• Title/Summary/Keyword: Synchronized playback

Search Result 9, Processing Time 0.022 seconds

PERFORMANCE EVALUATION AND DEVELOPMENT OF RVDB SYSTEM FOR THE SYNCHRONIZED PLAYBACK PROCESSING OF OBSERVED DATA IN KJJVC (한일공동VLBI상관기에서 관측 데이터의 동기재생처리를 위한 RVDB 시스템 개발과 성능시험)

  • Oh, Se-Jin;Roh, Duk-Gyoo;Yeom, Jae-Hwan;Chung, Hyun-Soo;Lee, Chang-Hoon;Kim, Kwang-Dong;Kim, Hyo-Ryoung;Oyama, Tomoaki;Kawaguchi, Noriyuki;Ozeki, Kensuke
    • Publications of The Korean Astronomical Society
    • /
    • v.23 no.2
    • /
    • pp.91-107
    • /
    • 2008
  • In this paper, we introduce the performance evaluation and development of Raw VLBI Data Buffer(RVDB) system for the synchronized playback processing of observed data in Korea-Japan Joint VLBI Correlator(KJJVC). The high-speed correlation processing system is under development so that the radio data obtained with 8192 channels and 8 Gbps speed from 16 stations will be able to be processed. When the recorded data of each station are played to correlator, the time synchronization of each station is very important because the correlator should process the data obtained with same time and condition. There are many types of recorder systems in the East Asia VLBI Network (EAVN). Therefore it is required to prepare the special time synchronized playback processing system to synchronize the time tag of observed data. The developed RVDB system consists of Data Input Output(DIO), 10GbE switch, and Disk Data Buffer(DDB). It can record the data with maximum 2 Gbps speed, and can play back the data to correlator with nominal 2 Gbps speed. To enable to play back the data of different playback system to the correlator, we developed the high-speed time synchronized playback processing system. We carried out the experiments of playing back and correlation for gigabit correlator and VCS trial product so as to confirm the performance of developed time synchronized playback processing system. In case of online and offline playing back experiment for gigabit correlator, we confirmed that the online and offline correlation results were the same. In case of playing back experiment for VCS trial product, we verified that the wide band and narrow band correlation results were also the same. Through the playing back experiments of RVDB system, the effectiveness of developed RVDB system was verified. In this paper, the system design, construction and experimental results are shown briefly.

Real-time Playback of a Windows based Multichannel Visual Monitoring System (윈도우즈 기반 다채널 영상 감시 시스템의 실시간 재생)

  • 양정훈;정선태
    • Proceedings of the IEEK Conference
    • /
    • 2003.07e
    • /
    • pp.2116-2119
    • /
    • 2003
  • In this paper, we present a DirectShow-based retrieval and playback subsystem of DVR(Digital Video Recorder), which supports real-time playback of stored video data and synchronized playback among several video channel data. The effectiveness of out proposed design is verified through experiments with a DVR system implementing the proposed design.

  • PDF

A Synchronized Playback Method of 3D Model and Video by Extracting Golf Swing Information from Golf Video (골프 동영상으로부터 추출된 스윙 정보를 활용한 3D 모델과 골프 동영상의 동기화 재생)

  • Oh, Hwang-Seok
    • Journal of the Korean Society for Computer Game
    • /
    • v.31 no.4
    • /
    • pp.61-70
    • /
    • 2018
  • In this paper, we propose a synchronized playback method of 3D reference model and video by extracting golf swing information from learner's golf video to precisely compare and analyze each motion in each position and time in the golf swing, and present the implementation result. In order to synchronize the 3D model with the learner's swing video, the learner's golf swing movie is first photographed and relative time information is extracted from the photographed video according to the position of the golf club from the address posture to the finishing posture. Through applying time information from learners' swing video to a 3D reference model that rigs the motion information of a pro-golfer's captured swing motion at 120 frames per second through high-quality motion capture equipment into a 3D model and by synchronizing the 3D reference model with the learner's swing video, the learner can correct or learn his / her posture by precisely comparing his or her posture with the reference model at each position of the golf swing. Synchronized playback can be used to improve the functionality of manually adjusting system for comparing and analyzing the reference model and learner's golf swing. Except for the part where the image processing technology that detects each position of the golf posture is applied, It is expected that the method of automatically extracting the time information of each location from the video and of synchronized playback can be extended to general life sports field.

MXF-based Broadcast Metadata Authoring and Browsing (MXF 기반 방송용 메타데이터 저작 및 브라우징)

  • Lee Moon-Sik;Jung Byung-Hee;Park Sung-Choon;Oh Yeon-Hee
    • Journal of Broadcast Engineering
    • /
    • v.11 no.3 s.32
    • /
    • pp.276-283
    • /
    • 2006
  • This paper analyzes metadata workflow from creation to browsing, and discusses metadata authoring and browsing technology. Unlike usual multimedia authoring, broadcast metadata authoring means metadata editing synchronized with video. In order to make practical application of other systems, the result is in XML or MXF(Material eXchange Format) based on common metadata scheme. The MXF Browser developed with the consideration of broadcast metadata that is time-synchronized with AV content provides not only metadata authoring capability but also advanced content browsing services such as summary playback and highlight browsing based on metadata multi-track.

