• Title/Summary/Keyword: TMO Scheme

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Time Service Guranteeing in Real-Time Distributed Simulation Object Oriented Programming

  • Kim, Hee-Chul;Kim, Gwang-Jun;Kim, Moon-Hwan;Ra, Sang-Dong;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1843-1846
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    • 2002
  • The object-oriented(OO) distributed real- time(RT) programming movement started in 1990’s and is growing rapidly at this turn of the century Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time 1 objects and non real time objects within one general structure.

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Algorithm of Channel Selection for DMO Communication in TETRA System (TETRA 시스템에서 DMO 통신을 위한 채널 선택 알고리즘)

  • Lee, Soon-Hwa;Kim, Chang-Bock
    • Journal of Advanced Navigation Technology
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    • v.17 no.5
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    • pp.497-505
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    • 2013
  • In TETRA(TErrestrial Trunked RAdio) standard, TMO(Trunked Mode Operation) communicates with the UE through the base station and it has a higher priority than DMO(Direct Mode Operation) which communicates with UE directly for channel allocation. As a result, the UE needs an algorithm which restricts the frequency allocation by TMO so that DMO can have a successful communication within the network. However, the TETRA DMO standard does not consider this issue. In this paper, we propose an active DMO channel selection algorithm which allocates a channel based on some additional information such as channel usage state of TMO and channel utilization of DMO. The experimental results show that the proposed algorithm outperforms existing DMO channel allocation scheme in terms of the transmission efficiency.

Design of Intersection Simulation System for Monitoring and Controlling Real-Time Traffic Flow (실시간 교통흐름의 모니터링 및 제어를 위한 교차로 시뮬레이션 시스템 설계)

  • Jeong Chang-Won;Shin Chang-Sun;Joo Su-Chong
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.85-97
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    • 2005
  • In this paper, we construct the traffic information database by using the acquired data from the traffic information devices installed in road network, and, by referring to this database, propose the intersection simulation system which can dynamically manage the real-time traffic flow for each section of road from the intersections, This system consists of hierarchical 3 parts, The lower layer is the physical layer where the traffic information is acquired on an actual road. The traffic flow control framework exists in the middle layer. The framework supports the grouping of intersection, the collection of real-time traffic flow information, and the remote monitoring and control by using the traffic information of the lower layer, This layer is designed by extending the distributed object group framework we developed. In upper layer, the intersection simulator applications controlling the traffic flow by grouping the intersections exist. The components of the intersection application in our system are composed of the implementing objects based on the Time-triggered Message-triggered Object(TMO) scheme, The intersection simulation system considers the each intersection on road as an application group, and can apply the control models of dynamic traffic flow by the road's status. At this time, we use the real-time traffic information collected through inter-communication among intersections. For constructing this system, we defined the system architecture and the interaction of components on the traffic flow control framework which supports the TMO scheme and the TMO Support Middleware(TMOSM), and designed the application simulator and the user interface to the monitoring and the controlling of traffic flow.

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U-healthcare Based System for Sleeping Control and Remote Monitoring (u-헬스케어기반의 수면제어 및 원격모니터링 시스템)

  • Kim, Dong-Ho;Jeong, Chang-Won;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.8 no.1
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    • pp.33-45
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    • 2007
  • Using switches and sensors informing the current on or off state, this paper suggests a sleeping control and remote monitoring system that not only can recognize the sleeping situations but also can control for keeping an appropriate sleeping situation remotely, And we show an example that this system is applied to the healthcare sleeping mat, Our system comprises the following 3 parts: a part for detecting the sleeping situations, a part for extracting sensing data and sending/receiving the relating situated data, and a part controlling and monitoring the all of sleeping situations. In details, in order to develop our system, we used the touch and pressure-sensitive sensors with On/Off functions for a purpose of the first part, The second part consists of the self-developed embedded board with the socket based communication as well as extracting real-time sensing data. And the third part is implemented by service modules for providing controlling and monitoring functions previously described. Finally, these service modules are implemented by the TMO scheme, one of real-time object-oriented programming models and the communications among them is supported using the TMOSM of distributed real-time middleware.

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An Implementation of distributed Real-time Location Data Server based on the GALIS Architecture (GALIS 구조 기반 실시간 분산 위치 데이타 서버 구현)

  • Lee, Joon-Woo;Lee, Woon-Ju;Lee, Ho;Nah, Yun-Mook
    • Journal of Korea Spatial Information System Society
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    • v.7 no.1 s.13
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    • pp.53-62
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    • 2005
  • A challenging task in the LBS system engineering is to implement a highly scalable system architecture which can manage moderate-size configurations handling thousands of moving items as well as upper-end configurations handling distributed computing system architecture that consists of multiple data processors, each dedicated to keeping records relevant to a different geographical zone and a different time zone. In this paper, we explain a prototype location data server structuring major components of GALIS by employing the TMO programming scheme, including the execution engine middleware developed to support real-time distributed object programming and real-time distributed computing system design. We present how to generate realistic location sensing reports and how to process such location reports and location-related queries. Some experimental results showing performance factors regarding distributed query processing are also explained.

