• Title/Summary/Keyword: Transcode

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EPOB Based Transcode Scheduling Method of a Multimedia Presentation for Mobile Terminals in a Mobile Internet (이동 단말기에서 멀티미디어 프리젠테이션을 재생하기 위한 EPOB 기반의 트랜스코드 스케줄링 기법)

  • 홍마리아;윤준성;임영환
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.496-504
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    • 2004
  • This paper preposes a various policies and experiment results to select streams in a presentation to be transcoded for mobileterminals after distinguishing the characteristics of streams in the presentation. This applies to the presentation composed of various data streams on a PC server. The rationale of the research is that the stream selection polices for transcoding enhances the speed of presentation in mobile terminals considerably faster than in the case when every stream has to be transcoded. Thus, the thesis suggests a stream selection polices for transcoding based on EPOB (End Point of Over Bandwidth) and aims to lower the requiring bandwidth of the presentation to the network bandwidth as well as to minimize early delay time for the presentation to be played in mobile terminals.

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User Centric Content Management System for Open IPTV Over SNS

  • Jeon, Seung Hyun;An, Sanghong;Yoon, Changwoo;Lee, Hyun-woo;Choi, Junkyun
    • Journal of Communications and Networks
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    • v.17 no.3
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    • pp.296-305
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    • 2015
  • Coupled schemes between service-oriented architecture (SOA) and Web 2.0 have recently been researched. Web-based content providers and telecommunications company (Telecom) based Internet protocol television (IPTV) providers have struggled against each other to accommodate more three-screen service subscribers. Since the advent of Web 2.0, more abundant reproduced content can be circulated. However, because according to increasing device's resolution and content formats IPTV providers transcode content in advance, network bandwidth, storage and operation costs for content management systems (CMSs) are wasted. In this paper, we present a user centric CMS for open IPTV, which integrates SOA and Web 2.0. Considering content popularity based on a Zipf-like distribution to solve these problems, we analyze the performance between the user centric CMS and the conventional Web syndication system for normalized costs. Based on the user centric CMS, we implement a social Web TV with device-aware function, which can aggregate, transcode, and deploy content over social networking service independently.

Implementation of an 8-Channel Statistical Multiplexer (8-채널 통계적 다중화기의 구현)

  • 이종락;조동호
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.21 no.5
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    • pp.79-89
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    • 1984
  • In this paper we present development of microprocessor-based 8-channel statistical multiplexer (SMUX). The hardware design includes one Z-80A CPU board with the clock rate of 4 MHz, one 16 Kbyte ROM board for program storage, one 16 Kbyte dynamic RAM board and three I/O boards, all connected through an S-100 compatible tristate bus. The SMUX can presently multiplex 8 channels with data rates ranging 50 bps to 9600 bps, but can be reduced to accommodate 4 channels by having a slight modification of software and removing one terminal I/O board. The system specifications meet CCITT recommendations X.25 link level, V.24, V.28, X.3 and X.28. Significant features of the SMUX are its capability of handling 4 input codes (ASCII, EBCDIC, Baudot, Transcode), the use of a dynamic buffer management algorithm, a diagnostic facility, and the efficient use of a single CPU for all system operation. Throughout the paper, detailed explanations are given as to how the hardware and software of the SMUX system have been designed efficiently.

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A transcode scheduling technique to reduce early-stage delay time in playing multimedia in mobile terminals (이동 단말기에서 멀티미디어 연출시 최초 재생 지연시간을 줄이기 위한 트랜스코드 스케줄링 기법)

  • Hong, Maria;Yoon, Joon-Sung;Lim, Young-Hwan
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.695-704
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    • 2003
  • This paper proposes a new scheduling technique to play multimedia data streams in mobile terminals. The paper explores the characteristics of multimedia data streams , firstly. On basis of these characteristics, selection of specific data stream can be possible as well as transcoding protest. Our approach aims at reducing the early-stage delay time more effectively since it makes possible to select and transcodes some specific streams by employing a selection policy rather than transcoding all streams in the playing process Thus, this paper suggests a stream selection policy for the transcoding based on EPOB (End Point of Over Bandwidth). It aims to lower the required bandwidth of multimedia streams than the network bandwidth level and also to minimize early-stage delay time for multimedia streams, which is to be played in mobile terminals.

Half-Pixel Correction for MPEG-2/H.264 Transcoding (DCT 기반 MPEG-2/H.264 변환을 위한 1/2 화소 보정)

  • Kwon Soon-young;Lee Joo-kyong;Chung Ki-dong
    • Journal of KIISE:Software and Applications
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    • v.32 no.10
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    • pp.956-962
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    • 2005
  • To improve video quality and coding efficiency, H.264/AVC adopts different half pixel calculating method compared with the previous standards. So, the transcoder requires additional works to transcode the pre-coded video contents with the previous standards to H.264/AVC in DCT domain. In this paper, we propose the first half-pixel correction method for MPEG-2 to H.264 transcoding in DCT domain. In the proposed method, MPEG-2 block is added to the correction block obtained by difference calculation of half-pixel values between two standards using DCT reference frame. Experimental results show that the proposed achieves better quality than pixel based cascaded transcoding method.

