• Title/Summary/Keyword: Underwater motion simulation

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Numerical analysis of two and three dimensional buoyancy driven water-exit of a circular cylinder

  • Moshari, Shahab;Nikseresht, Amir Hossein;Mehryar, Reza
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.6 no.2
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    • pp.219-235
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    • 2014
  • With the development of the technology of underwater moving bodies, the need for developing the knowledge of surface effect interaction of free surface and underwater moving bodies is increased. Hence, the two-phase flow is a subject which is interesting for many researchers all around the world. In this paper, the non-linear free surface deformations which occur during the water-exit of a circular cylinder due to its buoyancy are solved using finite volume discretization based code, and using Volume of Fluid (VOF) scheme for solving two phase flow. Dynamic mesh model is used to simulate dynamic motion of the cylinder. In addition, the effect of cylinder mass in presence of an external force is studied. Moreover, the oblique exit and entry of a circular cylinder with two exit angles is simulated. At last, water-exit of a circular cylinder in six degrees of freedom is simulated in 3D using parallel processing. The simulation errors of present work (using VOF method) for maximum velocity and height of a circular cylinder are less than the corresponding errors of level set method reported by previous researchers. Oblique exit shows interesting results; formation of waves caused by exit of the cylinder, wave motion in horizontal direction and the air trapped between the waves are observable. In 3D simulation the visualization of water motion on the top surface of the cylinder and the free surface breaking on the front and back faces of the 3D cylinder at the exit phase are observed which cannot be seen in 2D simulation. Comparing the results, 3D simulation shows better agreement with experimental data, specially in the maximum height position of the cylinder.

A Study on BEM-Based Numerical Simulation Technique for Underwater Explosions (수중 폭발 시뮬레이션을 위한 경계 요소법 기반의 수치 해석 기법 연구)

  • Choung, Joonmo;Lee, Jae-bin
    • Journal of the Society of Naval Architects of Korea
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    • v.57 no.5
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    • pp.271-277
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    • 2020
  • Recoverability and vulnerability of navy ships under underwater explosion are critical verification factors in the acquisition phase of navy ships. This paper aims to establish numerical analysis techniques for the underwater explosion of navy ships. Doubly Asymptotic Approach (DAA) Equation of Motion (EOM) of primary shock wave and secondary bubble pulse proposed by Geers-Hunter was introduced. Assuming a non-compressive fluid, reference solution of the DAA EOM of Geers-Hunter using Runge-Kutta method was derived for the secondary bubble pulse phase with an assumed charge conditions. Convergence analyses to determine fluid element size were performed, suggesting that the minimum fluid element size for underwater explosion analysis was 0.1 m. The spherical and cylindrical fluid domains were found to be appropriate for the underwater explosion analyses from the fluid domain shape study. Because the element size of 0.1 m was too small to be applied to the actual navy ships, a very slender beam with the square solid section was selected for the study of fluid domain existence effect. The two underwater explosion models with/without fluid domain provided very similar results in terms of the displacement and stress processes.

Design, Implementation and Navigation Test of Manta-type Unmanned Underwater Vehicle

  • Kim, Joon-Young;Ko, Sung-Hyub;Cho, So-Hyung;Lee, Seung-Keon;Sohn, Kyoung-Ho
    • International Journal of Ocean System Engineering
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    • v.1 no.4
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    • pp.192-197
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    • 2011
  • This paper describes the mathematical modeling, control algorithm, system design, hardware implementation and experimental test of a Manta-type Unmanned Underwater Vehicle (MUUV). The vehicle has one thruster for longitudinal propulsion, one rudder for heading angle control and two elevators for depth control. It is equipped with a pressure sensor for measuring water depth and Doppler Velocity Log for measuring position and angle. The vehicle is controlled by an on-board PC, which runs with the Windows XP operating system. The dynamic model of 6DOF is derived including the hydrodynamic forces and moments acting on the vehicle, while the hydrodynamic coefficients related to the forces and moments are obtained from experiments or estimated numerically. We also utilized the values obtained from PMM (Planar Motion Mechanism) tests found in the previous publications for numerical simulations. Various controllers such as PID, Sliding mode, Fuzzy and $H{\infty}$ are designed for depth and heading angle control in order to compare the performance of each controller based on simulation. In addition, experimental tests are carried out in a towing tank for depth keeping and heading angle tracking.

