• Title/Summary/Keyword: System use

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Factors Affecting User Acceptance in Mobile Banking: An Empirical Study Using Extended TAM and Trust (모바일뱅킹에서의 사용자 수용요인: 확장된 TAM과 Trust를 이용한 실증연구)

  • Gu, Ja-Chul;Lee, Sang-Chul;Kim, Nam-Hee;Suh, Yung-Ho
    • Asia pacific journal of information systems
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    • v.16 no.2
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    • pp.159-181
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    • 2006
  • The purpose of this research is to identify the factors affecting user acceptance of mobile banking. To test the hypotheses, this research incorporates trust to extend the model. This study investigates the causal relationship among four factors; perceived ease of use, perceived usefulness, trust, and intention to use in mobile banking. This study also identifies the elements by which these factors are influenced. The result finds that facilitation condition and self-efficacy are significant elements affecting perceived ease of use. System quality, perceived ease of use and trust are significant elements affecting perceived usefulness, However, social influence is found to be not significant. System quality and perceived ease of use are significant elements affecting trust. Conclusively, perceived ease of use, perceived usefulness and trust are significant factors affecting the user acceptance in Mobile banking.

A Conceptual Framework of an Agent-Based Space-Use Prediction Simulation System

  • Cha, Seung Hyun;Kim, Tae Wan
    • Journal of Construction Engineering and Project Management
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    • v.5 no.4
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    • pp.12-15
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    • 2015
  • Size of building has a direct relationship with building cost, energy use and space maintenance cost. Therefore, minimizing building size during a project development is of paramount importance against such wastes. However, incautious reduction of building size may result in crowded space, and therefore harms the functionality despite the fact that building is supposed to satisfactorily support users' activity. A well-balanced design solution is, therefore, needed at an optimum level that minimizes building size in tandem with providing sufficient space to maintain functionality. For such design, architects and engineers need to be informed accurate and reliable space-use information. We present in this paper a conceptual framework of an agent-based space-use prediction simulation system that provides individual level space-use information over time in a building in consideration of project specific user information and activity schedules, space preference, ad beavioural rules. The information will accordingly assist architects and engineers to optimize space of the building as appropriate.

A study on the Building Use code and Use change (건축물 용도분류와 용도변경 기준에 관한 연구)

  • Shim, Jae-Heon;Lee, Won-Geun;Lee, Jae-Kook
    • Journal of The Korean Digital Architecture Interior Association
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    • v.3 no.2
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    • pp.39-46
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    • 2003
  • Now we using purpose area rule of city planning code in city planning areas for efficient, economical use of land and increasement of common welfare. Architectural code restrict building purpose after each division of area and this aimed for making more comfortable and convenient living atmosphere in city environment. Through this research we extracted conclusion about purpose area distinction system and restriction of building purpose after examined changes and tendencies of these rules. And the conclusion is the changes of purpose area distinction system issued from 32 kinds of distinctions in 1978, 28, 30, 32 kinds of distinctions in 1992 to 21kinds of distinctions in 1999 are caused by demand of enabling different purposes of programs can exist within one building possible.

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The Use of Ontology in Knowledge Intensive Tasks: Ontology Driven Retrieval of Use Ca

  • Kim, Jongwoo;Conesa, Jordi;Ramesh, Balasubramaniam
    • Asia pacific journal of information systems
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    • v.25 no.1
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    • pp.25-60
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    • 2015
  • Use cases are commonly used to represent customer requirements during systems development. In a large software development environment, finding relevant use cases from a library of past or related projects is a complex, error-prone and expensive task. This study proposes an ontological methodology to support use case retrieval in an interactive manner. The architecture of a prototype system that implements this methodology is presented. To evaluate whether the proposed approach can provide satisfactory results to users, this study develops a research model and hypotheses based on interaction theory. These hypotheses are empirically tested using a laboratory experiment which controls information filtering and perceived interaction. Our study suggests that a system which interacts with a user intelligently reduces cognitive load and increases self-efficacy and satisfaction.

A Study on Modeling of Spatial Land-use Prediction

  • Kim, Eui-Hong
    • Korean Journal of Remote Sensing
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    • v.1 no.1
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    • pp.53-61
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    • 1985
  • The purpose of the study is to establish models of land use prediction system for development and management of land resources using remotely sensed data as well as ancillary data in the context of multi-disciplinary approach in the application to CheJoo Island. The model adopts multi-date processing techniques and is a spatial/temporal land-use projection strategy emerged as a synthesis of the probability transition model and the discriminant-annlysis model. A discriminant model is applied to all pixels in CheJoo landscape plane to predict the most likely change in land use. The probability transition model provides the number of these pixels that will convert to different land use in a gives future time increment. The synthetic model predicts the future change in land use and its volume of pixels in the landscape plane.

