• Title/Summary/Keyword: Three-dimensional virtual models

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Stereoscopic Visualization of Buildings Using Horizontal and Vertical Projection Systems (수평 및 수직형 프로젝션 시스템을 이용한 건물의 입체 가시화)

  • Rhee, Seon-Min;Choi, Soo-Mi;Kim, Myoung-Hee
    • The KIPS Transactions:PartA
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    • v.10A no.2
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    • pp.165-172
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    • 2003
  • In this paper, we constructed horizontal and vertical virtual spaces using the projection table and the projection wall. We then implemented a system that stereoscopically visualizes three-dimensional (3D) buildings in the virtual environments in accordance with the user's viewing point. The projection table, a kind of horizontal display equipment, is effectively used in reproducing operations on a table or desk as well as in areas that require bird-eye views because its viewing frustum allows to view things from above. On the other hand, the large projection wall, a kind of vertical display equipment, is effectively used in navigating virtual spaces because its viewing frustum allows to take a front view. In this paper, we provided quick interaction between the user and virtual objects by representing major objects as detail 3D models and a background as images. We also augmented the reality by properly integrating models and images with user's locations and viewpoint in different virtual environments.

Three-dimensional analysis of the cusp variation patterns of mandibular second premolar in Koreans (일부 한국인 하악 제2소구치 교두 변이 양상에 대한 3차원적 분석)

  • Nam, Shin-Eun
    • Journal of Technologic Dentistry
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    • v.42 no.3
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    • pp.220-227
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    • 2020
  • Purpose: This study aims to investigate the cusp variation pattern of the Korean mandibular second premolar and to determine the difference in tooth diameter and surface area using a virtual three-dimensional model. Methods: Dental casts from 69 students were scanned as a virtual dental models with a three-dimensional dental model scanner. Tooth diameter, absolute and relative individual areas, total crown area, the number of lingual cusps and central groove pattern were analyzed using RapidForm 2004. The Mann-Whitney U-test and the Kruskal-Wallis test were performed to verify sexual dimorphism, the difference in tooth diameter and surface according to the cusp variation pattern (α=0.05). Results: There was no significant difference except in buccolingual diameter (p<0.05) and buccolingual diameter at the cervix (p<0.05). The relative surface area of the total clinical crown was 65.76% for the buccal half and 34.24% for the lingual half, with a ratio of 2:1. In the case of the presence of two lingual cusps, the ratio was 21.47% for the mesiolingual half and 14.12% for the distaolingual half, with a ratio of 3:2. The dominant central groove patterns of the second premolar were the H-pattern (42.0%), followed by the Y-pattern (37.7%), then the U-pattern (20.3%). The relative buccal half was largest in the U-pattern central groove and the relative lingual half was largest in the Y-pattern central groove (p<0.05). Conclusion: This study is significant in that it measured quantitative surface areas and the findings could be a meaningful reference to comprehend dental anatomy in Koreans.

Surrogate based model calibration for pressurized water reactor physics calculations

  • Khuwaileh, Bassam A.;Turinsky, Paul J.
    • Nuclear Engineering and Technology
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    • v.49 no.6
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    • pp.1219-1225
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    • 2017
  • In this work, a scalable algorithm for model calibration in nuclear engineering applications is presented and tested. The algorithm relies on the construction of surrogate models to replace the original model within the region of interest. These surrogate models can be constructed efficiently via reduced order modeling and subspace analysis. Once constructed, these surrogate models can be used to perform computationally expensive mathematical analyses. This work proposes a surrogate based model calibration algorithm. The proposed algorithm is used to calibrate various neutronics and thermal-hydraulics parameters. The virtual environment for reactor applications-core simulator (VERA-CS) is used to simulate a three-dimensional core depletion problem. The proposed algorithm is then used to construct a reduced order model (a surrogate) which is then used in a Bayesian approach to calibrate the neutronics and thermal-hydraulics parameters. The algorithm is tested and the benefits of data assimilation and calibration are highlighted in an uncertainty quantification study and requantification after the calibration process. Results showed that the proposed algorithm could help to reduce the uncertainty in key reactor attributes based on experimental and operational data.

