• 제목/요약/키워드: Value For Money

검색결과 287건 처리시간 0.027초

전자상거래를 이용한 도서구매 프로세서의 재설계에 관한 연구 (Reengineering of The Process of Book Purchases by using Electronic Commerce)

  • 박재용
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 1999년도 추계학술대회-지능형 정보기술과 미래조직 Information Technology and Future Organization
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    • pp.205-212
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    • 1999
  • It is certain that EC(Electronic Commerce) applying the internet will be activated in the knowledge society of 21 century based on IT(Information Technology). Though this change of social environment helps the useful information resource available to expand, it looks like that the rapid inclease in lots of information to gather makes colleges, reseach laboratories and public institutions to spend more man power and money on work of book purchases than before and now. Therefore the most urgent part for the business process reengineering in work of information service center is the business of book purchases. The business of book purchases is the core part in organizations and facilities. It should construct the books which the organigation and facility need in the most economical and efficient way within the range of physically receptive capacity with the limited budget. These organigations and facilities have to establish the policy of the book stock which they should possess and also librarians should endeavour to configure the kernel book stock constantly. I assert that they need to ensure a specialty with the improvement of business process accompanying choosing and purchasing the books. Especially, in a case of purchasing foreign books by request of members like professors, students, researcher and so on they have to replace the business of book purchase using agency with direct dealing using EC. This Business Process Reengineering will cut down on expenses, offer the transparency of book purchases and also give the users confidence. Moreover the Business Process Reengineering make it possible to build well constructed main books and information resource. The people in charge are enabled to acquire the knowledge of subjects with contiuous search for books of a spcial area and self-study. These experts in work will raise the quality of information service. Information service center will be the core in the 21c knowledge industry. To streng then value of it, efficiently run it and control it the existing business of book purchasing should be replace with direct dealing using EC applying the internet.

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극장판 애니메이션의 엔딩 크레딧 양상연구: 쿠키 영상을 중심으로 (A Study of Ending Credit in Animations-Focused on Credit Cookie)

  • 박성원;이혜원
    • Journal of Information Technology Applications and Management
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    • 제27권1호
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    • pp.187-198
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    • 2020
  • With the development of technology and the creation of an entertainment environment for leisure, various marketing strategies are being used in the film industry. Among them, the use of the credit cookie of ending credits was very effective in producing the series. The ending credit is the time it takes to show the names of the people who made the movie, which is meaningless to the audience. There is a cost to produce a ending credit but It wasn't made because no revenue was generated. The credit cookie was inserted into this ending credit area, which brought new pleasure to the audience. Most of them were epilogue images showing the story behind the movie, NG images showing the NG situation during film production, and In videos mentioned in the movie but not shown in the movie itself. As various ideas about credit cookie were connected with marketing, a series movie and a spin-off foretelling the derivative works after the screening work were produced and have a new meaning. As a result, the time of ending credits, which had no commercial value, became the methodology of the most powerful promotional strategy. Looking at the difference between live-action film and animation in producing such credit cookie, unlike live-action films that edit the remaining parts after shooting, the NG video of the animation has a lot of time and money to produce. So, it hasn't try very well, and it seems to have been actively produced when moving from 2D animation to 3D animation. This is because 3D animation, which has already been modeled, can create new NG scenes by simply adding animating based on the layout of the created scene. Since it is possible to produce an episode movie at a low cost and time, and to use the scenes of the movie after the production, it will be necessary to strategically produce credit cookie for promotion in animation.

여자 중.고등학생의 의복구매 의사결정 유형과 관련변인연구 (A Study on the Decision-Making Styles and the Related Variables in the Apparel Purchase of Female Adolescents)

