• Title/Summary/Keyword: User-friendly

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An Experimental Examination of Customer Preferences on Mobile Interfaces (모바일 서비스 고객선호도에 관한 실증연구)

  • Baek, Seung-Ik;Cho, Min;Kim, Bong-Jun
    • Korean Management Science Review
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    • v.23 no.3
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    • pp.27-39
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    • 2006
  • Designing mobile Interfaces is fundamentally different from designing online interfaces. Not only are there differences in underlying technologies, but also in the way people use mobile Interfaces. If these differences are not taken into account in designing mobile interfaces, mobile services are likely to fail. If mobile services do not deliver what people want, these services will fail no matter how excellent the underlying technology is. The user interface design commonly used in mobile services is based on multi-layered approach, which is not very user-friendly. A well designed single layered user Interface will be more user friendly than the conventional one and it will be having edge over others. However, it is quite difficult to Provide a single layered user Interface in a small screen. This study aims at examining how design attributes of mobile interfaces affect customer preferences. In order to explore customer preferences to each design attribute of mobile interfaces, we measure and analyze customer's WTP (Willingness To Pay) toward their different interface designs. Ultimately, throughout the study, we try to answer how to design mobile interfaces in small screen of mobile devices. In addition, we propose an optimal design solution that customers likely prefer.

Interactive Conflict Detection and Resolution for Personalized Features

  • Amyot Daniel;Gray Tom;Liscano Ramir;Logrippo Luigi;Sincennes Jacques
    • Journal of Communications and Networks
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    • v.7 no.3
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    • pp.353-366
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    • 2005
  • In future telecommunications systems, behaviour will be defined by inexperienced users for many different purposes, often by specifying requirements in the form of policies. The call processing language (CPL) was developed by the IETF in order to make it possible to define telephony policies in an Internet telephony environment. However, user-defined policies can hide inconsistencies or feature interactions. In this paper, a method and a tool are proposed to flag inconsistencies in a set of policies and to assist the user in correcting them. These policies can be defined by the user in a user-friendly language or derived automatically from a CPL script. The approach builds on a pre-existing logic programming tool that is able to identify inconsistencies in feature definitions. Our new tool is capable of explaining in user-oriented terminology the inconsistencies flagged, to suggest possible solutions, and to implement the chosen solution. It is sensitive to the types of features and interactions that will be created by naive users. This tool is also capable of assembling a set of individual policies specified in a user-friendly manner into a single CPL script in an appropriate priority order for execution by telecommunication systems.

A Study on the Eco-friendly, Sustainable Underground Campus Plan - Based on the Case Study and User Satisfaction Research - (지속가능한 친환경 지하캠퍼스 계획 방향에 관한 연구 -사례분석과 이용자 만족도 조사를 중심으로-)

  • Chung, Jae-Hee;Lee, Sang-Yun
    • Journal of the Korean Institute of Educational Facilities
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    • v.17 no.6
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    • pp.13-22
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    • 2010
  • This study aims to propose design directions for the eco-friendly, sustainable underground campus in terms of integrated design. For this purpose, theoretical investigation, design methodology and quality investigation, analytical case studies on the domestic and foreign underground campus, and user survey for POE(Post Occupancy Evaluation) and analysis on the recently built domestic underground campus plans were conducted. As a conclusion, design direction and improvement areas for the synthesized sustainable underground campus plan were proposed. Underground campus plan will be a great alternative for a 21st century sustainable campus if well-developed plans with organized design guidelines are established.

Expansion and Remodeling - The Case of Vocational Rehabilitation Center (증축공사에 대한 리모델링 - ○○○직업재활센터의 사례)

  • Chun, Ui-Yeon;Kim, Gyu-Yong
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.11a
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    • pp.135-136
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    • 2023
  • The Vocational Rehabilitation Center Expansion Project, with a budget of 15.3 billion KRW, transformed an existing facility into a more eco-friendly, user-friendly, and publicly accessible space. The project involved expanding the building from a basement and two above-ground floors to a basement and six above-ground floors, addressing the shortage of facilities for people with disabilities while promoting eco-friendliness. Design concepts included eco-friendly MASS, improvements to the existing building, social adaptability, and user-centric evacuation measures. Value Engineering (VE) and technical reviews led to proposals for cost reduction and functionality enhancement. Completed in September 2019, the project, renamed "Se-um Center," now hosts seven disability welfare facilities, serving as a vital infrastructure improving the lives of individuals with disabilities in the local community.

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Development of User Friendly Integrated Program and Teaching System for Automatic Polishing Robot System (자동 연마 시스템의 사용자 지향형 통합 프로그램 및 자동 교시 시스템 개발)

  • 고석조;이민철;이만형;안중환;김성한;이돈진
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.123-123
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    • 2000
  • Polishing a die that has free-form surfaces is a time-consuming and tedious job, and requires a considerable amount of high-precision skill. In order to reduce the polishing time and cope with the shortage of skilled workers, a user-friendly automatic polishing system was developed in this research. The polishing system with five degrees of freedom is able to keep the polishing tool normal to the die surface. The polishing system is controlled by a PC-NC controller. And, to easily onerate the developed polishing system, this stud)r developed a integrated program in the Windows environment. This program consists of 4 modules: polishing module, a graphic simulator, a polishing data generation module, and a teaching. Also, the automatic teaching system was developed to easily obtain a teaching data. The developed teaching system consists of a three dimensional joystick and a proximity sensor. In order to evaluate stability of the driving program and the leaching system, polishing experiments of the die of saddle shape were carried out.

