• 제목/요약/키워드: Test Platform

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MPSoC 검증 플랫폼 구조에 관한 연구 (A Study on the Verification Platform Architecture for MPSoC)

  • 송태훈;송문빈;오재곤;정연모
    • 대한전자공학회논문지SD
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    • 제44권8호
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    • pp.74-79
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    • 2007
  • 일반적으로 MPSoC(Multi-Processor System on a Chip)의 설계 및 구현을 위한 비용이 높고 시간이 오래 걸리며 복잡하기 때문에 이를 위한 IP(Intellectual Property)의 기능 및 성능을 검증하기 위해서는 플랫폼을 이용하여 테스트한다. 본 논문에서는 멀티 프로세서에서 CPU(Central Processing Unit) 간의 Interconnect Network 구조를 기반으로 하는 IP를 검증하기 위한 플랫폼 구조를 연구하고, 이를 바탕으로 응용 프로그램을 수행하였을 경우에 단일 프로세서를 사용했을 때보다 얼마나 많이 성능이 향상될 수 있는지를 보이고자 한다.

UPnP와 GIS 기반 텔레매틱스 POI 서비스 플랫폼의 설계 (Design of Telematics POI Service Platform based on UPnP and GIS)

  • 전병찬;변환식;이상정
    • 한국인터넷방송통신학회논문지
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    • 제8권5호
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    • pp.149-157
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    • 2008
  • 본 논문에서는 특정 관심지점(POI, Point-of-Interest)의 상세 서비스들을 자동 발견하고, 이를 관리 제어할 수 있는 텔레매틱스 POI 서비스 플랫폼을 제안하고 개발한다. 개발 제안되는 서비스 플랫폼은 UPnP 미들웨어를 사용하여 텔레매틱스 POI 상세 서비스를 자동 발견하고, GIS 정보를 이용한 위치 기반 서비스를 제공할 수 있도록 설계한다. 서비스 플랫폼은 텔레매틱스 서버 및 단말과 서비스 게이트웨이로 구성하여 구현하고 테스트 시나리오를 적용하여 제안된 POI 서비스 플랫폼의 타당성을 검증한다. 또한 제안된 서비스 환경 하에서 전송되는 UPnP 메시지의 응답 속도 및 메시지 처리량을 측정 분석하여 서비스 메시지가 네트워크 혼잡도에 미치는 영향이 적음을 확인한다.

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IEEE802.11p WAVE 다이버시티 모뎀 개발 (Diversity modem for IEEE802.11p WAVE)

  • 윤상훈;진성근;신대교;임기택
    • 전기전자학회논문지
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    • 제18권4호
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    • pp.495-501
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    • 2014
  • 본 논문에서는 IEEE 802.11p WAVE 모뎀을 위한 다이버시티 모뎀 구조를 제안하고 설계하였으며, 이를 실차에 장착하여 성능테스트를 수행하였다. 제안한 구조는 듀얼채널과 다이버시티 기능을 선택적으로 수행할 수 있으며, 선택적 안테나 다이버시티와 Maximum Ratio Combining (MRC) 다이버시티 기능 중하나를 선택하여 수신할 수 있다. 개발된 구조는 HDL로 설계되어 Xillinx Kintex7보드를 이용하여 실도로에서 실차에 장착하여 테스트를 수행하여 성능을 검증하였다. 실험결과 개발된 다이버시티 모뎀은 단일 채널 모뎀에 비하여 안정적인 통신 성공률을 유지할 수 있으며, 전송거리도 30%이상 향상됨을 확인하였다.

