• Title/Summary/Keyword: USER MANAGEMENT

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An Environment Information Management System for Cultivation in Agricultural Facilities using Augmented Reality (증강현실 기반 농업용 환경 정보 관리 시스템)

  • Kim, Min-ji;Kim, Jong-Ho;Koh, Jin-Gwang;Lee, Sung-Keun;Lee, Jae-Hak
    • The Journal of Bigdata
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    • v.3 no.2
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    • pp.113-121
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    • 2018
  • In this study, an augmented reality(AR)-based information management system for agricultural facility is proposed. Using a variety of sensed data transmitted by Lora-based wireless networks deployed at the agricultural facility, this system is capable of augmenting the sensed data and displaying them on the user's smartphone screen to provide visualized information to user. When users point their smartphone camera to the agricultural facility, the environment information collected from numerous sensors installed at the facility would be visualized and appear on the screen. Unlike traditional system which requires user to search a specific facility and then select sensor(s) to obtain the environment information, the proposed system shows the information on smartphone screen by augmenting it with real image captured by camera without doing a series of time-taking selection process. Since the way of acquiring information is through image or video, this system contributes to convenient monitoring and efficient management for agricultural facility.

A Digital ID Wallet User-oriented Mechanism in a Mobile Environment (모바일 환경에서 사용자 중심의 전자ID지갑 운용 메커니즘)

  • Song, Dong-Ho;Lim, Sun-Hee;Lim, Jong-In;Yi, Ok-Yeon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.17 no.6
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    • pp.57-64
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    • 2007
  • As a ubiquitous environment approaches and the use of the wireless Internet using the mobile terminals is on the increase. Therefore, the users have to undergo the inconvenience of repeatedly input the same information for the user registration and the ID certification. The information the users have to put in to register in on-line services range from the basic personal information to the more other private information such as financial information. Accordingly the user can be in control of users personal information and safely manage the information by conveniently selecting from the Digital ID Wallet the Ticket that holds various information including the basic, financial or payment certification-related information. Consequently, we propose a digital identity management mechanism to control one's personal information in a mobile environment.

A Study on the Control of Hazard Facilities Management system in Urban area by utilizing GIS (지리정보시스템(GIS)을 이용한 도심지 내의 위해시설 관리시스템 구축에 관한 연구)

  • Ham, Eun-Gu;Roh, Sam-Kew
    • Journal of the Korean Society of Hazard Mitigation
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    • v.5 no.4 s.19
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    • pp.9-15
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    • 2005
  • This research developed the RMIS(Risk Management Information System) which focus on works of risk management fields required of apply of a space information, and focus on the DB to establish and apply the space information efficiently with research scope on the LPG refueling station in city. On the basis of the RMIS, this research provides the baseline to lead on an efficiency of safety inspection of LPG refueling station, advance risk assessment, and efficient making decision of an accident correspondence assessment with interlocking the GIS representing risk through the automation of a quantitative risk assessment standardize requirement to control at real-time. The RMIS development process is as follows. firstly, Relational Database(RDB) was developed by using fundamental data both On-site and Off-site relating data as peforming risk assessment on the LPG refueling station in city. Second, the risk management integral database system was developed to monitor and control the risk efficiently for user with using the Visual Basic Program. Third, through interlocking the risk management integral database system and the GIS(Falcon-map) was suggested the decision making method. Represented results through out the RMIS program development are as follows. Firstly, the RMIS was established the mutual information to advance management the risk efficiently for user and inspector with using the risk management data. Second, as this study managed risk for on-site and off-site separately and considered effect for inside and outside of facility, constructed the basis on safety management which can respond to major accident. Third, it was composed the baseline to making decision that on the basis of user interface.

