• Title/Summary/Keyword: Teaching-learning Method

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The effects of teaching based on formative assessment using descriptive problems mathematics learning attitudes and academic achievement (서술형 문제를 활용한 형성평가가 수학적 학습태도 및 학업성취도에 미치는 영향)

  • An, Jong Su
    • East Asian mathematical journal
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    • v.37 no.2
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    • pp.169-196
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    • 2021
  • The purpose of this study was to improve academic achievement and mathematics learning attitudes in the formative assessment using descriptive problems as an effective teaching method. In this paper we set the following research questions. First, how would you improve students' academic achievement utilizing descriptive evaluation? Second, how would improve students' mathematics learning attitudes utilizing descriptive evaluation? Third, what was the reaction utilizing the descriptive method to evaluate? The result of this study could be seen as follows. The experimental group than the control group on academic achievement shows a significant improvement. Second, the experimental group compared to the control group in mathematics learning attitude changes could be helpful and appreciated. Third, experimental group than in the control group indicates significance could be seen in the reaction.

The Effectiveness of Standardized Patient Managed Instruction in Teaching Foley Catheterization Skills, Communication Skills and Learning Motivation (표준화 환자 학습방법이 유치도뇨술, 의사소통능력, 학습동기에 미치는 효과)

  • Yoo Moon-Sook;Yoo Il-Young;Son Youn-Jung
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.9 no.1
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    • pp.66-75
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    • 2002
  • The main purpose of this study was to develop and evaluate the effectiveness of the standardized patient method in teaching catherization skills, communication skills and students' learning motivation in undergraduate nursing students. The study employed a quasi-experimental method using a non-equivalent control group post-test design. Data were collected over 2 years from August 2000 to September 2001 with 75 sophomore student nurses in one baccaleureate program. The results are summarized as follows ; The scores in catheterization skills and communication skills were statistically significantly higher in the experimental group than the control group. Learning motivation score were also statistically significantly higher in the experimental group than the control group. In conclusion, this study suggests that a standardized patients managed instruction which emphasize authenticity and contex-tualization is very effective in teaching nursing students, the mastery and application of nursing skills, and the utilizing therapeutic communication skills. It is recommended that more standardized patients cases be developed for wider areas of nursing education and this study be replicated with more students using a longitudinal design.

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A Study on Research Trends of Korean Academic Societies Related to Science Education (한국의 과학교육 관련 학회들의 연구내용 분석)

  • Kim, Young-Min;Oh, Jong-Sil;Han, Yong-Sul
    • Journal of The Korean Association For Science Education
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    • v.7 no.2
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    • pp.15-20
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    • 1987
  • This study was undertaken to analyze the research trends of Academic Societies related to science education in Korea. In this study ten areas such as historical change of science education, processes of science learning, science curriculum, science instructional method, teaching-learning materials and equipment for science education, evaluation on science education, survey on Korean science education, policy and management of science education, natural science, and etc were chosen by the criteria for the analysis. All research papers in "Phisics teaching" published from 1982 to 1986, "Chemical education" from 1974 to 1986, "Biology education" from 1977 to 1982, "the Journal of Korean earth science society" from 1979 to 1986, and "Journal of the Korean Association for Research in Science Education" from 1978 to 1986 were analyzed. The findings of the study are as follows: 1. About 41% of all research papers are about science curriculum and science instructional method. 2. There are few research stuaies on teaching-learning materials and equipment for science education. processes of science learning. historical change of science education.

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An Implementation and Analysis on the Effectiveness of SNS based Blended Learning System for Internet Ethics Education (인터넷 윤리교육을 위한 SNS 기반의 블렌디드 러닝 시스템 구현과 효과 분석)

  • Lee, Jun-Hee
    • Journal of Information Technology Services
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    • v.10 no.3
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    • pp.61-76
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    • 2011
  • The purpose of this paper was to design and implement effective learning model for internet ethics education, following the learning principle and procedure of PBL(Problem-Based Learning) which is one of the constructivism teaching-learning theories(, and to apply it). In this learning model, online learning and face-to-face classes were systematically combined for achieving the teaching-learning goals and the main module for online learning run on Moodle, an open source LMS(Learning Management System). It is possible for learner to participate actively in creation of micro-contents and reorganize contents using various SNS(Social Network Service). The learner can achieve the learner-oriented learning and select micro-contents in order to reorganize the personalized learning contents to take advantage of SNS among learners. To examine educational effectiveness of the proposed learning model, an experimental study was conducted through the education content and method to the subjects of two classes in the second-grade of university located in OO city. 60 students(treatment group=30, control group=30) participated in the experiment. The result statistically verified that the proposed learning method is more effective in cultivating consciousness of internet ethics than the face-to-face PBL learning method. The results of this paper also showed that a lecture using blended learning is efficient in achieving learning performance and that learners responded positively(, which are indicating that the higher effectiveness of learning would be expected) by forming connectedness among learners using SNS. The results of this paper showed that a lecture using blended learning is effectiveness in achieving learning performance and that learners responded positively, which are indicating that the higher effectiveness of learning would be expected by forming connectedness among learners using SNS.

A Practice of Reading to Learn Linking the Subject Learning (교과학습과 연계한 학습독서의 실제)

  • Song, Gi-Ho
    • Journal of Korean Library and Information Science Society
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    • v.38 no.1
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    • pp.423-441
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    • 2007
  • Reading abilities are the key for students' problem-solving, self-directed learning and lifelong competency. Reading to learn is usually created through resources-based learning or inquiry-based learning. This study shows a integrated cross-curriculum approach as a alternative method of the reading to learn and it is completed In collaboration with classroom teachers. In this study especially, the model for reading-based information problem solving is introduced as a specific learning strategy of a integrated cross-curriculum and team-teaching.