도심지형 최적주행을 위한 휠.무한궤도 하이브리드형 모바일 로봇 플랫폼 및 메커니즘 (Wheel &Track Hybrid Mobile Robot Platform and Mechanism for Optimal Navigation in Urban Terrain)

  • 김윤구;김진욱;곽정환;홍대한;이기동;안진웅
    • 로봇학회논문지
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    • 제5권3호
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    • pp.270-277
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    • 2010
  • Various robot platforms have been designed and developed to perform given tasks in a hazardous environment for the purpose of surveillance, reconnaissance, search and rescue, and etc. We have considered a terrain adaptive hybrid robot platform which is equipped with rapid navigation on flat floors and good performance on overcoming stairs or obstacles. Since our special consideration is posed to its flexibility for real application, we devised a design of a transformable robot structure which consists of an ordinary wheeled structure to navigate fast on flat floor and a variable tracked structure to climb stairs effectively. Especially, track arms installed in front side, rear side, and mid side are used for navigation mode transition between flatland navigation and stairs climbing. The mode transition is determined and implemented by adaptive driving mode control of mobile robot. The wheel and track hybrid mobile platform apparatus applied off-road driving mechanism for various professional service robots is verified through experiments for navigation performance in real and test-bed environment.

The Role of Facilitating Conditions and User Habits: A Case of Indonesian Online Learning Platform

  • AMBARWATI, Rita;HARJA, Yuda Dian;THAMRIN, Suyono
    • The Journal of Asian Finance, Economics and Business
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    • 제7권10호
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    • pp.481-489
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    • 2020
  • The study examines the role of facilitating conditions and user habits in the use of technology in Online Learning Platform (OLP) in Indonesia. The adoption of online learning, persistence, and learning results in online platforms is essential for ensuring that education technology is implemented and gets as much value as possible. People who use technology and systems will embrace new technologies even more. This quantitative study is based on a survey of 254 respondents, who were active users of the technology, and considers the facilitating conditions and user habits variables. Two research hypotheses were tested using the Partial Least Square-Structural Equation Modeling method. Cronbach's Alpha, path coefficient, AVE, R-square, T-test were applied. The results showed that the factors significantly influence the Online Learning Platform technology behavioral intention. This impact is primarily associated with the availability of the resources required to use OLP technology. The availability of these resources includes supporting infrastructures such as widespread Internet access, easy access to mobile devices, and file sizes that affect access speed. The findings of this study suggest that it is necessary to introduce and increase the availability of resources for using OLP technology, and familiarize people with the technology features.

Development of the Home Location Register/Authentication Center in the CDMA Mobile System

  • Lim, Sun-Bae;Shin, Kyeong-Suk;Kim, Hyun-Gon
    • ETRI Journal
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    • 제19권3호
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    • pp.186-201
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    • 1997
  • In this paper, a home location register (HLR) for CDMA mobile communication system (CMS) is introduced. It stores the mobile station (MS) subscribers locations and supplementary service information. Call processing procedures for HLR are developed to receive and store subscriber's location coming from mobile exchange (MX) during the location registration, and to transfer subscriber's location and supplementary service information to the MX during the mobile-terminated call setup. For fast call processing by increasing database access speed, a memory-resident database management system is devised. For Easy and secure HLR operation, administration and maintenance functions and overload control mechanisms are implemented. Designed HLR hardware platform is expandable and flexible enough to reallocated software blocks to any subsystems within the platform. It is configurable according to the size of subscribers. An authentication center (AC) is developed on the same platform. It screens the qualified MS from the unqualified. The calls to and from the unqualified MS are rejected in CMS. To authenticate the MS, the AC generates a new authentication parameter called "AUTHR" using shared secret data (SSD) and compared it with the other AUTHR received from the MS. The MC also generates and stores seed keys called "A-keys" which are used to generate SSDs. The HLR requirements, the AC requirements, software architecture, hardware platform, and test results are discussed.

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임베디드 시스템의 가상 ARM 머신의 개발 (Virtual ARM Machine for Embedded System Development)

  • 이소진;안영호;한현희;황영시;정기석
    • 대한임베디드공학회논문지
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    • 제3권1호
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    • pp.19-24
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    • 2008
  • To reduce time-to-market, more and more embedded system developers and system-on-chip designers rely on microprocessor-based design methodology. ARM processor has been a major player in this industry over the last 10 years. However, there are many restrictions on developing embedded software using ARM processor in the early design stage. For those who are not familiar with embedded software development environment or who cannot afford to have an expensive embedded hardware equipment, testing their software on a real ARM hardware platform is a challenging job. To overcome such a problem, we have designed VMA (Virtual ARM Machine), which offers easier testing and debugging environment to ARM based embedded system developers. Major benefits that can be achieved by utilizing a virtual ARM platform are (1) reducing development cost, (2) lowering the entrance barrier for embedded system novices, and (3) making it easier to test and debug embedded software designs. Unlike many other purely software-oriented ARM simulators which are independent of real hardware platforms, VMA is specifically targeted on SYS-Lab 5000 ARM hardware platform, (designed by Libertron, Inc.), which means that VMA imitates behaviors of embedded software as if the software is running on the target embedded hardware as closely as possible. This paper will describe how VMA is designed and how VMA can be used to reduce design time and cost.

