• Title/Summary/Keyword: Texture segmentation

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Video Segmentation Using DCT and Guided Filter in real time (DCT와 Guided 필터를 이용한 실시간 영상 분류)

  • Shin, Hyunhak;Lee, Zucheul;Kim, Wonha
    • Journal of Broadcast Engineering
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    • v.20 no.5
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    • pp.718-727
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    • 2015
  • In this paper, we present a novel segmentation method that can extract new foreground objects from a current frame in real-time. It is performed by detecting differences between the current frame and reference frame taken from a fixed camera. We minimize computing complexity for real-time video processing. First DCT (Discrete Cosine Transform) is utilized to generate rough binary segmentation maps where foreground and background regions are separated. DCT shows better result of texture analysis than previous methods where texture analysis is performed in spatial domain. It is because texture analysis in frequency domain is easier than that in special domain and intensity and texture in DCT are taken into account at the same time. We maximize run-time efficiency of DCT by considering color information to analyze object region prior to DCT process. Last we use Guided filter for natural matting of the generated binary segmentation map. In general, Guided filter can enhance quality of intermediate result by incorporating guidance information. However, it shows some limitations in homogeneous area. Therefore, we present an additional method which can overcome them.

A New Image Compression Technique for Multimedia Teleconferences (멀티미디어 텔레컨퍼런스를 위한 새로운 영상 압축 기술)

  • Kim, Yong-Ho;Chang, Jong-Hwan
    • The Journal of Natural Sciences
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    • v.5 no.2
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    • pp.33-38
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    • 1992
  • A new texture segmentation-based image coding technique which performs segmentation based on roughness of textural regions and properties of the human visual system (HVS) is presented for multime-dia teleconference. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. An image coding system with high compression and good image quality is achieved by developing an efficient coding technique for each segment boundary and each texture class. We compare the coding efficiency of this technique with that of a well established technique (discrete cosine transform (DCT) image coding).

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Multitexture Image Segmentation Using Amplitude Demodulation (진폭복조를 이용한 복합텍스쳐영상의 분할)

  • Lee, Hyun-Soo
    • Journal of IKEEE
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    • v.5 no.2 s.9
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    • pp.211-220
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    • 2001
  • This paper proposes a 2-D texture segmentation algorithm which is in close analogy to amplitude demodulation in communication systems. First, we show that it is theoretically possible to segment a multitexture image using an ideal filter followed by an amplitude demodulation block. However, in practice, the Gabor filter is used instead of the ideal filter because it has many desirable properties and especially it gives optimum space-bandwidth product. Our algorithm recovers all the texture regions containing the sinusoid with frequency to which the Gabor filter is tuned. We have demonstrated the discriminating power of our method in using a synthetic multitexture image. It is clear mathematically and easy to implement. Our method can be a good alternative to avoid many problems encountered in classifying the feature vectors in feature-based texture segmentation approaches.

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Determination of the Proper Block Size for Estimating the Fractal Dimension (프락탈 디멘션을 근사하기 위한 적당한 브록 크기 결정에 관한 연구)

  • Jang, Jong-Hwan
    • The Journal of Natural Sciences
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    • v.7
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    • pp.67-73
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    • 1995
  • In this paper, a new texture segmentation-based image coding technique which performs segmentation based on properties of the human visual system (HVS) is presented. This method solves the problems of a segmentation-based image coding technique with constant segments by proposing a methodology for segmenting an image into texturally homogeneous regions with respect to the degree of roughness as perceived by the HVS. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. It is very important to determine the proper block size for estimating the fractal dimension. Good quality reconstructed images are obtained with about 0.1 to 0.25 bit per pixel (bpp) for many different types of imagery.

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A Fast and Adaptive Feature Extraction Method for Textured Image Segmentation (Texture 영상 분할을 위한 고속 적응 특징 추출 방법)

  • 이정환;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.16 no.12
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    • pp.1249-1265
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    • 1991
  • In this paper, a fast and adaptive feature extraction algorithm for textured image segmentation is proposed. First, a conventional algorithm to extract the statistical texture features are described and we obtain the recursive equations from that conventional method and it is used for extraction of sevaral texture features. And also we propose the adaptive algorithm which extract the texture features. To evaluate the performance of proposed algorithm, we apply the proposed method to artificial texture images. From the results of computer simulation, the proposed method is superior to the conventional one.

