• Title/Summary/Keyword: UML Components

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Improving ebXML BPSS based on UML 2.0 (UML 2.0을 지원하기 위한 ebXML BPSS의 개선)

  • Kim, Ja-Hee
    • The Journal of Society for e-Business Studies
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    • v.12 no.2
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    • pp.17-30
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    • 2007
  • In ebXML the choreography of a business process should be modeled by UMM and is finally realized in BPSS. The current UMM and BPSS are developed based on UML 1.4. Recently OMG introduces the UML 2.0, which strengthens the modeling power of activity diagrams and components. If we adopt UML 2.0, the modeling power of UMM is improved but BPSS cannot implement the modeling features. In this paper, we examine the new features of the activity diagram in UML 2.0. We also propose ways to improve the UMM and the BPSS using the new features.

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A Design of Video Conversation System Using the UML (UML을 이용한 화상 대화 시스템의 설계)

  • Jang Jae-Myoung;Kim Yun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.561-569
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    • 2005
  • Recently, the object-oriented design is the major paradigm for software development. Most systems are following this paradigm, but the past studies for a video conversation domain were not based on full-scale object-oriented design. Thus, this paper presents an systematical architecture design using UML for a video conversation system that is well-known and has high rate of usefulness. It analysis a video conversation system that has much demand of service as systematical functional/non-functional requirements, and the object-oriented design applying '4+1 View Model' guarantees the reusability of a component and makes it possible to extend a system by adding components as needed. Consequently, it is expected that the components of video conversation system designed by this paper will be useful the other video conversation systems and will be expanded to web environment.

Mobile Development Process based on the UML Components (UML 컴포넌트를 이용한 모바일 개발 프로세스)

  • Park, Jong-Mo;Cho, Kyung-San
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.5
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    • pp.171-177
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    • 2008
  • CBD(Component-based Development), which refers to the method of treating software as parts of a larger whole and developing new information systems through the assembly and synthesis of existing software, has been popular among many methods for developing software. However, CBD has limitations in the mobile environment which requires frequent requirements change and flexible process. To overcome those limitations, we propose an improved mobile development process based on the UML(Unified Modeling Language) components. Our Proposal is the simple development process implemented as three phase of component diagrams for the mobile system having quickly evolving technology and small-size project. Through the implementation of a mobile banking service with the proposed development process, we show that our proposal works efficiently for the requirements change and flexible development.

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UML based Documentation for GLORY Software Architecture (UML을 응용한 GLORY 소프트웨어 아키텍처의 표현)

  • Kung, Sang-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.8
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    • pp.1970-1976
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    • 2009
  • It is more emphasized on the software architecture recently, as the scale of a software becomes huge and the need of the software management becomes more dynamic. Software architecture is a representation of structures of software framework just like the blueprint of building architecture. In order to describe software components and their relationships accurately and entirely, software architecture is documented in some different views, by using of modeling tools. UML(Unified Modeling Language) is a software modeling tool recently used for documentation of software and as well as software architecture. Nevertheless, what we have to agree with is that UML is not easy to use and its standard changed continuously. And also the documentation with UML is found some burden because of its difficulties in learning and using. This inconvenience enforces us to purchase and use commercial tool for UML. The study introduces the architecture views refined from 4+1 Views for architecture design and shows how to represent architecture views for software architecture. Especially, we simplifies UML diagrams for the purpose of focusing on architecture views and facile manipulation. At the end, we add the evaluation on the refined architecture views as well as refined UML diagram.

e-Biz Component from UML, EJB & CORBA

  • Jang, Yeun-Sae
    • Proceedings of the CALSEC Conference
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    • 2001.02a
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    • pp.545-560
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    • 2001
  • Agenda ■ Modeling S/W Components ■ Methods of how to implement a Component ■ History of Web Computing ■ e-Biz. frame wok using EJB ■ Legacy Integration Modeling S/W Components ■ Simple components ■ Component assembly-plugging ■ Processes & Methodologies. (omitted)

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Hints-based Approach for UML Class Diagrams

  • Sehrish Abrejo;Amber Baig;Adnan Asghar Ali;Mutee U Rahman;Aqsa Khoso
    • International Journal of Computer Science & Network Security
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    • v.23 no.7
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    • pp.9-15
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    • 2023
  • A common language for modeling software requirements and design in recent years is Unified Modeling Language (UML). Essential principles and rules are provided by UML to help visualize and comprehend complex software systems. It has therefore been incorporated into the curriculum for software engineering courses at several institutions all around the world. However, it is commonly recognized that UML is challenging for beginners to understand, mostly owing to its complexity and ill-defined nature. It is unavoidable that we need to comprehend their preferences and issues considerably better than we do presently to approach the problem of teaching UML to beginner students in an acceptable manner. This paper offers a hint-based approach that can be implemented along with an ordinary lab task. Some keywords are highlighted to indicate class diagram components and make students understand the textual descriptions. The experimental results indicate significant improvement in students' learning skills. Furthermore, the majority of students also positively responded to the survey conducted in the end experimental study.

