• Title/Summary/Keyword: UI Elements

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A Study on the Origin and Change of Moro-Dancheong Meoricho (모로단청 머리초의 기원과 변화과정 연구)

  • Lee, Eun-Hee
    • Journal of architectural history
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    • v.27 no.1
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    • pp.7-16
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    • 2018
  • Meoricho of Dancheong is a pattern that placed at the end of each elements. We call Dancheong which has Meoricho Moro-dancheong. Meorico is the pattern comes from the metal ornaments of ancient architecture. The most primitive forms of Meoricho is Saw-toothed Design. Since the influence of Buddhism in the Northern Wei dynasties Saw-toothed Design have changed Tied lotus Design. Tied lotus Design of the Unified Silla it becames Gak-yeop Design and Yeo-ui-doo Design Meoricho in Goryeo Dynasty. Since Goryeo Dynasty there's been great and small variations in the internal composition of Meoricho, but the outline has maintained as it was. Therefore the completed form of the outline of Meoricho could be regarded as the one that was formed in Goryeo Dynasty.

Effects of Si, Mn, and Cr on the dissociation rate of $Fe_3C$. (철탄화물의 분해속도에 미치는 Si, Mn 및 Cr 의 영향)

  • Kim, Dong-Ui
    • Journal of Korea Foundry Society
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    • v.5 no.3
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    • pp.13-18
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    • 1985
  • Decarburization phenomena were investigated at $800^{\circ}C$ by the $PH_2O/PH_2$ + Ar gas mixture in the case iron range which contains Si, Mn and Cr as an alloying elements. Dissociation of cementite in a matrix which contains graphitizer as Si begins at the carbon rich cementite dendrite arms. Several primary austenite $({\gamma})$ skeletons are surrounded by those nucleated graphite nodules, and that forms a limited area of nucleation region. Decarburization reactions at $800^{\circ}C$ in Fe-C, Fe-Mn-C and Fe-Cr-C alloy are followed by parabolic rate law under the gas mixture of $PH_2O/PH_2=0.01$ and the modified rate const. ${\kappa}$ were in the range of $1{\sim}6{\times}10^{-10}cm^2/s$.

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Self-Assembled InAs Quantum Dots on InP(001) for Long-Wavelength Laser Applications

  • Kim, Jin-Soo;Lee, Jin-Hong;Hong, Sung-Ui;Kwack, Ho-Sang;Lee, Chul-Wook;Oh, Dae-Kon
    • ETRI Journal
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    • v.26 no.5
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    • pp.475-480
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    • 2004
  • Self-assembled InAs quantum dots (QDs) embedded in an InAlGaAs matrix were grown on an InP (001) using a solid-source molecular beam epitaxy and investigated using transmission electron microscopy (TEM) and photoluminescence (PL) spectroscopy. TEM images indicated that the QD formation was strongly dependent on the growth behaviors of group III elements during the deposition of InAlGaAs barriers. We achieved a lasing operation of around 1.5 ${\mu}m$ at room temperature from uncoated QD lasers based on the InAlGaAs-InAlAs material system on the InP (001). The lasing wavelengths of the ridge-waveguide QD lasers were also dependent upon the cavity lengths due mainly to the gain required for the lasing operation.

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Exploring Impact of Positive/Negative Valence Order on Repeated Exposure to Suspenseful Stories

  • Chang Ui Chun
    • International Journal of Advanced Culture Technology
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    • v.11 no.3
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    • pp.182-189
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    • 2023
  • This study investigates the psychological effects of positive/negative valence order in repeated exposure to a suspenseful text. Specifically, the study seeks to understand how the order in which positive and negative elements are presented in a narrative impacts the experience of suspense, arousal, and enjoyment in readers or listeners. Using a suspenseful short story, participants were exposed to narratives with varying valence orders in a repeated-measures design. The study employed self-report questionnaires and psychophysiological measurements to capture participants' psychological responses. The results supported the hypothesis that repeated exposure impacts suspense, with negative valence enhancing suspense and arousal. Moreover, the order of valence influenced participants' psychological responses, indicating that positive valence can mitigate the impact of repeated exposure. However, the influence on enjoyment was not significant. Psychophysiological measures, specifically skin conductance level (SCL), revealed trends of habituation over repeated exposure. The findings underscore the significance of negative valence in heightening suspense and suggest directions for future research in exploring diverse factors that contribute to suspense in both fictional and real-life contexts.

Technical Elements for a Competitive Remodeling Construction (경쟁력 있는 리모델링 공사에 대한 기술적 요소)

  • Chun, Ui-Yeon;Kim, Gyu-Yong
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.157-158
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    • 2023
  • Building Information Modeling (BIM) design has been mandatory in Korea since 2016, and it has been gradually expanding in the industry, with a slow attempt to apply it in remodeling constructions. This is because Korea is facing a situation where many buildings are over 30 years old and require remodeling or reconstruction. The remodeling industry is also a growing market, as it saves construction time and cost compared to reconstruction. BIM is an ideal technology element for a competitive remodeling construction, as remodeling constructions face a complicated construction process from the start, including demolition, maintenance, and reinforcement to save the change process. However, there are still limitations in applying BIM to remodeling constructions, due to considerations of the existing building and the complicated requests of the inhabitants. BIM still has technical and environmental limitations for general use. In this study, I analyzed BIM application cases from existing studies and suggest what improvement points should be strengthened.

