• Title/Summary/Keyword: TCP traffic

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Router Algorithms for Improving Fairness in Differentiated Services (인터넷 차별화 서비스를 위한 라우터의 공평성 향상 알고리즘)

  • Nam, Dong-Ho;Choi, Young-Soo;Kim, Byung-Chul;Cho, You-Ze
    • Journal of KIISE:Information Networking
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    • v.29 no.4
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    • pp.358-367
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    • 2002
  • The IETF Differentiated Services (Diffserv) WG focused on Providing service differentiation on the Internet. One problem of the Diffserv Assured Services (AS) architecture is that it cannot guarantee fairness and throughput assurance. In this paper, we propose two schemes for guaranteeing fairness among the various target rates in the AS architecture. One is a variant of RED with IN and OUT (RIO), called the improved RIO (IRIO). The other is a variant of Time Sliding Window (TSW), called the improved TSW (ITSW). To validate the Proposed schemes, their behaviors are then examined under various simulation environments. The simulation results showed that IRIO and ITSW improved fairness and the throughput assurance in the AS architecture.

A Study on Mitigation Methods for Broadcast Storm Problem over Vehicular CCN (VCCN에서 Broadcast Storm 문제를 완화시키는 방법에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.429-434
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    • 2019
  • There are several high technologies applied to the driving cars such as self-driving car and connected car for safe and convenient driving. VANET provides useful information such as route selection and gas price by communicating nearby cars and RSUs. VANET prefers CCN rather than traditional TCP/IP stack because CCN offers inherent multicast communication for sharing traffic information as well as traditional unicast. When all participating node rebroadcasts the Interest packets in a Vehicular CCN, the network may suffer from Broadcast Storm Problem. In order to mitigate the effect of the problem and to improve the Data packet transmission, not all but some selected nodes have to rebroadcast the packet. This paper simulates car movements using SUMO and evaluates data transmission performance using ns-3. According to the simulation results, when some selected nodes rebroadcast the Interest packets, the transmission performance improves 10% to 25% depending on the number of requesting nodes.

Analysis of Forwarding Schemes to Mitigate Data Broadcast Storm in Connected Vehicles over VNDN

  • Hur, Daewon;Lim, Huhnkuk
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.69-75
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    • 2021
  • Limitation of the TCP/IP network technology included in the vehicle communication is due to the frequent mobility of the vehicle, the increase in intermittent connection requirements, and the constant presence of the possibility of vehicle hacking. VNDN technology enables the transfer of the name you are looking for using textual information without the need for vehicle identifiers like IP/ID. In addition, intermittent connectivity communication is possible rather than end-to-end connection communication. The data itself is the subject of communication based on name-based forwarding using two types of packets: Interest packet and Data packet. One of the issues to be solved for the realization of infotainment services under the VNDN environment is the traffic explosion caused by data broadcasting. In this paper, we analyze and compare the existing technologies to reduce the data broadcast storm. Through this, we derive and analyze the requirements for presenting the best data mitigation technique for solving the data explosion phenomenon in the VNDN environment. We expect this paper can be utilized as prior knowledge in researching improved forwarding techniques to resolve the data broadcast explosion in connected vehicles over NDN.

Real-time wireless Audio/video Transmission Technique for Handheld Devices (휴대용 단말기를 위한 실시간 무선 영상 음성 전송 기술)

  • Yoon, Kyung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.111-117
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    • 2009
  • Improvement of Wireless internet and handheld devices makes it possible that users can use various multimedia services. But, access point devices are needed while using handheld devices, and those devices use virtual network address for networking. For that reason, end-users hardly use the 1:1 voice or video chat, and messenger service that require direct communications between devices. Also, service providers need central server for relaying packets from terminals to others, the traffic and costs of relaying go high, so real-time massive data transmission services are restrictively provided. In this study, we apply TCP/UDP hole punching technique to those applications. And we implement service that supports real-time multimedia direct transmission between equipments that use virtual network addresses.

A Distributed VOD Server Based on Virtual Interface Architecture and Interval Cache (버추얼 인터페이스 아키텍처 및 인터벌 캐쉬에 기반한 분산 VOD 서버)

  • Oh, Soo-Cheol;Chung, Sang-Hwa
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.734-745
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    • 2006
  • This paper presents a PC cluster-based distributed VOD server that minimizes the load of an interconnection network by adopting the VIA communication protocol and the interval cache algorithm. Video data is distributed to the disks of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large amount of video data transferred. This paper developed a distributed VOD file system, which is based on VIA, to minimize cost using interconnection network when accessing remote disks. VIA is a user-level communication protocol removing the overhead of TCP/IP. This papers also improved the performance of the interconnection network by expanding the maximum transfer size of VIA. In addition, the interval cache reduces traffic on the interconnection network by caching, in main memory, the video data transferred from disks of remote server nodes. Experiments using the distributed VOD server of this paper showed a maximum performance improvement of 21.3% compared with a distributed VOD server without VIA and the interval cache, when used with a four-node PC cluster.