An Effective P-Frame Transcoding from H.264 to MPEG-2 (H.264 to MPEG-2 Transcoding을 위한 효율적인 P-Frame 변환 방법)

  • Kim, Gi-Hong;Son, Nam-Rye;Lee, Guee-Sang
    • The KIPS Transactions:PartB
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    • v.17B no.1
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    • pp.31-36
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    • 2010
  • After the launch of MPEG-2, it is widely used in multimedia applications like a Digital-TV or a DVD. Then, After the launch of H.264 at 2004, it has been expected to replace MPEG-2 and services IPTV and DMB. As we have been used to MPEG-2 devices by this time, we can not access H.264 Broadcast with MPEG-2 device. So We propose a new approach to transcode H.264 video into MPEG-2 form which can facilitate to display H.264 video with MPEG-2 device. To reduce the quality loss by transcoding, we use CPDT(Cascaded Pixel Domain Transcoder) structure. And to minimize processing time, SKIP block, INTRA block and motion vectors obtain from decoding process is employed for transcoding. we use BMA(Boundary Matching Algorithm) to select only one from candidate motion vectors. Experimental results show a considerable improved PSNR with reduction in processing time compared with existing methods.

A Simple Transcoding Method for H.264 Coding System (H.264 부호화시스템에서 간단한 비트열 변환 기법)

  • Yang, Young-Hyun;Kwon, Soon-Kak
    • Journal of Korea Multimedia Society
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    • v.9 no.7
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    • pp.818-826
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    • 2006
  • In this paper, we investigate the relationship of bitrate and quantization parameter needed for the trans-coding method that makes the H.264 bitstream of a particular bitrate to the other titrate. Also we propose the new method in order to transcode the titrate between H.264 video coded bitstreams. The proposed transcoding method updates the model parameters from previous picture or slice by using the approximated relationship of bitrate and quantization step-size and finds the target quantization step-size, and then generates the target titrate by simple coding processing just after requantization. Therefore, the proposed method does not need the complex bitrate control and converts to the target titrate by simple implementation. From simulation, we can see that the proposed method transcodes exactly to an assigned target bitrate for the four test sequences with different their characteristics.

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Load Distribution Method based on Transcoding Time Estimation on Distributed Transcoding Environments (분산 트랜스코딩 환경에서 트랜스코딩 시간 예측 기반 부하 분산 기법)

  • Kim, Jong-Woo;Seo, Dong-Mahn;Jung, In-Bum
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.195-204
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    • 2010
  • Due to improved wireless communication technologies, it is possible to provide multimedia streaming service for mobile device clients like PDAs and cellphones. Wireless networks are serviced on low bandwidth channels and mobile devices work on limited hardware specifications. In these conditions, transcoding technologies are needed to adapt the media for streaming services to given mobile environments. To transcode from the source media to the target media for corresponding grades, transcoding servers perform transcoding jobs as exhausting their resources. Since various transcoding loads occur according to the target transconding grades, an effective transcoding load balancing policy is required among transcoding servers. In addition to transcoding process, servers should maintain QoS streams for mobile clients for total serviced times. It requires real-time requirements to support QoS for various mobile clients. In this paper, a new transcoding load distribution method is proposed. The proposed method can be driven for fair load balance between distributed transcoding servers. Based on estimated transcoding time, movie information and target transcoding bit-rate, it provides fair transcoding load distribution and also performs admission control to support QoS streams for mobile clients.

Transcoding Load Estimation Method for Load Balance on Distributed Transcoding Environments (분산 트랜스코딩 환경에서 부하 균형을 위한 트랜스코딩 부하 예측 기법)

  • Seo, Dong-Mahn;Heo, Nan-Sok;Kim, Jong-Woo;Jung, In-Bum
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.9_10
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    • pp.466-475
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    • 2008
  • Owing to the improved wireless communication technologies, it is possible to provide streaming service of multimedia with PDAs and mobile phones in addition to desktop PCs. Since mobile client devices have low computing power and low network bandwidth due to wireless network, the transcoding technology to adapt media for mobile client devices considering their characteristics is necessary. Transcoding servers transcode the source media to the target media within corresponding grades and provide QoS in real-time. In particular, an effective load balancing policy for transcoding servers is inevitable to support QoS for large scale mobile users. In this paper, the transcoding load estimation algorithm is proposed for load balance on the distributed transcoding environments. The proposed algorithm estimates transcoding time from transcoding server information, movie information and target transcoding bit-rate. The estimated transcoding time is proved based on experiments.

Caret Unit Generation Method from PC Web for Mobile Device (캐럿 단위를 이용한 PC 웹 컨텐츠를 모바일 단말기에 서비스 하는 방법)

  • Park, Dae-Hyuck;Kang, Eui-Sun;Lim, Young-Hwan
    • The KIPS Transactions:PartD
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    • v.14D no.3 s.113
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    • pp.339-346
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    • 2007
  • The objective of this study is to satisfy requirements for a variety of terminals to play wired web page contents in ubiquitous environment constantly connected to network. In other words, this study intended to automatically transcode wired web page into mobile web page in order to receive service by using mobile base to carry contents in Internet web page. To achieve this objective, we suggest the method that is to directly enter URL of web page in mobile device and to check contents of the current web page. For this, web page is converted into an image and configured into a mobile web page suitable for personal terminals. Users can obtain the effect of having web services provided by using computer with interfaces to expand, reduce and move the web page as desired. This is a caret unit play method, with which contents of web page are transcoded and played to suit each user According to the method proposed in this study, contents of wired web page can be played by using a mobile device. This study confirms that a single content can be serviced to suit users of various terminals. Through this, it will be able to reuse numerous wired web contents as mobile web contents.