Research on Unmanned Aerial Vehicle Mobility Model based on Reinforcement Learning (강화학습 기반 무인항공기 이동성 모델에 관한 연구)

  • Kyoung Hun Kim;Min Kyu Cho;Chang Young Park;Jeongho Kim;Soo Hyun Kim;Young Ghyu Sun;Jin Young Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.6
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    • pp.33-39
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    • 2023
  • Recently, reinforcement learning has been used to improve the communication performance of flying ad-hoc networks (FANETs) and to design mobility models. Mobility model is a key factor for predicting and controlling the movement of unmmaned aerial vehicle (UAVs). In this paper, we designed and analyzed the performance of Q-learning with fourier basis function approximation and Deep-Q Network (DQN) models for optimal path finding in a three-dimensional virtual environment where UAVs operate. The experimental results show that the DQN model is more suitable for optimal path finding than the Q-learning model in a three-dimensional virtual environment.

Development of Virtual Integrated Prototyping Simulation Environment for Plasma Chamber Analysis and Design (VIP-SEPCAD) (플라즈마 챔버의 특성 분석 및 최적 설계를 위한 가상의 시뮬레이션 환경 개발)

  • 김헌창;설용태
    • Journal of the Semiconductor & Display Technology
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    • v.2 no.4
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    • pp.9-12
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    • 2003
  • This paper describes a newly developed simulation environment for analysis and design of a plasma processing chamber based on first principles including complicated physical and chemical interactions of plasma, fluid dynamics of neutrals, and transport phenomena of particles. Capabilities of our simulator, named VIP-SEPCAD (Virtual Integrated Prototyping Simulation Environment for Plasma Chamber Analysis and Design), are demonstrated through a two dimensional simulation of an oxygen plasma chamber. VIP-SEPCAD can provide plasma properties such as spatiotemporal profiles of plasma density and potential, electron temperature, ion flux and energy, etc. By coupling neutral and particle transport models with a three moment plasma model, VIP-SEPCAD can also predict spatiotemporal profiles of chemically reactive species and particles exist in plasma.

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Unveiling Zoological Realms: Exploring the Virtual Frontier, Analyzing Data Export Techniques, and Crafting Immersive Experiences

  • Jumamurod Aralov Farhod Ugli;Narzulloev Oybek Mirzaevich;Leehwan Hwang;Seunghyun Lee
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.242-252
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    • 2024
  • This study introduces a prototype for a virtual zoo initiative, aimed at optimizing resource utilization and minimizing animal displacement from their natural habitats. The prototype features a thoughtfully developed three-dimensional representation of an emperor penguin, with animations designed to emulate real-life behaviors. An investigation into file format distinctions for scientific research, encompassing Wavefront(OBJ), Collada(DAE), and Filmbox(FBX) formats, was conducted. The research utilized the Hololens 2 device for visualization, Unity for environment development, Blender for modeling, and C# for programming, with deployment facilitated through Visual Studio 2019 and the Mixed Reality Toolkit. Empirical examination revealed the OBJ format's suitability for simple geometric shapes, while DAE and FBX formats were preferred for intricate models and animations. DAE files offer detailed preservation of object structure and animations albeit with larger file sizes, whereas FBX files provide compactness but may face scalability constraints due to extensive data integration. This investigation underscores the potential of virtual zoos for conservation and education, advocating for further exploration and context-specific implementation.

Image Based 3D Reconstruction of Texture-less Objects for VR Contents

  • Hafeez, Jahanzeb;Lee, Seunghyun;Kwon, Soonchul;Hamacher, Alaric
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.9-17
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    • 2017
  • Recent development in virtual and augmented reality increases the demand for content in many different fields. One of the fast ways to create content for VR is 3D modeling of real objects. In this paper we propose a system to reconstruct three-dimensional models of real objects from the set of two-dimensional images under the assumption that the subject does not has distinct features. We explicitly consider an object that is made of one or more surfaces and radiant constant energy isotropically. We design a low cost portable multi camera rig system that is capable of capturing images simultaneously from all cameras. In order to evaluate the performance of the proposed system, comparison is made between 3D model and a CAD model. A simple algorithm is also proposed to acquire original texture or color of the subject. Using best pattern found after the experiments, 3D model of the Pyeongchang Olympic Mascot "Soohorang" is created to use as VR content.

