• Title/Summary/Keyword: Synchronization Test

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Design of Receiver Architecture for HomePNA 2.0 Modem (HomePNA 2.0 모뎀 수신부 설계)

  • Choi, Sung-Woo;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.9A
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    • pp.991-997
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    • 2004
  • In this paper, we propose the architecture of modem receiver to fabricate HomePNA 2.0 chip. HomePNA suffers from inferior channel because of bridge tap, the effect of amateur HAM band and so on. To transfer data over such channel, HomePNA 2.0 uses training sequence to equalize channel and uses FD-QAM optionally as modulation method. So modem receiver demodulate QAM based signal and needs optimum architecture that fully uses these transmission feature. As a result of research, we define 2 mode function of modem receiver depending on TX/RX state. In this paper, particularly, we show the algorithm of equalizer, carrier phase recovery and frame synchromzationblock and propose architecture that improve the performance of channel equalization and is stable in operation. In the end, we estimate the performance of proposed HomePNA2.0 modem receiver over HomePNA TEST LOOP using SPW program.

Effects of Photoperiod and Temperature on the Summer Diapause of the Dark Grey Cutworm, Agrotis tokionis Butler (숫검은밤나방(Agrotis tokionis Butler)유충의 하면에 미치는 온도와 광주기의 영향)

  • 김상석;현재선;부경생
    • Korean journal of applied entomology
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    • v.29 no.2
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    • pp.123-131
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    • 1990
  • To elucidate the role of tow environmental factors, temperatures and photoperiod, in diapause induction and development of the dark grey cutworm, Agrotis tokionis B., field and laboratory experiments were implemented. As larvae entered diapause later, the diapause duration became shorter resulting in the synchronization of pupation of the test population. The summer diapause of this insect was assumed to be obligatory because every mature larvae had to experience summer dormant period at all experimental conditions of temperature and photoperiod. It was suggested that the diapause stage could be divided into two different phases in relation to temperature reaction. as the temperatures examined, the duration of diapause was shortened by higher temperature in the early phase, while it was shortened by lower temperature in the late phase. Th diapause period was the shortest under short-day condition (LD 8:16)

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Optimal Temperature for H2 Production and Population Growth of the N2-fixing Unicellular Cyanobacterial Strains from Korean Coasts (한국 연안산 질소고정 단세포 남세균 종주의 최적 성장 및 수소생산 온도)

  • Park, Jongwoo;Kim, Hyungseop;Yih, Wonho
    • Journal of Hydrogen and New Energy
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    • v.24 no.1
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    • pp.20-28
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    • 2013
  • Photobiological hydrogen production by nitrogen-fixing unicellular cyanobacteria has long been considered to be an environmentally sound and very promising method for the future supply of renewable clean energy. Using six Korean nitrogen-fixing unicellular cyanobacterial strains and the Synechococcus sp. strain Miami BG043511 we performed cultivation experiments to find out the strain-specific optimal temperature for population growth and $H_2$ production. Under $20^{\circ}C$ the population growth of all the tested strains was significantly retarded in contrasts to the faster and higher growth under 25, 30 or $35^{\circ}C$. The highest growth rates in all the 7 strains were measured under $30^{\circ}C$ while the maximal biomass yields were under $30^{\circ}C$ (strains CB-MAL 026, 054, and 055) or $35^{\circ}C$ (strains 002, 031, 058, and Miami BG043511). The difference between the maximal biomass yields at $30^{\circ}C$ and $35^{\circ}C$ was not greater than 10%. The quantity of photobiologically produced $H_2$ was only slight larger under $35^{\circ}C$ than that under $20^{\circ}C$. Our result may suggest a two-step process of $H_2$ production which includes rapid and sizable production of biomass at $30^{\circ}C$ and the following high $H_2$ production at $20^{\circ}C$ by the test strains of marine nitrogen-fixing unicellular cyanobacteria.