  • 목영숙
    • 대한가정학회지
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    • 제35권1호
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    • pp.357-372
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    • 1997
  • The purpose of this study was to 1) segment female adolescent consumers into consumer groups displaying different consumer decision-making styles 2) to determine the consumer characteristics(clothing involvement information search store patronage and demographic variables) that related to each consumer segment and 3) to identify the interrelationship between the consumer characteristics. Decision-making styles were measured by 32 seven-point Likert type scales adapted from Sproles & Kendall and Shim & Kot A total of 78 statements dealing with three aspects of consumer characteristics was adapted from previous research. Data were collected from 567 2nd grade female middle and high school students in Seoul via self-administered questionnaires. and were analysed by frequency factor analysis ANOVA cluster analysis χ2 -test and Duncan's multiple range test. The results of this study were as follows: As a results of cluster analysis and ANOVA on seven factors of desion-making styles(1. brand-consiousness 2. novelty/fashion-consciousness 3. recreational/hedonis-tic orientation, 4. impulsive/carelessness, 5. price-consciousness/value-for-money, 6. perfectionism/high quality orientation 7. habitual/brand-royal consciousness) three consumer groups were identified and labeled as puality-oriented/non-utlitarian shoppers price-oriented shoppers and apathetic shoppers. Quality-oriented/non-utilitarian shoppers showed the highest clothing involvement scores of all aspects the highest consumer knowledge/experience most active ongoing information search and prepurchase information search. They preferred department store and franchise store for apparel shopping and considered service/reliability atmosphere variety of goods as important store attributes, Price-oriented shoppers showed prepurchase information search and planned purchase behavior actively. They preferred factory outlet store specialty stre and considered price very important as store attributes. Apathetic shoppers showed the lowest scores of all aspects of clothing involvement and most passive behavior in information search activities except showing the highest planned purchase. They preferred regional markets.

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가치창출을 위한 성공적 지식경영프레임웍의 구축 (Building a framework of successful knowledge management for value creation)

  • 서준석;정상철
    • 한국산학기술학회논문지
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    • 제13권6호
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    • pp.2528-2539
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    • 2012
  • 지식은 21세기 기업 경영에서 생산성을 향상 시키는 가장 중요한 자산이다. 기업들은 오늘날 급변하는 경영환경에서 지속가능한 경쟁력 확보 및 조직 내 효율적 지식관리를 위해 지식경영을 적극적으로 도입하고 있다. 이러한 지식경영은 기업의 선택이 아닌 필수사항이 되고 있다. 현재 지식경영시스템을 도입하고 있는 많은 기업들은 IT와 관련된 하드웨어적 인프라는 어느 정도 구축하고 있지만, 지식경영을 위한 문화는 아직 만들어 내지 못하고 있다. 따라서 기업들이 지식경영을 도입하기 위해 많은 시간과 비용이 사용하였지만 그 성과는 기대만치 달성하지 못하고 있다. 이러한 문제점을 해결하기 위해서는 단순히 지식경영의 기반강화를 지원하는 하드웨어 중심의 지식경영 전략 보다는 지식경영문화를 강화할 수 있는 교육, 네트웍 연계 등 소프트웨어적 중심의 지식경영 전략이 필요하다. 본 연구에서 제시한 지식경영프레임워크는 비록 탐색적인 수준이지만 본 연구는 성공적인 지식경영의 도입을 위해 기업들이 중요하게 고려해야 할 요인들을 구분하는데 노력하였다.

An Application of Support Vector Machines to Customer Loyalty Classification of Korean Retailing Company Using R Language

  • 응위엔푸티엔;이영찬
    • 한국정보시스템학회지:정보시스템연구
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    • 제26권4호
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    • pp.17-37
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    • 2017
  • Purpose Customer Loyalty is the most important factor of customer relationship management (CRM). Especially in retailing industry, where customers have many options of where to spend their money. Classifying loyal customers through customers' data can help retailing companies build more efficient marketing strategies and gain competitive advantages. This study aims to construct classification models of distinguishing the loyal customers within a Korean retailing company using data mining techniques with R language. Design/methodology/approach In order to classify retailing customers, we used combination of support vector machines (SVMs) and other classification algorithms of machine learning (ML) with the support of recursive feature elimination (RFE). In particular, we first clean the dataset to remove outlier and impute the missing value. Then we used a RFE framework for electing most significant predictors. Finally, we construct models with classification algorithms, tune the best parameters and compare the performances among them. Findings The results reveal that ML classification techniques can work well with CRM data in Korean retailing industry. Moreover, customer loyalty is impacted by not only unique factor such as net promoter score but also other purchase habits such as expensive goods preferring or multi-branch visiting and so on. We also prove that with retailing customer's dataset the model constructed by SVMs algorithm has given better performance than others. We expect that the models in this study can be used by other retailing companies to classify their customers, then they can focus on giving services to these potential vip group. We also hope that the results of this ML algorithm using R language could be useful to other researchers for selecting appropriate ML algorithms.

