• Title/Summary/Keyword: Users' Interactions

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A Unified Trust Model for Pervasive Environments - Simulation and Analysis

  • Khiabani, Hamed;Idris, Norbik Bashah;Manan, Jamalul-Lail Ab
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.7
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    • pp.1569-1584
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    • 2013
  • Ubiquitous interaction in a pervasive environment is the main attribute of smart spaces. Pervasive systems are weaving themselves in our daily life, making it possible to collect user information invisibly, in an unobtrusive manner by known and even unknown parties. Huge number of interactions between users and pervasive devices necessitate a comprehensive trust model which unifies different trust factors like context, recommendation, and history to calculate the trust level of each party precisely. Trusted computing enables effective solutions to verify the trustworthiness of computing platforms. In this paper, we elaborate Unified Trust Model (UTM) which calculates entity's trustworthiness based on history, recommendation, context and platform integrity measurement, and formally use these factors in trustworthiness calculation. We evaluate UTM behaviour by simulating in different scenario experiments using a Trust and Reputation Models Simulator for Wireless Sensor Networks. We show that UTM offers responsive behaviour and can be used effectively in the low interaction environments.

3-D Dynamic groundwater-river interaction modeling incorporating climate variability and future water demand

  • Hong, Yoon-Seok Timothy;Thomas, Joseph
    • Proceedings of the Korea Water Resources Association Conference
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    • 2008.05a
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    • pp.67-74
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    • 2008
  • The regional-scale transient groundwater-river interaction model is developed to gain a better understanding of the regional-scale relationships and interactions between groundwater and river system and quantify the residual river flow after groundwater abstraction from the aquifers with climate variability in the Waimea Plains, New Zealand. The effect of groundwater abstraction and climate variability on river flows is evaluated by calculating river flows at the downstream area for three different drought years (a 1 in 10 drought year, 1 in 20 drought year, and 1 in 24 drought year) and an average year with metered water abstraction data. The effect of future water demand (50 year projection) on river flows is also evaluated. A significant increase in the occurrence of zero flow, or very low flow of 100 L/sec at the downstream area is predicted due to large groundwater abstraction increase with climate variability. Modeling results shows the necessity of establishing dynamic cutback scenarios of water usage to users over the period of drought conditions considering different climate variability from current allocation limit to reduce the occurrence of low flow conditions at the downstream area.

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Information-Sharing Patterns of A Directed Social Network: The Case of Imhonet

  • Lee, Danielle
    • Journal of Internet Computing and Services
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    • v.18 no.4
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    • pp.7-17
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    • 2017
  • Despite various types of online social networks having different topological and functional characteristics, the kinds of online social networks considered in social recommendations are highly restricted. The pervasiveness of social networks has brought scholarly attention to expanding the scope of social recommendations into more diverse and less explored types of online social networks. As a preliminary attempt, this study examined the information-sharing patterns of a new type of online social network - unilateral (directed) network - and assessed the feasibility of the network as a useful information source. Specifically, this study mainly focused on the presence of shared interests in unilateral networks, because the shared information is the inevitable condition for utilizing the networks as a feasible source of personalized recommendations. As the results, we discovered that user pairs with direct and distant links shared significantly more similar information than the other non-connected pairs. Individual users' social properties were also significantly correlated with the degree of their information similarity with social connections. We also found the substitutability of online social networks for the top cohorts anonymously chosen by the collaborative filtering algorithm.

Haptic Simulation for Deformable Object with s-FEM (s-FEM을 이용한 변형체 햅틱 시뮬레이션)

  • Jun Seong-Ki;Choi Jin-Bok;Cho Maeng-Hyo
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2006.04a
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    • pp.373-380
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    • 2006
  • Accurate and fast haptic simulations of deformable objects are desired in many applications such as medical virtual reality. In haptic interactions with a coarse model, the number of nodes near the haptic interaction region is too few to generate detailed deformation. Thus, local refinement techniques need to be developed. Many approaches have employed purely geometric subdivision schemes, but they are not proper in describing the deformation behavior of deformable objects. This paper presents a continuum mechanics-based finite element adaptive method to perform haptic interaction 'with a deformable object. This method superimposes a local fine mesh upon a global coarse model, which consists of the entire deformable object. The local mesh and the global mesh are coupled by the s-version finite element method (s-FEM), which is generally used to enhance accurate solutions near the target points even more. The s-FEM can demonstrate a reliable deformation to users in real-time.

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HomeN manager system based on multimodal context-aware middleware (멀티모달 상황인지 미들웨어 기반의 홈앤(HomeN) 매니저 시스템)

  • Ahn, Se-Yeol;Park, Sung-Chan;Park, Seong-Soo;Koo, Myung-Wan;Jeong, Yeong-Joon;Kim, Myung-Sook
    • Proceedings of the KSPS conference
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    • 2006.11a
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    • pp.120-123
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    • 2006
  • The provision of personalized user interfaces for mobile devices is expected to be used for different devices with a wide variety of capabilities and interaction modalities. In this paper, we implemented a multimodal context-aware middleware incorporating XML-based languages such as XHTML, VoiceXML. SCXML uses parallel states to invoke both XHTML and VoiceXML contents as well as to gather composite multimodal inputs or synchronize inter-modalities through man-machine I/Os. We developed home networking service named "HomeN" based on our middleware framework. It demonstrates that users could maintain multimodal scenarios in a clear, concise and consistent manner under various user's interactions.

