• 제목/요약/키워드: User Orientation

검색결과 153건 처리시간 0.034초

로봇 원격제어를 위한 MYO 기반의 모션 추정 시스템 설계 연구 (A Study on MYO-based Motion Estimation System Design for Robot Control)

  • 채정숙;조경은
    • 한국멀티미디어학회논문지
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    • 제20권11호
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    • pp.1842-1848
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    • 2017
  • Recently, user motion estimation methods using various wearable devices have been actively studied. In this paper, we propose a motion estimation system using Myo, which is one of the wearable devices, using two Myo and their dependency relations. The estimated motion is used as a command for remotely controlling the robot. Myo's Orientation and EMG signals are used for motion estimation. These two type data sets are used complementarily to increase the accuracy of motion estimation. We design and implement the system according to the proposed method and analyze the results through experiments. As a result of comparison with previous studies, the accuracy of motion estimation can be improved by about 12.3%.

자동 위치 검출을 이용한 지능형 칫솔 시스템 개발 (Smart Toothbrush System Development Using Auto Tooth brushing Position Detection)

  • 이강휘;이정환;이영재;김경섭;김동준;윤태호;양희경
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 제38회 하계학술대회
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    • pp.1908-1909
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    • 2007
  • The design of an intelligent toothbrush, capable of monitoring brushing motion, orientation through the grip axis, during toothbrushing is described. Inappropriate Toothbrushing styles, even in adults, sometimes cause dental problems, cavities, gingivitis, etc. This smart system provides user to monitor his or her brushing pattern using accelerometer and magnetic sensors for evaluation of toothbrushing style. Directional information of toothbrush with respect to earth's magnetic field and activity data were measured by a miniaturized low-power micro- controller, MSP430 and transmitted to personal computer by 2.4GHz radio transmitter, nRF2401. A personal computer provides an on-line display of activity and orientation measurements during toothbrushing. The signal trace is then analyzed to extract clinically relevant measurement. This preliminary study showed that the proposed monitoring system was conceived to aid dental care personnel in patient education and instruction in oral hygiene regarding brushing style.

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Superimposing 3D Models on Real Scenes Based on The Reinforcement Learning using Visual Observations

  • Yong-Ju Lee;Linh Nguyen;Man-Woo Park
    • 국제학술발표논문집
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    • The 10th International Conference on Construction Engineering and Project Management
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    • pp.665-671
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    • 2024
  • This research presents a method for Augmented Reality (AR) object superimposition leveraging reinforcement learning techniques to significantly reduce manual input during the exploration of digital information on construction sites. A distinctive feature of this approach is the application of a reinforcement learning neural network, trained with pairs of real and virtual view images, for AR superimposition. This approach enables the precise adjustment of the virtual camera's position and orientation within a virtual scene, aiming to seamlessly integrate AR objects into real-world views. This research initially focuses on simpler scenarios involving 2 and 3 degrees of freedom for orientation and position adjustments. The purpose is to explore the feasibility of the application through those experiments, with the expectation that the results would be interpreted positively. These initial findings highlight the promise of the suggested method in improving AR applications, especially within the construction sector, by enabling more natural and precise merging of virtual and physical objects, without requiring user intervention.

3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • 제2권2호
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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가상현실 기반 사용자 참여형 타공패널 파사드 설계 방법론 (User-Participated Design Method for Perforated Metal Facades using Virtual Reality)

  • 장도진;김성준;김성아
    • 대한건축학회논문집:계획계
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    • 제36권4호
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    • pp.103-111
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    • 2020
  • Perforated metal sheets are used as panels of facades for controlling environmental factors while ensuring user's visibility. Despite their functional potentials, only a specific direction of facades or an orientation of a building was considered in the relevant studies. This study proposed a design methodology for the perforated panel facades that reflects the location on the facades and the user's requirements. The optimization of quantitative and qualitative performance is achieved through communication between designers and users in a VR system. In optimizing quantitative performances, designers use machine learning techniques such as clustering and genetic algorithm to allocate optimal panels on the facades. In optimizing qualitative performances, through the VR system, users intervene in evaluating performances whose preferences are depending on them. The experiment using the office project showed that designers were able to make decisions based on clustering using GMM to optimize multiple quantitative performances. The gap between the target and final performance could be narrowed by limiting the types of perforated panels considering mass customization. In assessing visibility as a qualitative performance, users were able to participate in the design process using the VR system.

