• Title/Summary/Keyword: Tablet Device

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Efficient Watercolor Painting on Mobile Devices

  • Oh, Junkyu;Maeng, SeungRol;Park, Jinho
    • International Journal of Contents
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    • v.8 no.4
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    • pp.36-41
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    • 2012
  • We present a novel watercolor painting drawing system which can work even on low powered computing machine such as tablet PC. Most digital watercolor systems are generated to perform on desktop, not low powered mobile computing system such as iPad. Our system can be utilized for art education besides professional painters. Our system is not a naïve imitation of real watercolor painting, but handles with properties of watercolor such as diffusion, boundary salience, and mixing of water and pigment.

Strategy for Developing Smart Learning System under Mobile Environment (모바일환경에서의 스마트러닝 시스템 개발 전략)

  • Min, Sung-Ki;Yang, Seung-Bin
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06d
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    • pp.16-19
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    • 2011
  • 최근에 Smart Phone 보급의 급격한 확산에 따라 2012년경에는 국내에서 약 2천만명 정도가 Smart Phone을 사용할 것이며 전 세계적으로도 약 3억5천만대 정도의 사용자가 Smart Phone을 사용할 것으로 예상되고 있다. 이러한 Smart Phone에서 시작된 u-Device 변혁은 Smart Phone, Tablet-PC, Smart TV, Desk Top Computer를 연계한 Seamless 학습 환경 및 최근의 N-Screen 환경의 구현을 가능하게 하고 있다.

Study on the Standardizations Technology of Mobiloud (모빌라우드 표준화 연구)

  • Choi, Sung
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.1344-1347
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    • 2012
  • Mobile Cloud Computing services anywhere, anytime access to the Internet via a mobile terminal means to provide services, speakers are called Mobiloud. Computing processing power limitations of mobile devices, storage, due to space constraints, the tasks handled by mobile devices and data processing services to move to cloud environments. In recent years, smartphone, tablet PC and mobile device companies and individuals to spread and spread, and the content of the accelerating cloud painters, mobile cloud that can communicate with each other requires a standard service.

A Study on the novel ICT baced Services : Focused on N-Device Smart Education Services (새로운 ICT 기반 서비스에 대한 연구 : N-디바이스 스마트교육 서비스를 중심으로)

  • Kang, Sang-Ug;Park, Seungbum
    • Journal of Information Technology Services
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    • v.11 no.3
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    • pp.161-175
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    • 2012
  • A novel concept of ICT based service, which is called N-device service, is proposed and implemented in the form of N-device smart education services. The N-device services are different from the existing N-screen services in terms of the number of devices a user is using for a specific service at the same time. A N-device service consists of several smart devices which are different in size, software and hardware platform, mobility, manufacturer and the like by fully utilizing the characteristic of each device. The major and unique features of N-device services are analyzed and depicted in a strict way. Those are shared role for each device, service by configurable device, one sensor multiple use, real-time data sharing, role shifting and new market creation. It is turned out that the N-device service is more human centric compared with existing ICT based services and can give richer digital experience to users because non-existent services become possible with the new concept. However, there exist several barriers to be implemented and commercialized in the real world. Those include high development cost and time, small market and different application platforms of devices. These barriers can be overcome by technical advances and cooperation between relevant parties. The smart education is very prominent area, in which the novel concept can be applied with high priority because Korean government announced its plan to boost up new educational services with big budget and these are acceptable by enthusiastic Korean parents and students. That's why the N-device service is implemented in the education area, which is called as "livessam(live teacher)," with four smart devices, IPTV, tablet PC, PC and smart phone. By providing both detailed service scenario and techniques, we shows that the novel education service is technically feasible and acceptable by teachers and students.

Communications Protocol Used in the Wireless Token Rings for Bird-to-Bird

  • Nakajima, Isao;Juzoji, Hiroshi;Ozaki, Kiyoaki;Nakamura, Noboru
    • Journal of Multimedia Information System
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    • v.5 no.3
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    • pp.163-170
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    • 2018
  • We developed a multicast communication packet radio protocol using a time-sharing tablet system ("wireless token ring") to achieve the efficient exchange of files among packet radio terminals attached to swans. This paper provides an overview of the system and the protocol of the packet communications. The packet device forming the main part of the transceiver developed is the Texas Instruments CC2500. This device consists of one call-up channel and one data transmission channel and could improve error frame correction using FEC (forward error correction) with 34.8 kbps MSK and receiving power of at least -64 dBm (output 1 dBm at distance of 200 m using 3 dBi antenna). A time-sharing framework was determined for the wireless token ring using call sign ordinals to prevent transmission right loss. Tests using eight stations showed that resend requests with the ARQ (automatic repeat request) system are more frequent for a receiving power supply of -62 dBm or less. A wireless token ring system with fixed transmission times is more effective. This communication protocol is useful in cases in which frequency resources are limited; the energy consumed is not dependent on the transmission environment (preset transmission times); multiple terminals are concentrated in a small area; and information (position data and vital data) is shared among terminals under circumstances in which direct communication between a terminal and the center is not possible. The method allows epidemiological predictions of avian influenza infection routes based on vital data and relationships among individual birds based on the network topology recorded by individual terminals. This communication protocol is also expected to have applications in the formation of multiple in vivo micromachines or terminals that are inserted into living organisms.

