to produce realistic virtual environments. Thus, we must develop methods for acquiring data from real objects and populating pre-defined models. We also seek to create systems that can provide active manipulation assistance to the operator through haptic, visual, and audio cues. These systems may be teleoperated systems, which allow human users to operate in environments that would normally be inaccessible due to hazards, distance, or scale. Alternatively, cooperative manipulation systems allow a user and a robot to share a tool, allowing the user to guide or override the robot directly if necessary. Haptics in human-machine systems can have many applications, such as undersea and space operations, training for pilots and surgeons, and manufacturing. We focus much of our work on medical applications.

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Multi-Screen Virtual Reality System : VROOM - Hi-Resolution and four-screen Stereo Image Projection System -

  • NAKAJIMA, Masayuki;TAKAHASHI, Hiroki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.06a
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    • pp.95-100
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    • 1997
  • In this paper, we report a system specifications of Hi-resolution and four-screen stereo image projection system which was established in VBL(Venture Business Laboratory) at Tokyo Institute of Technology on 3rd July 1996. The system is 3m $\times$ 3m $\times$2.2m rectangular parallelepiped composed of three 150inch side screens and floor. Host computers can generate virtual environment s in real-time and four projecters project these images to the screens. Viewers are, therefore, surrounded by these screens and an illusion of immersion can be created. Because, the views of users are completely covered with the projection images and many kinds of interactive devices can be used in this system. Moreover, many users can have experience the virtual environments at the same time. Usually, this kind of system uses hi-performance graphics workstations for host computers. One is SGI(Silicon Graphics, Inc.) Onyx with 3 Reality Engines. The other system is 4 personal computers. Because hi-performance and low price graphics accelerators for personal computer have been developed in these years, the abilities of VR(Virtual Reality) systems based on personal computers should be investigated.

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Bio-inspired Load Balancing Routing for Delay-Guaranteed Services in Ever-Changing Networks

  • Kim, Young-Min;Kim, Hak Suh;Jung, Boo-Geum;Park, Hea-Sook;Park, Hong-Shik
    • ETRI Journal
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    • v.35 no.3
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    • pp.414-424
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    • 2013
  • We consider a new load balancing routing for delay-guaranteed services in the network in which the traffic is dynamic and network topologies frequently change. For such an ever-changing network, we propose a new online load balancing routing called AntLBR, which exploits the ant colony optimization method. Generally, to achieve load balancing, researchers have tried to calculate the traffic split ratio by solving a complicated linear programming (LP) problem under the static network environment. In contrast, the proposed AntLBR does not make any attempt to solve this complicated LP problem. So as to achieve load balancing, AntLBR simply forwards incoming flows by referring to the amount of pheromone trails. Simulation results indicate that the AntLBR algorithm achieves a more load-balanced network under the changing network environment than techniques used in previous research while guaranteeing the requirements of delay-guaranteed services.

An efficient and simple four variable refined plate theory for buckling analysis of functionally graded plates

  • Bellifa, Hichem;Bakora, Ahmed;Tounsi, Abdelouahed;Bousahla, Abdelmoumen Anis;Mahmoud, S.R.
    • Steel and Composite Structures
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    • v.25 no.3
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    • pp.257-270
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    • 2017
  • In this article, an efficient and simple refined theory is proposed for buckling analysis of functionally graded plates by using a new displacement field which includes undetermined integral variables. This theory contains only four unknowns, with is even less than the first shear deformation theory (FSDT). Governing equations are obtained from the principle of virtual works. The closed-form solutions of rectangular plates are determined. Comparison studies are carried out to check the validity of obtained results. The influences of loading conditions and variations of power of functionally graded material, modulus ratio, aspect ratio, and thickness ratio on the critical buckling load of functionally graded plates are examined and discussed.

Spacecraft vibration testing: Benefits and potential issues

  • Kolaini, Ali R.;Tsuha, Walter;Fernandez, Juan P.
    • Advances in aircraft and spacecraft science
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    • v.5 no.2
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    • pp.165-175
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    • 2018
  • Jet Propulsion Laboratory has traditionally performed system level vibration testing of flight spacecraft. There have been many discussions in the aerospace community for more than a decade about spacecraft vibration testing benefits or lack thereof. The benefits and potential issues of fully assembled flight spacecraft vibration testing are discussed herein. The following specific topics are discussed: spacecraft screening test to uncover workmanship problems for launch dynamics environments, force- and moment-limited vibration testing, potential issues with structural frequency identification using base shake test data, and failures related to vibration shaker testing and ways to prevent them.