• 제목/요약/키워드: Villain

검색결과 19건 처리시간 0.02초

애니메이션에 나타난 악당 캐릭터 분석 : 미국과 중국 애니메이션 캐릭터 특징을 중심으로 (Analysis of Villain Characters in Animation : Focusing on the Characteristics of Animation Characters in the U.S. and China)

  • 조월;박성원
    • Journal of Information Technology Applications and Management
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    • 제27권6호
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    • pp.1-14
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    • 2020
  • Since the birth of animation, the United States has created many classic characters. For example, Mickey Mouse and Minnie, Tom and Jerry, Lion King, and Nemo, which are imaged with animal images, include Snow White, Bell, Mulan, and Aladdin. In addition, there are villain characters designed with strong personality and personality design, such as Snow White's stepmother Grimheel, Ursula, Bad Girl Crew El Radville, Scar, Captain Hook, and so on. These animation characters have been remembered for a long time with stories in people's minds, and have also brought laughter and emotion to people all over the world, which has brought a lot of business value to animation companies. Recently, the villain of American animation works is becoming more and more suited to the taste of the audience. The villain is not a symbolic image of the brutality we have seen before. They are not only visual images with rich and diverse personalities, but are also designed to suit the tastes of the public with a multifaceted inconsistency. They appear as ordinary people in our lives in works, or as powerful people who are not realistic. The villain characters designed in this way are real human miniatures appearing in the relationships in our lives, and they cannot judge good or bad only by their appearance. Through the study of villains in American animation, many villains in American animation were summed up, and villains could be classified into three types: brutal, violent, and sneaky. Based on this, it was possible to analyze the appearance and attire of the villain character in American animation, and to create a vivid and popular image of the villain, it was found that the character of the character should be emphasized when constructing the shape and costume of the villain character. In conclusion, the attractive formation of villain characters is an important part for successful animation. The production of vivid and long-lasting villain characters must begin with detailed settings such as personality, shape, and dress from the planning stage, which is not only the intention of the producer, but also a reflection of the aesthetic psychology that society should pay attention to today.

영화에 나타난 악인 캐릭터의 시각적 이미지 분석 - 2000년대 이후 사례를 중심으로 - (An Analysis of the Visual Image of Villain Characters - Focusing on Korean Films Since 2000 -)

  • 이혜주;전인미
    • 복식
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    • 제59권1호
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    • pp.1-13
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    • 2009
  • The villains in recent films are given interesting roles not only through the actual contents of the story but also by attractive personal characteristics including internal and psychological aspects. The purpose of this paper is to take a deeper look into the image styling process of villain characters. The cases will focus on seven representative Korean films that have attracted over one million audiences as of the year 2000, and the leading and supporting actors within those films. Analysis will be made mainly on the visual image creations of those villains. The visual images are categorized by the make-up, hair-do, clothing and accessories relevant to the psychological personality type of each actor's role and their background based on the given scenarios. The results are as follows: First, villain characters are portrayed as an individual with multiple personalities with regards to psychological, economical, and vocational aspects. Second, fashion trends of the character is an important element to keep pace with the times or to visualize the sense of the times in which the villain exists. Third, a specific point that characterizes the villain's character are expressed through various touches using noticeable accessories, specific colors in make up, hair style, and a certain fashion.

디즈니 애니메이션 악당 캐릭터의 색채분석 (Color Analysis of Disney Animation Villain Characters)

