• Title/Summary/Keyword: VM(Virtual Machine)

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VM Consolidation Based On Dynamic Programing Knapsack Algorithm (Dynamic Programing Knapsack 알고리즘 기반의 가상머신 통합)

  • Kim, MinHoe;Seo, SungWon;Park, MinHo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.173-176
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    • 2014
  • 구동에 필요한 다수의 Virtual Machine을 물리적 서버 안에 Consolidation하게 구성하면, 물리적 서버의 개수를 최소화시켜 에너지 소모를 줄일 수 있다. 이 논문에서는, 하드웨어 요구량에 따른 Virtual Machine Consolidation과 시간 패턴에 따른 Virtual Machine Consolidation을 Energy Saving 관점으로 비교하고, 에너지 효율적인 Virtual Machine Consolidation 알고리즘을 제안한다.

Honey Bee Based Load Balancing in Cloud Computing

  • Hashem, Walaa;Nashaat, Heba;Rizk, Rawya
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.5694-5711
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    • 2017
  • The technology of cloud computing is growing very quickly, thus it is required to manage the process of resource allocation. In this paper, load balancing algorithm based on honey bee behavior (LBA_HB) is proposed. Its main goal is distribute workload of multiple network links in the way that avoid underutilization and over utilization of the resources. This can be achieved by allocating the incoming task to a virtual machine (VM) which meets two conditions; number of tasks currently processing by this VM is less than number of tasks currently processing by other VMs and the deviation of this VM processing time from average processing time of all VMs is less than a threshold value. The proposed algorithm is compared with different scheduling algorithms; honey bee, ant colony, modified throttled and round robin algorithms. The results of experiments show the efficiency of the proposed algorithm in terms of execution time, response time, makespan, standard deviation of load, and degree of imbalance.

A Java Virtual Machine for Sensor Networks (센서 네트워크를 위한 자바 가상 기계)

  • Kim, Seong-Woo;Lee, Jong-Min;Lee, Jung-Hwa;Shin, Jin-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.1
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    • pp.13-20
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    • 2008
  • Sensor network consists of a large number of sensor node distributed in the environment being sensed and controlled. The resource-constrained sensor nodes tend to have various and heterogeneous architecture. Thus, it is important to make its software environment platform-independent and reprogrammable. In this paper, we present BeeVM, a Java operating system designed for sensor networks. BeeVM offers a platform-independent Java programming environment with its efficiently executable file format and a set of class APIs for basic operating functions, sensing and wireless networking. BeeVM's high-level native interface and layered network subsystem allow complex program for sensor network to be short and readable. Our platform has been ported on two currently popular hardware platforms and we show its effectiveness through the evaluation of a simple application.

A Study on Mobile Game Programming based on GVM (GVM기반의 모바일게임 프로그래밍)

  • 백현옥;김재훈;남윤성;이재욱;조태경
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.4
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    • pp.292-297
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    • 2004
  • This paper is demonstrated about VM that means a circumstance where a application is no dependence of hardware and GVM which is selected by SKT as flatform, thus we developted portris-mobile game based on GVM. this game was embodied(actualized or given to actualized form) by Mobile C and process procedure of Event Drivnen type game that is a characteristic of Mobile C is showed by flowchart.

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Data Firewall: A TPM-based Security Framework for Protecting Data in Thick Client Mobile Environment

  • Park, Woo-Ram;Park, Chan-Ik
    • Journal of Computing Science and Engineering
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    • v.5 no.4
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    • pp.331-337
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    • 2011
  • Recently, Virtual Desktop Infrastructure (VDI) has been widely adopted to ensure secure protection of enterprise data and provide users with a centrally managed execution environment. However, user experiences may be restricted due to the limited functionalities of thin clients in VDI. If thick client devices like laptops are used, then data leakage may be possible due to malicious software installed in thick client mobile devices. In this paper, we present Data Firewall, a security framework to manage and protect security-sensitive data in thick client mobile devices. Data Firewall consists of three components: Virtual Machine (VM) image management, client VM integrity attestation, and key management for Protected Storage. There are two types of execution VMs managed by Data Firewall: Normal VM and Secure VM. In Normal VM, a user can execute any applications installed in the laptop in the same manner as before. A user can access security-sensitive data only in the Secure VM, for which the integrity should be checked prior to access being granted. All the security-sensitive data are stored in the space called Protected Storage for which the access keys are managed by Data Firewall. Key management and exchange between client and server are handled via Trusted Platform Module (TPM) in the framework. We have analyzed the security characteristics and built a prototype to show the performance overhead of the proposed framework.

