References
- S. Kim, Y. Suh, Y. Lee and W.Woo, "Toward ubiquitous VR: When VR Meets ubiComp," In Proc of ISUVR 2006, pp. 1-4.
- Y. Lee, S. Oh, C. Shin and W. Woo, "Ubiquitous Virtual Reality and Its Key Dimension," In Proc. of IWUVR 2009, pp. 5-8.
- J. Smart, J. Cascio and J. Paffendorf, "Metaverse Roadmap Overview," 2007.
- MPEG-V,http://www.chiariglione.org/mpeg/ working _documents.htm#MPEG-V
- J. Lifton, M. Laibowitz, D. Harry, N. W. Gong, M. Mittal and J. A. Paradiso, "Metaphor and Manifestation: Cross-Reality with Ubiquitous Sensor/Actuator Networks," IEEE Pervasive Computing, vol. 8, no. 3, pp. 24-33, July-September, 2009.
- K. Kim, S. Oh, J. Han and W. Woo, "u-Contents: Describing Contents in an Emerging Ubiquitous Virtual Reality," In Proc. of IWUVR 2009, pp. 9-12.
- S. Gaonkar, J. Li, R. Choudhury, L. Cox, and A. "Micro-Blog: sharing and querying content through mobile phones and social participation," In Proceeding of the 6th international Conference on Mobile Systems, Applications, and Services (MobiSys '08), ACM, pp.174-186.
- D. Soroker, Y. Paik, Y. Moon, S. McFaddin C. Narayanaswami, H. K. Jang, D. Coffman, M. Lee, J. K. and J. W. Park, "User-driven visual mashups in interactive public spaces," In Proceedings of the 5th Annual international Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services, pp. 1-10, 2008.
- 서영정, 박영민, 윤효석, 우운택, "유비쿼터스 컴퓨팅 환경에서 개인화된 스마트 오브젝트 제어 및 미디어 컨텐츠 제공을 위한 맥락 인식 모바일 증강 현실 시스템," 대한전자공학회논문지, 제44권, CI편 제3호, pp. 57-67, 2007.
- T. Maekawa, Y. Yanagisawa, Y. Kishino, K. Kamei, Y. Sakurai, T. Okadome, "Object-Blog System for Environment-Generated Content," IEEE Pervasive Computing, vol.7, no.4, pp. 20-27, October-December 2008.
- A. Angus, D. Papadogkonas, G. Papamarkos, G. Roussos, G. Lane, K. Martin, N.West, S. Thelwall, Z. Sujon, R. Silverstone, "Urban Social Tapestries," IEEE Pervasive Computing, vol. 7, no. 4, pp. 44-51, October-December, 2008. https://doi.org/10.1109/MPRV.2008.84
- E. Kanjo, J. Bacon, D. Roberts, P. Landshoff, "MobSens: Making Smart Phones Smarter," IEEE Pervasive Computing, vol. 8, no. 4, pp. 50-57, October-December. 2009.
- ARToolKit,http://www.hitl.washington.edu/ ARToolKit
- OSGART,www.artoolworks.com/community/osgart
- P. Grimm, M. Haller, V. Paelke, S. Reinhold, C.Reimann, R.Zauner, "AMIRE - authoring mixed reality," Augmented Reality Toolkit, The First IEEE International Workshop, 2002.
- F. Ledermann, D. Schmalstieg, "APRIL A High-level Framework for Creating Augmented Reality," IEEE Conference 2005 on Virtual Reality, pp. 187 - 194.
- B. MacIntyre, M.Gandy, S. Dow and J.D. Bolter, "DART: A Toolkit for Rapid Design Exploration of Augmented Reality Experiences," ISMAR, pp. 172- 181, 2004.
- C. Geiger, F. Klompmaker, J. Stoecklein, R. Fritze, Development of an augmented reality game by extendinga 3D authoring system, ACE 2007, pp. 230-231.
- G. Lee, C. Nelles, M. Billinghurst, G. J. Kim, Immersive Authoring of Tangible Augmented Reality Applications, ISMAR 2004, pp. 172-181
- H. Kato, M. Billinghurst, I. Poupyrev, K .Imamoto, K. Tachibana, "Virtual Object Manipulation on a Table-Top AR Environment," ISAR, pp. 111-119, 2000.
- 하태진, 이영호, 우운택, "디지로그 북 저작도구 ARtalet - 3 차원 객체 속성 저작," KHCI, 1권, pp. 314-318, 2008.
- 하태진, 김영미, 류제하, 우운택, "증강현실 기반 제품 디자인의 몰입감 향상 기법," 대한전자공학회논문지, 제44권, CI편 제2호, pp. 37-46, 2007.
- A. Hampshire, H. Seichter, R. Grasset, M. Billinghurst "Augmented Reality Authoring: Generic Context from Programmer to Designer," In Proceedings of OZCHI 2006 (Short Paper), ACM International Conference Proceedings Series, Sydney, Australia, November 2006.
- ARML, http://www.openarml.org
- ML,http://www.opengeospatial.org/standards/kml/
- Wikitude, http://www.wikitude.org
- Layer, http://layar.com
- Junaio, Metaio, http://www.junaio.com
- T. O'Reilly, "What Is Web 2.0 – Design Patterns and Business Models for the next Generation of Software,"http://ww.oreillynet.com/pub/a/oreilly/ time/news/2005/09/30/what-is-web-20.html
- SecondLife, http://secondlife.com
- Youtube, http://www.youtube.com
- Facebook, http://www.facebook.com
- LinkedIn, http://www.linkedin.com
- Twitter, http://www.twitter.com
- 이영호, 신춘성, 하태진, 우운택, "스마트 환경을 위한 유비쿼터스 가상현실 구현기술 및 응용," 한국멀티미디어학회지, 제13권, 제3호, pp. 1-11, 2009.
- C .Kang, Y. Oh, W. Woo, "An Architecture for Flexible Entity Configuration in A Simulation Environment", The 4th International Conference on E-Learning and Games (Edutainment 2009), LNCS 5670, pp. 38-48.
- 신춘성, 이원우, 오유수, 서영정, 김혜진, 윤효석, 최아영, 이영호, 우운택, "CAMAR 2.0: 사용자 참여형 맥락 인식 모바일 증강현실," SK Telecommunications Review, 제19권, 제6호, pp. 860-876, 2009.
- 오유수, 신춘성, 서영정, 윤효석, 한종현, 우운택, "UCAM2.0: U-city 환경구축을 위한 맥락인식 응용 모델," 한국멀티미디어학회지, 제11권 제3호, pp. 039-056, 2007.
- MySQL, http://www.mysql.com
- OSG, http://www.openscenegraph.org
- MFC Feature Pack for Visual C++ 2008, http://msdn.microsoft.com/en-us/library/bb982354.aspx
- Use the Ribbon, http://office.microsoft.com/en-us/help/HA1008989 51033.aspx
- The Microsoft Office Fluent user interface overview, http://office.microsoft.com/en-us/products/HA101 679411033.aspx
- osgART, http://www.artoolworks.com/community/osgart/
- SamsungSDK, http://innovator.samsungmobile.com
- OpenCV, http://opencv.willowgarage.com/wiki/
- OpenGLES, http://www.khronos.org/opengles/