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Construction of Mobile Collaboration Environment for Ubiquitous Computing and its Application (유비쿼터스 컴퓨팅을 위한 모바일 협업 환경 구축 및 응용)

  • Jeong, Chang-Won;Shin, Chang-Sun;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.25-41
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    • 2008
  • In this paper, we describes a Compact Distributed Object Group Framework(CDOGF) for mobile collaboration service in ubiquitous computing. CDOGF support network connections of sensors and devices, management of mobile computing devices, and grouping of objects for mobile collaboration service according to the logical area. For this, we defined methods for detail functions and interface. And, we classified into four interactions of that sensors and a application, the CDOGF and a application, between the components of the CDOGF, the CDOGF on a mobile device and the DOGF on a server. We also defined mobile collaboration environment by analyzing existing technologies. In this environment we used the TMO scheme for interaction and the TMOSM for distributed middleware. Finally, we implemented u-hospital application that applied this environment. This application collects environment and health information by PDAs in wards. Also, It provides the information service for patient management task.

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A Fault-tolerant Inertial Navigation System for UAVs Based on Partition Computing (파티션 컴퓨팅 기반의 무인기 고장 감내 관성 항법 시스템)

  • Jung, Byeongyong;Kim, Jungguk
    • KIISE Transactions on Computing Practices
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    • v.21 no.1
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    • pp.29-39
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    • 2015
  • When new inertial navigation systems for an unmanned aerial vehicles are being developed and tested, construction of a fault-tolerant system is required because of various types of hazards caused by S/W and H/W faults. In this paper, a new fault-tolerant flight system that can be deployed into one or more FCCs (Flight Control Computers) is introduced, based on a partition scheme wherein each OFP (Operational Flight Program) partition uses an independent CPU and memory slot. The new fault-tolerant navigation system utilizes one or two FCCs, and executes a primary navigation OFP under development and a stable shadow OFP partition on each node. The fault-tolerant navigation system based on a single FCC can be used for UAVs with small payloads. For larger UAVs, an additional FCC with two OFP partitions can be used to provide both H/W and S/W fault-tolerance. The developed fault-tolerant navigation system significantly removes various hazards in testing new navigation S/Ws for UAVs.

Design and Implementation of the Extended SLDS for Real-time Location Based Services (실시간 위치 기반 서비스를 위한 확장 SLDS 설계 및 구현)

  • Lee, Seung-Won;Kang, Hong-Koo;Hong, Dong-Suk;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.7 no.2 s.14
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    • pp.47-56
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    • 2005
  • Recently, with the rapid development of mobile computing, wireless positioning technologies, and the generalization of wireless internet, LBS (Location Based Service) which utilizes location information of moving objects is serving in many fields. In order to serve LBS efficiently, the location data server that periodically stores location data of moving objects is required. Formerly, GIS servers have been used to store location data of moving objects. However, GIS servers are not suitable to store location data of moving objects because it was designed to store static data. Therefore, in this paper, we designed and implemented an extended SLDS(Short-term Location Data Subsystem) for real-time Location Based Services. The extended SLDS is extended from the SLDS which is a subsystem of the GALIS(Gracefully Aging Location Information System) architecture that was proposed as a cluster-based distributed computing system architecture for managing location data of moving objects. The extended SLDS guarantees real-time service capabilities using the TMO(Time-triggered Message-triggered Object) programming scheme and efficiently manages large volume of location data through distributing moving object data over multiple nodes. The extended SLDS also has a little search and update overhead because of managing location data in main memory. In addition, we proved that the extended SLDS stores location data and performs load distribution more efficiently than the original SLDS through the performance evaluation.

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A study of Service Component Based on Active Model Support Healthcare Application Service in u-Environment (u-환경에서 헬스케어 응용 서비스 지원 액티브 모델 기반의 서비스 컴포넌트에 관한 연구)

  • Jeong, Chang-Won;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.11 no.2
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    • pp.31-40
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    • 2010
  • In this paper, we propose a service component based on active model for supporting a variety of u-healthcare application services. It implemented that component as a classification of function for developing healthcare application services. Especially we focus on the adaptive information service in integrated environment using a distributed object technologies of the various healthcare home service based on distributed object group framework. And we shows the service component applying to Healthcare application services such as healthcare home monitoring, mobile monitoring and web based monitoring. Also, we show the performance evaluation results such as response time, system load and network load.

A Study of Mobile Collaboration Environment based on Distributed Object Group Framework and Its application (분산객체그룹프레임워크 기반 모바일 협업 환경 및 적용에 관한 연구)

  • Kim, Dong-Seok;Jeong, Chang-Won;Joo, Su-Chong
    • The KIPS Transactions:PartD
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    • v.13D no.6 s.109
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    • pp.847-856
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    • 2006
  • In this paper, we suggested a mobile collaboration framework for supporting mobile services among mobile devices, and designed and implemented on this environment. The suggested framework has three elements; groups of sensors and mobile devices(Fixed and Moving-typed PDAs) and a home server. We designed interfaces for interactions with each other in collaboration environment with three elements described above. The information collected by sensors can be share and exchanged by mobile devices or a home server in accordance with Push and Pull methods. This framework is based on the distributed object group framework(DOGF) we implemented before. Therefore the DOGF provides functions of object group management, storing information and security services to our mobile collaboration framework via application interfaces defined. The information collected by sensors is arranged according to user's security 'demands. And user profile information is used for checking authority of each service object. Each component for executing functions of mobile devices and a home server is implemented by TMO scheme. And we used the TMOSM for interactions between distributed components. Finally, we showed via GUI the executablity of a given healthcare application scenario on our mobile collaboration framework.