• Title/Summary/Keyword: USES

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Elementary Students사, and Pre-service and In-service Elementary School Teachers사 Understanding on the Name and use. of Labware (초등학교 학생ㆍ예비 교사ㆍ현직 교사의 실험 기구 명칭과 용도에 대한 이해)

  • 여상인;이병문
    • Journal of Korean Elementary Science Education
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    • v.23 no.1
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    • pp.44-49
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    • 2004
  • This study was based upon the survey on the name of 13 basic experimental instruments used in elementary science class: Schale, evaporating dish, mortar & pestle, beaker, erlenmeyer flask, spuit(medicine dropper), graduated cylinder, balance, spatula, dropping bottle, gas collecting bottle, funnel, alcohol burner, and their uses. To implement this study, an open-ended, written questionnaire was administered to the subjects of in-service elementary school teachers, future elementary teachers who have attended at the Gyeongin national university of education, and elementary students in Korea. The findings of this study were as follows: The rates of in-service and pre-service elementary school teachers that knew correct name of experimental instruments were not high, the elementary school student's rates were especially very low. In this study, we found several reasons which they wrote inaccurately: the name to be represented at the textbook that they had studied, the confusion of the name about a fortis pronunciation, the recognition as the vocabulary like flask and cylinder to be meaningless, the habit to say in an everyday life, wrong expression in the internet and general book. All respondents had a wide range of perceptions of uses for the experimental instruments. Their understanding of uses for evaporating dish, erlenmeyer flask, balance, gas collecting bottle were very poor. And then most of them understood that graduated cylinder, beaker, and erlenmeyer flask were tools to measure the volume of solution or liquid, so they did not exactly distinguish the difference of their uses.

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A study on the Encoding Method for High Performance Moving Picture Encoder (고속 동영상 부호기를 위한 부호화 방법에 관한 연구)

  • 김용욱;허도근
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.2
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    • pp.352-358
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    • 2004
  • This paper is studied the improvement of performance for moving picture encoder using H.263. This is used the new motion vector search algorithm using a relation with neighborhood search point and is applied the integer DCT for the encoder. The integer DCT behaves DCT by the addition operation of the integer using WHT and a integer lifting than conventional DCT that needs the multiplication operation of a floating point number. Therefore, the integer Dn can reduce the operation amount than basis DCT with having an equal PSNR. The new motion vector search algorithm is showed almost similar PSNR as reducing the operation amount than the conventional motion vector search algorithm. To experiment a compatibility of the integer DCT and the conventional DCT, according to result compare case that uses a method only and case that uses the alternate two methods of the integer DCT or the conventional DCT to H.263 encoder and decoder, case that uses the alternate two methods is showed doing not deteriorate PSNR-and being each other compatible visually than case that uses an equal method only.

A Study on Filament Winding Tension Control using a fuzzy-PID Algorithm (퍼지-PID 알고리즘을 이용한 필라멘트 와인딩 장력제어에 관한 연구)

  • 이승호;이용재;오재윤
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.3
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    • pp.30-37
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    • 2004
  • This thesis develops a fuzzy-PID control algorithm for control the filament winding tension. It is developed by applying classical PID control technique to a fuzzy logic controller. It is composed of a fuzzy-PI controller and a fuzzy-D controller. The fuzzy-PI controller uses error and integrated error as inputs, and the fuzzy-D controller uses derivative of error as input. The fuzzy-PI controller uses Takagi-Sugeno fuzzy inference system, and the fuzzy-D controller uses Mamdani fuzzy inference system. The fuzzy rule base for the fuzzy-PI controller is designed using 19 rules, and the fuzzy rule base for the fuzzy-D controller is designed using 5 rules. A test-bed is set-up for verifying the effectiveness of the developing control algorithm in control the filament winding tension. It is composed of a mandrel, a carriage, a force sensor, a driving roller, nip rollers, a creel, and a real-time control system. Nip rollers apply a vertical force to a filament, and the driving roller drives it. The real-time control system is developed by using MATLAB/xPC Target. First, experiments for showing the inherent problems of an open-loop control scheme in a filament winding are performed. Then, experiments for showing the robustness of the developing fuzzy-PID control algorithm are performed under various working conditions occurring in a filament winding such as mandrel rotating speed change, carriage traversing, spool radius change, and reference input change.