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불안정판과 힘판을 이용한 평형감각 훈련시스템 개발 (Development of a Training System for Equilibrium Sense Using Unstable Platform and Force Plate)

  • 박용군;유미;김용욱;권대규;김남균
    • 한국정밀공학회지
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    • 제24권6호
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    • pp.121-130
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    • 2007
  • In this paper, we present the development of a new training system for equilibrium sense and postural control. This system consists of an unstable platform, a force plate, a computer, and training programs. The unstable platform provides 360 degrees of movement allowing for training in all directions. To evaluate the effects of the training system, we performed various experiments to train the ability of equilibrium sense and postural control of fifteen young healthy subjects. We measured the time a subject maintains his or her center of pressure on a target, the time a subject moves his or her center of pressure to a target, and the mean absolute deviation of the trace before and after the training. We analyzed these parameters obtained before and after the training using paried-sample T-test. The result shows that the subjects experienced distinctive enhancement in their ability of postural control through the training using our system.

Integrated Media Platform-based Virtual Office Hours Implementation for Online Teaching in Post-COVID-19 Pandemic Era

  • Chen, Mingzi;Wei, Xin;Zhou, Liang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권8호
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    • pp.2732-2748
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    • 2021
  • In post-COVID-19 pandemic era, students' learning effects and experience may sharply decrease when teaching is transferred from offline to online. Several tools suitable for online teaching have been developed to guarantee and promote students' learning effects. However, they cannot fully consider teacher-student interaction in online teaching. To figure out this issue, this paper proposes integrated media platform-based virtual office hours implementation for online teaching. Specifically, an integrated media platform (IMP) is first constructed. Then, virtual office hours (VOH) is implemented based on the IMP, aiming at increasing student-teacher interactions. For evaluating the effectiveness of this scheme, 140 undergraduate students using IMP are divided into one control group and three experimental groups that respectively contain text, voice and video modes. The experiment results indicate that applying VOH in the IMP can improve students' online presence and test scores. Furthermore, students' participating modes during VOH implementation can largely affect their degree of presence, which can be well classified by using principal component analysis. The implication of this work is that IMP-based VOH is an effective and sustainable tool to be continuously implemented even when the COVID-19 pandemic period ends.

하이브리드 센싱 기반 다중참여형 가상현실 이동 플랫폼 개발에 관한 연구 (A Study on the Development of Multi-User Virtual Reality Moving Platform Based on Hybrid Sensing)

  • 장용훈;장민혁;정하형
    • 한국멀티미디어학회논문지
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    • 제24권3호
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    • pp.355-372
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    • 2021
  • Recently, high-performance HMDs (Head-Mounted Display) are becoming wireless due to the growth of virtual reality technology. Accordingly, environmental constraints on the hardware usage are reduced, enabling multiple users to experience virtual reality within a single space simultaneously. Existing multi-user virtual reality platforms use the user's location tracking and motion sensing technology based on vision sensors and active markers. However, there is a decrease in immersion due to the problem of overlapping markers or frequent matching errors due to the reflected light. Goal of this study is to develop a multi-user virtual reality moving platform in a single space that can resolve sensing errors and user immersion decrease. In order to achieve this goal hybrid sensing technology was developed, which is the convergence of vision sensor technology for position tracking, IMU (Inertial Measurement Unit) sensor motion capture technology and gesture recognition technology based on smart gloves. In addition, integrated safety operation system was developed which does not decrease the immersion but ensures the safety of the users and supports multimodal feedback. A 6 m×6 m×2.4 m test bed was configured to verify the effectiveness of the multi-user virtual reality moving platform for four users.