• Title/Summary/Keyword: Ubiquitous application service

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A Study on the Functional Change and Application Scheme of U-library/museum (U-도서관/박물관의 기능변화 및 활용방안에 관한 연구)

  • Hwang, Dong-Ryul
    • Journal of the Korean Society for Library and Information Science
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    • v.41 no.4
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    • pp.181-199
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    • 2007
  • A ubiquitous refers to the integration of the existing documentation. cyber space, and high-tech digital technology into a wireless terminal through ubiquitous computing and network technology. With the ubiquitous environment, a library and museum can extend its roles and functions all the more, and expectedly results in internal and external great changes. The purpose of this study was to examine the changed forms and contents of a ubiquitous-library/museum. Specially, We wished to forecast change that occur in museum user service and government official management side.

Multi-Level Study for Adaptation Service of 3D Graphics Contents in Ubiquitous Environment (유비쿼터스 환경에서 다중레벨 3D 그래픽 콘텐츠의 적응 서비스를 위한 미들웨어 연구)

  • Kim, Hak-Ran;Park, Hwa-Jin;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.245-253
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    • 2007
  • Recently, the use and application of computer graphics in the mobile and ubiquitous environment are growing. Real-time rendering and modeling for computer graphics are due to system performance, there're lots of limitation in lower system such as PDA and cell phone etc. Therefore, we suggested the intelligent Serving Rendering Middleware which is to provide adaptation service of computer graphics contents fit to user's environment real-time whatever environment the users are in. The Service Rendering Middleware needs multi-level configurations and applications, so, in this paper we propose multi-level algorithm to decide adaptation levels are deal with separately according to device performance.

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Ubiquitous Virtual Reality Framework and Its Application for Fostering Sustainable Content Ecosystem (지속 가능한 콘텐츠 생태계 조성을 위한 유비쿼터스 가상현실 프레임워크 및 응용)

  • Shin, Choon-Sung;Ha, Tae-Jin;Kim, Ki-Young;Lee, Won-Woo;Lee, Young-Ho;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.1
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    • pp.123-134
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    • 2010
  • In this paper we propose ubiquitous virtual reality framework and its application for fostering a sustainable content ecosystem in the convergence space of virtual reality and real space. The ubiquitous virtual reality framework supports fundamental infrastructure which consists of platforms for end-users and service providers and dual space management. The platform for the service provider allows experts to generate contents related to real objects while the platform for the end-users allows to consume, share and regenerate the contents contextually augmented over real objects. The dual space management stores, visualizes and provides the contents generated and extended by them for connecting different users and service providers. The proposed framework allows users to continuously generate, share and extend the contents and thus contribute to making multimedia service environment. We also implemented and evaluated the framework consisting of a desktop authoring platform, mobile authoring platform and a dual space management server. We then introduced a promising application scenario to show how the content ecosystem is empowered by ubiquitous virtual reality framework and is realized in our life. Consequently, we are expecting that the ubiquitous virtual reality technology will play a vital role in building continuously evolving multimedia service environment for the future computing environment.

Implementation of Context aware Learning System by Designing Ubiquitous Learning Space and OWL Context Model (유비쿼터스 학습공간과 OWL 상황 모델 설계를 통한 상황 인식 학습 시스템 구현)

  • Hong, Myoung-Woo;Lee, Young-Whan
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.99-109
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    • 2011
  • Ubiquitous computing technology makes an impact on the appearance of u-learning and presents an advanced direction of futuristic school education. In ubiquitous learning environments, various embedded computational devices will be pervasive and interoperable across the network for supporting the learning, so users may utilize these devices anytime anywhere. An important next step for ubiquitous learning is the introduction of context-aware learning service that employing knowledge and reasoning to understand the local context and share this information in support of intelligent learning services. However, the existing studies on design and application of ontology context model to support context-aware service in actual school environments are incomplete state. This paper, therefore, suggests a scheme of constructing ubiquitous learning space for existing school network by introducing USN to support context-aware ubiquitous learning services. This paper, also, designs an ontology based context model for ubiquitous school environments which describes context information through OWL. To determine the suitability of proposed ubiquitous learning space and ontology context model, we implement some of context-aware learning services in the ubiquitous learning environments.

Sensor Data Processing System for USN Practical Service (USN 응용서비스를 위한 센서 데이터 처리 시스템)

  • Lee, Sang-Jo;Kim, Yong-Woon;Yoo, Sang-Keun;Kim, Hyoung-Jun;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.699-702
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    • 2007
  • As ubiquitous environment rapidly emerges due to the development of network and information communication technology, ubiquitous computing is being noticed as a technology that will take the lead in information technology industry of the future. To the end, the data recognized from each sensors, collected, and processed need be transferred to applied service so that they may be used as data for providing service to users. But to send sensors data has weak points that are absence of applicate data accessibility and inter-operablities against difference platform and protocol, deficiency of meta-data and interface against sensors. In this paper, we designed and implemented sensors data processing system that send sensors data to application service via web service with definition against description language describe sensors service and data.