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A Case Study on Architectural Engineering Design Using Action Learning

  • Jang, Myung-Houn;Choi, Hee-Bok
    • Journal of the Korea Institute of Building Construction
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    • v.13 no.1
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    • pp.10-19
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    • 2013
  • Companies want universities to produce graduates with creativity and problem-solving skills, and for this reason universities have extended engineering design education, including in the field of architectural engineering. This paper investigates an engineering design class in the Department of Architectural Engineering, J University. The class was taught in 2010 and 2011using an Action Learning (AL) teaching-learning strategy. The students responded that the level of participation and satisfaction was high in the Action Learning classes, and role allocation or responsibility and communication of the project teams were very effective. But it was also found that as Action Learning is such a new method for students of engineering design, an orientation session that describes what to do and what to prepare should be given before the class starts.

Study on Metaverse Application Measures for the Problem Based Learning (Problem Based Learning을 위한 메타버스 활용방안 연구)

  • Lee, Jae-Kyoung
    • Journal of Engineering Education Research
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    • v.27 no.4
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    • pp.12-20
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    • 2024
  • This study found that the use of the metaverse enabled two-way communication online, regardless of time and place, making it possible to achieve teaching and learning goals. As applied subject (Occupational ethics in science and engineering) that allow for curriculum activities using the metaverse, team activities, and Problem Based Learning (PBL) selected. This study selected the teaching method that combines team activities of in-class and metaverse depending on the team projects and applies them appropriately according to the class procedure. Basic theoretical content learning and team activities related to the class content were conducted during class time. Also In Gathertown, team projects were carried out through team activities. As a result, this study confirmed that the PBL-subjects curriculum are definitely possible through the progress of the metaverse activities. If the educational environment for metaverse activities and the instructor's preparation and participation are supported, a very high learning effect is expected.

A Study on the Standardized Teaching-Learning Model for the Education of the Information Ethics in the Interdisciplinary Curricula (통합교과에서의 정보윤리 교육을 위한 표준화된 교수-학습모델 개발에 관한 연구)

  • Yoo, Sang-Mi;Shin, Seung-Young;Kim, Mi-Ryang
    • Journal of Internet Computing and Services
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    • v.11 no.5
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    • pp.81-94
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    • 2010
  • The purpose of the study is to suggest a standardized teaching-learning model as a method for strengthening the practical effect of the information ethic education for the adolescent, which is practiced in schools as the inter-disciplinary way. A survey was put to teachers and their needs are analyzed. At the same time, in order to draw the practical teaching-learning model, the teaching examples were collected for contesting. Through this process, a bottom-up approach which tries to analyze the actual class examples and generalizes them, the teaching-learning model has been suggested. As a result, another survey was conducted for the investigation of the efficacy of the model between beneficiary group and comparison group. The results are as followings; the experiment group showed a higher index in regard with such items as Information Culture Index, Lesson Satisfaction Degree, and Practice Will than Comparison Group, and the differences are statistically significant. According to the results of the analysis.

A Study on a Home Teaching Method to Prevent Slow Learner in Elementary School Mathematics (수학 학습부진아 예방을 위한 가정학습 효율화 방안 연구)

  • 이영하;박희연
    • The Mathematical Education
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    • v.40 no.2
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    • pp.195-215
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    • 2001
  • The purpose of this paper is to present a specific set of home teaching methods in hopes to prevent slow learner of the elementary mathematics. This paper deals with the number and operations, one of five topics in the elementary mathematics A survey of two hundred elementary school teachers was made to see the teacher's opinions of the role of home studying and to concretize the contents of the research topics. There were asked which is the most essential contents for the concrete loaming and which is the most difficult monad that might cause slow leaner. And those were found to be; counting, and arithmetic operations(addition and subtraction) of one or two-digit numbers and multiplication and their concepts representations and operations(addition and subtraction) of fractions. The home teaching methods are based on the situated learning about problem solving in real life situations and on the active teaming which induces children's participation in the process of teaching and learning. Those activities in teaching each contents are designed to deal with real objects and situations. Most teaching methods are presented in the order of school curriculum. To teach the concepts of numbers and the place value, useful activities using manipulative materials (Base ten blocks, Unifix, etc.) or real objects are also proposed. Natural number's operations such as addition, subtraction and multiplication are subdivided into small steps depending upon current curriculum, then for understanding of operational meaning and generalization, games and activities related to the calculation of changes are suggested. For fractions, this paper suggest 10 learning steps, say equivalent partition, fractional pattern, fractional size, relationship between the mixed fractions and the improper fraction, identifying fractions on the number line, 1 as a unit, discrete view point of fractions, comparison of fractional sizes, addition and subtraction, quantitative concepts. This research basically centers on the informal activities of kids under the real-life situation because such experiences are believed to be useful to prevent slow learner. All activities and learnings in this paper assume children's active participation and we believe that such active and informal learning would be more effective for learning transfer and generalization.

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Development of teaching and learning materials using Arduino and piezo buzzer

  • Lee, Eun-Sang
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.349-357
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    • 2020
  • In this paper, I propose a presentation examples of the development of teaching materials using Arduino. For this purpose, a six-step low-cost microcontroller teaching-learning development model was used, the steps being topic selection, exploration of implementation methods, experimentation, production of teaching and learning materials, implementing lesson plans, and improvement. After analyzing the composition of the source code and circuits introduced in the existing Arduino book, this content was reconstructed to fit the programming education context. A simple method of constructing a circuit using materials such as Arduino and a piezo buzzer is proposed to save time on circuit composition. Using this circuit, examples of use in teaching-learning activities for various programming content elements are presented. The core concept of this study is that it provides a direct experience of the content of C language programming exercises that can only be found on existing screens.