Interoperability Analysis for BIM software Based on User-defined Properties (BIM 소프트웨어 호환성 분석 : 사용자정의 속성정보인 GBS를 중심으로)

  • Kang, Seunghee;Ha, Jiwon;Ju, Taehwan;Jung, Youngsoo
    • Korean Journal of Construction Engineering and Management
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    • v.17 no.2
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    • pp.99-109
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    • 2016
  • The utilization of Building Information Modeling (BIM) has increased in order to enhance the integration of information for management and resources throughout the construction projects. Therefore, various BIM softwares have been used under open BIM environments in the building and plant construction industry. However, it has obstructive factors due to the lack of interoperability. In order to address this problem, this study conducted an interoperability analysis of BIM software focused on user-defined properties for enhanced function and efficiency. Result of the analysis shows that authoring tools have more interoperability problems than viewer tools and simulation tools have. In terms of interoperability, user-defined properties outperforms than those of system basic properties and logic data. Therefore, it was found that functional improvement and workload minimization in BIM can be attained by applying the GBS (an user-defined property for automatic manipulation of BIM proposed by Jung et al. 2013) that enables automatic link between geometric data and non-geometric data. In this respect, this study concludes that the application of user-defined property (e.g. GBS) can be an effective method for information integration throughout construction projects.

A Review on User Interface Research in the Field of Information Science (사용자 인터페이스 연구에 관한 분석적 고찰: 정보학분야 학회지 논문을 중심으로)

  • Seo, Eun-Gyoung
    • Journal of the Korean Society for information Management
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    • v.28 no.4
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    • pp.7-31
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    • 2011
  • The aims of this study are to provide an overview of research trends on user interface in the field of Information Science. This study attempts to address the following four questions: 1) what are the research areas or subject topics, 2) what are the patterns of user interface publication, 3) what methods are often used to what topics, and 4) what are the changes in the subject topics and research methods over the past ten years. It analyzed a total of 128 research articles published in four Korean LIS journals and one U.S. journal. The study also reviewed 72 articles published in Korean journals for identifying research trends. The study found that the most productive areas were 'web site evaluation', followed by 'search interface', 'information design' and 'interaction style design'. The most frequently used research methods were survey methods, followed by unobtrusive methods, and experiments. Journal of the Korean Society for Information Management published the most articles on research of user interface. The research of user interface was conducted more frequently in the early 2000s than later years.

User Needs of Three Dimensional Hand Gesture Interfaces in Residential Environment Based on Diary Method (주거 공간에서의 3차원 핸드 제스처 인터페이스에 대한 사용자 요구사항)

  • Jeong, Dong Yeong;Kim, Heejin;Han, Sung H.;Lee, Donghun
    • Journal of Korean Institute of Industrial Engineers
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    • v.41 no.5
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    • pp.461-469
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    • 2015
  • The aim of this study is to find out the user's needs of a 3D hand gesture interface in the smart home environment. To find out the users' needs, we investigated which object the users want to use with a 3D hand gesture interface and why they want to use a 3D hand gesture interface. 3D hand gesture interfaces are studied to be applied to various devices in the smart environment. 3D hand gesture interfaces enable the users to control the smart environment with natural and intuitive hand gestures. With these advantages, finding out the user's needs of a 3D hand gesture interface would improve the user experience of a product. This study was conducted using a diary method to find out the user's needs with 20 participants. They wrote the needs of a 3D hand gesture interface during one week filling in the forms of a diary. The form of the diary is comprised of who, when, where, what and how to use a 3D hand gesture interface with each consisting of a usefulness score. A total of 322 data (209 normal data and 113 error data) were collected from users. There were some common objects which the users wanted to control with a 3D hand gesture interface and reasons why they want to use a 3D hand gesture interface. Among them, the users wanted to use a 3D hand gesture interface mostly to control the light, and to use a 3D hand gesture interface mostly to overcome hand restrictions. The results of this study would help develop effective and efficient studies of a 3D hand gesture interface giving valuable insights for the researchers and designers. In addition, this could be used for creating guidelines for 3D hand gesture interfaces.

