• Title/Summary/Keyword: Video Frames

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A Study on Effective Bandwidth Algorithms for Mass Broadcasting Service with Channel Bonding (채널 결합 기반 대용량 방송서비스를 위한 유효 대역폭 추정 알고리즘에 대한 연구)

  • Yong, Ki-Tak;Shin, Hyun-Chul;Lee, Dong-Yul;You, Woong-Sik;Choi, Dong-Joon;Lee, Chae-Woo
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.49 no.3
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    • pp.47-61
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    • 2012
  • parallel transmitting system with channel bonding method have been proposed to transmit mass content such as UHD(Ultra High Definition) in HFC(Hybrid Fiber Coaxial) networks. However, this system may lead to channel resource problem because the system needs many channels to transmit mass content. In this paper, we analyze three effective bandwidth approximation algorithms to use the bonding channel efficiently. These algorithms are the effective bandwidth of Gaussian approximation method algorithm proposed by Guerin, the effective bandwidth based on statistics of video frames proposed by Lee and the effective bandwidth based on Gaussian traffic proposed by Nagarajan. We also evaluate compatibility of algorithms to the mass broadcasting service. OPNET simulator is used to evaluate the performance of the algorithms. For accuracy of simulation, we make mass source from real HD broadcasting stream.

Silhouette-based motion recognition for young children using an RBF network (RBF 신경망을 이용한 실루엣 기반 유아 동작 인식)

  • Kim, Hye-Jeong;Lee, Kyoung-Mi
    • Journal of Internet Computing and Services
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    • v.8 no.3
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    • pp.119-129
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    • 2007
  • To recognition a human motion, in this paper, we propose a neural approach using silhouettes in video frames captured by two cameras placed at the front and side of the human body. To extract features of the silhouettes for motion estimation, the proposed system computes both global and local features and then groups these features into static and dynamic features depending on whether features are in a static frame. Extracted features are in a static frame. Extracted features are used to train a RBF network. The neural system uses static features as the input of the neural network and dynamic features as additional features for recognition. In this paper, the proposed method was applied to movement education for young children. The basic movements for such education consist of locomotor movements, such as walking, jumping, and hopping, and non-locomotor movements, including bending, stretching, balancing and turning. The system demonstrated the effectiveness of motion recognition for movement education generated by the proposed neural network. The proposed system dan be extended to the system for movement education which develops the spatial sense of young children.

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Automatic Threshold-decision Algorithm using the Average and Standard Deviation (평균과 표준편차를 이용한 자동 임계치-결정 알고리즘)

  • Ko, Kyong-Cheol;Rhee, Yang-Won
    • The Journal of Korean Association of Computer Education
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    • v.8 no.6
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    • pp.103-111
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    • 2005
  • This paper presents a novel automated threshold-decision algorithm that uses the mean and standard-deviation values obtained from the difference values of consecutive frames. At first, the calculation of difference values is obtained by the weighted ${\chi}^2$-test algorithm which was modified by joining color histogram to ${\chi}^2$-test algorithm. The weighted ${\chi}^2$-test algorithm can subdivide the difference values by imposing weights according to NTSC standard. In the first step, the proposed automatic threshold-decision algorithm calculates the mean and standard-deviation value from the total difference values, and then subtracts the mean value from the each difference values. In the next step, the same process is performed on the remained difference values, and lastly, the threshold is detected from the mean when the standard deviation has a maximum value. The proposed method is tested on various video sources and, in the experimental results, it is shown that the proposed method efficiently estimates the thresholds and reliably detects scene changes.

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UHD TV Image Enhancement using Multi-frame Example-based Super-resolution (멀티프레임 예제기반 초해상도 영상복원을 이용한 UHD TV 영상 개선)

  • Jeong, Seokhwa;Yoon, Inhye;Paik, Joonki
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.154-161
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    • 2015
  • A novel multiframe super-resolution (SR) algorithm is presented to overcome the limitation of existing single-image SR algorithms using motion information from adjacent frames in a video. The proposed SR algorithm consists of three steps: i) definition of a local region using interframe motion vectors, ii) multiscale patch generation and adaptive selection of multiple optimum patches, and iii) combination of optimum patches for super-resolution. The proposed algorithm increases the accuracy of patch selection using motion information and multiscale patches. Experimental results show that the proposed algorithm performs better than existing patch-based SR algorithms in the sense of both subjective and objective measures including the peak signal-to-noise ratio (PSNR) and structural similarity measure (SSIM).

Robust Feature Selection and Shot Change Detection Method Using the Neural Networks (강인한 특징 변수 선별과 신경망을 이용한 장면 전환점 검출 기법)

  • Hong, Seung-Bum;Hong, Gyo-Young
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.877-885
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    • 2004
  • In this paper, we propose an enhancement shot change detection method using the neural net and the robust feature selection out of multiple features. The previous shot change detection methods usually used single feature and fixed threshold between consecutive frames. However, contents such as color, shape, background, and texture change simultaneously at shot change points in a video sequence. Therefore, in this paper, we detect the shot changes effectively using robust features, which are supplementary each other, rather than using single feature. In this paper, we use the typical CART (classification and regression tree) of data mining method to select the robust features, and the backpropagation neural net to determine the threshold of the each selected features. And to evaluation the performance of the robust feature selection, we compare the proposed method to the PCA(principal component analysis) method of the typical feature selection. According to the experimental result. it was revealed that the performance of our method had better that than the PCA method.

