• 제목/요약/키워드: Various patterns

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2011 S/S ~ 2013 A/W 까지 파리, 밀란, 뉴욕 여성복 패션 컬렉션에 나타난 문양디자인 - 기하학 문양을 중심으로 - (Prints Design Which Appeared in Women's Collections of Paris, Milan & New York from 2011S/S to 2013A/W - Focused on Geometric Pattern -)

  • 권혜숙
    • 한국의상디자인학회지
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    • 제16권1호
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    • pp.53-64
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    • 2014
  • The main objective of this research was to understand the characteristics of printed geometric patterns through the statistical & qualitative analysis of fashion appeared in contemporary female collections 2011 S/S to 2013 A/W. Data collection of 294 was done through review of 'pr$\hat{e}$t-$\grave{a}$-porter Collections' of three major fashion cities; Paris, Milan and NY. Statistical analysis of frequency was conducted. Also qualitative interpretation of natural print design' characteristics were completed. The main findings were as followed; 1,636 of the total 15,852 designs were printed patterns in 12 Collections and the occurrence rate of printed geometric patterns in three collections were 8.6% in Milan, 9.2% in Paris and 12.9% in N.Y. Most geometric patterns were the types of compact or medium density in a front patterns with a variety of sizes and mainly applied to the one piece dress or two piece clothing item combination styles. Formative Characteristics of printed geometric patterns were classified into four types. First, a variety of thicknesses and shapes, such as a line or a rectangle shape to take advantage of the types of the typical geometric pattern. Second types were using the motifs which inspired by geometric shapes such as point, circle star and other special geometric shapes and arranging them regularly with various sizes and density. The third was repeated particular motifs which based on complex and sophisticated mathematical formulas. Fourth were the specific diagram types of bold and free shapes or dividing the flat and arranging them without rules, or the combination type of various geometric motifs.

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학령기 비만아동의 치수 체계 정립 -서울지역 초등학생 $3{\sim}5$차년 남아 중심으로- (Establishment of Dimension System for Obese School Age Children - Focusing on 3-5 Grade Elementary School Boys in Seoul Metropolitan City -)

  • 김민정;박선경
    • 복식
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    • 제59권3호
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    • pp.67-81
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    • 2009
  • Body shape of a child in elementary school is distinguished by physical differences in the form of low weight, normal weight and obesity, which are influenced by various periodic environments. In particular, there are hardly any patterns for obese children in elementary school to choose. To this end, the purpose of this study is to supplement the problems with the production lines of the companies for children's patterns as well as an analysis on the physical characteristics of obese children and to suggest the patterns appropriate to obese children. This study employed obese children from the 3rd- to 5th-grade elementary school students whose number has been rapidly increasing and conducted a questionnaire regarding the draft of the patterns for obese children on their mothers and the makers of children's clothing. Based on the results, the study compared and analyzed ordinary children's patterns to the patterns in question by suggesting a dimension system for Korean obese children. The results are as follows. The obesity rate of the children in elementary school has been grown in significant numbers every year, whereas obese children's sense of self-identity and degree of satisfaction with their patterns appeared to be much lower than other ordinary children in the peer group; also, the satisfaction level their mothers with their children's patterns appeared to be low. In order to verify the degree of the children's satisfaction with their patterns, the study suggested a dimension system for the obese children and displayed appropriateness by comparing the children patterns from ordinary companies and the patterns in question.

이족의 전통문양을 활용한 가방디자인 개발 연구: 패브릭 패턴 디자인을 중심으로 (The Development of a Bag Design Using the Yi Tribe's Traditional Patterns: Focusing on the Fabric Pattern Design)

  • 이목결;조진숙
    • 패션비즈니스
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    • 제19권2호
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    • pp.149-170
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    • 2015
  • The purpose of this study is to link the Yi tribe's traditional patterns to bag design. Yi tribe is a minor ethic group in China, whose traditional pattern has a high artistic value in that its shapes are diverse and each one has peculiar elegance. Traditional patterns are also indicative of spiritual dept or symbolic stories, rather than being indicative of simple formative beauty. Thus, reorganizing these patterns and applying them artistically to design- in terms of resource utilization- would be significant. Out of all of the Yi tribe's traditional patterns, the cherry blossom_(马樱花), water wave_(水波), sky father and earth mother_(天父地母), pomegranate blossom, triangle, sheep' horn, wisteria vine_(藤条), square and diaper_(四角菱形) and the zigzag_(曲折) patterns were chosen for use during the development of a bag design. This study is based upon document study, including research papers and internet web sites, the point of which was to investigate the form of the traditional patterns, and the creative design process. The design procedure includes these sub-processes: selection, arrangement and color-scheme. In the selection process, the form of the pattern was edited using Adobe Photoshop. The pattern was freely arranged to reflect various emotions. In terms of the color-scheme of the patterns, the colors used by Henri Matisse(1869-1954) in his work were selected and adapted when dyeing the patterns. Subsequently, the final design resulting from these design development processes was applied to the actual production of the bag by using canvas fabric and leather, after which the bag image was proposed using computer simulation. In conclusion, six bag designs were created using traditional patterns from the Yi tribe. Through the processes explained above, this study confirmed that traditional patterns could be widely applied as design motifs and that more sophisticated, modern, and creative designs could be developed based on traditional patterns.