Utilizing Channel Bonding-based M-n and Interval Cache on a Distributed VOD Server (효율적인 분산 VOD 서버를 위한 Channel Bonding 기반 M-VIA 및 인터벌 캐쉬의 활용)

  • Chung, Sang-Hwa;Oh, Soo-Cheol;Yoon, Won-Ju;kim, Hyun-Pil;Choi, Young-In
    • The KIPS Transactions:PartA
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    • v.12A no.7 s.97
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    • pp.627-636
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    • 2005
  • This paper presents a PC cluster-based distributed video on demand (VOD) server that minimizes the load of the interconnection network by adopting channel bonding-based MVIA and the interval cache algorithm Video data is distributed to the disks of each server node of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large volume of video data transferred. We adopt two techniques to reduce the load of the interconnection network. First, an Msupporting channel bonding technique is adopted for the interconnection network. n which is a user-level communication protocol that reduces the overhead of the TCP/IP protocol in cluster systems, minimizes the time spent in communicating. We increase the bandwidth of the interconnection network using the channel bonding technique with MThe channel bonding technique expands the bandwidth by sending data concurrently through multiple network cards. Second, the interval cache reduces traffic on the interconnection network by caching the video data transferred from the remote disks in main memory Experiments using the distributed VOD server of this paper showed a maximum performance improvement of $30\%$ compared with a distributed VOD server without channel bonding-based MVIA and the interval cache, when used with a four-node PC cluster.

Early Rate Adaptation Protocol in DiffServ for Multimedia Applications (멀티미디어 서비스를 위한 DiffServ 망에서의 빠른 혼잡 제어 알고리즘)

  • Park Jonghun;Yoo Myungsik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1B
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    • pp.39-46
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    • 2005
  • As the multimedia application traffic takes more portion in the internet traffic, it is necessary to control the network congestion through the congestion control protocol. In addition, the QoS-enabled networks such as DiffServ become an indispensable technology when running the multimedia applications. However, the previously proposed end-to-end congestion control algorithms take the round trip time to react the network congestion. Thus, as the RTT becomes larger, the reaction against the congestion gets delayed further, while the network congestion gets worse. In addition the performance of end-to-end congestion control algorithm is degraded if the QoS-enabled network runs the congestion control mechanism in the network level without any coordination between them. In this paper, we propose the early rate adaptation protocol for the DiffServ network which effectively linke the congestion control algorithm at the host and the congestion mechanism in the network together. By taking advantage of early congestion notification from the network it is possible to react the network congestion more quickly and effectively.

A Novel Scheme for Seamless Hand-off in WMNs

  • Vo, Hung Quoc;Kim, Dae-Sun;Hong, Choong-Seon;Lee, Sung-Won;Huh, Eui-Nam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.3 no.4
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    • pp.399-422
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    • 2009
  • Although current wireless mesh network (WMN) applications experience a perceptually uninterrupted hand-off, their throughput after the hand-off event may be significantly degraded due to the low available bandwidth of the mobile client's new master. In this paper, we propose a novel mobility management scheme for 802.11-based WMNs that enables both seamless hand-off for transparent communications, and bandwidth awareness for stable application performance after the hand-off process. To facilitate this, we (i) present a new buffer moment in support of the fast Layer-2 hand-off mechanism to cut the packet loss incurred in the hand-off process to zero and (ii) design a dynamic admission control to grant joining accepts to mesh clients. We evaluate the benefits and drawbacks of the proposal for both UDP and TCP traffic, as well as the fairness of the proposal. Our results show that the new scheme can not only minimize hand-off latency, but also maintain the current application rates of roaming users by choosing an appropriate new master for joining.

Providing QoS in the Internet using Dynamic Node Setting Method (동적 노드 설정을 이용한 인터넷상의 QoS 제공)

  • 김중규
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.5
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    • pp.103-111
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    • 2002
  • Historically, IP-based internets have been able to provide a simple best-effort delivery service to all applications they carry. Best effort treats all packets equally, with no service level, packet loss, and delay. The best-effort style has generally worked fine. But the needs of users have changed. The want to use the new real-time, multimedia, and multicasting applications. Thus, there is a strong need to be able to support a variety of traffic with a variety of quality-of-service requirements, within the TCP/IP architecture. This paper propose a framework that offers QoS in a DS domain using dynamic node setting method.

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Providing QoS in the Internet using Dynamic Node Setting Method (동적 노드 설정을 이용한 인터넷상의 QoS 제공)

  • 김중규
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2002.11a
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    • pp.400-406
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    • 2002
  • Historically, IP-based internets have been able to provide a simple best-effort delivery service to all applications they carry. Best effort treats all packets equally, with no service level, packet loss, and delay. The best-effort style has generally worked fine. But the needs of users have changed. The want to use the new real-time, multimedia, and multicasting applications. Thus, there is a strong need to be able to support a variety of traffic with a variety of quality-of-service requirements, within the TCP/IP architecture. This paper propose a framework that offers QoS in a DS domain using dynamic node setting method.

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