Effect of the Synchronization of Meiotic Resumption in Bovine Oocytes Matured In Vitro (감수분열 재개 동기화가 소 미성숙 난자의 체외 성숙에 미치는 영향)

  • 박종임;장유니
    • Journal of Embryo Transfer
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    • v.18 no.3
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    • pp.263-267
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    • 2003
  • This study was carried out to test the efficacy of pharmacological inhibitors of the cell cycle transition in keeping bovine oocytes at the germinal vesicle(GV) stage and the reversibility of this inhibition. Bovine oocytes were incubated for 22∼24 hrs in the presence of various inhibitors : cycloheximide (2$\mu\textrm{g}$/$m\ell$), 6-DMAP (2 mM), and roscovitine (50$\mu$M). Bovine oocytes cultured with any of the inhibitors were significantly blocked at the GV stage. Reversibility of pharmacological inhibitors was assessed by culturing oocytes an additional 22∼24 hours in inhibitor-free medium. Examination of oocytes revealed that the inhibitory effect was fully reversible and effect of resuming meiotic progression on nuclear maturation varied according to the various inhibitors. This study suggests that cycloheximide, 6-DMAP and roscovitine can be applied to control meiotic arrest and resumption in maturation culture of bovine oocytes in vitro. More investigations are needed to better understand how the cell cycle of oocyte is blocked without problems to future developmental competence.

Performance Improvement of Prediction-Based Parallel Gate-Level Timing Simulation Using Prediction Accuracy Enhancement Strategy (예측정확도 향상 전략을 통한 예측기반 병렬 게이트수준 타이밍 시뮬레이션의 성능 개선)

  • Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.12
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    • pp.439-446
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    • 2016
  • In this paper, an efficient prediction accuracy enhancement strategy is proposed for improving the performance of the prediction-based parallel event-driven gate-level timing simulation. The proposed new strategy adopts the static double prediction and the dynamic prediction for input and output values of local simulations. The double prediction utilizes another static prediction data for the secondary prediction once the first prediction fails, and the dynamic prediction tries to use the on-going simulation result accumulated dynamically during the actual parallel simulation execution as prediction data. Therefore, the communication overhead and synchronization overhead, which are the main bottleneck of parallel simulation, are maximally reduced. Throughout the proposed two prediction enhancement techniques, we have observed about 5x simulation performance improvement over the commercial parallel multi-core simulation for six test designs.

Development of On-board Computer Module for Formation Flying and Cluster Operation Nano-satellites (초소형 위성의 편대 및 군집 운용을 위한 모듈형 온보드 컴퓨터 개발)

  • Oh, Hyungjik;Kim, Do-hyun;Park, Ki-Yun;Lee, Ju-in;Jung, Insun;Lee, Seonghwan;Park, Jae-Pil
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.47 no.10
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    • pp.728-737
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    • 2019
  • In this study, the minimized on-board computer (OBC) module for integrated navigation is developed, which provides satellites' relative position information in formation flying and cluster operation situations. The scalability is considered to apply the user-selected wireless communication module and Global Positioning System (GPS) receiver for navigation, while considering to meet the structural design standard of nano-satellites. As a result of the product development and production, the processing speed of integrated navigation and real-time data synchronization is satisfied for cluster operation nano-satellites by using micro controller unit (MCU). From a heat/vacuum, vibration and radiation test, the OBC was confirmed to be operated in space environments. From these results, a mass production system of OBC was made which is a key part of development on satellite formation flying and cluster/constellation missions that the community demands are increasing.

Conceptual Design and Flight Testing of a Synchropter Drone (Synchropter 드론의 개념설계 및 비행시험)

  • Chung, Injae;Moon, Jung-ho
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.12
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    • pp.997-1004
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    • 2020
  • A synchropter is a type of rotorcraft in which a pair of blades inclined with each other rotates in synchronization. Removing the tail rotor enables an efficient and compact configuration similar to a coaxial-rotor helicopter. This paper describes the design and flight test results of a small synchropter to examine the suitability of a drone system for the army. The synchropter in this paper is a small vehicle with a rotor diameter of 1.4m and a weight of 7kg and was assembled based on commercial parts to examine flight characteristics effectively. The flight control system adopted Pixhawk, which is designed based on an open-architecture. The model-based design technique is applied to develop the control law of the synchropter and a new firmware embedded on the Pixhawk. Through qualitative flight tests, we analyzed the flight characteristics. As a result of the analysis, we confirmed the possibility of application as a drone system of the synchropter.

