• Title/Summary/Keyword: Update Rate

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Performance Analysis of Cal1 Arrival History-Based Location Update Algorithm (호도착기록에 기반한 위치갱신 알고리즘의 성능 분석)

  • Lee, Jong-Min;Kwon, Bo-seob;Maeng, Seung-Ryoul
    • The KIPS Transactions:PartA
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    • v.10A no.4
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    • pp.381-388
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    • 2003
  • Location tracking is used to keep track of the location information of a mobile terminal in an idle state for a cail setup between mobile terminals. In this paper, we introduce a location update algorithm based on the call arrival history, which is appropriate for a variable call arrival rate over time. The location tracking strategy which uses the proposed algorithm can find changes in the call arrival rate by maintaining a call arrival history of a mobile terminal, from which a mobile terminal can calculate an appropriate timeout interval for a variable call arrival rate. We show that the proposed scheme is appropriate for a variable call arrival rate by presenting a simple analytical model and analytical results to investigate its performance for both a fixed and a variable call arrival rate.

Implementation of a Controllable Interrupt timer for Haptic Control System (촉각 제어 시스템을 위한 제어용 인터럽트 타이머의 구현)

  • 김대현
    • Proceedings of the KIPE Conference
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    • 2000.07a
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    • pp.632-635
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    • 2000
  • In this paper we propose a controllable interrupt timer for haptic control system. haptic control system whihc was divided ito two processes as virtual environment(VE) manager and haptic controller. The VE manager displays the 3D graphic scene at low update rates 25Hz and haptic controller controls the haptic display at high update rates 1000Hz. To archive the accurate update rate we have imple-mented a timer so called "AaccTimer" based on Windows multimedia functions, The proposed "Acc Timer" for haptic control system has been imple- mented in a personal computer with a 6-DOF haptic interface. Experimental results show that our system is robust with respect to tolerances in the control rates and also through the accurate control rate the operator can always feel a stable force.feel a stable force.

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The Study on Nonlinear Compensation Characteristics of Multi-tap Update Algorithm in Broadband PCS Channel

  • Lee, Seung-Dae
    • Journal of the Korea Computer Industry Society
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    • v.9 no.2
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    • pp.77-82
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    • 2008
  • The diversity reception and the equal gain combining technique are applied to the compensation of the distortion of channel, which occurs in transmission of data at rapid speed. DSSS BPSK system which has the receiving structure with the compensation algorithm is formed on the diversity branch, and the characteristics of the system are evaluated at the view point of the average bit error rate due to the SNR. In addition, the multi-tap update algorithm which is superior for the data compensation is suggested. Moreover, using the American Joint Technical Committee PCS RF channel characterization and system deployment model standard, the suggested multi-tap update algorithm is compared and analyzed with the view-point of the average bit error rate and convergence speed for evaluating the realistic efficiency of the system.

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Flow Holding Time based Link State Update Algorithm (플로우 유지 시간을 기반으로 한 링크 상태 갱신 알고리즘)

  • Cho, Kang-Hong
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.5
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    • pp.133-139
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    • 2009
  • This paper has proposed Flow Holding Time based Link State Update(LSU) Algorithm that has minimized the LSU message overhead in QoS routing and has not had a strong influence on the depreciation of QoS routing performance. We apply a flow holding time in order to decrease the number of LSU message. We have evaluated the performance of the proposed model and the existing algorithms on MCI simulation network using the performance metric as the QoS routing blocking rate and the mean update rate per link, it thus appears that we have verified the performance of this algorithm.

Effect of Faster Update Rate on Interaction Accuracy (빠른 갱신속도의 변화가 상호작용 정확도에 미치는 영향에 관한 연구)

  • Seong, Wonjun;Gao, BoYu;Lee, Jooyoung;Lee, Hasup;Kim, HyungSeok;Kim, Jee-In
    • KIISE Transactions on Computing Practices
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    • v.22 no.3
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    • pp.157-162
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    • 2016
  • The limitation of a human's visual perception is considered to be 60 frames per second, This study investigated the effects of fast update rates (above 60 fps) in terms of interaction accuracy. Initial experiments showed that the interaction accuracy increased at rates faster than 60 fps. We assumed that either or both of the following two situations would cause such an effect: the user could recognize rendering rates faster than 60 fps, or the input processing rates were significant for the high accuracy. To evaluate the significance of these events, we conducted a second and third experiment. Although the display refresh rate was also fixed at 60 fps (by disabling the vertical sync), the rendered image actually differed for 60 fps and 150 fps. This research shows that faster update rate is necessary to achieve high interaction accuracy, and its limit is far over the usually considered 60 fps.

