• Title/Summary/Keyword: Ubiquitous learning environment

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An Exploratory Study on Smart Learning Environment (스마트 러닝 환경에 관한 탐색적 연구)

  • Woo, Jin;Han, Haksoo;Lee, Sunhee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.21-31
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    • 2016
  • The changes to Ubiquitous Network Environment leads existing learning environment to Smart Learning Environment. Expecially, Smart Learning Environment is in changing paradigm existing teacher centered environment and learner centered environment, recently the demand of Smart Learning Environment for learners are growing up. This study analyzed Learning Environments for Smart Learning Environment focused on the learners through analyzing Ubiquitous Network Environment that is concentrated on the physical aspects and the non-physical aspects. Also, we suggested learning several ways that can be effectively applied based on the environmental characteristics of Smart Learning.

A Fundamental Study on the Planning of Classroom Space in the Ubiquitous Environments (유비쿼터스 환경의 교실 공간 계획에 관한 기초적 연구)

  • Cho, Hyun-Ho;Lee, Jae-Hoon
    • Journal of the Korean Institute of Educational Facilities
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    • v.14 no.4
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    • pp.4-13
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    • 2007
  • In 21st century, mankind greets an era of ubiquitous computing where physical and virtual space are merged through the innovation of digital and IT(Information Technology), meanwhile ubiquitous computing and network paradigm suggest a new direction which our future educational system should head for. A society where people, computers, and objects can be connected with each other anytime and anywhere, that is, a society of ubiquitous computing where everything in our living space are interconnected by a immense network system may bring a variety of changes into our educational environment in schools. In this study I analysed the forecast of school educational orientation and ubiquitous educational environment and facilities in developed countries, and on the basis of the result, I performed a fundamental work for formation of a ubiquitous classroom environment which is feasible in Korea. In the section of conclusion, I present a model of ubiquitous classroom as a scenario based on ubiquitous computing technology applicable to future classroom environment.

A Study on Function Definition of U-learning Support System in Smart Phone Environment (스마트폰 환경에서의 유러닝 지원시스템의 기능 정의 및 활용 방안 연구)

  • Jun, Woo-Chun
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.271-279
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    • 2011
  • With advanced technologies of information and communication technologies, ubiquitous computing becomes popular. U-learning(Ubiquitous Learning) is a new paradigm that was started with ubiquitous computing environment. U-learning has characteristics such as anytime, anywhere, any network and any device, The U-learning support system(ULSS) is the system for supporting the u-Learning. Also, with recent fashion of smart phones, their use in education becomes interested. In this paper, The ULSS is defined in smart phone environments.

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A Study on the Application of RFID to Teaching-Learning in u-Learning Environment (u-러닝 환경에서 RFID의 교수-학습 적용에 관한 연구)

  • Baek, Jang-Hyeon
    • Journal of The Korean Association of Information Education
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    • v.11 no.2
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    • pp.185-194
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    • 2007
  • With the advent of ubiquitous society, the paradigm of education is also changing. In u-learning in ubiquitous environment, mobile devices such as cellular phone, PDA, PMP, UMPC and TPC will become important learning tools. Particularly if RFID, a key technology in ubiquitous society, is utilized in teaching-learning along with mobile devices, we can expect much more meaningful learning. The present study proposed four types of application of RFID to teaching.learning, which were RFID-card, RFID-book, RFID-label and RFID-test, and examined their possibility and effectiveness. According to the results of this study, technology was insufficient to support the application of RFID-label to teaching-learning and continuous research was required for modeling the application of RFID to teaching-learning.

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Some Problems of e-Learning Market in Korea (최근 우리나라 e-Learning 시장의 주요 동향 및 향후 전망)

  • Yoon, Young-Han
    • International Commerce and Information Review
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    • v.9 no.2
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    • pp.103-120
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    • 2007
  • The knowledge based economy requires more and more people to learn new knowledge and skills in a timely and effective manner. These needs and new technology such as computer and Internet are fueling a transition in e-learning. According to specialist's opinion, imagination experience studying is generalized, and learning environment that language barrier by studying, multi-language studying Machine that experience past things that disappear through simulation, and travel area, and experience future changed state disappears is forecasting to come. This is previewing finally that it may become future education that education and IT, element of entertainment is combined. Already, became story that argument for party satellite of e-Learning existence passes one season already. e-Learning is utilized already in all educations that we touch by effectiveness by corporation's competitive power improvement and implement of lifelong education in educational institutions through present e-Learning. It is obvious that when see from our viewpoint which is defining e-Learning by one industry and rear by application to education as well as one new growth power about these, e-Learning industry becomes very important means that can solve dilemma of growth real form. Only, special quality of digital industry that e-Learning is being same with other digital industry and repeat putting out a fire rapidly, and is repeating sudden change that these evolution is not gradual growth of accumulation and improvement of technology that is appearing consider need to. In the meantime, we need to observe about evolution of Information Technology. Because there is some scholars who e-Learning's concept foresees to evolve by u-Learning.(although, a person who see that these concept is not more in marketing terminology by some scholars' opinion is). This u-Learning's concept means e-Learning that take advantage of ubiquitous technology as Ubiquitous-Learning's curtailment speech. Ubiquitous, user means Information-Communication surrounding that can connect to network freely regardless of place without feeling network or computer. There is controversy about introduction time regarding these direction, but e-Learning is judged to evolve by u-Learning necessarily. Because keep in step and age that study all contents that learner wants under environment of 3A (any time, any whrer, any device) by individual order thoroughly is foreseen to come in ubiquitous learning environment that approach more festinately.