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A Contingent Analyses on the Relationship Between the Characteristics of Internet Shopping Mall and User Acceptance (인터넷 쇼핑몰의 특성과 사용자 수용간의 상황적 관계분석)

  • Suh, Kun-Soo
    • Asia pacific journal of information systems
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    • v.11 no.2
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    • pp.23-55
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    • 2001
  • It is generally agreed that realizing the full potential of the internet shopping mall(ISM) requires careful identification of customer needs and expectations. However, a quantitative framework to explain and predict users' behavior toward ISM has not been well established because the research on the user acceptance of ISM is still in its infancy. This study proposes a model which uses factor analysis to identify factors of ISM characteristics and individual characteristics affecting user acceptance of ISM. Predictive models based on the multiple regression analyses select the factors and their interactions with individual characteristics that significantly influence user acceptance. Results show that five factors including economy, convenience, credibility, reliability, information risks, and performance risks affects user acceptance. In addition, individual differences in terms of innovativeness, playfulness, and recreational shopping traits have both direct and interaction effects on user acceptance. The implication of this study is that, although user attitudes towards ISM characteristics in general are important to their acceptance behavior, the level of importance depends upon different user groups.

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Towards a Server-Centric Interaction Architecture for Wireless Applications

  • Saarinen, Jussi;Mikkonen, Tommi;Tarkoma, Sasu;Heikkinen, Jani;Pitkanen, Risto
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.103-119
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    • 2008
  • Traditional web-based services that require users to browse via documents and fill out forms, are difficult to use with mobile devices. Moreover, as the web paradigm assumes active clients, further complications are introduced in cases where the server is the active entity, instead of the client. This paper presents a Server-Centric Interaction Architecture (SCIA) for wireless applications. The architecture enables servers to initiate communication with clients as well as push secure targeted data to them, in a piecemeal fashion. It further enables the development of highly collaborative wireless services with interactive user interfaces.

A Study on Designing Haptic Icons to support Informative Communications for Navigation (스테레오타입 분석을 통한 방향정보 전달용 햅틱 아이콘 설계)

  • Kim, Sang-Ho
    • Journal of the Korea Safety Management & Science
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    • v.15 no.1
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    • pp.141-150
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    • 2013
  • In this paper, the learnability of haptic icons was tested as a way of conveying turn-by-turn directions to users involved in navigation interactions with commercial smartphones. To do this, six most distinctive haptic icons were identified from those having different duration of each pulse, interval between pulses, and rhythm. Associations between the selected haptic icons and 3 pairs of navigation directions were analyzed using data gathered from 30 subjects by 7 point Likert scale. The haptic icons were then assigned to proper directions based on the results from that stereotype analysis. The results showed that the commercial smartphone with one linear motor at a fixed location is not capable of making hapticons to have clear directional stereotypes. The hapticons with poor stereotypes has no advantage in learnability compared to those of random assignment.

WebReview : Web-Based Paper Review Support System (WebReview : 웹 기반 논문심사 지원 시스템)

  • Suh, Yong-Moo;Jeon, Geon-Ho
    • Asia pacific journal of information systems
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    • v.8 no.2
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    • pp.19-35
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    • 1998
  • There has been a complaint that current editorial and refereeing system of the traditional journal systems has something to be desired due to long time lag between submission and publication, improper(unfair in some sense, because no communication is allowed between reviewers and authors) review of submitted papers sometimes, and so on. This paper introduces a Web-Based Paper Review Support System, called WebReview, The system helps to reduce the time lag and allows reviewers and authors to communicate anonymously to clarify the research results, if there is any ambiguity. WebReview is implemented in Java, using Oracle as an underlying DBMS, to capture interactions between users and the system.

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A User Satisfaction Based Touch Button Design (사용자 만족도를 고려한 터치 버튼 사이즈에 대한 연구)

  • Kim, Jin;Choi, Kwang-Soo
    • IE interfaces
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    • v.20 no.4
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    • pp.539-546
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    • 2007
  • This study has been conducted on touch screen interface design for mobile devices. It was intended to measure user’s satisfaction on one-handed thumb input mobile devices. Recent studies proposed the optimal touch button size, but it is inappropriate for mobile devices. Therefore, this study was focused on four touch key factors-width, height, the horizontal and vertical distance between touch keys-as independent variables. The ANOVA results showed that the user satisfaction of four touch key factors was significantly affected by the thumb input. It also apparent that the interactions between four factors were significant. As a result, the horizontal and vertical distance as well as the width and height affected the satisfaction of users. In addition, this study suggested satisfaction models which represent the top 30%, 50%, 70% of user satisfaction measurement. The results of this study could be used to design touch keys that are able to enhance the usability on touch screen based mobile devices.