Space Reengineering and Amended UML Approach to Requirement Analysis for Ubiquitous Smart Space Development (유비쿼터스 지능 공간 요구분석을 위한 공간재설계법 및 수정된 UML 접근법)

  • Kwon, Oh-Byung;Lee, Nam-Yeon;Sim, Jae-Mun
    • The Journal of Society for e-Business Studies
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    • v.12 no.4
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    • pp.99-125
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    • 2007
  • Recently, as the development of Ubiquitous Smart Space (USS) such as U-City is proliferating, preparing a development methodology dedicated to USS characteristics has become one of the crucial issues to increase the productivity of the USS projects. However, since the legacy development methodologies such as traditional UML do not consider the critical components of ubiquitous computing space such as context-awareness, service oriented architecture and multi-agent communication, they are not optimized for USS analysis and design. Hence, the purpose of this paper is to propose a USS-sophisticated development methodology. To do so, a hybrid approach, BPR-USS for space reengineering and UML-USS by amending UML with corresponding toolkit based on StarUML has been implemented. To show the feasibility of the approach described in this paper, an illustrative example with an actual USS development project for a multiplex space in Seoul is shown.

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A Study on the Direction of Modeling Techniques for the Development of Large Scale Software (큰 규모 소프트웨어의 개발을 위한 모델링 기법의 방향성에 대한 연구)

  • Cho, Min-Ho
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.1
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    • pp.167-172
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    • 2020
  • The importance of modeling in large-scale software development has already been confirmed. In most of the projects, modeling is done using UML. However, UML is a class-based modeling tool, which is complicated and lacks in modeling common modules, components, processes, and data. To supplement this point, this paper will help the actual industrial field by suggesting the integration of various modeling techniques, including structural methodology and information engineering methodology developed in the computer field. Through this paper, I would like to show that it is useful to use various methodologies instead of using UML to develop software that satisfies customers.

A Partition Technique of UML-based Software Models for Multi-Processor Embedded Systems (멀티프로세서용 임베디드 시스템을 위한 UML 기반 소프트웨어 모델의 분할 기법)

  • Kim, Jong-Phil;Hong, Jang-Eui
    • The KIPS Transactions:PartD
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    • v.15D no.1
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    • pp.87-98
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    • 2008
  • In company with the demand of powerful processing units for embedded systems, the method to develop embedded software is also required to support the demand in new approach. In order to improve the resource utilization and system performance, software modeling techniques have to consider the features of hardware architecture. This paper proposes a partitioning technique of UML-based software models, which focus the generation of the allocatable software components into multiprocessor architecture. Our partitioning technique, at first, transforms UML models to CBCFGs(Constraint-Based Control Flow Graphs), and then slices the CBCFGs with consideration of parallelism and data dependency. We believe that our proposition gives practical applicability in the areas of platform specific modeling and performance estimation in model-driven embedded software development.

The Methods of Component-Based Development Using Aspect-Oriented Programming Techniques : Focusing on Improvement in UML Diagram (영역지향 프로그래밍 기술을 적용한 CBD 방법론 : UML 다이어그램의 개선을 중심으로)

  • Kim Chi-su;Kim Tae-young
    • The KIPS Transactions:PartD
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    • v.11D no.7 s.96
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    • pp.1435-1442
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    • 2004
  • Among many recent methods developing software, the method of component-based development (CBD), which refers to the method of treat-ing software as parts of a larger whole, and developing new applications through the assembly and synthesis of existing software, has been thoroughly studied. CBD, however, has demerits that cause difficulty in making inferences and understanding the code of components. and lack adequate documentation because the method of CBD divides systems according to the functional characteristics of these systems. Therefore, this study shows how to reuse components without difficulty and reduce the development time of systems and development costs by compensat-ing for the weak points of the method of CBD. Aspect-Oriented programming technique has been applied to the method of CBD and the UML diagram for this purpose.