• 제목/요약/키워드: Synchronization Mechanism

검색결과 165건 처리시간 0.176초

Efficient Media Synchronization Mechanism for SVC Video Transport over IP Networks

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jin-Soo
    • ETRI Journal
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    • 제30권3호
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    • pp.441-450
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    • 2008
  • The scalable extension of H.264, known as scalable video coding (SVC) has been the main focus of the Joint Video Team's work and was finalized at the end of 2007. Synchronization between media is an important aspect in the design of a scalable video streaming system. This paper proposes an efficient media synchronization mechanism for SVC video transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, a real-time transport protocol/RTP control protocol (RTP/RTCP) suite is usually employed. To provide an efficient mechanism for media synchronization between SVC video and audio, we suggest an efficient RTP packetization mode for inter-layer synchronization within SVC video and propose a computationally efficient RTCP packet processing method for inter-media synchronization. By adopting the computationally simple RTCP packet processing, we do not need to process every RTCP sender report packet for inter-media synchronization. We demonstrate the effectiveness of the proposed mechanism by comparing its performance with that of the conventional method.

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수신측 버퍼 레벨을 이용한 멀티미디어 동기화 기법 (A multimedia synchronization mechanism using receiver buffer-level)

  • 김승천;박기현;이현태;박재성;이재용;이상배
    • 한국통신학회논문지
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    • 제22권6호
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    • pp.1334-1342
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    • 1997
  • The future data communications are expected to support the various andcomplex services withmultimedia. So thispaper has focused on the multimedia synchronization problem which has important position in multimedia presentation. Firstly, this paper consider the suitable layer for multimedia synchronization in the communication structure as transport layer or upper ones, in which we propose synchronization mechanism using fixed length buffer with bufer-lever or upper ones, in which we propose synchronization mechanism using fixed length bufer with buffer-level. The proposed mechansim also supports intra-and inter-media synchronization among media. Through simulation, we prove our analysis of the fixed-length buffersize that theproposed mechanism can provide. Also we show comparisons between our mechanism and other scheme.

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Multimedia Conferencing System with Intramedia and Intermedia Synchronization Support

  • Yoo, Sang-Shin;Kim, Duck-Jin
    • Journal of Electrical Engineering and information Science
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    • 제2권3호
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    • pp.41-50
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    • 1997
  • In this paper, we describe the design, implementation and evaluation for a multimedia conferencing system with intramedia and intermedia synchronization support between audio and video. The synchronization mechanism proposed here is capable of dynamically adapting to various network conditions thus providing an optimized QoS. In realizing the system based on this mechanism, NeVoT on Mbone is used for audio and VIC for video. Furthermore a synchromization controller is designed and realized with a unique process in supporting intermedia synchronization. Each media agents handling its media stream are modified with intramedia synchronization function. And a communicative function between media agents and synchronization controller is added as well for intermedia synchronization function. Each media agents function reports its buffering status to the synchronization control process which in turn send out optimized buffering delay value thus supporting intermedia synchronization. The realized system is configured and tested on Ethernet and ATM network where performance measurements were performed and its effective synchronization support has been assured.

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A PRECISE AUDIO/VIDEO SYNCHRONIZATION SCHEME FOR MULTIMEDIA STREAMING

  • Chi, Won-Sup;Jung, Soon-Heung;Yoo, Jeong-Ju;Seo, Kwang-Deok
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.49-54
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    • 2009
  • Synchronization between media is an important aspect in the design of multimedia streaming system. This paper proposes a precise media synchronization mechanism for digital video and audio transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, RTP/RTCP protocol suite is usually employed. To provide a precise mechanism for media synchronization between video and audio, we suggest an efficient media synchronization algorithm based on NPT (Normal Play Time) which can be derivable from the timestamp information in the header part of RTP packet generated for the transport of video and audio streams. With the proposed method, we do not need to send and process any RTCP SR (sender report) packet which is required for conventional media synchronization scheme, and accordingly could reduce the number of required UDP ports and the amount of control traffic injected into the network.

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전자 상거래 시스템에서의 지연된 정보 동기화 방법 (Delayed Information Synchronization in e-Commerce Systems)

  • 이동주;연종흠;이상구
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 2008년도 연합학회학술대회
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    • pp.349-357
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    • 2008
  • 전자 상거래에서 이용되는 전자카탈로그 정보는 다양한 이유에 의해서 중복 저장되기도 하는데, 이는 멀티데이터베이스 시스템에서의 글로벌 트랜잭션 보장 문제를 야기한다. 본 논문에서는 하나의 시스템에서만 카탈로그의 변경이 발생하고 변경 정보가 전파되는 특별한 상황에서의 동기화 문제 해결을 위한 로그 작성 및 관리 방법을 제안한다. 이를 만족하여 구현된 동기화 모듈은 지연된 동기화를 보장함을 보이고, 실제 환경에서 구현된 예를 통해서 제안한 방법이 유용함을 보인다.