Mixing algorithm for attitude computation of underwater vehicle using fuzzy theory (퍼지 이론을 이용한 수중 운동체의 자세계산 혼합 알고리즘)

  • 김영한;이장규;한형석
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.45 no.2
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    • pp.265-272
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    • 1996
  • In this paper, attitude computation algorithm for a strap down ARS(Attitude Reference System)of an underwater vehicle has been studied. Attitude errors o the ARS using low-level gyroscopes tend to increase with time due to gyroscope errors. To cope with this problem, a mixing algorithm of accelerometer aided attitude computation has been developed. The algorithm can successfully bound the error increase for cruising motion, but it gives instantaneously large errors when a vehicle maneuvers. To improve the performance in case of vehicle's maneuver, a new attitude computation mixing algorithm complying state of vehicle and to manage the adjustment of the gains which are invariant in the existing algorithm. In addition, a gain scheduling method is applied to fuzzy inference composition process for real-time computation. Monte Carlo simulation results show that the proposed algorithm provides better performance than the existing algorithm.

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Allocations and Robust ℋ Fuzzy Control for Waypoints Tracking of Large Displacement Unmanned Underwater Vehicles (대형급 무인잠수정의 임무의 중요성에 따른 목표 경로점 선정 및 제어를 위한 T-S 퍼지모델 기반 강인 ℋ 제어기 설계)

  • Kang, Hyoung Bin;Lee, Ho Jae;Kim, Sung Hoon;Park, Ho Gyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.2
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    • pp.402-408
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    • 2017
  • This paper deals with a robust ${\mathfrak{H}}_{\infty}$ controller design problem for waypoints tracking of large displacement unmanned underwater vehicles (LDUUVs) in Takagi-Sugeno fuzzy form. The LDUUV model uses a rudder to control its horizontal motion. We determine the order of waypoints based on their priorities and consider only surge force. A fuzzy controller in state-feedback form is taken and its design condition of is represented in terms of linear matrix inequalities. A numerical simulation is included to show the effectiveness of the theoretical development.

Improvement of the Accuracy of Supershort Baseline Acoustic Positioning System in Noise Conditions (잡음에 대한 초단기선 ( SSBL ) 음향위치 시스템의 정도개선)

  • Park, Hae-Hoon;Yoon, Gab-Dong
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.29 no.2
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    • pp.109-116
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    • 1993
  • Underwater acoustic positioning systems have been extensively used not only in surface position fixing but also in underwater position fixing. Recently, these systems have been applied in the field of installation and underwater inspection of offshore platforms etc. But in these systems are included the fixing errors as results of a signal with additive noise and irregular motion of vessel by ocean waves. To improve the accuracy of the position fixing a Kalman filter is applied to the supershort baseline (SSBL) acoustic positioning system with beacon mode in noise conditions. The position data obtained by the Kalman filter is compared with raw position data and it is confirmed in the simulation that the former is more accurate than the latter. And an indicator monitoring the filtering effect is described while ship's moving.

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Development of 6-DOF Equations of Motion for a Planning Boat Based on the Results of Sea Trial Tests

  • Jeon, Myung-Jun;Lee, Dong-Hyun;Yoon, Hyeon-Kyu
    • Journal of Navigation and Port Research
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    • v.40 no.5
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    • pp.231-239
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    • 2016
  • In general, the attitude of a high-speed planning boat changes following a speed change. Since the hydrodynamic forces acting on a ship differ according to the change of its underwater shape, it is difficult to estimate its hydrodynamic force compared to that of a large commercial ship. In this paper, 6 Degrees Of Freedom (DOF) equations of motion that express the maneuvering motion of a planning boat are modeled by analyzing its motion characteristics based on various sea trial tests. Finally, a maneuvering simulation is carried out and a validation of the equations of motion is confirmed with the results of sea trial tests.