이종 온라인 게임 서버 간의 게임 캐릭터 이주를 위한 웹 서비스 시스템 설계 및 구현 (Design and Implementation of Web Service System for Game Character Migration between Different-type On-line Game Servers)

  • 석진원;김주연;강준규
    • 한국컴퓨터정보학회논문지
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    • 제16권3호
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    • pp.219-228
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    • 2011
  • 온라인 게임에서 게임 플레이어를 대신하는 게임 캐릭터는 동일한 게임 내에서만 존재하며, 다른 온라인 게임으로 이주하는 것이 매우 어렵다. 또한 게임 플레이어는 자신의 게임 캐릭터의 성장에 많은 시간과 노력을 빼앗기고 있으며, 최근에는 이것이 많은 사회적 부작용을 낳고 있다. 따라서 본 논문은 이러한 문제점을 해결하기 위해서 기존 연구를 기반으로 이종 온라인 게임 서버 간의 게임 캐릭터 이주를 위한 웹 서비스 시스템을 설계 및 구현하였다. 그리고 제안된 시스템은 실험을 통하여 게임 캐릭터 이주 요소 중에서 4가지 능력치 (금전, HP:Hit Point, MP:Mana Point, 레벨)를 중심으로 검증하였다.

PCTC 박판 블록 용접 변형에 관한 연구 (A Study on Welding Deformation of thin plate block in PCTC)

  • 강성구;양종수;김호경
    • 대한용접접합학회:학술대회논문집
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    • 대한용접접합학회 2009년 추계학술발표대회
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    • pp.97-97
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    • 2009
  • The use of thin plate increases due to the need for light weight in large ship. Thin plate is easily distorted and has residual stress by welding heat. Therefore, the thin plate should be carefully joined to minimize the welding deformation which costs time and money for repair. For one effort to reduce welding deformation, it is very useful to predict welding deformation before welding execution. There are two methods to analyze welding deformation. One is simple linear analysis. The other is nonlinear analysis. The simple linear analysis is elastic analysis using the equivalent load method or inherent strain method from welding experiments. The nonlinear analysis is thermo-elastic analysis which gives consideration to the nonlinearity of material dependent on temperature and time, welding current, voltage, speed, sequence and constraint. In this study, the welding deformation is analyzed by using thermo-elastic method for PCTC(Pure Car and Truck Carrier) which carries cars and trucks. PCTC uses thin plates of 6mm thickness which is susceptible to welding heat. The analysis dimension is 19,200mm(length) * 13,825mm(width) * 376mm(height). MARC and MENTAT are used as pre and post processor and solver. The boundary conditions are based on the real situation in shipyard. The simulations contain convection and gravity. The material of the thin block is mild steel with $235N/mm^2$ yield strength. Its nonlinearity of conductivity, specific heat, Young's modulus and yield strength is applied in simulations. Welding is done in two pass. First pass lasts 2,100 second, then it rests for 900 second, then second pass lasts 2,100 second and then it rests for 20,000 second. The displacement at 0 sec is caused by its own weight. It is maximum 19mm at the free side. The welding line expands, shrinks during welding and finally experiences shrinkage. It results in angular distortion of thin block. Final maximum displacement, 17mm occurs around welding line. The maximum residual stress happens at the welding line, where the stress is above the yield strength. Also, the maximum equivalent plastic strain occurs at the welding line. The plastic strain of first pass is more than that of second pass. The flatness of plate in longitudinal direction is calculated in parallel with the direction of girder and compared with deformation standard of ${\pm}15mm$. Calculated value is within the standard range. The flatness of plate in transverse direction is calculated in perpendicular to the direction of girder and compared with deformation standard of ${\pm}6mm$. It satisfies the standard. Buckle of plate is calculated between each longitudinal and compared with the deformation standard. All buckle value is within the standard range of ${\pm}6mm$.

