• Title/Summary/Keyword: TCP protocol

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TCP-friendly Rate Control Protocol for Multimedia data (멀티미디어 데이터를 위한 TCP-friendly Rate Control Protocol)

  • 나승구;김용건
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.429-432
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    • 2003
  • 최근 TCP와 유사하게 멀티미디어 데이터를 전송하기 위한 rate control 프로토콜에 관한 연구가 활발하게 진행되고 있다. 본 논문에서는 멀티미디어 전송 방식에 있어서 TCP와 공정성을 유지하며 TCP와 유사하게 동작하도록 하는 TRCP 프로토콜을 제안한다. TRCP는 TCP vegas 이론을 응용하였으며 RTT와 패킷손실율에 의해 네트워크 혼잡 상태를 미리 예측하고 TCP의 AIMD 방식을 사용하여 TCP와 유사하게 전송율을.조절하는 프로토콜이다. 이 프로토콜에 대한 TCP와 공정성을 검증하기 위하여 시뮬레이션을 실시하고 그 결과를 분석한다.

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Improving TCP Performance with Bandwidth Estimation and Selective Negative Acknowledgment in Wireless Networks

  • Cheng, Rung-Shiang;Lin, Hui-Tang
    • Journal of Communications and Networks
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    • v.9 no.3
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    • pp.236-246
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    • 2007
  • This paper investigates the performance of the transmission control protocol (TCP) transport protocol over IEEE 802.11 infrastructure based wireless networks. A wireless link is generally characterized by high transmission errors, random interference and a varying latency. The erratic packet losses usually lead to a curbing of the flow of segments on the TCP connection and thus limit TCP's performance. This paper examines the impact of the lossy nature of IEEE 802.11 wireless networks on the TCP performance and proposes a scheme to improve the performance of TCP over wireless links. A negative acknowledgment scheme, selective negative acknowledgment (SNACK), is applied on TCP over wireless networks and a series of ns-2 simulations are performed to compare its performance against that of other TCP schemes. The simulation results confirm that SNACK and its proposed enhancement SNACK-S, which incorporates a bandwidth estimation model at the sender, outperform conventional TCP implementations in 802.11 wireless networks.

Mean Transfer Time for SCTP and TCP in Single-homed Environment considering Packet Loss (싱글홈드 환경에서 패킷 손실을 고려한 SCTP와 TCP의 평균 전송 시간)

  • Kim, Ju-Hyun;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.1
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    • pp.233-248
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    • 2008
  • Stream Control Transmission Protocol(SCTP) is a new transport protocol that is known to provide improved performance than Transmission Control Protocol(TCP) in multi-homing environment that is having two and more IP addresses. But currently single-homed computer is used primarily that is having one IP address. To identify whether mean transfer time for SCTP is faster that for TCP in single-homed environment considering packet loss, we make up real testbed regulating the bandwidth, delay time and packet loss rate on router and observe the transfer time. We write server and client applications to measure SCTP and TCP mean transfer time by C language. Analysis of these experimental results from the testbed implementation shows that mean transfer time of SCTP is not better than performance of TCP in single homed environment exceptional case. Main reasons of performance are that SCTP compared to TCP stops transmitting data by timeout and data transmission is often delayed when SACK congestion happens. The result of study shows that elaborate performance tuning is required in developing a new SCTP module or using a implemented SCTP module.

TCP-Friendly Rate Control Scheme Based on the RTP (RTP 기반의 TCP 친화적인 전송률 조절 기법)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.334-336
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    • 2005
  • 최근 오디오나 비디오 스트리밍과 같은 멀티미디어 트래픽이 증가하고 있다. 이러한 트래픽들은 패킷을 전달하는데 대부분 UDP(User Datagram Protocol)기반의 RTP(Realtime Transport Protocol)를 사용한다. 하지만 UDP기반의 RTP는 기본적으로 혼잡제어 메커니즘이 없으며 현재 인터넷의 주요 트래픽인 TCP(Transmission Control Protocol)와의 형평성을 보장하지 않는다는 문제점을 갖는다. 본 논문에서는 스트리밍 트래픽의 TCP 친화적인 전송률 조절 기법으로 TF-RTP(TCP-Friendly RTP)를 제안하였다. TF-RTP는 네트워크 상태가 혼잡하여 패킷 손실이 발생할 경우, 개선된 파라미터들을 사용하여 경쟁하는 TCP의 전송률을 보다 정확하게 계산하여 스트리밍 트래픽의 전송률을 조절함으로써 경쟁하는 TCP 트래픽과 친화적으로 동작하며 네트워크 대역폭을 보다 공평하게 사용하게 된다. 실험을 통해 제안한 TF-RTP가 TCP의 전송률을 보다 정확하게 계산하며 TCP 친화성, 공평성 측면에서도 성능 개선을 보임을 확인할 수 있었다.