텍스타일 디자인 교육을 위한 헤슈타일링 개발 프로세스 연구 (A study on the development process of Heesch-tiling for textile design education)

  • 최유진
    • 한국의상디자인학회지
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    • 제23권3호
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    • pp.57-71
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    • 2021
  • When teaching traditional pattern-themed textile design, it has been found that many students struggle during the investigation stage of traditional patterns and complete the development of patterns in relatively simple layout methods, such as block patterns and half drop patterns. Until now, digital textile design textbooks lack content on how to develop patterns. Judging that the current teaching method leads to difficulties in developing a new sense of textile design, this study focused on Heesch-tiling tessellation and software called TESS, a program that can transform patterns themselves. This study is an academic study on the methodology of first developing patterns through TESS, a tessellation program developed for elementary school students in the U.S., and then applying various lines and colors to the complete patterns and textures using Adobe Illustrator. In this study, the concept, formative characteristics, and generative principles of Heesch-tiling tessellation were examined, and the process of developing new patterns using the TESS program, which can be used to create patterns through Heesch-tiling principles, was intended to help in textile design education. Therefore, after analyzing the comprehensive concepts and principles of tessellation, the next step is to understand the principles and the characteristics of pattern making only for Heesch-tiling tessellation, and then ultimately to develop new patterns. While patterns using traditional tessellation layouts have been characterized mainly by repeated geometric shapes, Heesch-tiling tessellation can express surrealistic attributes, such as those by painter M. C. Escher or style elements such as those in neo-pop.

안드로이드 게임 프로그래밍을 위한 설계 패턴 (Design Patterns for Android Game Programming)

  • 김동관
    • 한국융합학회논문지
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    • 제9권8호
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    • pp.17-24
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    • 2018
  • 설계 패턴은 소프트웨어 개발 시 반복적으로 발생하는 특정 문제들에 대한 효과적인 해결책을 제공하는 소프트웨어 재사용 기술이다. 특히, 객체지향 설계 패턴들은 다양한 플랫폼이나 프레임워크에 포함되어 소프트웨어 생산성을 높이고 있다. 본 논문은 설계 패턴을 고려한 안드로이드 모바일 플랫폼 기반의 게임 프로그래밍에 대한 지침을 제공한다. 적절히 설계 패턴을 활용함으로써 소프트웨어 개발 생산성뿐만 아니라, 개발 후 유지보수를 위해서도 효과적일 수 있다. 본 논문은 안드로이드 플랫폼 기반의 게임 프로그래밍에 설계 패턴을 적용하기 위한 지침과 사례를 제공한다. MVP, Singleton, Observer, State 설계 패턴과 같은 대표적인 객체지향 설계 패턴을 안드로이드 게임 프로그램 개발에 적용한다.

DESIGN OF A BINARY DECISION TREE FOR RECOGNITION OF THE DEFECT PATTERNS OF COLD MILL STRIP USING GENETIC ALGORITHM

  • Lee, Byung-Jin;Kyoung Lyou;Park, Gwi-Tae;Kim, Kyoung-Min
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 The Third Asian Fuzzy Systems Symposium
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    • pp.208-212
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    • 1998
  • This paper suggests the method to recognize the various defect patterns of cold mill strip using binary decision tree constructed by genetic algorithm automatically. In case of classifying the complex the complex patterns with high similarity like the defect patterns of cold mill strip, the selection of the optimal feature set and the structure of recognizer is important for high recognition rate. In this paper genetic algorithm is used to select a subset of the suitable features at each node in binary decision tree. The feature subset of maximum fitness is chosen and the patterns are classified into two classes by linear decision function. After this process is repeated at each node until all the patterns are classified respectively into individual classes. In this way , binary decision tree classifier is constructed automatically. After construction binary decision tree, the final recognizer is accomplished by the learning process of neural network using a set of standard p tterns at each node. In this paper, binary decision tree classifier is applied to recognition of the defect patterns of cold mill strip and the experimental results are given to show the usefulness of the proposed scheme.

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중학생의 여가활동유형과 생활만족도간의 관계 연구 (The Relationships between Patterns of Middle School Students' Leisure Activities and Life Satisfaction)

  • 최미숙;최동숙
    • 한국가정과교육학회지
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    • 제15권1호
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    • pp.1-14
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    • 2003
  • This study was designed to contribute for improvements of middle school students' quality of life and to Present materials necessary for applying leisure activity Programs for them through an analysis of the patterns of the leisure activities and life satisfaction .For the statistical analysis. Cronbach α. t-test. ANOVA. Duncan's multiple range test were calculated. The Participants were 515 second glade students of middle school in Kangwon Province . The findings can be summarized as follows. 1) The average point of patterns of the subjects participating in leisure activities was 2.38. and activities. which are associated with computers. accounted for 3.35. the highest mark among the various patterns. 2) The patterns of the subjects' leisure activities varies significantly with sociodemographical variables such as sex. location. level of living. pocket money. and leisure expenditure Such factors as leisure time in weekends and the degree of interest in leisure made a significant difference in the patterns of leisure activities .3) The average Point of subjects life satisfaction was 3.49. and their family life satisfaction reached to 3.81 the highest mark. And the Patterns of leasure activity had a Positive relationship with the subjects' life satisfaction. consisting relatively low correlation. However, the more the subjects take Part in leasure. the more they were satisfied with life.

