• Title/Summary/Keyword: User Environment

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Scheduling Method based on SINR at Cell Edge for multi-mode mobile device (멀티모드 단말기를 위한 셀 경계 지역에서의 SINR 기반 사용자 선택 방법)

  • Kum, Donghyun;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.63-68
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    • 2015
  • We consider a cell edge environment. In cell edge, a user interfered by signal which is generated by a base stations not including the user. In cell edge environment, that is, there are inter cell interference (ICI) as well as multi user interference (MUI). Coordinated multi-point transmission (CoMP) is a technique which mitigates ICI between base stations. In CoMP, therefore, base stations can coordinate with each other by sharing user state information (CSI) in order to mitigate ICI. To improve sum rate performance in CoMP, each base station should generate optimal user group and transmit data to users selected in the optimal user group. In this paper, we propose a user selection algorithm in CoMP. The proposed method use signal to interference plus noise ratio (SINR) as criterion of selecting users. Because base station can't measure accurate SINR of users, in this paper, we estimate SINR equation considering ICI as well as MUI. Also, we propose a user selection algorithm based on the estimated SINR. Through MATAL simulation, we verify that the proposed method improves the system sum rate by an average of 1.5 ~ 3 bps/Hz compared to the conventional method.

User-created multi-view video generation with portable camera in mobile environment (모바일 환경의 이동형 카메라를 이용한 사용자 저작 다시점 동영상의 제안)

  • Sung, Bo Kyung;Park, Jun Hyoung;Yeo, Ji Hye;Ko, Il Ju
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.1
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    • pp.157-170
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    • 2012
  • Recently, user-created video shows high increasing in production and consumption. Among these, videos records an identical subject in limited space with multi-view are coming out. Occurring main reason of this kind of video is popularization of portable camera and mobile web environment. Multi-view has studied in visually representation technique fields for point of view. Definition of multi-view has been expanded and applied to various contents authoring lately. To make user-created videos into multi-view contents can be a kind of suggestion as a user experience for new form of video consumption. In this paper, we show the possibility to make user-created videos into multi-view video content through analyzing multi-view video contents even there exist attribute differentiations. To understanding definition and attribution of multi-view classified and analyzed existing multi-view contents. To solve time axis arranging problem occurred in multi-view processing proposed audio matching method. Audio matching method organize feature extracting and comparing. To extract features is proposed MFCC that is most universally used. Comparing is proposed n by n. We proposed multi-view video contents that can consume arranged user-created video by user selection.

Ensuring Anonymity for LBSs in Smartphone Environment

  • Alzaabi, Mohammed;Yeun, Chan-Yeob;Martin, Thomas Anthony
    • Journal of Information Processing Systems
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    • v.7 no.1
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    • pp.121-136
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    • 2011
  • With the rapid growth of GPS-enable Smartphones, the interest on using Location Based Services (LBSs) has increased significantly. The evolution in the functionalities provided by those smartphones has enabled them to accurately pinpoint the location of a user. Because location information is what all LBSs depend on to process user's request, it should be properly protected from attackers or malicious service providers (SP). Additionally, maintaining user's privacy and confidentiality are imperative challenges to be overcome. A possible solution for these challenges is to provide user anonymity, which means to ensure that a user initiating a request to the SP should be indistinguishable from a group of people by any adversary who had access to the request. Most of the proposals that maintain user's anonymity are based on location obfuscation. It mainly focuses on adjusting the resolution of the user's location information. In this paper, we present a new protocol that is focused on using cryptographic techniques to provide anonymity for LBSs users in the smartphone environment. This protocol makes use of a trusted third party called the Anonymity Server (AS) that ensures anonymous communication between the user and the service provider.

MLLR-Based Environment Adaptation for Distant-Talking Speech Recognition (원거리 음성인식을 위한 MLLR적응기법 적용)

  • Kwon, Suk-Bong;Ji, Mi-Kyong;Kim, Hoi-Rin;Lee, Yong-Ju
    • MALSORI
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    • no.53
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    • pp.119-127
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    • 2005
  • Speech recognition is one of the user interface technologies in commanding and controlling any terminal such as a TV, PC, cellular phone etc. in a ubiquitous environment. In controlling a terminal, the mismatch between training and testing causes rapid performance degradation. That is, the mismatch decreases not only the performance of the recognition system but also the reliability of that. Therefore, the performance degradation due to the mismatch caused by the change of the environment should be necessarily compensated. Whenever the environment changes, environment adaptation is performed using the user's speech and the background noise of the changed environment and the performance is increased by employing the models appropriately transformed to the changed environment. So far, the research on the environment compensation has been done actively. However, the compensation method for the effect of distant-talking speech has not been developed yet. Thus, in this paper we apply MLLR-based environment adaptation to compensate for the effect of distant-talking speech and the performance is improved.

