• 제목/요약/키워드: Traditional play

검색결과 668건 처리시간 0.027초

탈북 청소년의 노래와 놀이에 관한 연구 (The Songs and Play-games of Juveniles Who Escaped from North Korea)

  • 서미옥;김현아
    • 아동학회지
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    • 제24권6호
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    • pp.133-146
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    • 2003
  • This study examined the songs and play-games of youngsters who escaped from the North and came to South Korea. The 5 female and 1 male participant mostly entered South Korea through Chinese, Viet Nam and Cambodia after escaped from the North. Through individual interviews, the researcher collected 31 North Korean songs and 21 play-games. Themes of songs were devotion their's country and/or their's national leader, a television serial drama and such traditional play-songs as komojul-nomki(jumping the rubber rope). Data from the collected songs and play-games indicated similarity between South and North Korea; both North and South Korean children liked a television serial drama songs and both sides played similar games, through sometimes the name was different.

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창극 <메디아>의 절충주의 음악어법 (Eclectic Music Idiom in Changgeuk "Medea")

  • 신사빈;이우창
    • 한국콘텐츠학회논문지
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    • 제13권12호
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    • pp.659-671
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    • 2013
  • 작곡가 황호준은 창극 <메디아>를 통하여 ▲작창의 오선 기보 및 모음보표의 배치 ▲성-쓰루(Sung-through) 형식의 도입 ▲다양한 독창 선율의 시도 ▲코러스장과 남녀 코러스에 의한 도창의 극대화 ▲불협화음과 협화음을 통한 긴장과 이완의 추구 ▲전조와 차용화음에 의한 길바꿈 효과 달성 등의 절충주의 음악어법을 선보였다. 기악부는 창자(唱者)의 소리를 방해하지 않는 수성반주를 하였다. 창자가 이면(裏面)을 그리는 방식 또한 노래 아니리 발림 중 노래에 치중하였고, 극 전체를 하나의 음악으로 이끄는 성-쓰루 형식을 도입하였다. 자주 통곡 한탄 환호 조소 비명 등과 같은 구음(口音)이 활용되었고, 분창(分唱)의 형식답게 배역의 성격에 따라 다양한 독창 선율이 효과적으로 시도되었다. 불협화음과 협화음이 극의 전개와 분위기에 따라 적합하게 사용되었다. 그리고 전통적인 조바꿈을 하지 않고, 서양음악의 전조와 차용화음을 과감하게 시도하여 길바꿈의 효과를 무난히 달성하였다.

남자 한복바지의 구성특성에 관한 연구 (A study on the Distinctive construction of Korean Men's Traditional Trousers)

  • 김은정
    • 한국의류학회지
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    • 제29권7호
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    • pp.909-917
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    • 2005
  • Based on the theory that formation of Korean Men's Traditional Trousers is related to Mobius strip, this study researches correlation between distinctive construction of Korean Men's Traditional Trousers and historical background based on old documents and restoration. Distinctive construction of Korean Men's Traditional Trousers are as follows. First, Korean Men's Traditional Trousers is manufactured just like Principle of Mobius strip that the square is twisted once, considering its materials' conditions. Second, Korean Men's Traditional Trousers, manufactured larger, feature cubic effect and twisted formative beauty because its waist and ankle parts are tightened with bands. Third, Korean Men's Traditional Trousers, composed of big Sapok and small Sapok in oblique, are suitable for active play due to its high functionality.

한국 음악 속의 수학 (Mathematics in Korean Traditional Music)

  • 김기원;안선필
    • 한국수학사학회지
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    • 제17권4호
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    • pp.65-76
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    • 2004
  • 수학과 음악은 그 표현 방법이 아주 다른 학문이지만, 오래 전부터 수학과 음악이 관련이 있음을 이야기 해오고 있다. 이 논문에서는 수학과 한국 음악의 관계를 고찰해보고 수학 교육에의 활용 방안을 모색해 본다.

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패션 모바일 놀이의 유형과 경험적 가치 -놀이 이론을 중심으로- (Types and Experiential Value of Fashion Mobile Play -Focusing on Play Theory-)

  • 박신영;이윤경;이미아
    • 한국의류학회지
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    • 제45권1호
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    • pp.73-93
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    • 2021
  • This study typifies fashion mobile plays in a digital environment and explores the experiential value created by them through a case study of a fashion brand mobile app. For the case analysis, mobile plays were divided into four types: intrinsic motivation/active participation, intrinsic motivation/passive participation, external motivation/active participation, and external motivation/passive participation, depending on the mobile players motivation and level of participation. Among the global fashion brand mobile apps released from 2009 to 2019, 16 cases suitable for the analytical framework were used for final analyses. The main results are as follows. First, mobile play value include characteristics such as networkability, immersion, hyper-spatiality, and super-temporality in addition to the attributes of a traditional play such as spontaneity, uncertainty, regularity, and playfulness. Second, the four types of mobile play provide participants with an experiential value such as creative value, emotional value, social value, and exploitative value. This study has academic implications in terms of introducing a new framework that can typify mobile plays and suggest practical implications for what experiential value fashion companies can give consumers through mobile app marketing.

