• Title/Summary/Keyword: User Management System

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Mobile Client-Server System for Realtime Continuous Query of Moving Objects (이동 객체의 실시간 연속 질의를 위한 모바일 클라이언트-서버 시스템)

  • Joo, Hae-Jong;Park, young-Bae;Choi, Chang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.289-298
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    • 2006
  • Many researches are going on with regard to issues and problems related to mobile database systems, which are caused by the weak connectivity of wireless networks, the mobility and the portability of mobile clients. Mobile computing satisfies user's demands for convenience and performance to use information at any time and in any place, but it has many problems to be solved in the aspect of data management. The purpose of our study is to design Mobile Continuous Query Processing System(MCQPS) to solve problems related to database hoarding, the maintenance of shared data consistency and the optimization of logging, which are caused by the weak connectivity and disconnection of wireless networks inherent in mobile database systems under mobile client server environments. We proved the superiority of the proposed MCQPS by comparing its performance to the C I S(Client-Intercept-Slaver) model. In Addition, we experiment on proposed index structure and methodology in various methods.

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A Feasibility Study on the Research Infrastructure Project of System Semi-Conductor Industry (시스템 반도체산업 기반조성사업의 타당성 분석 연구)

  • Kim, Dae Ho
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.9 no.2
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    • pp.87-95
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    • 2014
  • The High-price development & testing tools and IP infratstructures are required for the development of system semi-conductors, but SMEs have not ability to prepare for them. Recently in terms of the miniaturization and the advancement of semiconductor process, the cost of the semi-conductor development have shown the rising tendency and the market-based design tools used are requied to be upgraded due to the advancement in the environment and technology. On the contray, many other contries such as Taiwan, Japan, China, and User are supporting this system semi-conductor industry. Korean government is trying to build the research infrastructure for system semi-conductor industry that aims to reduce the costs of the design infrastructure investment, to support the companies of system semi-conductor development and to incubate the fab-less start-ups. This study analyzes the feasibility of the project, by using the AHP analysis and the results shows that this project is considered feasible because the AHP overall score is evaluated as 0.840, the overall score is greater than or equal to 0.55.

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Development of a Web-based Geovisualization System using Google Earth and Spatial DBMS (구글어스와 공간데이터베이스를 이용한 웹기반 지리정보 표출시스템 개발)

  • Im, Woo-Hyuk;Lee, Yang-Won;Suh, Yong-Cheol
    • Spatial Information Research
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    • v.18 no.4
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    • pp.141-149
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    • 2010
  • One of recent trends in Web-based GIS is the system development using FOSS (Free and Open Source Software). Open Source software is independent from the technologies of commercial software and can increase the reusability and extensibility of existing systems. In this study, we developed a Web-based GIS for interactive visualization of geographic information using Google Earth and spatial DBMS(database management system). Google Earth Plug-in and Google Earth API(application programming interface) were used to embed a geo-browser in the Web browser. In order to integrate the Google Earth with a spatial DBMS, we implemented a KML(Keyhole Markup Language) generator for transmitting server-side data according to user's query and converting the data to a variety of KML for geovisualization on the Web. Our prototype system was tested using time-series of LAI(leaf area index), forest map, and crop yield statistics. The demonstration included the geovisualization of raster and vector data in the form of an animated map and a 3-D choropleth map. We anticipate our KML generator and system framework will be extended to a more comprehensive geospatial analysis system on the Web.

Implementation of a WWW Interface for Multiuser Interactive Intelligent Systems (다중사용자 대화형 지능시스템을 위한 WWW 인터페이스 구현)