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Fuzzy Inference Mechanism Based on Fuzzy Cognitive Map for B2B Negotiation

  • Lee, Kun-Chang;Kang, Byung-Uk
    • 한국전자거래학회:학술대회논문집
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    • 한국전자거래학회 2004년도 e-Biz World Conference
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    • pp.134-149
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    • 2004
  • This paper is aimed at proposing a fuzzy inference mechanism to enhancing the quality of cognitive map-based inference. Its main virtue lies in the two mechanisms: (1) a mechanism for avoiding a synchronization problem which is often observed during inference process with traditional cognitive map, and (2) a mechanism for fuzzifying decision maker's subjective judgment. Our proposed fuzzy inference mechanism (FIM) is basically based on the cognitive map stratification algorithm which can stratify a cognitive map into number of strata and then overcome the synchronization problem successfully. Besides, the proposed FIM depends on fuzzy membership function which is administered by decision maker. With an illustrative B2B negotiation problem, we applied the proposed FIM, deducing theoretical and practical implications. Implementation was conducted by Matlab language.

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대기시간을 이용한 적응형 멀티미디어 동기화 기법 (Adaptive Multimedia Synchronization Using Waiting Time)

  • 이기성;이근왕;이종찬;오해석
    • 한국정보처리학회논문지
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    • 제7권2S호
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    • pp.649-655
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    • 2000
  • Real-time application programs have constraints which need to be met between media-data. These constraints represents the delay time ad quality of service between media-data to be presented. In order to efficiently describe the delay time and quality of service, a new synchronization mechanism is needed. Proposed paper is a dynamic synchronization that minimized the effects of adaptive transmission delay time. That is, the method meets the requirements of synchronization between media-dat by handling dynamically the adaptive waiting time resulted from variations of delay time. In addition, the mechanism has interval adjustment using maximum delay jitter time. This paper decreases the data loss resulted from variation of delay time and from loss time of media-data by means of applying delay jitter in order to deal with synchronization interval adjustment. Plus, the mechanism adaptively manages the waiting time of smoothing buffer, which leads to minimize the gap from the variation of delay time. The proposed paper is suitable to the system which requires the guarantee of high quality of service and mechanism improves quality of services such as decrease of loss rate, increase of playout rate.

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이더넷 네트워크의 시간 동기화 검증을 위한 IEEE 1588v2 PTP 구현 (Implementation of IEEE 1588v2 PTP for Time Synchronization Verification of Ethernet Network)

  • 김성진;고광만
    • 정보처리학회논문지A
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    • 제19A권4호
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    • pp.181-186
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    • 2012
  • 분산 환경의 계측 및 제어 시스템에서 분산된 디바이스들의 복잡한 동기화 구조를 해결하기 위한 기술의 필요성이 요구되며 그러한 분산시스템 환경에서 시간 동기화를 위해 IEEE 표준인 정밀 클럭 동기화 프로토콜(Precision Clock Synchronization Protocol)을 사용함으로써 문제를 해결 할 수 있다. 본 논문에서는 정확한 시간 동기화를 계측하기 위해 지연 요청-응답(Delay Request-Response) 메커니즘을 이용하여 IEEE 1588v2 PTP를 계측하고 제어 할 수 있는 기능을 BlueScope BL6000A에 구현하였다.

스페이스와이어 링크의 시각 동기 성능 개선 (Improvement of Time Synchronization over Space Wire Link)

  • 류상문
    • 제어로봇시스템학회논문지
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    • 제15권11호
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    • pp.1144-1149
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    • 2009
  • This paper deals with the time synchronization problem over SpaceWire links. SpaceWire is a standard for high-speed links and networks between spacecraft components, which was invented for better, cheaper, faster on-board data handling in spacecraft. The standard defines Time-Code for time distribution over SpaceWire network. When a Time-Code is transmitted, transmission delay and jitter is unavoidable. In this paper, a mechanism to remove Time-Code transmission delay and jitter over SpaceWire links is proposed and implemented with FPGA for validation. The proposed mechanism achieves high resolution clock synchronization over SpaceWire links, complies with the standard and can be easily adopted over SpaceWire network.

지연지터시간을 이용한 멀티미디어 동기화 기법 (Mechanism of Multimedia Synchronization using Delay Jitter Time)

  • 이근왕;전호익
    • 한국산학기술학회논문지
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    • 제13권11호
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    • pp.5512-5517
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    • 2012
  • 본 논문에서는 만족스런 서비스 품질을 제공하는 페트리 네트 기반의 멀티미디어 동기화 모델을 제안한다. 제안한 모델은 실시간 특징을 나타내는 데이터의 서비스 품질을 보장할 수 있는 가변적 버퍼를 적용하였다. 본 논문은 동기화 구간 조정을 처리하기 위해 지연 지터를 적용함으로써 트래픽 증가로 인한 미디어 데이터의 손실 시간 및 지연시간의 변화로 인한 데이터 손실을 감소시켰다. 그리고 스무딩 버퍼의 대기 시간을 가변으로 처리함으로써 지연시간의 변화로 인한 불연속을 감소시켰다. 제안된 논문은 고품질 서비스의 보장을 요구하는 시스템에 적합하며, 재생율 증가와 손실율 감소 등 서비스 품질을 향상시켰다.