• Title/Summary/Keyword: User intention recognition

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Ontology-based User Intention Recognition for Proactive Planning of Intelligent Robot Behavior (지능형로봇 행동의 능동적 계획수립을 위한 온톨로지 기반 사용자 의도인식)

  • Jeon, Ho-Cheol;Choi, Joong-Min
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.1
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    • pp.86-99
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    • 2011
  • Due to the uncertainty of intention recognition for behaviors of users, the intention is differently recognized according to the situation for the same behavior by the same user, the accuracy of user intention recognition by minimizing the uncertainty is able to be improved. This paper suggests a novel ontology-based method to recognize user intentions, and able to minimize the uncertainties that are the obstacles against the precise recognition of user intention. This approach creates ontology for user intention, makes a hierarchy and relationship among user intentions by using RuleML as well as Dynamic Bayesian Network, and improves the accuracy of user intention recognition by using the defined RuleML as well as the gathered sensor data such as temperature, humidity, vision, and auditory. To evaluate the performance of robot proactive planning mechanism, we developed a simulator, carried out some experiments to measure the accuracy of user intention recognition for all possible situations, and analyzed and detailed described the results. The result of our experiments represented relatively high level the accuracy of user intention recognition. On the other hand, the result of experiments tells us the fact that the actions including the uncertainty get in the way the precise user intention recognition.

Study on Users' Perception of Digital Contents Traits and Intention (디지털콘텐츠 특성의 이용자 지각과 이용의도에 관한 연구)

  • Choi, Dong-Chun;Kim, Yong-Bum;Yoon, Ji-Eun
    • Proceedings of the Safety Management and Science Conference
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    • 2008.04a
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    • pp.157-179
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    • 2008
  • This study demonstrates some major traits of digital contents as information, playfulness, individuality, perceived recognition as perceived usefulness and perceived ease of use, relationship quality as satisfaction and commitment, user behavior as use intention. To make an empirical analysis the study, it is hypothesized that traits of digital contents and perceived recognition, traits of digital contents and relationship quality, perceived recognition and relationship quality, relationship quality and user behavior. Proposed theoretical model was based on TAM and was tested by the structure equation model for validity, credibility, goodness of fit. The major finding of this study can be summarized as follows, traits of digital contents are positively affected by perceived recognition, satisfaction in relationship quality and use intention via perceived recognition. Theoretical implication of this study are as follows. First, users wanted to choice only needed information. Second, users recognized digital contents as a part of life. So, user's ability is very important in this environment. According to this, business related with or interested in digital contents must have developed digital contents in variety aspect. Users must have concerned using digital contents, also.

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The Study of Consumers' Propensity and Characteristic Perceptions Related to Mobile Commerce Influencing on Satisfaction of Use and Intention of Reuse (소비자의 모바일 커머스 관련 소비성향과 특성 인식에 따른 이용만족도 및 재이용의도)

  • Lu, Ting;Lee, Seung Sin
    • Human Ecology Research
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    • v.56 no.4
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    • pp.391-405
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    • 2018
  • There has been an increasing and widespread use of smartphones to make consumer purchases. Given the stark increases in the sales of business transactions using mobile phones, it is obvious that mobile phones have become major mediums for consumer purchases. Through mobile phones, people can make their purchases anytime, anywhere, which leads their impulse of consumption directly to actual actions of consumption. Consequently, mobile commerce has become widely spread and the competition of the market has intensified. The main findings and implications of this study are as follows. First, it is shown that, among the features of mobile commerce, elements of fun, usefulness, convenience, immediateness, and security affect mobile commerce user satisfaction. Second, among mobile commerce-related consumers' propensity, innovative consumption tendency appears to impact mobile commerce user satisfaction and repurchase intention. Third, recognition of elements in regards to fun, usefulness, convenience, immediateness, and security among features of mobile commerce affect consumers' intention to repurchase mobile commerce. Future recognition for mobile commerce has a direct impact on increasing consumers' repurchase intentions. Last, a higher mobile commerce user satisfaction leads to the higher repurchase intentions.

Development of Motion Mechanisms for Health-Care Riding Robots (지능형 헬스케어 승마로봇의 모션 메카니즘 개발)

  • Kim, Jin-Soo;Lim, Mee-Seub;Lim, Joon-Hong
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.1735-1736
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    • 2008
  • In this research, a riding robot system named as "RideBot" is developed for health-care and entertainments. The developed riding robot can follow the intention of horseman and can simulate the motion of horse. The riding robot mechanisms are used for many functions of attitude detection, motion sensing, recognition, common interface and motion-generations. This riding robot can react on health conditions, bio-signals and intention informations of user. One of the objectives of this research is that the riding robot could catch user motion and operate spontaneous movements. In this paper, we develope the saddle mechanism which can generate 3 degrees-of-freedom riding motion based on the intention of horseman. Also, we develope reins and spur mechanism for the recognition of the horseman's intention estimation and the bio-signal monitoring system for the health care function of a horseman. In order to evaluate the performance of the riding robot system, we tested several riding motions including slow and normal step motion, left and right turn motion.

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Proactive Task Execution Using Data Sharing and Event Transition among Personal Devices

  • Jeon, Ho-Cheol;Kim, Tae-Hwan;Choi, Joong-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.6
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    • pp.1237-1252
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    • 2010
  • This paper proposes an intelligent technique for data sharing and event transition among personal devices including smart phones, laptops, and desktops. We implemented the PES (Personal Event Service) system that proactively executes appropriate tasks across multiple devices without explicit user requests by sharing the data used by the user and recognizing user intention based on the observed actions of the user for specific devices. The client module of PES installed on each device monitors the user actions and recognizes the intention of the user. The server provides data sharing and maintenance for clients. The connection between client and server is established by Java RMI (Remote Method Invocation). A series of experiments were performed to evaluate user satisfaction and system accuracy, and the results showed that the PES system can proactively provide appropriate, personalized services with a high degree of satisfaction to the user in an effective and efficient manner.