  • 성례아;김혜성
    • Journal of Information Technology Applications and Management
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    • 제28권6호
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    • pp.69-85
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    • 2021
  • In the era of the 4th Industrial Revolution, not only artificial intelligence, big data, robots, and biotechnology, but also cultural industries that require human creativity will lead. Among the cultural industries, the animation industry has high industrial utilization value due to its high connection with other industries. Among them, animation characters play the most important role as the subject leading the story of animation. In particular, the villain character not only serves as a medium for the main character to lead the story, but also captivates the audience with a different presence from the main character, adding to the fun and completeness of the animation. These characters consist of visual elements such as form and color, of which color is a tool that effectively conveys the character's personality and role to the audience, and is the first visual element to be considered in delicately describing the character's emotions and the relationship between characters. Therefore, this study attempts to analyze the color of the villain character. To this end, we will select eight Disney animations to derive the characteristics of the villain character's color by analyzing the color, value, chroma, and color association of the colors used in the Disney villain character. As a result of the analysis, the colors mainly used by Disney to convey the villain's image were red (R) and Orange (YR), and there was no difference depending on the times or animation production methods. Second, the brightness of Disney villain characters appeared to be the same medium/famous regardless of the times and production methods, and the frequency of use of high brightness was very low. In terms of saturation, the frequency of use of high and low saturation was high. Third, blackish (Bk), Strong (S), dull (Dl), and deep (Dp) tones were mainly used for tones. In particular, in recent 3D animations than previously produced 2D animations, the use of low chroma and the high black mixing rate increased. Fourth, it can be seen that Disney uses color as a visual method to more clearly express the psychology of the villain character using color association. In conclusion, the color selection of animation characters should be carefully considered as a tool to convey the character's personality, role, and emotion beyond simply using color, and the color selection of characters using color associations and symbols strengthens the narrative structure. It is hoped that this study will help analyze and select the character color of animation.

악의캐릭터 연구 -The Villain

  • 한혜원
    • 디지털콘텐츠
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    • 6호통권145호
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    • pp.70-77
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    • 2005
  • 사이버 공간은 현실을 충실히 반영하지 않으며, 현실과 완전히 분리돼 있지도 않다. 하지만 사람들은 이 공간에서 자신의 행동과 생각이 증폭되고 확장되는 경험을 한다. 이뿐 아니라 상상만 했던 행동이 실제로 일어나기도 한다. 사이버 공간이 컴퓨터로 연결된 기계의 공간이 아니라 인간의 심리적 공간이 되기 때문이다. 이는 사이버 공간에 있는 캐릭터가 인간의 심리를 대변, 인간에게 사이버의 매력에 빠지도록 유도하기 때문이다. 이에 본지는 연재를 통해 <디지털콘텐츠 매력, 캐릭터의 원형을 찾아서>라는 주제로 어떻게 매력적인 캐릭터가 탄생하고 변천했는가를 살펴보고자 한다. 이번호에는 캐릭터 연구 중 '악'을 대변하는 캐릭터를 집중적으로 살펴보고자 한다.

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긴장 완화를 위한 어린이치과용 상호작용 애니메이션 생성 시스템 (System for Generating Interactive Animation for Children's Dental to Relax Tensions)

  • 허유경;문미경
    • 융합신호처리학회논문지
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    • 제20권1호
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    • pp.37-44
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    • 2019
  • 유년기에서 성장기인 어린이들의 조기 치아 관리가 중요시 되고 있으며 어린이 환자 치과 진료도 꾸준히 증가하는 추세이다. 치과 치료에 불안을 느끼는 어린이 환자의 긴장을 완화시켜주기 위한 다양한 진정 요법이 요구되고 있다. 본 논문에서는 레진 치료에 쓰이는 치료 기구의 사용 상태를 실시간으로 파악하여, 사용 중인 치료 기구와 치료 단계에 따라 다른 스토리와 효과를 가진 애니메이션을 생성 할 수 있는 상호작용 시스템의 개발 내용에 대해 기술한다. 애니메이션은 주인공 캐릭터와 악당인 충치 캐릭터가 전투를 벌여 진료 단계에 맞춰 주인공 캐릭터가 악당을 하나씩 무찔러 승리하는 스토리이며, 치료 시작 시 재생되며 치료가 끝나면 애니메이션도 동시에 종료된다. 현재 어린이 치과에서 서비스되는 기존의 애니메이션 시청은 일방적으로 애니메이션이 재생되기만 할 뿐 어린이의 시선을 이끌기에는 부족함이 있다. 환자의 치료 과정에 맞추어 애니메이션 흐름이 진행된다면 어린이에게 색다른 흥미를 주어 치료에 대한 긴장감이 좀 더 완화될 것이다.