PLS 경로모형을 이용한 IT 조직의 BSC 성공요인간의 인과관계 분석 (A PLS Path Modeling Approach on the Cause-and-Effect Relationships among BSC Critical Success Factors for IT Organizations)

  • 이정훈;신택수;임종호
    • Asia pacific journal of information systems
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    • 제17권4호
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    • pp.207-228
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    • 2007
  • Measuring Information Technology(IT) organizations' activities have been limited to mainly measure financial indicators for a long time. However, according to the multifarious functions of Information System, a number of researches have been done for the new trends on measurement methodologies that come with financial measurement as well as new measurement methods. Especially, the researches on IT Balanced Scorecard(BSC), concept from BSC measuring IT activities have been done as well in recent years. BSC provides more advantages than only integration of non-financial measures in a performance measurement system. The core of BSC rests on the cause-and-effect relationships between measures to allow prediction of value chain performance measures to allow prediction of value chain performance measures, communication, and realization of the corporate strategy and incentive controlled actions. More recently, BSC proponents have focused on the need to tie measures together into a causal chain of performance, and to test the validity of these hypothesized effects to guide the development of strategy. Kaplan and Norton[2001] argue that one of the primary benefits of the balanced scorecard is its use in gauging the success of strategy. Norreklit[2000] insist that the cause-and-effect chain is central to the balanced scorecard. The cause-and-effect chain is also central to the IT BSC. However, prior researches on relationship between information system and enterprise strategies as well as connection between various IT performance measurement indicators are not so much studied. Ittner et al.[2003] report that 77% of all surveyed companies with an implemented BSC place no or only little interest on soundly modeled cause-and-effect relationships despite of the importance of cause-and-effect chains as an integral part of BSC. This shortcoming can be explained with one theoretical and one practical reason[Blumenberg and Hinz, 2006]. From a theoretical point of view, causalities within the BSC method and their application are only vaguely described by Kaplan and Norton. From a practical consideration, modeling corporate causalities is a complex task due to tedious data acquisition and following reliability maintenance. However, cause-and effect relationships are an essential part of BSCs because they differentiate performance measurement systems like BSCs from simple key performance indicator(KPI) lists. KPI lists present an ad-hoc collection of measures to managers but do not allow for a comprehensive view on corporate performance. Instead, performance measurement system like BSCs tries to model the relationships of the underlying value chain in cause-and-effect relationships. Therefore, to overcome the deficiencies of causal modeling in IT BSC, sound and robust causal modeling approaches are required in theory as well as in practice for offering a solution. The propose of this study is to suggest critical success factors(CSFs) and KPIs for measuring performance for IT organizations and empirically validate the casual relationships between those CSFs. For this purpose, we define four perspectives of BSC for IT organizations according to Van Grembergen's study[2000] as follows. The Future Orientation perspective represents the human and technology resources needed by IT to deliver its services. The Operational Excellence perspective represents the IT processes employed to develop and deliver the applications. The User Orientation perspective represents the user evaluation of IT. The Business Contribution perspective captures the business value of the IT investments. Each of these perspectives has to be translated into corresponding metrics and measures that assess the current situations. This study suggests 12 CSFs for IT BSC based on the previous IT BSC's studies and COBIT 4.1. These CSFs consist of 51 KPIs. We defines the cause-and-effect relationships among BSC CSFs for IT Organizations as follows. The Future Orientation perspective will have positive effects on the Operational Excellence perspective. Then the Operational Excellence perspective will have positive effects on the User Orientation perspective. Finally, the User Orientation perspective will have positive effects on the Business Contribution perspective. This research tests the validity of these hypothesized casual effects and the sub-hypothesized causal relationships. For the purpose, we used the Partial Least Squares approach to Structural Equation Modeling(or PLS Path Modeling) for analyzing multiple IT BSC CSFs. The PLS path modeling has special abilities that make it more appropriate than other techniques, such as multiple regression and LISREL, when analyzing small sample sizes. Recently the use of PLS path modeling has been gaining interests and use among IS researchers in recent years because of its ability to model latent constructs under conditions of nonormality and with small to medium sample sizes(Chin et al., 2003). The empirical results of our study using PLS path modeling show that the casual effects in IT BSC significantly exist partially in our hypotheses.

모바일 인스턴스 메신저를 이용한 양방향 검색 알고리즘의 설계 및 구현 (The Design and Implementation of Two-Way Search Algorithm using Mobile Instant Messenger)