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Analysis and Requirement of Model-based User Interface Model (모델 기반의 사용자 인터페이스 모델 분석 및 요구사항 도출)

  • Yu, So-Ra;Kim, Sung-Han;Lee, Seung-Yun;Lim, Han-Gil;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.512-513
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    • 2012
  • User interface technology due to the user interface to manipulate the menu system is changing technology. Recently a user interface for the convenience of users at home and abroad for the study is underway. In this paper, we study the model-based interface technology, which is fundamental to develop UI for the user's convenience. For this we study the verification process by analyzing elements of the user interface technology, analyzing the standards of the UI, and finding requirements for the model-based user interface model. This will be used in order to secure the technology for web-application measures and to apply next-generation web-application.

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A Comparative Study of the Use of Intelligent Personal Assistant Services Experiences: Siri, Google Assistant, Bixby (지능형 개인비서 서비스의 사용경험 비교 연구: 시리, 구글어시스턴트, 빅스비를 중심으로)

  • Yoo, Cho-Rong;Kim, Song-Hyun;Kim, Jin-Woo
    • Science of Emotion and Sensibility
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    • v.23 no.1
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    • pp.69-78
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    • 2020
  • This study compares and analyzes user experiences of intelligent personal assistant services based on the evaluation criteria of human-computer interaction to explore positive elements of user experiences and factors that could be improved. The research was conducted on Apple's Siri, Google's Google Associate, and Samsung's Bixby, which is presently the smartest personal assistant service on the market. The research method was to compare and analyze the concepts and characteristics of the current services through a literature review and by interviewing seven UI/UX design experts for the second 2 weeks using contextual inquiry. The interview reorganized Peter Morville's user experience honeycomb, reducing his seven usability principles down to five, asking questions about usability, convenience, visual attractiveness, reliability, and satisfaction. On the basis of the reconfigured usability principle, the assessment was conducted on the basis of the assessment timing and the system usability scale. This study is meaningful in that it analyzed the user experience of artificial intelligence personal assistant services both quantitatively and qualitatively.

Remediation Characteristics that Appear in the Change of MP3Player I : Re-mediation and Genealogical Change (MP3Player의 변화에서 나타나는 재매개적 특성 I : 계보적 변화와 재매개성)

  • Lee, Jin-Hyuk;Lee, Young-Chun;Koo, Yoon-Hee
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.59-68
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    • 2013
  • iPod Touch provided so various application software beyond the early music playback function, and enhanced its UI to the level of UX. Because of these, it was evaluated as innovative. In addition, even though various images were provided through the Internet, some people still classify MP3P as audio device in its product category. As for how audio device became video or image device and which factor contributed to such happening, there may be various factors, such as social, cultural, and technical change, other than fundamental change of medium itself. This study is regarding medium characteristics of MP3Player. In other words, this study classified genealogical changes, which can be categorized into 4 points. This study also analyzed the property of each point according to this classification. The result of analysis showed that there is a relation with technological as well as social context in such genealogical change in MP3player. Even though there are various elements in the change of a device, it can be suggested that the factors of genealogical change in MP3player are influenced by a totality of social needs and contexts and technical changes.

User experience of responsive web on multi-device environment (멀티 디바이스 환경에서 반응형 웹의 사용자 경험)

  • Kang, Jae-Shin;Lee, Young-Ju
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.465-470
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    • 2018
  • This study investigated how layouts can be arranged to improve the user experience in response to changes in the size of responsive webs in a multi - device environment. The layout elements of the responsive web are largely divided into a header, a main concept image, a main content, a sub-content, and a footer. As the screen becomes smaller, the use of drawers and the menu of the scrolling menus rather than the vertical menus will help improve the user experience. The main concept image should be consistent and not lose readability through the use of system fonts. The main content and the sub content should be prevented from being long in the vertical scroll, and the card UI, the table list and the grid list could be alternatively presented for this purpose. Another problem with vertical scrolling is that the placement of user-selectable menus, such as more or new content corrections, is helpful in improving the user experience.

A Study on game engine properties for Art college education (예술 대학 교육을 위한 게임엔진 특성 연구 (Unity와 Unreal engine을 중심으로))

  • Cho, Hyung-ik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.227-229
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    • 2019
  • Currently, people use game engines which is consist of essential elements(Graphic engine, Physics engine, Audio engine, UI system, Gameplay frameworks, etc) to develop video. This game engine is used for its own development, but usually it is used by renting a commercial engine. To be able to use such a game engine requires a lot of theoretical and functional education, but in a limited period of university education, it is impossible to deal with various game engines in game art colleges, not general engineering universities. This paper will compare and analyze the characteristics, and merits and demerits of these two kinds of Game engines (Unity and Unreal engine), and showed the result of analyses about the fact that educating which of the above 2 Game engines are helpful and beneficial for the students for the efficient education in the Art college where should teach much in the limited time.

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