Sementic Analysis of PDA (Paralinguistic Digital Affordances) in Social Media :Focusing on College Student (소셜미디어의 디지털 준언어 행동유도(PDA : Paralinguistic Digital Affordances) 의미 해석: 대학생을 중심으로)

  • Cha, Young Ran
    • The Journal of the Korea Contents Association
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    • v.17 no.5
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    • pp.410-422
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    • 2017
  • This study researches PDA (Paralingustic Digital Affordances) in the social media on the basis of Uses and Gratification theory. The study defines PDA as Likes in Facebook and Instagram and Favorites in Twitter. The study inquiries into the motivation of using PDA and interpretational way when Social media users play a role of a sender or a receiver. For this research purpose, the focus group and interview were conducted with 36 college student in the Korea metropolitan area. The research is to comprehend the motivation and satisfaction of using PDA by applying structured theory frame of Uses and Gratification. As a result, it contributes to more satisfactions when PDA users interact each other as a sender and a receiver than mere verbal-communication. Furthermore, PDA in each social media has different meaning and gravity. For instance, Likes in Instagram is considered less important and lighter than Likes in Facebook. Moreover, people use the PDA without any restriction. People favorably use PDA most of the time, but sometimes they use in contradictory or sarcastic way.

A Study on the Development of Wearable Smart Fashion Product - Focused on the Construction of Optimized Functionalities for Particular Needs - (웨어러블 기능성 스마트 패션제품 개발 연구 - 특정사용자를 위한 특수한 기능성 구현을 중심으로 -)

  • Lee, Hyunseung;Lee, Jaejung
    • Fashion & Textile Research Journal
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    • v.21 no.2
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    • pp.133-140
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    • 2019
  • This study developed smart fashion prototypes that provide utilitarian functionality by combining Fashion and Electronics regarding the IT focused convergence tendency in modern industries. A convergence R&D workshop was performed by Fashion design majors and Engineering majors for the study. As a result, 5 functional smart fashion prototypes were developed and the outline of each prototype are as follows. The $1^{st}$ prototype, 'Hidden Camera Detecting Coat' focused on gender-related crimes. The coat uses infrared lighting and LED technologies to provide a function to detect hidden cameras in suspicious public spaces such as toilets. The $2^{nd}$ prototype, 'Heating-massage Suit' targeted patients with musculoskeletal system difficulties. The suit uses heating and vibration technologies to provide a heating massage treatment for patients with ongoing difficulties in their daily lives. The $3^{rd}$ prototype is an air-bag jacket to prevent sexual molestation on public transportation. The jacket extends its volume through pressure sensing, air compressing, motors and 3D-printing technology to secure the wearer's personal preventive space between the user's body and others. The $4^{th}$ prototype is a town wear for people suffering from synesthesia. People with synesthesia inadvertently see colors when exposed to certain sounds. This town wear uses sound sensing, air compressing, motors and 3D-printing technology to provide sound prevention and a comfortable sound playing function. The $5^{th}$ prototype is a set of a vest and a gloves for visually impaired people. The vest and gloves uses DMS, voice playing, vibration technology to provide distance measuring and warning functions.

A Study on Prediction Model for Laundry and Toilet Water-use demand (세탁기 및 화장실 용수 수요량에 대한 예측모형 연구)

  • Myoung, Sung-Min
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.4
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    • pp.327-335
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    • 2019
  • This study develops a prediction model for toilet and laundry water end-uses based on surveyed data which measured housing and household characteristics of 140 households over 5 years in Korea. Classical regression model assuming a normal distribution was not appropriate and estimated parameters were biased, because the distribution of measured water-uses was left-skewed. As an alternative to this problem, we considered the distribution of weibull and lognormal for each water-uses, and three regression models were compared using log-likelihood and scale parameter. As a result, weibull regression were chosen to be appropriate for both water-uses and also presented the factors that affect each water-use. This results expect that an insight is provided on water resources utilization and theoretical support role for effective water resource management.