  • 이대식;장청룡;이용권
    • 디지털산업정보학회논문지
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    • 제11권2호
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    • pp.55-66
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    • 2015
  • In this paper, we design and implement a two-way search algorithm that can provide a customized service through the user with real-time two-way communication using a mobile instant messaging service. Therefore, we design and implement the automative search system which enables delivering message to each user mobile terminal from a plurality of relay mobile terminals by utilizing the mobile instant messenger, not to deliver a message from the main server to the mobile instant messenger user directly. Two-way search system using the mobile instant messenger can be immediately collect the user's response is easy to identify the orientation of each user, and thus can be provided to establish a differentiated service plan. Also, It provides a number of services(text, photos, videos, etc) in real-time information to the user by utilizing the mobile instant messenger service without the need to install a separate application. Experiment results, data processing speed of the category processing way to search for the data of the DB server from a user mobile terminal is about 7.06sec, data processing number per minute is about 13 times. The data processing speed of the instruction processing way is about 3.10sec, data processing number per minute is about 10 times. The data processing speed of the natural language processing way is about 5.13sec, per data processing number per minute is about 7 times. Therefore in category processing way, command processing way and natural language processing way, instruction processing way is the most excellent in aspect of data processing speed, otherwise in aspect of per data processing number per minute, the category processing way is the best method.

공급사슬 보안지향성의 인식에 관한 연구 (A Study on Perceptions on Supply Chain Security Orientation)

  • 박홍규;정재완
    • 통상정보연구
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    • 제15권2호
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    • pp.83-106
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    • 2013
  • 본 연구의 목적은 공급사슬 보안지향성 연구모형을 우리나라 항만과 항만이용자들에게 적용하여 그들의 인식을 분석하는 것에 있다. 또한, SCM분야에서 공급사슬보안이라는 새롭게 등장한 연구주제를 통해 국내항만과 항만이용자들의 인식을 분석하여 보안과 관련된 이슈들에 대해서 어떠한 인식의 차이가 있는지를 보고자 한다. 공급사슬 보안지향성이라는 연구모형과 인터뷰를 통해 제시된 12개 변수들이 항만과 항만 이용자들에게 어떻게 인식되고 있고 그 변화는 통계적으로 유의한지를 살펴보았다. 두 개의 항만으로 이루어진 항만당국그룹과 다양한 기업들로 이루어진 항만이용자그룹으로 분류하여 427개의 설문지답변을 분석하였다. 그들의 답변내용을 바탕으로 간단한 분석을 실시하였고 선행요인, 보안지향성, 항만성과로 이루어진 세 개의 그룹 모두에서 통계적으로 유의한 차이가 두 집단에서 발견되었다. 본 연구를 통해 향후 항만의 보안과 관련된 정책설정에 도움을 줄 수 있으며 향후 보안과 관련한 다양한 계량적, 확인적 연구가 계속해서 수행되어야 할 것이다.

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대학기록관의 내부마케팅을 통한 이용자 만족도 제고 방안 (A Study on Improving User Satisfaction through Internal Marketing of University Archives)

  • 구영미;홍현진
    • 한국비블리아학회지
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    • 제30권4호
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    • pp.235-254
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    • 2019
  • 정보기술 발달에 따른 기록관의 패러다임이 과거 기록물에 대한 보존 관리에서 이용 중심의 서비스로 전환되고 있다. 이에 본 연구는 기록정보 서비스 이용자의 만족도 제고를 위한 조직적 개선 노력을 위하여, 대학기록관 기록물관리 전문요원을 대상으로 대학기록관 내부마케팅 요소가 직원의 고객지향성에 어떤 영향을 미치는가에 대한 실증연구를 설문을 통해 진행하였다. 선행연구를 토대로, 내부마케팅의 요인으로 권한위임, 내부커뮤니케이션, 경영층지원, 교육훈련을 설정하고, 이에 대한 매개변수는 직무만족, 조직몰입, 종속변수로는 고객지향성을 설정하고 연구 변수 간 가설과 연구모형을 설정하고 통계시스템을 통한 분석을 시도하였다. 연구 결과를 종합하면, 내부마케팅의 요소는 직무만족 및 조직몰입, 고객지향성에 대해 모두 유의한 영향을 미치는 것으로 나타났으며, 대학기록관 직원의 직무만족과 조직몰입, 고객지향성 향상에 있어 내부마케팅 요인 중 경영층지원 요인이 가장 밀접한 관계가 있는 것으로 도출되었다.

적응적 거리를 이용한 지문 정합 방법 (Fingerprint Minutia Matching Using Adaptive Distance)

  • 이동재;김선주;이상준;김재희
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(4)
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    • pp.263-266
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    • 2000
  • We proposes a new fingerprint minutia matching algorithm which matches the fingerprint minutiae by using adaptive distance. In general, fingerprint is deformed by pressure and orientation when a user press his fingerprint to sensor. These nonlinear deformations change the distance between minutiae and reduce verification rate. We define the adaptive distance using ridge frequency. Adaptive distance normalizes the distance between minutiae and compensates for nonlinear deformation. Our algorithm can distinguish two different fingerprints better and is more robust. Experimental results show that the performance of the proposed algorithm is superior to using Euclidean distance.

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