전통가면극에서 착용한 장신구 및 소도구의 상징성에 관한 연구: 통영오광대를 중심으로 (A Study of the Symbolism of Ornaments and Props Used in Traditional Korean Mask Plays: Based on Tongyeong Ogwangdae)

  • 김초영;김은정
    • 대한가정학회지
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    • 제50권3호
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    • pp.83-93
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    • 2012
  • In Tongyeong Ogwangdae, the characters use many ornaments and these ornaments represent different meanings. The following results were observed from the analysis that was carried out, to find the symbolic meanings of ornaments and props, and they- were used in Tongyeong Ogwangdae. The ornaments and props used in the traditional mask play are used to effectively represent the roles, characters, situations, and certain parts of body. They put each character in a psychological mood that enables him or her to perform his or her role more realistically. This in turn moves the audience. The ornaments and the props that were used in Tongyeong Ogwangdae help the audience to understand the characters and the hidden meaning of the play. These ornaments and props can be classified into three categories namely, one representing the character's social status, one representing the role of the character, and one indicating the flow of the play.

한국 아동의 전통놀이에 내재된 수학의 개념 분석 (Analysis of Indwelling Concepts of Mathematics in Korean Childhood Traditional Plays)

  • 계영희;하연희;권미량
    • 한국수학사학회지
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    • 제31권2호
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    • pp.93-108
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    • 2018
  • In Nuri curriculum, Korean traditional culture has presented by 'Our country's plays and arts'. Games in the traditional play culture for children include ones such as tangram, top-spinning game, game of slap-match, sabangchigi. In this paper, we analyse concepts of mathematics in Korean childhood traditional plays. In detail, we show that number concepts, geometric space sense, measure calculation ability and problem-solving capability through 15 Korean traditional games.

태백산간지역 농촌재래주택의 현대적 주생활 도입에 따른 주거공간의 변화 (The Residential Space Transformations according to the Introduction of Current Housing Life of Rural Traditional Houses in Taebaek Mountainous Regions)

  • 최장순
    • 한국농촌건축학회논문집
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    • 제15권3호
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    • pp.33-40
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    • 2013
  • The rural traditional houses in Taebaek mountainous regions play important roles in figuring out values and social aspects of past time including housing life. But due to the introduction of convenient facilities in the current housing life style after industrialized society, many transformations have been taken place even to exist rural traditional folk houses such as installation of new equipment and furniture, the arrangement and function change of rooms, expansion of residential area and etc. So this study aims to secure basic data to prepare installation standard of the convenient facilities as examining convenience facility installation status of the cultural asset designated as rural traditional house, and to identify the meaning and usage of major room of rural traditional houses in order to prepare the proper balances between its original form preservation and residents' convenience living.

인터랙션 디자인 기법을 이용한 디지털 전통놀이의 구현에 관한 연구 (A Study On Implementation of Digital Traditional Play using Interaction Design Technique)

  • 백정현
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2013년도 제47차 동계학술대회논문집 21권1호
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    • pp.261-262
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    • 2013
  • 전통놀이는 전통문화의 일부분으로 옛날부터 민간에 의하여 전승되어 오는 놀이로서, 이를 후세에 전승시켜 유지보존하고 이어가는 것은 그 사회집단의 독특한 문화를 계승 발전시키는데 있어 매우 중요하다. 그러나 급격한 도시화와 세계화에 따른 정체불명의 미디어와 게임의 확산은 전통놀이 계승을 통한 전통문화의 보존을 방해하는 요인으로 작용하고 있다. 본 논문에서는 놀이 공간 확보의 어려움과 청소년들이 디지털 미디어 단말기의 선호에 따른 실외 및 집단놀이 활동의 외면 등, 전통놀이 확산의 장애 요인을 극복하기 위하여 최신의 인터랙션 미디어 제작기법을 활용한 전통놀이의 설계 및 구현 기법을 제안하였다. 특히, 정월대보름날에 행해지는 대표적인 전통놀이인 쥐불놀이 키트를 최근 부각되고 있는 아두이노 보드와 가속도 센서를 이용하여 제작하고 프로세싱으로 구현하는 사례를 제시하였다.

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전통 생활용품 활용도 실태 조사 (Survey on the practical rose of traditional living appliances)

  • 조영숙;이한기
    • 한국지역사회생활과학회지
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    • 제12권2호
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    • pp.105-117
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    • 2001
  • The purpose of this study is to figure out the actual situation of possession and use of traditional living appliances in the rural area, so as to provide plans for preservation and succession of traditional living appliances. The data were collected from 200 households in 8 rural areas classified by geographical zone. Traditional living appliances were divided into clothing.food.housing living appliances, play tools, and the others. As a result, the degree of using the traditional living appliances is 46.5%(in respect of "often use"). The need for preserving and using the traditional living appliances in modern society was 68.5%(in respect of "a little need"). The level of preservation and use of the traditional living appliances was relatively low except for food living appliances. In conclusion, the suggested directions for developing traditional goods to preserve and succeed traditional living appliances are as follows; ${\circled1}$ Developing traditional living goods peculiar to a certain locality ${\circled2}$ Developing goods with various uses; display, ornament, living appliances, memorial, etc. ${\circled3}$ Developing goods on the process and technique of making traditional living appliances. ${\circled4}$ Providing information and education on excellance of traditional living appliances.

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