An Adaptive Dead Reckoning Algorithm using Update Lifetime (유효갱신기간에 기반한 가변 데드레코닝 알고리즘)

  • 유석종;정혜원;최윤철
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.04a
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    • pp.449-452
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    • 2000
  • This paper proposes a new, adaptive Dead Reckoning model, called Dynamic Dead Reckoning , for Distributed Interactive Simulation and humanoid avatar systems. The proposed model can overcome the weak points of traditional Dead Reckoning caused by a fixed threshold and strong dependency on rotation event. This paper introduces new criteria for update message filtering , named as Update lifetime. The Dynamic Dead Reckoning keeps the balance between extrapolation fidelity and filtering performance by two component models, Variable Threshold Mechanism and Rotation Event model. The experimental results show that the proposed model can lower the increment rate of update traffic to the increase of rotation frequency without any significant loss of accuracy.

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Rate-Distortion Oprimized Error-Resilient Intra Update in MPEG-4 Video Coding (MPEG-4 동영상 압축에서 비트율과 오류 내성을 고려한 인트라 업데이트)

  • Kim, Woo-Shik;Park, Rae-Hong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.6
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    • pp.591-601
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    • 2002
  • Motion compensation is a powerful method to compress an image sequence. Its main drawback is that once an error is occurred, the error propagates through the frames. Recently, the intra update method was proposed to stop the error propagation at the expense of reduction in compression efficiency. This paper proposes an intra update method based on a rate-distortion optimization in error prone environments. The rate and the distortion are estimated using the Lagrangian optimization to select the coding mode and the quantization step size. The proposed method is applied to MPEG-4 codec, and the experimental results show that it is robust to the error such as packet losses comparing with the conventional ones.

Improving Rate Control Algorithm for MPEG 4 Video (MPEG4 Video 부호화를 위한 비트율 제어 알고리즘 개선에 관한 연구)

  • 김소영;박정훈
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.25-28
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    • 2002
  • This paper presents variable bit rate(VBR) rate control scheme based on MPEG-4 VM8 rate control scheme. An initial Q searching method provides more accurate bit allocation for the first frame. A frame skipping and RD Model update scheme when coded frame quality is too low or high prevents image quality fluctuation.

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Preventive Policy With Minor Failure Under Age and Periodic Replacement (경미한 고장을 수반하는 시스템에 대한 노화 및 예방적 교체 정책)

  • Lee, Jinpyo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.45 no.3
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    • pp.78-89
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    • 2022
  • The purpose of this study was to propose useful suggestion by analyzing preventive replacement policy under which there are minor and major failure. Here, major failure is defined as the failure of system which causes the system to stop working, however, the minor failure is defined as the situation in which the system is working but there exists inconvenience for the user to experience the degradation of performance. For this purpose, we formulated an expected cost rate as a function of periodic replacement time and the number of system update cycles. Then, using the probability and differentiation theory, we analyzed the cost rate function to find the optimal points for periodic replacement time and the number of system update cycles. Also, we present a numerical example to show how to apply our model to the real and practical situation in which even under the minor failure, the user of system is not willing to replace or repair the system immediately, instead he/she is willing to defer the repair or replacement until the periodic or preventive replacement time. Optimal preventive replacement timing using two variables, which are periodic replacement time and the number of system update cycles, is provided and the effects of those variables on the cost are analyzed.

Implementation of Real Time 3 channel Transmission System Using ECG Data Compression Algorithm by Max-Min Slope Update (최대 및 최소 기울기 갱신에 의한 ECG 압축 알고리듬을 이용한 실시간 3채널 전송시스템 구현)

  • 조진호;김명남
    • Journal of Biomedical Engineering Research
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    • v.16 no.3
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    • pp.271-278
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    • 1995
  • An ECG data compression algorithM using max-min slope update is proposed and a real time 3 channel ECG transmission system is implemented using the proposed algorithm. In order to effectively compress ECG data, we compare a threshold value with the max-min slope difference (MMSD) which is updated at each sample values. If this MMSD value is smaller than the threshold value, then the data is compressed. Conversely, when the MMSD value is larger than threshold value, the data is transmitted after storing the value and the length between the data which is beyond previous threshold level. As a result, it can accurately compress both the region of QRS, P, and T wave that has fast-changing and the region of the base line that slope is changing slow. Therefore, it Is possible to enhance the compression rate and the percent roms difference. In addition, because of the simplicity, this algorithm is more suitable for real-time implementation.

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