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Application Technology and Service for Ubiquitous Rail System (유비쿼터스 레일 시스템 적용기술 및 응용서비스 분석)

  • Yang, Doh-Chul;Won, Jong-Un;Moon, Dae-Seop
    • Proceedings of the KSR Conference
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    • 2008.06a
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    • pp.1536-1542
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    • 2008
  • As information technology has been rapidly developed, it is expected that the needs of ubiquitous for information on construction, maintenance and operational processes in railway field will arise. U-Rail system, for which information ubiquitous in railway field, can be defined as the human centered future railway system that enables to perform real-time state indication and auto information generation and its transmission by interchanging information organically among railway suppliers, users, and operator. In this paper, we analyzed main components of U-Rail system and its service items from the view of information technology and communication network technology, with focusing on railway field.

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The Design of an Efficient Proxy-Based Framework for Mobile Cloud Computing

  • Zhang, Zhijun;Lim, HyoTaek;Lee, Hoon Jae
    • Journal of information and communication convergence engineering
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    • v.13 no.1
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    • pp.15-20
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    • 2015
  • The limited battery power in the mobile environment, lack of sufficient wireless bandwidth, limited resources of mobile terminals, and frequent breakdowns of the wireless network have become major hurdles in the development of mobile cloud computing (MCC). In order to solve the abovementioned problems, This paper propose a proxy-based MCC framework by adding a proxy server between mobile devices and cloud services to optimize the access to cloud services by mobile devices on the network transmission, application support, and service mode levels. Finally, we verify the effectiveness of the developed framework through an experimental analysis. This framework can ensure that mobile users have efficient access to cloud services.

Design of a Remote Control Application Using Mobile Phone with WPAN Platform

  • Lee, Tae-Yang;Kim, In-Hwan;Lee, Yang-Sun;Song, Young-Ho;Jeong, Gu-Mn
    • Journal of Korea Multimedia Society
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    • v.13 no.6
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    • pp.884-889
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    • 2010
  • In this paper, we design a mobile phone based remote control system for PC using SKT WPAN platform and compare the presented platform with that of Windows Mobile. The usability of WPAN is one of the main issues which should be considered for the ubiquitous services. For easy development and easy use of the WPAN applications, SKT WPAN platform provides abstract WPAN APIs and WPAN Application Manager for ubiquitous services. In this paper, we implement a remote control application using the WPAN platform and show the validity of the platform comparing with other platforms. In the implemented application, we use WPAN abstract APIs on the mobile phone side and a general Bluetooth APIs on the PC for a connection between phone and PC. Through the implementation and comparison, we show that the WPAN application can be easily developed with WPAN platform.

Context Knowledge Modeling for Pervasive Systems (퍼베이시브 시스템을 위한 상황 지식 모델링)

  • Cho, Joon-Myun;Kim, Hyun;Han, Soon-Hung
    • The Journal of Korea Robotics Society
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    • v.2 no.1
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    • pp.80-92
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    • 2007
  • For the pervasive computing in ubiquitous environment, it is very important to manage the context model to provide pertinent context knowledge to context-aware applications. The context model should be able to support efficiently the context knowledge reusing and sharing as well as reasoning. Previous works focus mainly on the context knowledge representation scheme for reasoning. This paper proposes a context knowledge modeling scheme especially for reusing and sharing. This scheme provides well-established principles and guides for 1) context knowledge modularization and hierarchization, and for 2) context knowledge identification and organization. Once the context models are built according to the scheme, the structure of the context model and the meanings of the context knowledge elements become clear and consistent, so that context-aware applications can share and reuse the context knowledge in easy and error-reduced manner. This paper also discusses the implementation of a context model and an application for Presentation Helper scenario running on a software middleware system (CAMUS) for ubiquitous service robots which is being developed by ETRI Korea.

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An U-Healthcare Implementation for Diabetes Patient based on Context Awareness

  • Kim, Jeong-Won
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.412-417
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    • 2009
  • With ubiquitous computing aid, it can improve human being's life quality if all people have more convenient medical service under pervasive computing environment. In this paper, for a pervasive health care application for diabetes patient, we've implemented a health care system, which is composed of three parts. Various sensors monitor both outer and inner environment of human such as temperature, blood pressure, pulse, and glycemic index, etc. These sensors form zigbee-based sensor network. And as a backend, medical information server accumulates sensing data and performs back-end processing. To simply transfer these sensing values to a medical team may be a low level's medical service. So, we've designed a model with context awareness for more improved medical service which is based on ART(adaptive resonance theory) neural network. Our experiments show that a proposed healthcare system can provide improved medical service because it can recognize current context of patient more concretely.