Research on the Uses and Gratifications of Tiktok (Douyin short video)

  • Yaqi, Zhou;Lee, Jong-Yoon;Liu, Shanshan
    • International Journal of Contents
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    • v.17 no.1
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    • pp.37-53
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    • 2021
  • With the advent of the 5G era, smart phones and communications network technology have progressed, and mobile short video of people's life can be made, Of the new tools of communication, at present, China's social short video industry has shown rapid development, and the most representative of the short video app is Douyin (international version: Tiktok). Under the background of Uses and Gratifications Theory, this study discusse the relationship between Douyin users' preference degree, use motivation, use satisfaction and attention intention. This study divides the content of Douyin video into 10 categories, selects the form of an online questionnaire survey, uses SPSS software to conduct quantitative analysis of 202 questionnaires after screening, and finally draws the following conclusions: (1) The content preference degree of Douyin short video (the high group and low group) is different in users' use motivation, users' satisfaction degree and users' attention intention. ALL results are within the range of statistical significance.(2) Douyin users' video content preference degree has a positive impact on users' use motivation, users' satisfaction degree, and users' attention intention. (3) Douyin users' motivation has a positive impact on users' satisfaction and user' attention intention. (4) Douyin users' satisfaction degree has a positive impact on users' attention intention. Based on the research results, we suggest that Douyin platform pushes videos according to users' preferences. In addition, as the preference degree has an impact on users' motivation, satisfaction degree and attention intention of using the platform, it is important that the platform's focus should to pay attention to the preference degree of users. Collecting users' preferences at the early stage of users' entering the platform is a good way to learn from, and doing a good job of big data collection and management in the later operation.

Analysis on Color Shaping the Space of Animated Film Coco (애니메이션영화 <코코> 색상이 공간의 모델링 분석)

  • Yue, Xiao Ling
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.3
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    • pp.343-350
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    • 2019
  • As an important visual element, color in animated films can not only depicts the reality, but also conveys emotion and meanings, which play an important role in shaping the space of animated films. As one of the most outstanding animated films, Coco uses bold and unique color language to shape the film space. It uses the national color to blend the Mexican culture into the story space making it full of Mexican regional and cultural connotation, uses color contrast to shape the physical space, highlighting the three-dimensional and deep sense of the physical space. And also uses color association to create the psychological space, leading audience into the spiritual world of the film. Based on the analysis of the Coco, we an see that when shape the film space of animation, the film maker should give full play to the characteristics and function of color, and apply different color language to shape different space according to the role of the film space, so as to expand and deepen the connotation and expressiveness of film space.

Non-aspectual Uses of the English Progressive

  • Lee, Seung-Ah
    • Journal of English Language & Literature
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    • v.57 no.6
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    • pp.1067-1088
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    • 2011
  • While there is a high degree of convergence in linguistics in the treatment of the progressive as an aspect, the English progressive is unusually wide in its range of uses. This paper highlights the distinction between aspectual and non-aspectual progressives. The primary function of the progressive is to present a situation as ongoing, and this strictly aspectual use of the progressive is referred to as 'aspectual progressive'. On the other hand, the uses of the English progressive that are not, in a strict sense, aspectual is called 'non-aspectual progressive'. There are at least three basic uses of non-aspectual progressives. The first is the so-called progressive futurate (e.g., John is leaving tomorrow). In English, the present progressive can be used to express future time reference. This use of the progressive is regarded as a non-aspectual one, on the grounds that its meaning cannot be accounted for in terms of ongoingness. The second use is the habitual progressive (e.g., She's smoking a lot these days). Given that the habitual is an aspect, it is natural that the habitual progressive is not an aspectual progressive because one cannot view a situation in two different ways. In addition, ongoingness is not a defining property of the habitual progressive but is only a contingent or subsidiary property. The real essence of the habitual progressive is habituality. The third use of non-aspectual progressives is the experiential or interpretative progressive (e.g., You're imagining things), whose main characteristic is the subjectivity of the speaker's interpretation. The experiential or interpretative progressive does not serve a primarily aspectual function because the meaning of ongoingness has nothing to do with the content of the utterance.

A Design and Implementation of The Deep Learning-Based Senior Care Service Application Using AI Speaker

  • Mun Seop Yun;Sang Hyuk Yoon;Ki Won Lee;Se Hoon Kim;Min Woo Lee;Ho-Young Kwak;Won Joo Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.4
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    • pp.23-30
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    • 2024
  • In this paper, we propose a deep learning-based personalized senior care service application. The proposed application uses Speech to Text technology to convert the user's speech into text and uses it as input to Autogen, an interactive multi-agent large-scale language model developed by Microsoft, for user convenience. Autogen uses data from previous conversations between the senior and ChatBot to understand the other user's intent and respond to the response, and then uses a back-end agent to create a wish list, a shared calendar, and a greeting message with the other user's voice through a deep learning model for voice cloning. Additionally, the application can perform home IoT services with SKT's AI speaker (NUGU). The proposed application is expected to contribute to future AI-based senior care technology.