Wankel 엔진의 에이펙스 시일 파손과 엔진 이상폭발과의 관계 (The ralationship between apex seal breakage and engine detonation in a wankel engine)

  • 김승수
    • 오토저널
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    • 제7권1호
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    • pp.48-54
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    • 1985
  • One of the most probable reason of the apex seal damage in IR-2500 industrial Wankel (rotary) engine was believed to be the engine detonation. Both analytical and experimental studies were made with a view th find out engine detonation pressure. The stagnation detonation pressure $p_{03}$' was estimated based on the data from IR-2500 engine detonation tests, such as engine firing pressure, state of fresh charge at BDC and polytropic compression exponent. The estimated stagnation detonation pressure for the natural gas fueled IR-2500 engine was in excess of 3,700 psia. With natural gas liquid added to the natural gas the octane value of the fuel was lowered, thus, making the engine more prone to detonate. The estimated detonation pressure for the case with the mixed fuel was about 3,400 psia which was sufficiently high to break the apex seal. The subsequent engine lab tests performed on two identical engines with sole difference in the apex seal thickness between the two engines proved that the engine knock, in fact, was the villain of the apex seal failure.ilure.

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Movie Marketing by Showbox: How to Promote Dachimawa Lee

  • Kim, Sang-Hoon
    • Asia Marketing Journal
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    • 제11권2호
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    • pp.53-72
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    • 2009
  • In the summer of 2008, the movie Dachimawa Lee: Villain, Get on the Express to Hell is waiting for its first release. This movie is based on a short film which was tremendously popular when it was first introduced on the internet in 2000, and the director Ryu Seung Wahn is expecting a mega hit of the movie this summer. Showbox is one of the leading movie distributors in Korea. After a series of blockbuster hits such as Welcome to Dongmakgol, The Host, and The Chaser, Showbox is now in stagnation. Along with sluggish economy in Korea, most of recent movies distributed by them didn't even reach the breakeven. However, expectation on the upcoming movie, Dachimawa Lee, is higher than ever. Marketing department of Showbox has to decide what kind of media channel to choose and which marketing strategy to apply. It needs to make a decision about whether to target the so-called mania group or the general public of much bigger size. In this case study, the distinctiveness of the movie marketing and its process will be discussed. Moreover, the marketing strategies for Dachimawa Lee's success will be examined in the Showbox's point of view.

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Examining Hegemony, Ideology, and Class in Mani Ratnam's Raavanan (2010)

  • Ilaiya Barathi Panneerselvam;Adrian Lee Yuen Beng
    • 수완나부미
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    • 제15권1호
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    • pp.181-203
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    • 2023
  • Cultures often adopt the good versus evil dichotomy within their narratives of religious texts, aural anecdotes, and cultural mythologies. The Ramayana narrates a divine story that transcends time of the battle between the forces of good and evil, between Prince Rama and Ravana. Numerously adapted through time, the Ramayana is today told through moving visuals and has been adapted by Mani Ratnam through Raavanan (2010). Raavanan is adapted to the premise of hero versus villain using the good versus evil premise as Dev Prakash (Rama) searches to rescue his wife Raagini (Sita), who is abducted by Veeraiya (Ravana). The film, however, departs from the Ramayana as Raavanan is told through the perspective of Veeraiya. In the film, Veeraiya is portrayed as a flawed anti-hero who battles against injustice instead of being the antagonist. He seeks revenge for his sister and stands up against the oppression of his tribe. In this battle, he questions ideological understandings of justice and morality that have been conventionally interpellated within society. This paper discusses how Mani Ratnam, through the film Raavanan, contests hegemony, ideology, and class differences within modern cinema and society alongside the more significant question surrounding India's sociocultural conditions.