Design and Implementation of IoT Platform-based Digital Twin Prototype (IoT 플랫폼 기반 디지털 트윈 프로토타입 설계 및 구현)

  • Kim, Jeehyeong;Choi, Wongi;Song, Minhwan;Lee, Sangshin
    • Journal of Broadcast Engineering
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    • v.26 no.4
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    • pp.356-367
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    • 2021
  • With the recent development of IoT and artificial intelligence technology, research and applications for optimization of real-world problems by collecting and analyzing data in real-time have increased in various fields such as manufacturing and smart city. Representatively, the digital twin platform that supports real-time synchronization in both directions with the virtual world digitized from the real world has been drawing attention. In this paper, we define a digital twin concept and propose a digital twin platform prototype that links real objects and predicted results from the virtual world in real-time by utilizing the oneM2M-based IoT platform. In addition, we implement an application that can predict accidents from object collisions in advance with the prototype. By performing predefined test cases, we present that the proposed digital twin platform could predict the crane's motion in advance, detect the collision risk, perform optimal controls, and that it can be applied in the real environment.

Adaptive Packet Transmission Interval for Massively Multiplayer Online First-Person Shooter Games

  • Seungmuk, Oh;Yoonsik, Shim
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.2
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    • pp.39-46
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    • 2023
  • We present an efficient packet transmission strategy for massively multiplayer online first-person shooter (MMOFPS) games using movement-adaptive packet transmission interval. The player motion in FPS games shows a wide spectrum of movement variability both in speed and orientation, where there is room for reducing the number of packets to be transmitted to the server depending on the predictability of the character's movement. In this work, the degree of variability (nonlinearity) of the player movements is measured at every packet transmission to calculate the next transmission time, which implements the adaptive transmission frequency according to the amount of movement change. Server-side prediction with a few auxiliary heuristics is performed in concert with the incoming packets to ensure reliability for synchronizing the connected clients. The comparison of our method with the previous fixed-interval transmission scheme is presented by demonstrating them using a test game environment.

Gesture Control Gaming for Motoric Post-Stroke Rehabilitation

  • Andi Bese Firdausiah Mansur
    • International Journal of Computer Science & Network Security
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    • v.23 no.10
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    • pp.37-43
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    • 2023
  • The hospital situation, timing, and patient restrictions have become obstacles to an optimum therapy session. The crowdedness of the hospital might lead to a tight schedule and a shorter period of therapy. This condition might strike a post-stroke patient in a dilemma where they need regular treatment to recover their nervous system. In this work, we propose an in-house and uncomplex serious game system that can be used for physical therapy. The Kinect camera is used to capture the depth image stream of a human skeleton. Afterwards, the user might use their hand gesture to control the game. Voice recognition is deployed to ease them with play. Users must complete the given challenge to obtain a more significant outcome from this therapy system. Subjects will use their upper limb and hands to capture the 3D objects with different speeds and positions. The more substantial challenge, speed, and location will be increased and random. Each delegated entity will raise the scores. Afterwards, the scores will be further evaluated to correlate with therapy progress. Users are delighted with the system and eager to use it as their daily exercise. The experimental studies show a comparison between score and difficulty that represent characteristics of user and game. Users tend to quickly adapt to easy and medium levels, while high level requires better focus and proper synchronization between hand and eye to capture the 3D objects. The statistical analysis with a confidence rate(α:0.05) of the usability test shows that the proposed gaming is accessible, even without specialized training. It is not only for therapy but also for fitness because it can be used for body exercise. The result of the experiment is very satisfying. Most users enjoy and familiarize themselves quickly. The evaluation study demonstrates user satisfaction and perception during testing. Future work of the proposed serious game might involve haptic devices to stimulate their physical sensation.