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Development of Noise Evaluation Simulation Tool for Factory Design (사업장 설계 시 소음 평가 시뮬레이션 툴 개발)

  • Kim, Tae-Gu;Lee, Hyung-Won;Jeong, Dae-Up
    • Journal of the Korean Society of Safety
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    • v.22 no.1 s.79
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    • pp.30-35
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    • 2007
  • With the rapid industrialization and civilization development, noise has become a major problem in cities and is a very serious issue for the environment. Noise induced in a factory has a bad influenced on operation efficiency, accuracy and detail of work. The purpose of this paper is to develop a new noise evaluation software for predicting acoustic condition including noise properties during the design of a factory. Majority of commercial softwares for this purpose have been developed in foreign countries and they are quite expensive and hard to use. A new home-made software tool has been developed in the present work, which aimed at providing a more user-friendly environment. The tool developed in this work consists of four major part; the prediction and evaluation of noise in system design, database design, noise analysis development and 3D graphic modeling. The outcome of present work is expected to provide domestic users with a more user-friendly and economic acoustic design tool.

A User friendly Remote Speech Input Unit in Spontaneous Speech Translation System

  • Lee, Kwang-Seok;Kim, Heung-Jun;Song, Jin-Kook;Choo, Yeon-Gyu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.784-788
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    • 2008
  • In this research, we propose a remote speech input unit, a new method of user-friendly speech input in speech recognition system. We focused the user friendliness on hands-free and microphone independence in speech recognition applications. Our module adopts two algorithms, the automatic speech detection and speech enhancement based on the microphone array-based beamforming method. In the performance evaluation of speech detection, within-200msec accuracy with respect to the manually detected positions is about 97percent under the noise environments of 25dB of the SNR. The microphone array-based speech enhancement using the delay-and-sum beamforming algorithm shows about 6dB of maximum SNR gain over a single microphone and more than 12% of error reduction rate in speech recognition.

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Development of User-Interfaces for Expert System in Korean on Windows95 using CLIPS (CLIPS를 이용한 Windows 95용 한글 전문가 시스템 인터페이스 개발)

  • Cho. S.I.;Bae, Y.M.;Kim, S.C.;Park, E.W.;Hwang, H.;Yun, J.I.
    • Journal of Biosystems Engineering
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    • v.22 no.3
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    • pp.363-370
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    • 1997
  • Utilizing the tools such as CLIPS can reduce the time that it takes to develop expert systems. CLIPS is a development tool for expert system and has public inference engine and utilities. However, skilled programming is needed to run CLIPS on Windows 95, and proper interfaces for knowledge engineers or end-users who do not have good programming ability should be developed. Therefore, the user-friendly interfaces including htitle, hmenu, hyesno, htextdisplay, and hrun were developed and added to CLIPS. The intefaces were excuted in command-line mode of CLIPS on Windows 95. Also, htitle and hmenu can display graphic files for expert system users comprehension. An expert system was constructed using the interfaces and examples were displayed.

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Development of User-Interfaces for Expert System Using CLIPS (CLIPS를 사용한 한글 전문가 시스템을 위한 사용자 인터페이스이 개발(開發))

  • Cho, S.I.;Kim, S.C.
    • Journal of Biosystems Engineering
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    • v.18 no.2
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    • pp.133-143
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    • 1993
  • In developing an Expert System(ES), there are two ways. One is to develop an ES using AI(artificial Intelligence) languages and another using ES-development tools. CLIPS is an ES-development tool and has a powerful inference engine in it. Using the tool like CLIPS, knowledge engineer can concentrate on constructing a knowledge base without wasting time in developing an inference engine. However, CLIPS is lack of user-friendly interfaces for both knowledge enginners and users. Because CLIPS was developed in USA, it can not afford to use Korean language. Therefore, several user-friendly interfaces including hmenu, htille, hpcxdisplay were develpoed and added to CLIPS. CLIPS with the interfaces is called HCLIPS(Hangul CLIPS) in this paper. HCLIPS provides a new I/O device to be utilized for expert systems in Korean. HCLIPS can be efficiently used for developing expert systems in agriculture and consulting farmers interactively who are not familiar with computer programming and ES itself.

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Shopping mall based on Ajax considering User friendly interface in Order process (주문 과정에서 편리한 사용자 인터페이스를 고려한 Ajax 기반 쇼핑몰)

  • Ha, Yan;Na, Young-Mi
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.6
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    • pp.153-158
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    • 2010
  • This paper is implemented new shopping mall by using Ajax(Asynchronous Javascript and XML) technique which makes loading speed down and user-friendly user interface that is different to other Web sites dependent on only flash technique. So this paper is designed and implemented by using ajax technique that makes confirm with eyes of client instantly and insert/delete goods very easily. Additionally, it makes pay attention to shopping and service convenience by adapting simple drag and drop method.