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Efficient Non-photorealistic Rendering Technique in Single Images and Video (영상 동영상에서의 효율적인 비사실적 렌더링)

  • Son, Tae-Il;Park, Kyoung-Ju
    • Journal of Korea Multimedia Society
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    • v.15 no.8
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    • pp.977-985
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    • 2012
  • The purpose of this study was to present a non-photorealistic rendering technique that is efficient in single images and moving images. In case of single images, they could be processed in a real-time base by realizing flow-based DoG filter and bilateral filter, which have been frequently used in the single image NPR technique recently, in the CUDA environment. In case of moving images, the investigator presented not the existing method of NPR moving images which generating images by applying the single image NPR technique to every frame, but the method of using the single image NPR technique in the first frame and stylizing it, and then of using the motion vector-based pixel mapping in the second frame on and copying the bright values of pixels that move on the frame into the location of next frame's motion vector, thus reducing unnecessary volume of calculation and maintaining the consistency between frames. In this study, the performance of this method was proved via an experiment.

Emotion-based Gesture Stylization For Animated SMS (모바일 SMS용 캐릭터 애니메이션을 위한 감정 기반 제스처 스타일화)

  • Byun, Hae-Won;Lee, Jung-Suk
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.802-816
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    • 2010
  • To create gesture from a new text input is an important problem in computer games and virtual reality. Recently, there is increasing interest in gesture stylization to imitate the gestures of celebrities, such as announcer. However, no attempt has been made so far to stylize a gestures using emotion such as happiness and sadness. Previous researches have not focused on real-time algorithm. In this paper, we present a system to automatically make gesture animation from SMS text and stylize the gesture from emotion. A key feature of this system is a real-time algorithm to combine gestures with emotion. Because the system's platform is a mobile phone, we distribute much works on the server and client. Therefore, the system guarantees real-time performance of 15 or more frames per second. At first, we extract words to express feelings and its corresponding gesture from Disney video and model the gesture statistically. And then, we introduce the theory of Laban Movement Analysis to combine gesture and emotion. In order to evaluate our system, we analyze user survey responses.

Adaptive Counting Line Detection for Traffic Analysis in CCTV Videos (CCTV영상 내 교통량 분석을 위한 적응적 계수선 검출 방법)

  • Jung, Hyeonseok;Lim, Seokjae;Lee, Ryong;Park, Minwoo;Lee, Sang-Hwan;Kim, Wonjun
    • Journal of Broadcast Engineering
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    • v.25 no.1
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    • pp.48-57
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    • 2020
  • Recently, with the rapid development of image recognition technology, the demand for object analysis in road CCTV videos is increasing. In this paper, we propose a method that can adaptively find the counting line for traffic analysis in road CCTV videos. First, vehicles on the road are detected, and the corresponding positions of the detected vehicles are modeled as the two-dimensional pointwise Gaussian map. The paths of vehicles are estimated by accumulating pointwise Gaussian maps on successive video frames. Then, we apply clustering and linear regression to the accumulated Gaussian map to find the principal direction of the road, which is highly relevant to the counting line. Experimental results show that the proposed method for detecting the counting line is effective in various situations.

A Study on Implementation of the Fast Motion Estimation (고속 움직임 예측기 구현에 관한 연구)

  • Kim, Jin-Yean;Park, Sang-Bong;Jin, Hyun-Jun;Park, Nho-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1C
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    • pp.69-77
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    • 2002
  • Sine digital signal processing for motion pictures requires huge amount of data computation to store, manipulate and transmit, more effective data compression is necessary. Therefore, the ITU-T recommended H.26x as data compression standards for digital motion pictures. The data compression method that eliminates time redundancies by motion estimation using relationship between picture frames has been widely used. Most video conding systems employ block matching algorithm for the motion estimation and compensation, and the algorithm is based on the minimun value of cast functions. Therefore, fast search algorithm rather than full search algorithm is more effective in real time low data rates encodings such as H.26x. In this paper, motion estimation employing the Nearest-Neighbors algorithm is designed to reduce search time using FPGA, coded in VHDL, and simulated and verified using Xilink Foundation.

Adaptive Model-based Multi-object Tracking Robust to Illumination Changes and Overlapping (조명변화와 곁침에 강건한 적응적 모델 기반 다중객체 추적)

  • Lee Kyoung-Mi;Lee Youn-Mi
    • Journal of KIISE:Software and Applications
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    • v.32 no.5
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    • pp.449-460
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    • 2005
  • This paper proposes a method to track persons robustly in illumination changes and partial occlusions in color video frames acquired from a fixed camera. To solve a problem of changing appearance by illumination change, a time-independent intrinsic image is used to remove noises in an frame and is adaptively updated frame-by-frame. We use a hierarchical human model including body color information in order to track persons in occlusion. The tracked human model is recorded into a persons' list for some duration after the corresponding person's exit and is recovered from the list after her reentering. The proposed method was experimented in several indoor and outdoor scenario. This demonstrated the potential effectiveness of an adaptive model-base method that corrected distorted person's color information by lighting changes, and succeeded tracking of persons which was overlapped in a frame.