User Recognition of Each Personal Identification Technique based on the Biometrics (생체인식기술 기반 개인인증수단에 따른 사용자 인식)

  • Yook, Moses;Kim, Hee-Yeon;Shim, Hye-Rin
    • The Journal of the Korea Contents Association
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    • v.16 no.11
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    • pp.11-19
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    • 2016
  • The personal identification based on the biometrics has emerged as one of the new trend. This study attempted to explore and examine the user recognition in the use of the personal identification based on the biometrics in the respect of self-efficacy, trustiness, security, and safety alongside the effect of the recognition on the future use intention through survey. The result of this study demonstrated the effect on the use intention of the perceived trustiness and ease of the fingerprint identification, perceived ease of the iris identification and the perceived trustiness of the vein identification. The result of this study is expected to suggest direction on the application of the biometrics considering user recognition.

Emotional Expression Technique using Facial Recognition in User Review (사용자 리뷰에서 표정 인식을 이용한 감정 표현 기법)

  • Choi, Wongwan;Hwang, Mansoo;Kim, Neunghoe
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.5
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    • pp.23-28
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    • 2022
  • Today, the online market has grown rapidly due to the development of digital platforms and the pandemic situation. Therefore, unlike the existing offline market, the distinctiveness of the online market has prompted users to check online reviews. It has been established that reviews play a significant part in influencing the user's purchase intention through precedents of several studies. However, the current review writing method makes it difficult for other users to understand the writer's emotions by expressing them through elements like tone and words. If the writer also wanted to emphasize something, it was very cumbersome to thicken the parts or change the colors to reflect their emotions. Therefore, in this paper, we propose a technique to check the user's emotions through facial expression recognition using a camera, to automatically set colors for each emotion using research on existing emotions and colors, and give colors based on the user's intention.

A Study on VoiceXML Application of User-Controlled Form Dialog System (사용자 주도 폼 다이얼로그 시스템의 VoiceXML 어플리케이션에 관한 연구)

  • Kwon, Hyeong-Joon;Roh, Yong-Wan;Lee, Hyon-Gu;Hong, Hwang-Seok
    • The KIPS Transactions:PartB
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    • v.14B no.3 s.113
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    • pp.183-190
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    • 2007
  • VoiceXML is new markup language which is designed for web resource navigation via voice based on XML. An application using VoiceXML is classified into mutual-controlled and machine-controlled form dialog structure. Such dialog structures can't construct service which provide free navigation of web resource by user because a scenario is decided by application developer. In this paper, we propose VoiceXML application structure using user-controlled form dialog system which decide service scenario according to user's intention. The proposed application automatically detects recognition candidates from requested information by user, and then system uses recognition candidate as voice-anchor. Also, system connects each voice-anchor with new voice-node. An example of proposed system, we implement news service with IT term dictionary, and we confirm detection and registration of voice-anchor and make an estimate of hit rate about measurement of an successive offer from information according to user's intention and response speed. As the experiment result, we confirmed possibility which is more freely navigation of web resource than existing VoiceXML form dialog systems.

Influence of Perceptual Recognition and User Characteristics of 3D Printer Consumers on Perceived Value and Intent to Use Continuously (3D프린터 소비자의 지각된 인식과 사용자 특성이 지각된 가치와 지속사용 의도에 미치는 영향)

  • Park, Jun-Hong;Lee, Junsang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.6
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    • pp.697-703
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    • 2019
  • This study looked at what the perceived recognition and user characteristics of 3D printers have to do with perceived value and intention of continuing use. The data collection was conducted by 300 people, including employees who lived in Korea and used 3D printers. Research has shown that firstly, perceptual perception affects perceived values and intended use. Second, user characteristics have been shown to affect perceived value and intended use. Third, it appears to have a positive effect on perceived values and the intention of continuous use. Therefore, by fully recognizing the usefulness and ease of 3D printers to consumers, and by making them aware of the convenience and reliability of consumers, it will be effective if a strategy is established that has put a lot of interest and effort into making 3D printers more popular and active by enhancing consumers' intention to continuously use 3D printers.

The Effect of Perceived Risk on the Intention to Adopt Mobile Banking Services (인지된 위험이 모바일 뱅킹 수용 의도에 미치는 영향)

  • Yang, Ji-Yun;An, Jung-Ho;Park, Cheol-U
    • Journal of Technology Innovation
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    • v.14 no.3
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    • pp.183-208
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    • 2006
  • Mobile banking is one of the most representative services applied to the mobile technology. However, there are few recent studies about the user acceptance of mobile banking, and prior studies only have been related to the positive effects of the service acceptances such as e-commerce and Internet banking service. The purpose of this research is to grasp the particular risk essentials in mobile banking which customers perceive, and the risk degree of user recognition which affect customer intention to adopt mobile banking through the exploratory research. The perceived risk is segmented into the performance risk, financial risk, time risk, social risk (or psychological risk), and privacy risk based on Cunningham's research (1967) and other recent studies. In the Unified Theory of Acceptance and Use of Technology (UTAUT), we have attempted to determine how different perceived risks have influence on the mobile banking adoption intentions of both the mobile banking users and potential users. The results indicate that performance expectancy, effort expectancy, and social influence have positive influences on the intention to use mobile banking service while perceived risk has a negative influence on the intention to use and performance expectancy.

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