A study on the effect of perceived value, price and innovation characteristics perceived by wearable healthcare device customers on purchasing attitude and customer satisfaction (웨어러블 헬스케어 디바이스 고객이 인지하는 지각된 가치, 가격, 혁신 특성이 구매 태도 및 고객 만족도에 미치는 영향 연구)

  • Jeong, Gil-Hwa;Seo, Young-Wook
    • Journal of Digital Convergence
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    • v.19 no.11
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    • pp.525-536
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    • 2021
  • This study investigated that customer satisfaction based on the effects of perceived value (innovative value, practical value, symbolic value) and innovation characteristics (innovative resistance, visibility) of wearable healthcare device users on purchase attitude. A survey was conducted on actual users who are currently using wearable healthcare devices, and the final 201 copies were analyzed using SPSS 25 and SmartPLS 3.0. The summary of research results is following here. First, it was found that the perceived values, innovative and practical values had a positive (+) effect on the user's purchasing attitude, while symbolic values did not affect the user's purchasing attitude. Second, among the innovation characteristics, innovation resistance was came out negative (-) effect on the user's purchasing attitude, and among the innovation characteristics, visibility did not affect the user's purchasing attitude. Third, it was found that perceived price had a positive (+) effect on the user's purchase attitude. Fourth, it was clarified that the perceived price and purchase attitude had a positive (+) effect on the user's customer satisfaction. Based on these research results, theoretical, practical, and future research directions were proposed.

Design and Implementation of ASN.1/GDMO Development Environment for TMN (TMN을 위한 ASN.l/GDMO 통합 환경 설계 구현)

  • Kim, Young-Chul
    • The KIPS Transactions:PartC
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    • v.11C no.4
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    • pp.463-470
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    • 2004
  • ASN.1/GDMO is the management object used in network management of TMN(Telecommunication Management of Network). However, ASN.1/GDMO is not directly used for managing the network, but translated Into a language with object-oriented paradigm. Therefore we need a development environment for handling ASN.1/GDMO. In this paper we present an integrated development environment(IDE) which consists of an editor and a browser. A user manages ASN.1/GDMO elements with GUI. The IDE is implemented with FLEX and BYACC in UNIX. And Objectivity DB is used as the DB and Tcl/Tk is used for developing GUI. This paper shows how the integrated environment of ASN.1 and GDMO works, and that it enables to manage efficiently the network.

Implementing of Efficient Looms Management System (효율적인 직기 관리 시스템의 구현)

  • 전일수;부기동
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.3
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    • pp.32-41
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    • 2003
  • In this paper, we implemented a looms management system which supports remote monitoring and scientific management of the looms. In the implemented system, the layout of the looms is placed in the user interface, and each loom's operating state and rate are automatically represented there. The implemented system has aggregate query processing functions for the looms existing in the selected area by the louse and it also has high level query processing functions to support the chart and pivot table; it can be used as a decision support system. The proposed system can detect temporal or persistent problems of the looms. Therefore, it can be used to raise the productivity and to reduce the cost in textile companies by coping with the situation properly.

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Optimal Design of Location Management Using Particle Swarm Optimization (파티클군집최적화 방법을 적용한 위치관리시스템 최적 설계)

  • Byeon, Ji-Hwan;Kim, Sung-Soo;Jang, Si-Hwan;Kim, Yeon-Soo
    • Korean Management Science Review
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    • v.29 no.1
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    • pp.143-152
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    • 2012
  • Location area planning (LAP) problem is to partition the cellular/mobile network into location areas with the objective of minimizing the total cost in location management. The minimum cost has two components namely location update cost and searching cost. Location update cost is incurred when the user changes itself from one location area to another in the network. The searching cost incurred when a call arrives, the search is done only in the location area to find the user. Hence, it is important to find a compromise between the location update and paging operations such that the cost of mobile terminal location tracking cost is a minimum. The complete mobile network is divided into location areas. Each location area consists of a group of cells. This partitioning problem is a difficult combinatorial optimization problem. In this paper, we use particle swarm optimization (PSO) to obtain the best/optimal group of cells for 16, 36, 49, and 64 cells network. Experimental studies illustrate that PSO is more efficient and surpasses those of precious studies for these benchmarking problems.