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A study of Computer Supported Ubiquitous Learning (U-러닝을 지원하는 컴퓨터환경에 관한 연구)

  • Lee, Jin-Ho;Gwon, Gi-Myeong
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2007.05a
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    • pp.70-73
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    • 2007
  • Wireless technologies and mobile devices are getting more and more powerful. This cause in the learning research area more get research about the mobile learning situation has been done by many ambitious researchers because of not only its low cost, portability, and communication, but pedagogical reason such as authentic learning and socio-constructivism. This paper describes the overview of computer supported ubiquitous learning environment. This paper also shows what this new design of the learning environment is, how to design it, and some related researches.

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Introduction to the Ubiquitous Learning (유비쿼터스 교육의 현황)

  • Lee, Nam-Suk;Nam, Sang-Zo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.27-30
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    • 2006
  • Recently, the concept of ubiquitous learning which is regarded as so-called "beyond e-learning" has received remarkable interest along with the new social paradigm, namely, ubiquitous environment. The ubiquitous learning which is believed to lead educational renovation through information technology is recognized as the vision of future education. This paper intends to introduce the general ideas of ubiquitous learning and the present situation.

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A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking System

  • Lim, Hyung-Min;Jang, Kun-Won;Kim, Byung-Gi
    • Journal of Information Processing Systems
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    • v.6 no.4
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    • pp.609-620
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    • 2010
  • In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this purpose, SCORM (Sharable Contents Object Reference Model), IMS LD (Instructional Management System Learning Design) and other standards provide learning design support functions, such as, progress checks. However, in order to apply these types of standards, contents packaging is required, and due to the complicated standard dimensions, the facilitation level is lower than the work volume when developing the contents and this requires additional work when revision becomes necessary. In addition, since the learning results are managed by the server there is the problem of the OS being unable to save data when the network is cut off. In this study, a system is realized to manage the actions of learners through the event interception of a web-browser by using event hooking. Through this technique, all HTMLbased contents can be facilitated again without additional work and saving and analysis of learning results are available to improve the problems following the application of standards. Furthermore, the ubiquitous learning environment can be supported by tracking down learning results when the network is cut off.

A Study on the Ubiquitous for Building Life-long Educational System (평생교육체제를 구축하기 위한 유비쿼터스에 관한 연구)

  • Shin, Jae-Heub
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.4 no.4
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    • pp.39-54
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    • 2004
  • In this study, the following findings were obtained: First, life-long educational system should be reinforced that can train and educate people to fit their situation and provide the necessary manpower in a just-in-time manner by getting away from the school-centered education and rapidly introducing the knowledge required in both the world market and the domestic market. This can be said to be the global trend in the ubiquitous age. Second, government should make efforts to build up the life-long educational system that can make the persons trained and educated in schools the manpower required by the state and society. Third, Life-long learning policy starts with providing for the system of lifting all kinds of limits and obstacles so that anyone needing learning can learn and his learning may not discriminated from schooling. For this policy or system to be effectively promoted, government should reinforce administrative and financial support system for investment in and research on the ubiquitous department. Fourth, It is quiet right that the very effort we are going give the super to the ubiquitous education is a shortcut to solving rapidly lots of problems heaped on our present life-long educational system.

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Need Analysis for Educational Use of Personal Multimedia Player(PMP) focusing on Roles of Teachers in u-Learning (요구분석을 통한 PMP의 교육적 활용방안: u-Learning 환경에서의 교수자의 역할을 중심으로)

  • kim, Mi-Ryang;Kim, Jae-Hyoun
    • Journal of Internet Computing and Services
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    • v.9 no.5
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    • pp.9-21
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    • 2008
  • In theory, within ubiquitous learning environment, education is happening all around the student but the student may not even be conscious of the learning process. But, in this study, we consider the ubiquitous learning environment where PMP (Personal Multimedia Player) is being used for delivering the learning-contents. And the purpose of this study is to identify the problematic factors recognized by PMP users in u-learning environment. A need analysis was used to identify and evaluate needs of 74 PMP users as well non-users. Based on the interviews of participants, we give a brief summary results on motivation for using PMP, purchasing and operating costs, category of contents being used, dissatisfying and problematic factors with using PMP in u-learning environment. Therefore, we present six categories of factors preventing the u-learning with PMP from being diffused such as lacks of awareness, loss of confidence, side-effects, lacks of education and support, costs, and lacks of contents. In conclusion, we suggest a set of guidelines which might help remove these the resistance factors.

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