Implementation of Device Driver for Virtual Machine Based-on Android (Android 가상머신을 위한 디바이스 드라이버 구현)

  • Kim, Ho-Sung;Seo, Jong-Kyoun;Park, Han-Su;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.1017-1023
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    • 2015
  • The amount of smart phones has increased exponentially. Due to the periodic release of high-performance smart phones and upgraded operating system, new smart phones become out-dated over 1 or 2 years. In order to solve environmental constraints of these smart phones, virtualization technology using Thin-Client terminal has been developed. However, in the case of Virtual Machine(VM), the applications associated with sensors and a GPS device can not run because they are not included. In this paper, by implementing the device driver for Android running in a virtual machine in the x86-based systems, it is to provide Android virtualization capabilities such as using the latest smart phones in the virtual machine environment. It would like to propose a method that the virtual device driver receives sensors and GPS information from the old Android smart phones(Thin-Client) that actually work and run as if the real device exists.

Enhancement of Android Runtime Performance using Method Signature (Method Signature를 이용한 안드로이드 런타임 성능 향상)

  • Joe, In-Whee;Kim, Won-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11B
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    • pp.1323-1328
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    • 2011
  • In this paper, we have shown Dalvik virtual machine implementation to reduce the profiling overhead from the trace of the JIT compiler for the specific method. By running the same Java method on the original Dalvik VM and the modified Dalvik VM, we have achieved around 30% performance improvement with this algorithm. In this paper, to increase the reader's understanding of Android Dalvik virtual machine, we will explain the architecture of Dalvik JIT compiler and we will provide the detailed explanation with source codes for modified parts of Dalvik virtual machine. From the industry perspective, we can expect competitive benefits over the competitors with performance improvement in Android core.

Resource Prediction Technique based on Expected Value in Cloud Computing (클라우드 환경에서 기대 값 기반의 동적 자원 예측 기법)

  • Choi, Yeongho;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.3
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    • pp.81-84
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    • 2015
  • Cloud service is one of major technologies in modern IT business. Due to the dynamics of user demands, service providers need VM(Virtual Machine) provisioning mechanism to predict the amount of resources demanded by cloud users for the next service and to prepare the resources. VM provisioning provides the QoS to cloud user and maximize the revenue of a service provider by minimizing the expense. In this paper, we propose a new VM provisioning technique to minimize the total expense of a service provider by minimizing the expected value of the expense based on the predicted demands of users. To evaluate the effectiveness of our prediction technique, we compare the total expense of our technique with these of the other prediction techniques with a series of real trace data.

A Mobile Payment System Based-on an Automatic Random-Number Generation in the Virtual Machine (VM의 자동 변수 생성 방식 기반 모바일 지급결제 시스템)

  • Kang, Kyoung-Suk;Min, Sang-Won;Shim, Sang-Beom
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.6
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    • pp.367-378
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    • 2006
  • A mobile phone has became as a payment tool in e-commerce and on-line banking areas. This trend of a payment system using various types of mobile devices is rapidly growing, especially in the Internet transaction and small-money payment. Hence, there will be a need to define its standard for secure and safe payment technology. In this thesis, we consider the service types of the current mobile payments and the authentication method, investigate the disadvantages, problems and their solutions for smart and secure payment. Also, we propose a novel authentication method which is easily adopted without modification and addition of the existed mobile hardware platform. Also, we present a simple implementation as a demonstration version. Based on virtual machine (VM) approach, the proposed model is to use a pseudo-random number which is confirmed by the VM in a user's mobile phone and then is sent to the authentication site. This is more secure and safe rather than use of a random number received by the previous SMS. For this payment operation, a user should register the serial number at the first step after downloading the VM software, by which can prevent the illegal payment use by a mobile copy-phone. Compared with the previous SMS approach, the proposed method can reduce the amount of packet size to 30% as well as the time. Therefore, the VM-based method is superior to the previous approaches in the viewpoint of security, packet size and transaction time.

Efficient Virtual Machine Resource Management for Media Cloud Computing

  • Hassan, Mohammad Mehedi;Song, Biao;Almogren, Ahmad;Hossain, M. Shamim;Alamri, Atif;Alnuem, Mohammed;Monowar, Muhammad Mostafa;Hossain, M. Anwar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.5
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    • pp.1567-1587
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    • 2014
  • Virtual Machine (VM) resource management is crucial to satisfy the Quality of Service (QoS) demands of various multimedia services in a media cloud platform. To this end, this paper presents a VM resource allocation model that dynamically and optimally utilizes VM resources to satisfy QoS requirements of media-rich cloud services or applications. It additionally maintains high system utilization by avoiding the over-provisioning of VM resources to services or applications. The objective is to 1) minimize the number of physical machines for cost reduction and energy saving; 2) control the processing delay of media services to improve response time; and 3) achieve load balancing or overall utilization of physical resources. The proposed VM allocation is mapped into the multidimensional bin-packing problem, which is NP-complete. To solve this problem, we have designed a Mixed Integer Linear Programming (MILP) model, as well as heuristics for quantitatively optimizing the VM allocation. The simulation results show that our scheme outperforms the existing VM allocation schemes in a media cloud environment, in terms of cost reduction, response time reduction and QoS guarantee.