• Title/Summary/Keyword: Use education

Search Result 9,557, Processing Time 0.032 seconds

Teaching-Learning Method for Calculus Education with Maplet (Maplet을 이용한 미적분학 교수-학습 방법)

  • 한동숭
    • Journal of the Korean School Mathematics Society
    • /
    • v.6 no.2
    • /
    • pp.71-85
    • /
    • 2003
  • In this paper we study the usefulness of Maple in school calculus education. The use of computer and calculator is debated in many aspect in mathematics education. By the computer visualization of mathematical image and proper use of computer we can teach inductively and intuitively the mathematical concept and give rise to the students' interest. Maple is very popular in college but is not in middle school because of language. Maple application which is made by Maplet is very useful multimedia teaching-learning tools. We introduce the use of Maplet and some application of the calculus course which we made.

  • PDF

A Study on the Development and Application of Information Communication Technology into Mathematics Education (정보통신기술 활용교육의 수학교과 적용 방안 탐색)

  • 김민경;김유진
    • The Mathematical Education
    • /
    • v.42 no.1
    • /
    • pp.41-56
    • /
    • 2003
  • As the information society appears, the increasing power and access of personal computers along with wide spread use of the information technology has not only changed the landscape for communication but it has opened up new and exciting opportunities for education. One of the ways that information technology could help improve education is to be used in interactive communication to share the knowledge and experience of all the teachers as well as students. In this paper, the use and application of information communication technology[ICT] into mathematics classroom are described and showed several examples. furthermore, the web site design and developed for this study was introduced of the purpose of sharing the ideas about the knowledge and usage of the history of mathematics and examples of mathematical connections. The study suggests that enabling mathematics in incorporating of ICT by teachers and students requires more effort to be made in training teachers on the use and application of ICT into mathematics classroom.

  • PDF

A Perception on SW Education of Students with Scratch-Day (스크래치데이 참여학생들의 SW 교육에 대한 인식 연구)

  • Kim, Soohwan;Han, Seonkwan
    • Journal of The Korean Association of Information Education
    • /
    • v.18 no.4
    • /
    • pp.461-470
    • /
    • 2014
  • This study is to analyze students' perception about junior SW education by giving the questionnaire to the participants in Scratch-day. We taught the creative computing to 558 juniors on Scratch-day in 2013, 2014 and researched the questionnaire about their perceptions of creative computing education. We analyzed the current status of SW education from this process and extracted considerations about elementary SW education. We also proposed the possibility of its application to the elementary and middle school education. As a result of this study, it is observed that students think that creative computing education is fun and useful, and want to apply it to the public school education. Also, male students think more positive than female students about an intention to use, and students who have experienced with Scratch education consider it more useful and positive intention to use than those who have not. According to the structural model, it is found that the pleasure, easy of use, and usefulness of creative computing education have a positive influence on students' perception that it should be applied to public school education.

The Utilization and Impact of ChatGPT in Engineering Education: A Learner-Centered Approach (공학교육에서 ChatGPT 활용의 실태 및 영향: 학습자 중심의 접근)

  • Wang, Bi;Bae, So-hyeon;Buh, Gyoung-ho
    • Journal of Engineering Education Research
    • /
    • v.27 no.3
    • /
    • pp.3-13
    • /
    • 2024
  • Since the launch of ChatGPT, many college students used it extensively in various ways in their curricular learning activities. This study investigates the utilization of ChatGPT in the curriculum of first and second-year engineering students, aiming to examine its influence from a learner perspective. We explored how ChatGPT is used in each subject and learning activity to understand how learners perceive the use of ChatGPT. From the survey data on engineering college students at E university, we examined students' perception on 'shortening time to perform tasks' through ChatGPT, 'dependence on ChatGPT', 'their contribution to individual capacity building', and 'their influence on academic grade'. The majority of students reported extensive use of ChatGPT for learning activities, particularly showing high dependency in liberal arts subjects and coding-related activities. While the use of ChatGPT in liberal arts was seen as not contributing to the enhancement of individual capacity, its use in coding was positively evaluated. Furthermore, the contribution of ChatGPT to the creativity in report writing tasks was highly rated. These findings offer several important implications for the use of AI tools like ChatGPT in engineering education. Firstly, the positive impact of ChatGPT's high usability and individual-capacity enhancement in coding should be expanded to other areas of learning. Secondly, as AI technology progresses, the contribution of AI tools compared to learners is expected to increase, suggesting that students should be encouraged to effectively use AI tools to achieve their learning objectives while maintaining a balanced approach to avoid overreliance on AI.