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매도후임대의 리스크 대비 성과의 비교분석: 선박투자회사 출자 및 선박 인수 사례를 중심으로 (A Comparative Analysis of Risk-to-Performance of Sale and Lease Back: Based on the cases of ship investment company investment and ship acquisition)

  • 장욱
    • 아태비즈니스연구
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    • 제12권1호
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    • pp.135-149
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    • 2021
  • Purpose - I analyzes risk-to-performance evaluated in the market using data from sale and lease back. Specifically, I analyze from the perspective of financial institutions that purchase sale and lease back based on the cases of investment by ship investment companies and acquisition of ships. Design/methodology/approach - I use 49 sale and lease back data from 2017 to 2019 for empirical analysis. Findings - The main results of this paper are as follows. First, after sale and lease back of domestic ships, the average amount of sales by the leased shipping company is 25.1 billion won, the average amount of investment by the purchased financial institution is 14.6 billion won (60%) and the average length of the ship is nine years. In ship finance, sale and lease back is deemed to be appropriately used as a means of restructuring for a large amount of money. Second, the main risk factor for sale and lease back of domestic ships is credit risk and can be measured in VaR in practice. As a result of the empirical analysis, the average credit risk burden ratio is 9%. As a major risk factor, low creditworthiness of restructuring companies is the key. Third, as a result of measuring the profitability of financial institutions that purchase sale and lease back of domestic ships at a net current price, it has an average value of 300 million won, but the deviation by case is very large. Fourth, the risk adjusted performance of sale and lease back of domestic ships is 0.54 on average compared to the total risk capital, and 0.52 compared to the stock-risk capital, and as with profitability earlier, the deviation of each case is very large and misaligned. In order to boost the sale and lease back market for large and long-term assets, in order to overcome low profitability as a prerequisite for future participation of commercial purchased financial institutions, it is expected that purchase decisions based on expectations versus risk will be necessary. Research implications or Originality - The results of this paper are expected to broaden the understanding of sale and lease back and foster the ability to assess long-term risk and performance. Based on this, it is believed that rapid restructuring of companies through sale and lease back of large amounts of long-term assets will greatly increase the utility of the domestic financial market.

Zigbee 기반 AoA 위치인식 시스템 실험 및 구현 (AoA Localization System based on Zigbee Experimentation and Realization)

  • 조호성;박철영;박대헌;박장우
    • 한국항행학회논문지
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    • 제15권1호
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    • pp.83-90
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    • 2011
  • 위치인식 기술은 사물이나 사람의 위치를 측정하여 서로 정보를 교환하고 환경을 제어하는데 필요한 핵심기술이다. 현재도 위치인식 기술은 다양한 방법들로 연구되고 있으며, 물류, 의학, 로봇 분야 등에 적용될 수 있다. 그러나 위치인식 기술을 적용하려면 많은 비용이 필요하다. 이에 본 논문에서는 적은 비용으로 구현 가능한 Zigbee기반 AoA 위치인식 시스템을 제안한다. 본 시스템은 흔히 이용하는 스텝 모터, 지향성 안테나, Zigbee 모듈을 사용하여 비컨에 지향성 안테나를 회전시켜 RSSI값을 측정하였다. RSSI값이 가장 큰 값을 가질 때 스텝 모터의 회전각을 계산하여 수신기가 위치한 각도를 판단하고 AoA 방식을 적용하여 수신기의 위치를 측정하였다. 수신기의 위치를 옮겨가며 측정한 결과 35~36cm 정도의 오차가 있었다.

간호사의 직장 내 괴롭힘 관련 온라인 뉴스기사 댓글에 대한 토픽 모델링 분석 (A Topic Modeling Analysis for Online News Article Comments on Nurses' Workplace Bullying)

  • 강지연;김수경;노승국
    • 대한간호학회지
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    • 제49권6호
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    • pp.736-747
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    • 2019
  • Purpose: This study aimed to explore public opinion on workplace bullying in the nursing field, by analyzing the keywords and topics of online news comments. Methods: This was a text-mining study that collected, processed, and analyzed text data. A total of 89,951 comments on 650 online news articles, reported between January 1, 2013 and July 31, 2018, were collected via web crawling. The collected unstructured text data were preprocessed and keyword analysis and topic modeling were performed using R programming. Results: The 10 most important keywords were "work" (37121.7), "hospital" (25286.0), "patients" (24600.8), "woman" (24015.6), "physician" (20840.6), "trouble" (18539.4), "time" (17896.3), "money" (16379.9), "new nurses" (14056.8), and "salary" (13084.1). The 22,572 preprocessed key words were categorized into four topics: "poor working environment", "culture among women", "unfair oppression", and "society-level solutions". Conclusion: Public interest in workplace bullying among nurses has continued to increase. The public agreed that negative work environment and nursing shortage could cause workplace bullying. They also considered nurse bullying as a problem that should be resolved at a societal level. It is necessary to conduct further research through gender discrimination perspectives on nurse workplace bullying and the social value of nursing work.