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Understanding User Continuance of Stock Investment Information in an Online Trading Environment (온라인 거래 환경에서 주식 투자 정보의 지속 사용에 대한 이해)

  • Kim, Hye Min;Chung, Sunghun;Han, Ingoo;Kim, Byoungsoo
    • Knowledge Management Research
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    • v.12 no.4
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    • pp.41-54
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    • 2011
  • Given the prevalence of home trading systems, it has become important to examine user behaviors in a stock investment environment. In this vein, this paper developed an integrated model to deeply understand the key determinants of user's continuance intention to use investment information through constructs prescribed by incorporating trust and perceived risk into expectation-confirmation model. The proposed research model was tested by using survey data collected from 160 users who have experience with stock investment. PLS (partial least squares) was employed for the analysis of the data. The findings of this study showed that the proposed framework provides a statistically significant explanation of the variation in continuance intention to search investment information. The findings revealed that trust and perceived risk are more prevalent predictors of continuance intention to use investment information compared to perceived usefulness. It was also found that user satisfaction serves as the salient antecedents of continuance intention to use investment information. The theoretical and practical implications of the findings were described.

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Empirical Analysis of User Information Satisfaction in the SMB Environment (중소기업 정보화 도입을 통한 고객만족도에 관한 연구)

  • Chung, Sung-Taek;Jung, Jin-Taek;Joo, Hyung-Kun;Kwon, Joong-Gil
    • International Commerce and Information Review
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    • v.10 no.3
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    • pp.59-73
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    • 2008
  • The current research utilized as its target population who are current users of global small to medium sized companies in Korea. The research validated the innovative dimensions by studying the two constructs within the context of the SMB user population. Correlation was found between innovative dimensions retained as components of a Comprehensive Model. It was determined that these four dimensions-Content, Intrinsic Interest, Control, and Timeliness-are significant predictors of user success. The Comprehensive Model was validated, and it is therefore suggested as a basis for further study of user success indicators in the innovative manufacturing enterprise environment.

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User-librarian interactions in the digital library environment (전자도서관 환경에서 이용자-사서간 협력을 위한 상호작용에 대한 연구)

  • 이재윤
    • Journal of the Korean Society for information Management
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    • v.15 no.1
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    • pp.109-128
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    • 1998
  • In the digital library environment, user-librarian interaction is an essential echanism for dealing with user's information needs. This study, first, explores the importance of user-librarian interactions, and then a few types of interaction mechanisms are reviewed. A survey of the current trends in Korea is followed. finally, several ideas for activating user-librarian interactions are suggested with the purpose of giving effective information servicees.

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A Case Study on the Ecological Dwellings by User's Participation (이용자참여에 의한 환경친화적 주거건축 사례조사 연구)

  • Jung, Jinju
    • Journal of the Korean Institute of Rural Architecture
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    • v.8 no.2
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    • pp.46-53
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    • 2006
  • The nature accompanies with natural and ecological truth, worsening living environment without think using of our nature. Now, the sustainable researches to study peculiarities in ecological dwellings considered with nature and the development of human life's quality in housing itself, have been progressing. Also it is needed to show understanding about ecological dwellings in the user participant's consciousness such as, unification thought with nature, circulation thought of substance, and environment friendly thought of the traditional housing. Chose five examples which is applying ecological architectural concept by each Chungbuk, Chungnam, Jeonbuk, Gyeongbuk, Gyeonggi district and I investigated change of exterior or interior material, application of ecological system, and etc. With these background, this study will survey cases of ecological dwellings and find peculiar characteristics of ecological dwellings through researching the correlation between the concept in user's consciousness and application method.

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Method for Designing Adaptive UI Based on User's Context in the Environment Including Mobile Device and Public Display Device (모바일 장치와 공용 디스플레이 장치를 포함하는 환경에서 사용자의 특성에 기반한 Adaptive UI 설계 방안)

  • Kang, Seung-Soo;Ko, Hyun;Youn, Hee Yong
    • Journal of Information Technology Services
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    • v.11 no.4
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    • pp.181-194
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    • 2012
  • The one of the most meaningful change in the recent ubiquitous environment is the omnipresence of public digital display device for providing ubiquitous information. It is the important issue to provide publicity as well as adaptive information to each user in the field of the public digital display device. This research proposes the idea ensuring fast response speed by the selection of user preference function. The preference function is selected by statistics using Zipf distribution in the system comprising mobile device and digital display device based on NFC (Near Field Communication). The idea is proved by CPM-GOMS model and the improvement of user response can be achieved.

A Study on the Spatial Planning and the Characteristics of User's Need in the Children's Library (어린이도서관에 있어서 이용자요구특성과 공간구성에 관한 연구)

  • Lee, Jeong-Mi;Kwack, Dong-Wha;Lim, Che-Zinn
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.213-223
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    • 2007
  • This study investigates the mutual effects of the physical environment and the characteristics of user's need in the children's libraries of open plan type. The children's library as a flexible space should accept user's diverse needs. Especially, Children express more positive and diverse behaviors than adults in physical environment. As the design information obtained from observation of children's behaviors are put to architectural design, the more affluent environment in which children can do positive behaviors can be made. We used two research methods of the behavior observation and interview for the children's library, and could formulate various using actions through the behavior setting observation for using library. A relational description for reading environment in this study, based on the affordance and the behavior setting theories, provided us with rich accounts for the psychological and sociocultural resources in the children's library. Consequently, the following results can be summarized. First, children need territories for family use and for place and are using library effectively through taking the two territories. Second, the zoning according to age category should be done, as behavior patterns were observed differently according to age. Third, the space composition with openness should be designed, as children need social relation and learning through imitation and observation.