A Localization Algorithm for Underwater Wireless Sensor Networks Based on Ranging Correction and Inertial Coordination

  • Guo, Ying;Kang, Xiaoyue;Han, Qinghe;Wang, Jingjing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.4971-4987
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    • 2019
  • Node localization is the basic task of underwater wireless sensor networks (UWSNs). Most of the existing underwater localization methods rely on ranging accuracy. Due to the special environment conditions in the ocean, beacon nodes are difficult to deploy accurately. The narrow bandwidth and high delay of the underwater acoustic communication channel lead to large errors. In order to reduce the ranging error and improve the positioning accuracy, we propose a localization algorithm based on ranging correction and inertial coordination. The algorithm can be divided into two parts, Range Correction based Localization algorithm (RCL) and Inertial Coordination based Localization algorithm (ICL). RCL uses the geometric relationship between the node positions to correct the ranging error and obtain the exact node position. However, when the unknown node deviates from the deployment area with the movement of the water flow, it cannot communicate with enough beacon nodes in a certain period of time. In this case, the node uses ICL algorithm to combine position data with motion information of neighbor nodes to update its position. The simulation results show that the proposed algorithm greatly improves the positioning accuracy of unknown nodes compared with the existing localization methods.

A Simulator Development of Surface Warship Torpedo Defense System considering Bubble-Generating Wake Decoy (기포발생식 항적기만기를 고려한 수상함 어뢰방어체계 시뮬레이터 개발)

  • Wooshik Kim;Myoungin Shin;Jisung Park;Ho Seuk Bae
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.3
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    • pp.416-427
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    • 2024
  • The wake-homing underwater guided weapon that detects and tracks wake generated during voyage of a surface ship is impossible to avoid with the present acoustic deception torpedo defense system. Therefore, research on bubble-generating wake decoy is necessary to deceive wake-homing underwater guided weapon. Experiments in various environments are required to verify the effective operation method and performance of the wake decoy, but performance verification through underwater experiment is limited. In this paper, we develop a simulator for an torpedo defense system of surface ship, which is applied bubble-generating wake decoy, against acoustic, wake, and hybrid homing underwater guided weapon attack. The simulator includes surface ship model, acoustic decoy(static, mobile) model, bubble-generating wake decoy model, search and motion model of underwater guided weapon and so on. By integrating various models, MATLAB GUI simulator was developed. Through the simulation results for various environmental variables by this simulator, it is judged that effective operation method and performance verification of the bubble-generating wake decoy can be performed.

An Efficient 3D Visualization Method of AUV Motion Using Interpolation of Position Data (보간법을 이용한 무인잠수정 3차원 운동의 효율적인 가시화 기법)

  • Lee, Hee-Suk;Jun, Bong-Huan;Kim, Ki-Hun;Kim, Sang-Bong
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2006.11a
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    • pp.327-330
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    • 2006
  • With the increasing requirements for the survey and development of the ocean, the demands on the of AUV(Autonomous Underwater Vehicle) technologies have been increased. Reconstruction and replay of the AUV motion on the basis of the data stored during the execution of mission, can help the development of control strategies for AUVs such as mission planning and control algorithms. While an AUV cruises for her mission, her attitude and position data are is recorded. The data can be used for visualization of the motion in off-line. However, because most of the position data gathered from acoustic sensors have long time-interval and include intermittent faulty signal, the replayed motion by the graphic simulator can not demonstrate the motion as a smooth movie. In this paper, interpolation methods are surveyed to reconstruct the AUV position data. Then, an efficient 3D visualization method for AUV motion using the interpolation method is proposed. Simulation results arc also included to verify the proposed method.

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