  • Kim, Chang-Min;Kim, Yong-Gi
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.4
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    • pp.479-488
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    • 1999
  • 인터넷의 성장과 더불어 수많은 응용시스템들이 인터넷 기반 시스템으로 바뀌고 있다. 특히, 인터넷 기반 전문가시스템은 다양한 구조와 방법으로 설계될 수 있고 이미 제작되었던 수많은 인터넷 기반 전문가시스템들은 그 나름대로의 장단점을 가지고 있다. 본 연구는 특정 전문가시스템의 개발이 아니라 WWW(World Wide Web)을 사용자 인터페이스로 이용할 수 있는 전문가시스템 쉘에 관한 연구이다. 본 시스템은 WWW 하부구조에 대한 의존성을 제거, 클라이언트와 네크워크에 부담 격감, HTML과 부합하는 텍스트에 기초한 통신과 같은 장점 외에 중앙 집중적 다중 사용자 접근 관리 기능을 제공한다. 본 시스템은 다중사용자를 위한 서버/클라이언트 환경 구축을 위해 소켓을 이용하여 큐잉(queueing)과 직렬화(serialization)를 해결하고 비연결 지향적인 WWW의 특성으로 인한 사용자 관리의 어려움은 사용자의 IP 주소와 Timer를 이용한 휴무기간 검사를 이용하여 해결한다.Abstract The growth of internet drives many applications into internet-based systems. Internet-based expert systems can be designed with various concepts and methodologies, and they have their own merits and demerits. This papers is a study on a development of not expert system itself but expert system shell which is able to use WWW(World Wide Web) as user interface. The suggested system supports functions on multiuser management controlled by a server system as well as independence on development environments, minimization of the load for clients and network, and text-based communications such as HTML. The system uses socket, which solves problems of queuing and serialization, in order to construct multiuser server/client environmen and also the system solves the non-connective property of WWW which makes it difficult to control users and processes by using IP address and idle time which is supported by the timer.

Proposal Convergence profitable model of mobile games that utilize the mileage system (마일리지 시스템을 활용한 모바일게임의 융복합 수익모델 제안)

  • Kim, Tae-Gyu;Heo, Tae-In;Jeong, Hyung-Won
    • Journal of Digital Convergence
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    • v.13 no.7
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    • pp.333-340
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    • 2015
  • Mileage system in some online media, I have a lot of use. In addition, there are a lot of companies that are making money by using the mileage system. A mileage system is the first airline in such a way that the service in the late 1980s, many states now listed sungineung and features. In addition, there are many industries that reported good results using a mileage system used by carriers in other industries. However, mileage of the current game industry has not been introduced, it is not the service by using the concept of point returning to the user is purely a function of mileage. So a lot of developed payment systems in the mobile industry since 2010, proposed a better and more current online payment systems industry has an easy hybrid revenue model for mobile games service convergence mileage using this system.

Automation of Inventory Checking System for Outdoor Warehouse (야외창고 재고실사 자동화를 위한 시스템 개발)

  • Bae, Sung Moon;Han, Kwan Hee;Lee, Hwa Yong;Hong, Kum Suk
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.41 no.3
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    • pp.138-144
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    • 2018
  • Inventory inspection is an important task to eliminate the inconsistency between real assets and inventory management systems, and it is performed periodically at the site. In the case of a large-sized property, it is mainly managed in an outdoor workshop or a warehouse. However, due to the large area of the outdoor area, it is relatively difficult to identify the quantity and location of the property and is also vulnerable to theft. To solve this problem, we proposed a method and system for performing a warehouse inventory inspection using an unmanned aerial vehicle (UAV) and Bluetooth low energy (BLE) beacons. The proposed method has the following advantages. First of all, if we carry out inventory inspection by utilizing UAV, we can minimize user's effort compared to existing methods. The method of recognizing the asset by attaching the BLE beacon is more costly than using the existing RFID technology, but it is advantageous because the recognition distance is increased and the battery life of the tag is drastically increased. We also designed a BLE beacon reader for the system and implemented a prototype to show the feasibility of the proposed system. The prototype is based on Genuino 101, which is a kind of arduino, and adds HM-10 and Neo-6m modules to provide Bluetooth and GPS functions. The BLE beacon reader was tested in outdoor, and attached in drone. We also developed an inventory checking system based on the web to display results of inventory checking. The proposed approach enables the users to automate the operation of inventory checking on an outdoor warehouse.