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A Study on Local Retransmission Timeout of AT-Snoop Protocol (AT-Snoop 프로토콜의 지역 재전송 시간에 관한 연구)

  • Cho Yong bum;Cho Sung joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4B
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    • pp.218-225
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    • 2005
  • Although Snoop protocol can enhance TCP throughput efficiently in a wired-cum-wireless environment, it has a problem in performing local packet retransmissions under a burst error-prone wireless link. AT-Snoop protocol is proposed to cope with this Snoop protocol's problem by adopting adaptive timer. In this paper, TCP throughputs of AT-Snoop protocol have been analyzed with varying wireless link conditions and the ways of setting parameters of AT-Snoop protocol for higher TCP throughput are found out through computer simulations. From the simulation results, AT-Snoop protocol's two parameters, local retransmission threshold value and local retransmission timeout value, are closely related with the fading changing rate. To get higher TCP throughput, local retransmission threshold value and local retransmission timeout value should be set to a little bit larger values than average WSRTT(Wireless Smoothed Round Trip Time) and mean bad period of the wireless link, respectively.

Performance Improvement Method of TCP Protocol using Splitting Acknowledgement Packet in Integrated Wired-Wireless Network (유무선 복합망에서 Acknowledgement 패킷의 분할을 통한 프로토콜의 성능향상 기법)

  • Jin, Gyo-Hong
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.39-44
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    • 2002
  • In this paper, in order to improve the performance of TCP short traffic application services in wireless Internet environments, the Split-ACKs (SPACK) scheme is proposed. In wireless networks, unlike wired networks, packet losses will occur more often due to high bit error rates. Therefore, each packet loss over wireless lints results in congestion control procedure of TCP being invoked at the source. This causes severe end-to-end Performance degradation of TCP. In this paper, to alleviate the TCP Performance, the SPACK method, split acknowledgement Packets in the base station, is proposed. Using computer simulation, the performance of TCP using SPACK is analysed and shows better performance than traditional TCP Protocol.

Efficient Video Streaming Based on the TCP-Friendly Rate Control Scheme (TCP 친화적인 전송률 제어기법 기반의 효율적인 비디오 스트리밍)

  • Lee, Jungmin;Lee, Sunhun;Chung, Kwangsue
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.297-312
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    • 2005
  • The multimedia traffic of continuous video and audio data via streaming service accounts for a significant and expanding portion of the Internet traffic. This streaming data delivery is mostly based on RTP with UDP. However, UDP does not support congestion control. For this reason, UDP causes the starvation of congestion controlled TCP traffic which reduces its bandwidth share during overload situation. In this paper, we propose a new TCP-friendly rate control scheme called 'TF-RTP(TCP-Friendly RTP)'. In the congested network state, the TF-RTP exactly estimates the competing TCP's throughput by using the modified parameters. Then, it controls the sending rate of the video streams. Therefore, the TF-RTP adjusts its sending rate to TCP-friendly and fair share with competing TCP traffics. Through the simulation, we prove that the TF-RTP correctly estimates the TCP's throughput and improves the TCP-friendliness and fairness.

Design of A Fault-Tolerance Controller of A Multiplex PC Using TCP/IP Internet Protocol (TCP/IP를 이용한 다중PC의 고장허용 제어기 설계)

  • Park, Ki-Kwang;Kim, Hong-Pil;Yang, Hai-Won
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2376-2378
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    • 2002
  • Redundant Programmable Logic Controllers are used in practice with the aim of achieving higher degree of availability or fault tolerance. In the paper a proposed Multiplex-PC is controled for fault tolerance design. In order to select a Different-Vender by a Supervisor computer, a Multiplex-PC is designed by TCP/IP internet protocol[1]. Because TCP/IP internet protocol can not connect to CPU. We use TCP/IP internet protocol to join CPU. We have to use TCP congestion control to select Different-Vender [4]. The reliability of the fault tolerant is measured with MTBF(Mean Time Between Failures)[3].

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A Wireless TCP Protocol for Throughput Enhancement in Wireless Broadband (휴대 인터넷에서 처리율 향상을 위한 Wireless TCP 프로토콜)

  • Moon, Il-Young
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.57-59
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    • 2006
  • In this paper, we investigate the wireless TCP protocol for throughput improvement in wireless Broadband. If the burst error duration of a wireless link is significantly long, retransmissions of lost packets by Snoop TCP are fulfilled mainly not by the receipt of duplicate acknowledgement (DUPACKs) but by local timer expiration. With the proposed scheme, Snoop TCP recovers packet losses fast by shortening the interval of local retransmissions based on the channel status. From the simulation results, we can show that the proposed scheme can improve TCP throughput considerably.

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A study on the extended TCP/IP protocol for real-time communication (실시간 통신을 위한 확장된 TCP/IP 프로토콜 개발에 관한 연구)

  • Yoon, Young-Chan;Park, Jae-Hyun
    • Journal of IKEEE
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    • v.2 no.1 s.2
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    • pp.42-52
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    • 1998
  • This paper proposes an extended TCP/IP protocol, LAN/TCP, that can be used for the distributed soft real-time systems connected through the Ethernet-based local area network. Since LAN/TCP shows soft real-time performance with keeping compatibility and interoperability with the standard TCP/IP, the existing application software can be used without any modification. LAN/TCP also provides the periodic transmission mode(PTM) with which the periodical data collection and updating the control signals can be efficiently implemented with relatively small traffic overhead. This paper includes the computer simulation and experimental results of the proposed protocol.

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