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고정렬 Pt 라인 및 크로스-바 미세패턴의 구조적 안정성 연구 (Structural Stability for Pt Line and Cross-Bar Sub-Micron Patterns)

  • 박태완;박운익
    • 한국전기전자재료학회논문지
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    • 제31권7호
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    • pp.510-514
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    • 2018
  • This study discusses and demonstrates the structural stability of highly ordered Pt patterns formed on a transparent and flexible substrate through the process of nanotransfer printing (nTP). Bending tests comprising approximately 1,000 cycles were conducted for observing Pt line patterns with a width of $1{\mu}m$ formed along the direction of the horizontal (x-axis) and vertical (y-axis) axes ($15mm{\times}15mm$); and adhesion tests were performed with an ultrasonicator for a period greater than ten minutes, to analyze the Pt crossbar patterns. The durability of both types of patterns was systematically analyzed by employing various microscopes. The results show that the Pt line and Pt crossbar patterns obtained through nTP are structurally stable and do not exhibit any cracks, breaks, or damages. These results corroborate that nTP is a promising nanotechnology that can be applied to flexible electronic devices. Furthermore, the multiple patterns obtained through nTP can improve the working performance of flexible devices by providing excellent structural stability.

생물학적 패턴의 건축적 적용에 관한 연구 (A Study on the Architectural Application of Biological Patterns)

  • 김원갑
    • 한국실내디자인학회논문집
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    • 제21권2호
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    • pp.35-45
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    • 2012
  • The development of digital media made the change of architectural paradigm from tectonic to the surface and pattern. This means the transition to the new kind of materiality and the resurrection of ornament. This study started as an aim to apply biological pattern to architectural design from the new perception of pattern. Architectural patterns in the early era appeared as ladders, steps, chains, trees, vortices. But since 21st century, we can find patterns in nature like atoms and molecular structures, fluid forms of dynamics and new geometrical pattern like fractal and first of all biological patterns like viruses and micro-organisms, Voronoi cells, DNA structure, rhizomes and various hybrids and permutations of these. Pattern became one of the most important elements and themes of contemporary architecture through the change of materiality and resurrection of ornament with the new perception of surface in architecture. One of the patterns that give new creative availability to the architectural design is biological pattern which is self-organized as an optimum form through interaction with environment. Biological patterns emerge mostly as self-replicating patterns through morphogenesis, certain geometrical patterns(in particular triangles, pentagons, hexagons and spirals). The architectural application methods of biological patterns are direct figural pattern of organism, circle pattern, polygon pattern, energy-material control pattern, differentiation pattern, parametric pattern, growth principle pattern, evolutionary ecologic pattern. These patterns can be utilized as practical architectural patterns through the use of computer programs as morphogenetic programs like L-system, MoSS program and genetic algorithm programs like Grasshoper, Generative Components with the help of computing technology like mapping and scripting.

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각종 부인복 원형의 여유감에 대한 고찰 (Consideration on Ease of Several Bodice Patterns)

  • 정혜락
    • 한국의류학회지
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    • 제14권4호
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    • pp.274-280
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    • 1990
  • This paper is intended to grasp the characteristics of many bodices patterns which have been shown so far. The way is by selecting four characteristic kinds of patterns, making blouses offer the patterns and measuring ease. In measuring the degree of ease, $Scheff\`{e}'s$ paired comparison is made use of. In analysis, variation ratio has come out of analysis of variance, and significance is tested by producing estimated values between patterns. The Result is summed up as follows. 1. After wearing blouses made ofter different basic patterns and measuring ease, the analysis of variance is made about the sensory value of ease. The result is as follows. 1) In the ease of different patterns, all the areas are significant at the level of $1\%$ , regard- less of movements. 2) Under the influence of movements, the back area of arm hole is significant at the level of $5\%$ in narrow movements, and the front and the back area of arm hole are each significant at the level of $1\%$ in wide movements. 3) In the interaction of patterns and movements, bust and the under area of arm hole are each significant at the level of $1\%$ in narrow movements, and bust is significant at the level of $1\%$ in wide movements. 2. When comparing estimated values between patterns, the value of c is the largest and in the order of b,4, a. And in the other movements, the order changes into c,d, b and a. Thus the ease of blouses is different according to patterns. The reason for this is that the amount of ease of bust, the amount and location of darts, and sleeve cap height have complicate influences on the ease of blouses. Both sleeve cap height and the depth of arm hole have influences on the ease of sleeve. Consequently, in making clothes, it would be better to select and use proper patterns which go with the purposes and desings of clothes rather than to apply one pattern to various clothes.

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