Advanced Delivery Timing Model Design for MPEG MMT Protocol

  • Kim, A-young;An, Eun-bin;Seo, Kwang-deok
    • Journal of Broadcast Engineering
    • /
    • v.24 no.7
    • /
    • pp.1259-1265
    • /
    • 2019
  • Maintaining timing relationships among packets in a single media stream or between packets from different media streams is an essential criterion in MMT system. It is the function of the synchronization and de-jittering algorithms to re-adjust timing relationship between the MMT packets to assure synchronized playback. Thus, delivery of time constrained MPEG media on time, according to their temporal requirements, is an important goal of MMT. For this purpose MMT needs to specify syntax and semantics of a timing model to be used by the delivery functions. In this paper, we propose a proper timestamp-related header format for MMT delivery timing model to support media synchronization in various delivery scenarios including hybrid delivery.

Study on a Distrbuted control system for industrial robot peripherals (산업용 로봇트 주변장치의 분산제어에 관한 연구)

  • 김대훈;변증남
    • Journal of the Korean Institute of Telematics and Electronics
    • /
    • v.17 no.6
    • /
    • pp.1-8
    • /
    • 1980
  • A distributed control system is designed and imp, fomented to control various pert pherals of a playback-type industrial robot :or synchronized work motion. The distn buted control system conslists of a 16- bit Mini-computer and several 8bit Micro-computers. In the paper, the struttuie of the control system, the software requirements for system operation as well as the hierarchical computer network for interfacing module computers and the Mini - computer are briefly described. and practical difficulties including including interfacing problem ate discussed.

  • PDF

Parallel Data Extraction Architecture for High-speed Playback of High-density Optical Disc (고용량 광 디스크의 고속 재생을 위한 병렬 데이터 추출구조)

  • Choi, Goang-Seog
    • Journal of Korea Multimedia Society
    • /
    • v.12 no.3
    • /
    • pp.329-334
    • /
    • 2009
  • When an optical disc is being played. the pick-up converts light to analog signal at first. The analog signal is equalized for removing the inter-symbol interference and then the equalized analog signal is converted into the digital signal for extracting the synchronized data and clock signals. There are a lot of algorithms that minimize the BER in extracting the synchronized data and clock when high. density optical disc like BD is being played in low speed. But if the high-density optical disc is played in high speed, it is difficult to adopt the same extraction algorithm to data PLL and PRML architecture used in low speed application. It is because the signal with more than 800MHz should be processed in those architectures. Generally, in the 0.13-${\mu}m$ CMOS technology, it is necessary to have the high speed analog cores and lots of efforts to layout. In this paper, the parallel data PLL and PRML architecture, which enable to process in BD 8x speed of the maximum speed of the high-density optical disc as the extracting data and clock circuit, is proposed. Test results show that the proposed architecture is well operated without processing error at BD 8x speed.

  • PDF

Optimized Time Scale Modification (TSM) System Integrating G,729 Speech Decoder and Dual SOLA Algorithm (G.729 음성 복호화기와 듀얼 SOLA 알고리즘을 통합한 최적의 음성 속도 변환 시스템)

  • 박규식;오승록;김선영
    • The Journal of the Acoustical Society of Korea
    • /
    • v.21 no.3
    • /
    • pp.293-303
    • /
    • 2002
  • This paper implements optimized Time Scale Modification (TSM) system using ITU G.729 speech decoder and Dual SOLA algorithm. The proposed system assume 8 Kz sampling rate, 80 samples/frame input speech from the ITU G.729 speech Decoder and the TSM (Time Scale Modification) feature of Dual SOLA produces the high quality output speech that was slow-down or speed up as a user's choice. Especially, the proposed Optimized Dual SOLA base on various simulations and theoretical analysis, and the additional interpolation procedure of the speech makes it possible to setup high performance integrated TSM system at the maximum time scale modification rate. The system performance is analyzed and verified with various input speech and playback speed.

Synchronized One-to-many Media Streaming employing Server-Client Coordinated Adaptive Playout Control (적응형 재생제어를 이용한 동기화된 일대다 미디어 스트리밍)

  • Jo, Jin-Yong;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.28 no.5C
    • /
    • pp.493-505
    • /
    • 2003
  • A new inter-client synchronization framework for multicast media streaming is proposed employing a server-client coordinated adaptive playout control. The proposed adaptive player controls the playback speed of audio and video by adopting the time-scale modification of audio. Based on the overall synchronization status as well as the buffer occupancy level, the playout speed of each client is manipulated within a perceptually tolerable range. Additionally, the server implicitly helps increasing the time available for retransmission while the clients perform an interactive error recovery mechanism with the assistance of playout control. The network-simulator based simulations show that the proposed framework can reduce the playout discontinuity without degrading the media quality, and thus mitigate the client heterogeneity.