Development of a Flash-based Schedule Management Tool for Smart Devices

  • Jang, Myunghoun
    • Journal of the Korea Institute of Building Construction
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    • v.12 no.6
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    • pp.558-565
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    • 2012
  • Schedule management of construction work is critical to completing construction projects within a given period of time. Many efforts have been made and multiple tools have been developed to support the management of construction projects using smart devices such as smartphones and tablet PCs. This study proposed a method for managing construction schedules via a smart device using Flash. The interactive and graphic properties of Flash enable the development of an app that can allow a field manager to manage schedules easily and efficiently. A prototype was implemented using Adobe Flex Builder, and a sample network was applied in a smartphone. It is convenient for a construction manager to manage construction schedules using the tool because Flash controls graphic components easily. In further studies, network diagrams such as CPM (Critical Path Method) should be developed and applied to the app.

Interactive Assistance Continuous Quality Evaluation for Subjective 3D QoE Assessment (주관적 3D QoE 평가를 위한 IACQE 방법 연구)

  • Kim, Tae-Wan;Kang, Ji-Woo;Lee, Sang-Hoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.161-162
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    • 2012
  • 본 논문에서는 주관적 3D quality of experience (QoE) 평가에 적합한 IACQE (Interactive Assistance Continuous Quality Evaluation) 방법을 제안한다. 이 방법은 크게 3D 평가 영상이 재생되는 디스플레이와 평가 도구사이의 device interaction, 평가 도구와 평가 참여자사이의 human interaction process로 구성된다. Device interaction process는 무선 네트워크 프로토콜 (WLAN and WiFi)을 통해 3D 디스플레를 동작시키는 서버와 평가 도구 사이의 정확한 동기화 및 평가결과 기록 등의 작업을 수행하며, human interaction process는 평가 도구로 사용하는 tablet-pc의 촉각, 시각, 청각적인 자극을 통해 기존의 주관적 3D QoE 평가에서 나타날 수 있는 문제점들을 최소화 한다.

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Design and Evaluation Method of Linux Based Soft Real-Time Kernel for Information Devices (정보기기들을 위한 리눅스 기반 연성 실시간 커널의 설계 및 평가 방법)

  • Jung, YungJoon;Lim, Donghyouk;Lim, Chaedeok;Choi, Hoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.6
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    • pp.393-400
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    • 2011
  • Recently, demands of information devices are increasing as we can find so many information devices around us such as smartphone, MID(Mobile Internet Device), Tablet. These characteristics of information devices services should support soft real-time based time guaranteed multimedia services and control internet appliances. In this situation, soft real-time supported system should be developed to consider as a total aspect of hardware, kernel, middleware, application. But this paper will describe soft real-time supporting and evaluation methods for information device as an aspect of only kernel.

Design and Implementation of User Location-based N-Screen Service System (사용자 위치 인식 기반 맞춤형 N-Screen Service 시스템 설계 및 구현)

  • Kim, Jung Jae;Ryu, Min Woo;Cha, Si Ho;Cho, Kuk Hyun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.1
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    • pp.139-146
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    • 2014
  • Through numerous mobile device technology advances, various multimedia contents is moving towards mobile devices from existing personal computer (PC). These paradigm has emerged taking into account these idea, the so-called N-Screen, N-Screen is user-centric service to provide running and sharing on everywhere via advanced smart system in C-P-N-T (Content, Platform, Network, Terminal). Therefore we must provide securing of various contents, openended platform, and user-centric service for efficient N-Screen service. For These characteristic of N-Screen, this paper propose design and implementation of user location-based N-Screen service system. The proposed system realize user location through user's smart phone and offer automatic streaming service to user. And also, we provide web service-based extended N-Screen service. Thus, user can access various device, such as laptop, tablet, and mobile device.

Countermeasures against Security Threats on Smart Device in Educational Institutions (교육기관에서의 스마트단말기 보안위협에 대한 대응방안)

  • In Ho Lee;Tae-Sung Kim
    • Journal of Information Technology Services
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    • v.23 no.2
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    • pp.13-29
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    • 2024
  • Recently, with the rapid spread of mobile terminals such as smartphones and tablet PCs, social demand for mobile information security is increasing as new security issues that are difficult to predict as well as service evolution and lifestyle changes are raised. Smart terminals include smartphones, smart pads, chromebooks, laptops, etc. that provide various functions such as phone calls, text messages, Internet browsing, social media apps, games, and education. Along with the explosive spread of these smart terminals, they are naturally being used in our daily life and educational environment. In the mobile environment, behind the convenience of portability, there are more various security threats and vulnerabilities than in the general PC environment, and threats such as device loss, information leakage, and malicious codes exist, so it is necessary to take fundamental security measures at a higher level. In this study, we suggest ways to improve security by identifying trends in mobile smart information security and effectively responding to security threats to the mobile environment. In addition, it presents implications for various measures for effective class utilization along with correct security management methods and security measures related to the supply of smart devices that the Office of Education is promoting for schools at each level.