The Structural Relationship among Customer Experience, Resort Use Satisfaction, and Customer Behavioral Intentions: The mediating effect of resort use satisfaction (리조트 이용객이 지각하는 고객 경험, 리조트 이용만족, 고객 행동의도 간 구조적 관계: 리조트 이용만족의 매개효과 검증)

  • Hyun Ki SHIN;Byung Min KIM;Chae Won HA
    • The Korean Journal of Franchise Management
    • /
    • v.15 no.1
    • /
    • pp.43-60
    • /
    • 2024
  • Purpose: According to previous studies, customer experience had a significant effect on consumer behaviors. In this perspective, this study investigates the structural relationship among customer experience, resort use satisfaction, and customer behavioral intentions, with focus on the mediating role of resort use satisfaction. Research design, data, and methodology: Data collected from 361 individuals who had experienced the resort service were analyzed using SPSS 29.0 and AMOS 29.0, involving frequency analysis, HTMT, reliability analysis, correlation analysis, confirmatory factor analysis, and structural equation model testing. Result: Firstly, cognitive, and relational experiences had significant effect on resort use satisfaction. Secondly, resort use satisfaction had significant effect on customer behavioral intentions. Thirdly, resort use satisfaction had partial mediating effects in the relationship between customer experiences and customer behavioral intentions. Conclusion: This study academically confirmed the empirical link between customer experience and consumer behaviors. From a practical standpoint, it suggests the necessity of marketing activities that enhance customers' perception of their experiences, as well as resort use satisfaction and customer behavioral intentions, through systematic CS education and management of the physical environment.

Perceptions of Elementary School Teachers on the Use of Analogy Generation in Scientifically-gifted Education (과학영재교육에서 비유 만들기 활동의 활용에 대한 초등학교 교사들의 인식)

  • Noh, Tae-Hee;Yang, Chan-Ho;Kang, Hun-Sik
    • Journal of Korean Elementary Science Education
    • /
    • v.30 no.1
    • /
    • pp.22-37
    • /
    • 2011
  • In this study, we investigated the perceptions of elementary school teachers on the use of analogy generation in scientifically-gifted education. The relationships among the perceptions and the self-perception as teacher for scientifically-gifted students were also investigated. A survey was administered to 119 elementary school teachers, and in-depth interviews with some teachers were conducted. The results revealed that the teachers had a relatively good understanding of the advantages/disadvantages of analogy generation in cognitive, affective, and learning environmental aspects. Their perceptions on the usability of analogy generation and their willingness to practice of it in scientifically-gifted education was also positive. They highly perceived on the various factors related to effective uses of it in scientifically-gifted education. Their self-perception as teacher for scientifically-gifted students was comparatively low, and significantly related with the perceptions on the advantages of it, the usability, the practical methods to use, and the various factors related to effective uses in scientifically-gifted education. Educational implications of these findings are discussed.

Avatar Application for Fashion Cyber Education - Focused on Optical Illusion of Design Elements according to Body Shapes - (패션 사이버 교육(敎育)을 위한 아바타 제작(製作)및 활용(活用) - 체형(體型)에 따른 디자인요소(要素)의 착시효과(錯視效果)를 중심(中心)으로 -)

  • Lim, Hyun-Jung;Park, Hye-Won
    • Journal of Fashion Business
    • /
    • v.9 no.4
    • /
    • pp.1-15
    • /
    • 2005
  • Interesting education which utilizes cyber visual and audio multimedia effects, we regard it as a very effective education but those programs are not prepared yet. So, the purpose of this research is to provide a new direction for cyber fashion education with the use of avatars as the multimedia factor to increase student's interest and understanding. First, we investigated the present situation of fashion cyber education and the present avatar usage situation online, and also we searched literature and the internet to investigate the general theory of design. Second, we used Adobe photoshop 7.0 to make avatars, then, we used Macromedia Flash MX to design the avatar on our web site, and to make it look more realistic. According to the research results, cyber fashion education is usually used as marketing in certain areas, and for middle school, and high school students it is mainly used as text and lecture videos. When searching for fashion sites that use avatars, we found that most fashion shopping malls use them. Because avatars can give visual effects and also increase interest and fun, they can increase concentration and understanding and can be effective in fashion cyber education.