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Bayesian Texture Segmentation Using Multi-layer Perceptron and Markov Random Field Model (다층 퍼셉트론과 마코프 랜덤 필드 모델을 이용한 베이지안 결 분할)

  • Kim, Tae-Hyung;Eom, Il-Kyu;Kim, Yoo-Shin
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.40-48
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    • 2007
  • This paper presents a novel texture segmentation method using multilayer perceptron (MLP) networks and Markov random fields in multiscale Bayesian framework. Multiscale wavelet coefficients are used as input for the neural networks. The output of the neural network is modeled as a posterior probability. Texture classification at each scale is performed by the posterior probabilities from MLP networks and MAP (maximum a posterior) classification. Then, in order to obtain the more improved segmentation result at the finest scale, our proposed method fuses the multiscale MAP classifications sequentially from coarse to fine scales. This process is done by computing the MAP classification given the classification at one scale and a priori knowledge regarding contextual information which is extracted from the adjacent coarser scale classification. In this fusion process, the MRF (Markov random field) prior distribution and Gibbs sampler are used, where the MRF model serves as the smoothness constraint and the Gibbs sampler acts as the MAP classifier. The proposed segmentation method shows better performance than texture segmentation using the HMT (Hidden Markov trees) model and HMTseg.

Document Image Segmentation and Classification using Texture Features and Structural Information (텍스쳐 특징과 구조적인 정보를 이용한 문서 영상의 분할 및 분류)

  • Park, Kun-Hye;Kim, Bo-Ram;Kim, Wook-Hyun
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.3
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    • pp.215-220
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    • 2010
  • In this paper, we propose a new texture-based page segmentation and classification method in which table region, background region, image region and text region in a given document image are automatically identified. The proposed method for document images consists of two stages, document segmentation and contents classification. In the first stage, we segment the document image, and then, we classify contents of document in the second stage. The proposed classification method is based on a texture analysis. Each contents in the document are considered as regions with different textures. Thus the problem of classification contents of document can be posed as a texture segmentation and analysis problem. Two-dimensional Gabor filters are used to extract texture features for each of these regions. Our method does not assume any a priori knowledge about content or language of the document. As we can see experiment results, our method gives good performance in document segmentation and contents classification. The proposed system is expected to apply such as multimedia data searching, real-time image processing.

Texture Segmentation using ART2 (ART2를 이용한 효율적인 텍스처 분할과 합병)

  • Kim, Do-Nyun;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 1995.07b
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    • pp.974-976
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    • 1995
  • Segmentation of image data is an important problem in computer vision, remote sensing, and image analysis. Most objects in the real world have textured surfaces. Segmentation based on texture information is possible even if there are no apparent intensity edges between the different regions. There are many existing methods for texture segmentation and classification, based on different types of statistics that can be obtained from the gray-level images. In this paper, we use a neural network model --- ART-2 (Adaptive Resonance Theory) for textures in an image, proposed by Carpenter and Grossberg. In our experiments, we use Walsh matrix as feature value for textured image.

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A Study on the Fire Flame Region Extraction Using Block Homogeneity Segmentation (블록 동질성 분할을 이용한 화재불꽃 영역 추출에 관한 연구)

  • Park, Changmin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.4
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    • pp.169-176
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    • 2018
  • In this study, we propose a new Fire Flame Region Extraction using Block Homogeneity Segmentation method of the Fire Image with irregular texture and various colors. It is generally assumed that fire flame extraction plays a very important role. The Color Image with fire flame is divided into blocks and edge strength for each block is computed by using modified color histogram intersection method that has been developed to differentiate object boundaries from irregular texture boundaries effectively. The block homogeneity is designed to have the higher value in the center of region with the homeogenous colors or texture while to have lower value near region boundaries. The image represented by the block homogeneity is gray scale image and watershed transformation technique is used to generate closed boundary for each region. As the watershed transform generally results in over-segmentation, region merging based on common boundary strength is followed. The proposed method can be applied quickly and effectively to the initial response of fire.

The Pattern Segmentation of 3D Image Information Using FCM (FCM을 이용한 3차원 영상 정보의 패턴 분할)

  • Kim Eun-Seok;Joo Ki-See
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.5
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    • pp.871-876
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    • 2006
  • In this thesis, to accurately measure 3D face information using the spatial encoding patterns, the new algorithm to segment the pattern images from initial face pattern image is proposed. If the obtained images is non-homogeneous texture and ambiguous boundary pattern, the pattern segmentation is very difficult. Furthermore. the non-encoded areas by accumulated error are occurred. In this thesis, the FCM(fuzzy c-means) clustering method is proposed to enhance the robust encoding and segmentation rate under non-homogeneous texture and ambiguous boundary pattern. The initial parameters for experiment such as clustering class number, maximum repetition number, and error tolerance are set with 2, 100, 0.0001 respectively. The proposed pattern segmentation method increased 8-20% segmentation rate with conventional binary segmentation methods.