A Study on EVs Smart Charging Scheme Considering Time-of-Use Price and Actual Data (Time-of-Use 가격 및 실제 데이터를 고려한 전기 자동차 스마트 충전기법에 대한 연구)

  • Kim, Junhyeok;Kim, Chulhwan
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.11
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    • pp.1793-1799
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    • 2016
  • As one of the main trends in global industries is eco-friendly energy, the interest on Electric Vehicle(EV) has been increased. However, if large amount of EVs start to charging, it could cause rapid increase in demand power of the power system. To guarantee stable operation of the power system, those unpredictable power consume should be mitigated. In this paper, therefore, we propose a practical smart EVs charging scheme to prevent the rapid increase of the demand power and also provide load flattening function. For that we considered Time-of-Use(ToU) price and actual data such as driving pattern and parameters of distribution system. Simulation results show that the proposed method provides proper load flattening function while preventing the rapid increase of the demand power of the power system.

Educational Simulator for Transmission Network Use of System Charge (송전망 이용요금산정을 위한 교육용 시뮬레이터 개발)

  • Kim, H.H.;Song, H.Y.;Lee, C.J.;Park, J.B.;Shin, J.R.
    • Proceedings of the KIEE Conference
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    • 2006.11a
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    • pp.201-203
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    • 2006
  • This paper presents a graphical windows-based software for the education and training of the transmission network use of system charge. The developed simulator consist of the main module(MMI,GUI), the power flow module(PF), the power flow tracing module(PFT) and management of usage cost DB module(UCD). Each module has a separate graphical and interactive interfacing window. To have effective education for transmission network use of system charge, the developed simulator are provided with two power system analysis methods. Input data of power system can use the format of PSS/E input data. Also calculation of power flow tracing are provided with four methods such as "Felix Wu","Modified Felix Wu", "DCLF ICRP" and "Reverse MW mile". Results of calculation for usage cost are shown on the window through the table or chart. Therefore user can confirm the detailed differences of results from each calculation method.

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A Study on the Discrimination of Use Intention by Critical T-Commerce Factors (T-Commerce 요인에 따른 사용의도 판별에 관한 연구)

  • Kim, Ju-An
    • International Commerce and Information Review
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    • v.8 no.3
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    • pp.71-95
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    • 2006
  • In recent, T-commerce is widely dispersed as alternative type of commerce. It is forecasted that t-commerce system is used more than e-commerce system. Therefore more and more t-commerce-related industries are also recognizing that t-commerce is a critical business model. It is needed to understand the concept of t-commerce and develop the t-commerce marketing strategy. CEO analyses consumer's behaviors according to the data about buyers and applies the advantage of t-commerce to the communication with customers. This t-commerce system plays an important role in maximizing customer satisfaction and affecting their intention to reuse it. Therefore this paper attempts to identify T-commerce critical success factors and divide between use-intention group and unuse-intention group by taking out a discriminant function by the discriminant analysis. This lays a foundation in developing T-commerce strategy. According to the discriminant function extracted, convenience factor, amusement factor, system quality factor, product perception factor are significant in the sequence of influential degree. However, usefulness factor and speedy connection factor are not significant. In result, the target hitting rate is 77.9% in the first unuse-intention group and it is 95.2% in the second use-intention group. The total discriminant target hitting rate is computed to higher value, 86.55%. The statistic package, SPSS 12.0, is used to survey and analyse data and test the hypothesis. The validity and reliability of variables are verified by both reliability analysis and factor analysis. The discriminant analysis is used to tell the difference between use-intention group and unuse-intention group.

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Effects of Media Use and Attributions of Negative Effects of Internet Game on Attitudes toward Shut-Down System (뉴스이용과 책임귀인이 셧다운제에 대한 태도에 미치는 영향)

  • Kim, Ock Tae;Son, Young Jun;Na, Eunkyung
    • Journal of Korea Game Society
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    • v.13 no.4
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    • pp.61-72
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    • 2013
  • This study explored the relationships between media use and attributions of negative ffects of video games on attitudes toward Shut-down system. To prevent the youth from game addiction and secure a right to sleep for the youth, Shut-down system ahs been enacted since the fall of 2011. Interview survey revealed that females, the aged, those who use more news products, those who perceive more negative effects of games, and those who attribute the negative effects of game on government would have more positive attitudes toward the shut-down system.

EDI processing system for port logistics system design (항만 물류 시스템을 위한 EDI 전자문서 처리 시스템 설계)

  • Chin, Sung-Geun;Ham, Jong-Wan;Park, Jong-Il;Kim, Jeong-Sig;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.462-464
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    • 2010
  • Logistic of port to use electronic document handling and trade electronic document EDI is used. Thus, EDI electronic documents system is electronic document processing system can handle. and the user wants to convert document formats, or extract the desired information the user should be able to use. Conversion of existing EDI documents and document conversion systems used in mapping the complexity of the grammar of the script, and it is difficult to use the operator. In this paper, efficient processing of EDI documents to electronic mapping of the existing operators in the grammar syntax to create an easy to use, more efficiency, increase operational management of EDI electronic document processing system is designed.

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