The Effect of a Preoperative Patient-Controlled Analgesia Education Program on Postoperative Pain Control in Older Patients with Spine Surgery (수술 전 자가통증조절기 교육 프로그램 적용이 노인 척추 수술 환자의 통증 조절에 미치는 효과)

  • Park, Hye Ran;Jeong, Eun Ju;Yoo, Mi Jung;Lee, Seul Gi;Jeong, Su Yeon;Kang, Bada
    • Journal of Korean Clinical Nursing Research
    • /
    • v.30 no.1
    • /
    • pp.45-53
    • /
    • 2024
  • Purpose: This study aimed to investigate the effectiveness of preoperative patient-controlled analgesia(PCA) education program on older patients with spine surgery. Methods: A quasi-experimental research with a non-equivalent control group pretest-posttest design was conducted to investigate the impact of a PCA education program before surgery on postoperative pain, pain knowledge and attitudes, and frequency of additional analgesic use. The sample size for experimental and control group was 55 respectively. Results: The experimental group, which underwent the PCA education program, had lower postoperative pain scores compared to the control group. Furthermore, the experimental group exhibited a higher level of knowledge on PCA (p<.001) and more positive attitudes toward analgesic use (p<.001). While there was a significant difference in the use of opioid analgesics for additional pain relief between two groups (p<.001), there was no significant difference in the use of non-opioid analgesics. Conclusion: The implementation of the PCA education program was found to increase knowledge and positive attitudes on the use of PCA. Moreover, it significantly alleviated pain, particularly during physical activity, within initial 48 hours after spinal surgey in older patients. Therefore, the findings of this study supported that the PCA education program could be used as a preoperative intervention to alleviate postoperative pain for older patients with spinal surgery.

The Awareness and Use of the Clothing Part in Home Economics for Middle School Students

  • Cho, Hyun-Ju;Jang, Ju-Hyun
    • The International Journal of Costume Culture
    • /
    • v.9 no.1
    • /
    • pp.27-38
    • /
    • 2006
  • This study has examined middle school students' perception and practical use of the clothing life sector in the subject of Technology Home economics for middle school. The subjects of the study are 337 students attending middle schools in the city of Daegu. The results of the study have shown that the girl students make more use of each unit in the clothing part than their counterpart, and that the higher is their preference for the clothing part and the greater is their necessity for it, the greater is their use of the clothing part. Therefore, to make students more interested in learning and to make the learning more practicable, a study of teaching-learning methods should be made. Along with it, the educational environment should be improved and the contents of the clothing life education should be developed. Once these needs are met, students are expected to participate actively in class and their achievements are sure to be greater.

  • PDF

Perception of smartphone applications for oral health care education in infants and toddlers (영유아를 위한 스마트폰 어플리케이션에 관한 인식 조사 (구강보건교육 매체를 중심으로))

  • Kim, Gyoung-Hoe;Lee, Kyeong-Hee
    • Journal of Korean society of Dental Hygiene
    • /
    • v.18 no.6
    • /
    • pp.987-1001
    • /
    • 2018
  • Objectives: This study aimed to provide basic data for future development and promotion of oral health care educational material. We examined the perception of teachers and parents on the use of smartphone applications as educational materials and the factors affecting the intent to use such materials in infants and toddlers. Methods: Teachers and parents of children enrolled in educational institutions in Seoul and Gyeonggi Province, Korea, participated in this study for a one-month period starting from August 2018. Results: The intent to use a freely available smartphone application for oral health education in infants and toddlers was high for both parents and teachers at 81.7% and 78.4%, respectively. The intent to use increased 10.089-fold when a child had unrestricted access to mobile devices, and 4.435-fold when the execution path required modification; however, the ease of use was not compromised. Additionally, the intent to use also increased 2.488-fold when a child had used an educational oral healthcare material that is currently available, and by 2.431-fold and 2.219-fold when a child had previous experiences with an educational mobile application developed for infants and toddlers. Conclusions: Our findings showed that the teachers and parents had a positive perception towards the use of mobile applications for oral health care education in infants and toddlers. We recommend the development and promotion of mobile-based educational applications on oral health care, which are tailored to the needs and oral characteristics of infants and toddlers to help develop good oral care habits.