Recording natural head position using an accelerometer and reconstruction from computed tomographic images

  • Park, Il Kyung;Lee, Keun Young;Jeong, Yeong Kon;Kim, Rae Hyong;Kwon, Dae Gun;Yeon, Sunghee;Kwon, Kyung-Hwan
    • Journal of the Korean Association of Oral and Maxillofacial Surgeons
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    • v.43 no.4
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    • pp.256-261
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    • 2017
  • Objectives: The concept of natural head position (NHP) was first introduced by Broca in 1862, and was described as a person's stable physiologic position "when a man is standing and his visual axis is horizontal." NHP has been used routinely for clinical examination; however, a patient's head position is random during cone-beam computed tomography (CBCT) acquisition. To solve this problem, we developed an accelerometer to record patients' NHP and reproduce them for CBCT images. In this study, we also tested the accuracy and reproducibility of our accelerometer. Materials and Methods: A total of 15 subjects participated in this study. We invented an accelerometer that measured acceleration on three axes and that could record roll and pitch calculations. Recorded roll and pitch data for each NHP were applied to a reoriented virtual image using three-dimensional (3D) imaging software. The data between the 3D models and the clinical photos were statistically analyzed side by side. Paired t-tests were used to statistically analyze the measurements. Results: The average difference in the angles between the clinical photograph and the 3D model was $0.04^{\circ}$ for roll and $0.29^{\circ}$ for pitch. The paired t-tests for the roll data (P=0.781) and the pitch data (P=0.169) showed no significant difference between the clinical photographs and the 3D model (P>0.05). Conclusion: By overcoming the limitations of previous NHP-recording techniques, our new method can accurately record patient NHP in a time-efficient manner. Our method can also accurately transfer the NHP to a 3D virtual model.

Virtual reality training simulator for tooth preparation techniques

  • Jung, HeeSuk;Kim, HyoJoon;Moon, SeongYong
    • Oral Biology Research
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    • v.42 no.4
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    • pp.235-240
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    • 2018
  • Standard oral and maxillofacial three-dimensional model was developed with patients' medical data while virtual reality (VR) simulator was developed in conjunction with head mount display (HMD) and Haptic device. The objective of this study was to evaluate the preclinical use of a VR training simulator in tooth preparation practice. Eighty-nine dental students were trained how to operate the simulator. The participants were then given sufficient time on the simulator to practice dental preparation. The students experience and opinion was then taken in through filling of questionnaires. On average content received 1.8 points, anatomy had 2.5 points, 2.6 points for the applicability, and 2.0 for the usability. As for the detailed items scores, queries about the possible development of the simulator and the interest of the learning process through the simulator were the highest at 3.1 and 3.0 points, respectively. Question about the benefit of the HMD and the haptic device during the practice had 1.5 and 1.6 points, respectively. The average total score was 2.2 points. VR tooth preparation simulator in the field of clinical dental education has powerful potential in regard to realistic models, environments, vision, posture, and economical efficiency.

Accuracy of Digital Impression Made from Different Elastomeric Impression Materials: Three-Dimensional Superimpositional Analysis (치과용 탄성 인상재를 기반으로 채득된 디지털 모형의 정확성 연구: 3차원 중첩 분석)

  • Kim, Ki-Baek;Jung, Jae-Kwan;Kim, Jae-Hong
    • Journal of dental hygiene science
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    • v.14 no.2
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    • pp.94-100
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    • 2014
  • The purpose of this study was to evaluate the accuracy of digitized elastomeric impression materials of crown abutment, using non-contact white light scanner and virtual three-dimensional superimpositional analysis. The stone models and impressions were digitized white light scanner to create three-dimensional surface models. Stone models were used as CAD reference model (CRM). The resulting point clouds (ASC file) from digitization of impressions using converting software. Discrepancies between the points in the point clouds and CRM were measured by superimpositional software. Mean and standard deviation of values of discrepancies were analyzed by one-way ANOVA and multiple comparison (${\alpha}=0.05$). The mean discrepancy between the impressions for the extra-light body (XLB), light body (LB), and heavy body (HB) group were $5.10{\pm}1.45{\mu}m$, $6.30{\pm}1.87{\mu}m$, $9.80{\pm}1.52{\mu}m$, respectively. The different impression materials affected the digitization of impressions significantly (p<0.05). As a result, digitization of elastomeric impression materials on dental scanner was influenced by material sort.