Design and Implementation of An MP4 File Streaming System over IP Networks (IP망을 통한 MP4 파일 스트리밍 시스템의 설계 및 구현)

  • 김현철;민승홍;서덕영;김규헌;김진웅
    • Journal of Broadcast Engineering
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    • v.6 no.3
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    • pp.205-214
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    • 2001
  • In this Paper, we present an MP4 file streaming system over IP networks. Using the proposed system a user can access MP4 contents in the servers via H) networks and interact with the contents. The MP4 file format is designed to contain the media information of MPEG-4 and is object-oriented. The presented streaming server system contains GUI, session manager, splitter, SL- packetizer and transmitter. In addition, we knave implemented the client system based on the GUI -2D player, the MPEG-4 reference software. The Presented streaming system is designed use RTF for the media data requiring real-time streaming RTCP for QoS management and TCP for the data such as IOD(Initial Object Descriptor), OD(Object Descriptor) BIFS(Binary Format for Scene), which should be transmitted for the streaming and the data, such as still image and text, which can be entirely transmitted in a packet.

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The Configuration of the Network Game Portal Site Supporting Multi-Platform (다중 플랫폼을 지원하는 네트워크 게임 포털 사이트 구성)

  • Lee, Nam-Jae;Kwak, Hoon-Sung
    • The KIPS Transactions:PartB
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    • v.10B no.1
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    • pp.119-126
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    • 2003
  • This study suggests the configuration of network game portal site supporting multi-platform that indicates different types of games so called Game Omphalos or simply Gamphalos. In general, the existing game Portal site only put the different games together and operates each game separately. But, not only the Gamphalos system can play the various games in a portal site but also integrates the data of different games for inter-working among them. To do this, the Gamphalos System consists of two main parts. The one is Global Game Control Center (GGCC) for integrated management of n and game data. And the other part it Local Game Control Center (LGCC) that serves as a game server for each game. The game user who becomes a member of the Gamphalos System can get more Points and grow rapidly than others because all the game data can be integrated and accumulated in a Gamphalos system.

Optical Character Recognition based Security Document Image File Management System (광학문자인식 기반 보안문서 이미지 파일 관리 시스템)

  • Jeong, Pil-Seong;Cho, Yang-Hyun
    • Journal of the Korea Convergence Society
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    • v.10 no.3
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    • pp.7-14
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    • 2019
  • With the development of information and communication technology, we have been able to access and manage documents containing corporate information anytime and anywhere using smart devices. As the work environment changes to smart work, the scope of information distribution is expanded, and more efforts are needed to manage security. This paper proposes a file sharing system that enables users who have smart devices to manage and share files through mutual cooperation. Proposed file sharing system, the user can add a partner to share files with each other when uploading files kept by spliting the part of the file and the other uses an algorithm to store on the server. After converting the file to be uploaded to base64, it splits it into encrypted files among users, and then transmits it to the server when it wants to share. It is easy to manage and control files using dedicated application to view files and has high security. Using the system developed with proposed algorithm, it is possible to build a system with high efficiency even for SMEs(small and medium-sized enterprises) that can not pay much money for security.

The Design and Implementation of Module supporting Trusted Channel in Secure Operating System Environment (보안운영체제 환경에서의 신뢰채널 지원을 위한 모듈의 설계 및 구현)

  • 유준석;임재덕;나재훈;손승원
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.14 no.3
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    • pp.3-12
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    • 2004
  • Secure operating system is a special operating system that integrates some security functions(i.e. access control, user authentication, audit-trail and etc.) with normal operating system in order to protect system from various attacks. But it doesn't consider my security of network traffic. To guarantee the security of the whole system, network traffic must be protected by a certain way and IPsec is a representative technology for network security. However, it requires administrator's carefulness in managing security policies and the key management mechanism is very heavy as well as complicated. Moreover, it doesn't have a suitable framework for delivery of security information for access control mechanism. So we propose a simple trusted channel mechanism for secure communication between secure operating systems. It provides confidentiality md authentication for network traffic and ability to deliver security information. It is implemented at the kernellevel of IP layer and the simplicity of the mechanism can minimize the overhead of trusted channel processing.